]> icculus.org git repositories - divverent/nexuiz.git/blob - data/weapons.cfg
slightly more visible race penalty nagging
[divverent/nexuiz.git] / data / weapons.cfg
1 set g_start_weapon_laser 1
2 set g_start_weapon_shotgun 1
3 set g_start_weapon_uzi 0
4 set g_start_weapon_grenadelauncher 0
5 set g_start_weapon_electro 0
6 set g_start_weapon_crylink 0
7 set g_start_weapon_nex 0
8 set g_start_weapon_hagar 0
9 set g_start_weapon_rocketlauncher 0
10 set g_start_weapon_minstanex 0
11 set g_start_weapon_porto 0
12 set g_start_weapon_hook 0
13 set g_start_ammo_shells 50
14 set g_start_ammo_nails 0
15 set g_start_ammo_rockets 0
16 set g_start_ammo_cells 0
17 set g_pickup_shells 15
18 set g_pickup_shells_max 999
19 set g_pickup_nails 120
20 set g_pickup_nails_max 999
21 set g_pickup_rockets 15
22 set g_pickup_rockets_max 999
23 set g_pickup_cells 25
24 set g_pickup_cells_max 999
25 set g_pickup_armorsmall 5
26 set g_pickup_armorsmall_max 999
27 set g_pickup_armormedium 25
28 set g_pickup_armormedium_max 999
29 set g_pickup_armorlarge 100
30 set g_pickup_armorlarge_max 999
31 set g_pickup_healthsmall 5
32 set g_pickup_healthsmall_max 999
33 set g_pickup_healthmedium 25
34 set g_pickup_healthmedium_max 999
35 set g_pickup_healthlarge 50
36 set g_pickup_healthlarge_max 999
37 set g_pickup_healthmega 100
38 set g_pickup_healthmega_max 999
39 set g_pickup_respawntime_short 15
40 set g_pickup_respawntime_medium 20
41 set g_pickup_respawntime_long 30
42 set g_pickup_respawntime_powerup 120
43
44 set g_balance_laser_primary_damage 35
45 set g_balance_laser_primary_edgedamage 10
46 set g_balance_laser_primary_force 400
47 set g_balance_laser_primary_radius 70
48 set g_balance_laser_primary_speed 9000
49 set g_balance_laser_primary_refire 0.7
50 set g_balance_laser_primary_animtime 0.3
51 set g_balance_laser_primary_lifetime 30
52 set g_balance_laser_secondary 0 // when 1, a secondary laser mode exists
53 set g_balance_laser_secondary_damage 35
54 set g_balance_laser_secondary_edgedamage 10
55 set g_balance_laser_secondary_force 400
56 set g_balance_laser_secondary_radius 70
57 set g_balance_laser_secondary_speed 9000
58 set g_balance_laser_secondary_refire 0.7
59 set g_balance_laser_secondary_animtime 0.3
60 set g_balance_laser_secondary_lifetime 30
61
62 set g_balance_shotgun_primary_bullets 5
63 set g_balance_shotgun_primary_damage 12
64 set g_balance_shotgun_primary_force 60
65 set g_balance_shotgun_primary_spread 0.08
66 set g_balance_shotgun_primary_refire 0.5
67 set g_balance_shotgun_primary_animtime 0.2
68 set g_balance_shotgun_primary_ammo 1
69 set g_balance_shotgun_secondary_bullets 5
70 set g_balance_shotgun_secondary_damage 12
71 set g_balance_shotgun_secondary_force 60
72 set g_balance_shotgun_secondary_spread 0.12
73 set g_balance_shotgun_secondary_refire 1.35
74 set g_balance_shotgun_secondary_animtime 0.2
75 set g_balance_shotgun_secondary_ammo 1
76
77 set g_balance_uzi_first_damage 30
78 set g_balance_uzi_first_force 50
79 set g_balance_uzi_first_spread 0.01
80 set g_balance_uzi_first_refire 0.2
81 set g_balance_uzi_first_ammo 1
82 set g_balance_uzi_sustained_damage 16
83 set g_balance_uzi_sustained_force 27
84 set g_balance_uzi_sustained_spread 0.05
85 set g_balance_uzi_sustained_refire 0.1
86 set g_balance_uzi_sustained_ammo 1
87
88 set g_balance_grenadelauncher_primary_damage 65
89 set g_balance_grenadelauncher_primary_edgedamage 35
90 set g_balance_grenadelauncher_primary_force 400
91 set g_balance_grenadelauncher_primary_radius 140
92 set g_balance_grenadelauncher_primary_speed 2000
93 set g_balance_grenadelauncher_primary_speed_up 200
94 set g_balance_grenadelauncher_primary_lifetime 30
95 set g_balance_grenadelauncher_primary_refire 0.7
96 set g_balance_grenadelauncher_primary_animtime 0.3
97 set g_balance_grenadelauncher_primary_ammo 2
98 set g_balance_grenadelauncher_secondary_damage 65
99 set g_balance_grenadelauncher_secondary_edgedamage 35
100 set g_balance_grenadelauncher_secondary_force 400
101 set g_balance_grenadelauncher_secondary_radius 140
102 set g_balance_grenadelauncher_secondary_speed 1400
103 set g_balance_grenadelauncher_secondary_speed_up 200
104 set g_balance_grenadelauncher_secondary_lifetime 2.5
105 set g_balance_grenadelauncher_secondary_refire 0.6
106 set g_balance_grenadelauncher_secondary_animtime 0.3
107 set g_balance_grenadelauncher_secondary_ammo 2
108 set g_balance_grenadelauncher_secondary_health 10
109
110 set g_balance_electro_primary_damage 80
111 set g_balance_electro_primary_edgedamage 0
112 set g_balance_electro_primary_force 200
113 set g_balance_electro_primary_radius 150
114 set g_balance_electro_primary_speed 2000
115 set g_balance_electro_primary_lifetime 30
116 set g_balance_electro_primary_refire 0.6
117 set g_balance_electro_primary_animtime 0.3
118 set g_balance_electro_primary_ammo 2
119 set g_balance_electro_secondary_damage 60
120 set g_balance_electro_secondary_spread 0.05
121 set g_balance_electro_secondary_edgedamage 0
122 set g_balance_electro_secondary_force 200
123 set g_balance_electro_secondary_radius 150
124 set g_balance_electro_secondary_speed 900
125 set g_balance_electro_secondary_speed_up 200
126 set g_balance_electro_secondary_lifetime 5
127 set g_balance_electro_secondary_refire 0.3
128 set g_balance_electro_secondary_animtime 0.3
129 set g_balance_electro_secondary_ammo 2
130 set g_balance_electro_secondary_health 5
131 set g_balance_electro_combo_damage 70
132 set g_balance_electro_combo_edgedamage 0
133 set g_balance_electro_combo_force 200
134 set g_balance_electro_combo_radius 250
135
136 set g_balance_crylink_primary_damage 20
137 set g_balance_crylink_primary_edgedamage 0
138 set g_balance_crylink_primary_force -55
139 set g_balance_crylink_primary_radius 80
140 set g_balance_crylink_primary_speed 7000
141 set g_balance_crylink_primary_spread 0.03
142 set g_balance_crylink_primary_shots 4
143 set g_balance_crylink_primary_bounces 1
144 set g_balance_crylink_primary_refire 0.4
145 set g_balance_crylink_primary_animtime 0.3
146 set g_balance_crylink_primary_ammo 2
147 set g_balance_crylink_primary_bouncedamagefactor 0.5
148
149 set g_balance_crylink_primary_middle_lifetime 5 // range: 35000 full, fades to 70000
150 set g_balance_crylink_primary_middle_fadetime 5
151 set g_balance_crylink_primary_star_lifetime 0.1 // range: 700 full, fades to 2100
152 set g_balance_crylink_primary_star_fadetime 0.2
153 set g_balance_crylink_primary_other_lifetime 0.1 // range: 700 full, fades to 2100
154 set g_balance_crylink_primary_other_fadetime 0.2
155
156 set g_balance_crylink_secondary_damage 20
157 set g_balance_crylink_secondary_edgedamage 0
158 set g_balance_crylink_secondary_force -55
159 set g_balance_crylink_secondary_radius 3
160 set g_balance_crylink_secondary_speed 7000
161 set g_balance_crylink_secondary_spread 0.08
162 set g_balance_crylink_secondary_shots 7
163 set g_balance_crylink_secondary_bounces 0
164 set g_balance_crylink_secondary_refire 0.5
165 set g_balance_crylink_secondary_animtime 0.3
166 set g_balance_crylink_secondary_ammo 2
167 set g_balance_crylink_secondary_bouncedamagefactor 0.5
168
169 set g_balance_crylink_secondary_middle_lifetime 5 // range: 35000 full, fades to 70000
170 set g_balance_crylink_secondary_middle_fadetime 5
171 set g_balance_crylink_secondary_line_lifetime 2 // range: 35000 full, fades to 70000
172 set g_balance_crylink_secondary_line_fadetime 2
173
174 set g_balance_nex_damage 140
175 set g_balance_nex_force 600
176 set g_balance_nex_refire 1.5
177 set g_balance_nex_animtime 0.3
178 set g_balance_nex_ammo 5
179
180 set g_balance_minstanex_refire 1
181 set g_balance_minstanex_animtime 0.3
182 set g_balance_minstanex_ammo 10
183
184 set g_balance_hagar_primary_damage 40
185 set g_balance_hagar_primary_edgedamage 15
186 set g_balance_hagar_primary_force 100
187 set g_balance_hagar_primary_radius 70
188 set g_balance_hagar_primary_spread 0.010
189 set g_balance_hagar_primary_speed 3000
190 set g_balance_hagar_primary_lifetime 30
191 set g_balance_hagar_primary_refire 0.15
192 set g_balance_hagar_primary_ammo 1
193 set g_balance_hagar_secondary_damage 40
194 set g_balance_hagar_secondary_edgedamage 15
195 set g_balance_hagar_secondary_force 100
196 set g_balance_hagar_secondary_radius 70
197 set g_balance_hagar_secondary_spread 0.015
198 set g_balance_hagar_secondary_speed 1400
199 set g_balance_hagar_secondary_lifetime 30
200 set g_balance_hagar_secondary_refire 0.15
201 set g_balance_hagar_secondary_ammo 1
202
203 set g_balance_rocketlauncher_damage 130
204 set g_balance_rocketlauncher_edgedamage 50
205 set g_balance_rocketlauncher_force 600
206 set g_balance_rocketlauncher_radius 170
207 set g_balance_rocketlauncher_speed 850
208 set g_balance_rocketlauncher_speedaccel 0
209 set g_balance_rocketlauncher_speedstart 850
210 set g_balance_rocketlauncher_lifetime 30
211 set g_balance_rocketlauncher_refire 1
212 set g_balance_rocketlauncher_animtime 0.3
213 set g_balance_rocketlauncher_ammo 3
214 set g_balance_rocketlauncher_health 30
215 set g_balance_rocketlauncher_detonatedelay 0.2 // positive: timer till detonation is allowed, negative: "security device" that prevents ANY remote detonation if it could hurt its owner, zero: detonatable at any time
216 set g_balance_rocketlauncher_laserguided_speed 1000  //650
217 set g_balance_rocketlauncher_laserguided_speedaccel 0
218 set g_balance_rocketlauncher_laserguided_speedstart 1000
219 set g_balance_rocketlauncher_laserguided_turnrate       0.75  //0.5
220 set g_balance_rocketlauncher_laserguided_allow_steal    1
221
222 // TESTING: port-o-launch
223 set g_balance_porto_primary_refire 1.5
224 set g_balance_porto_primary_speed 2000
225 set g_balance_porto_primary_lifetime 30
226 set g_balance_porto_primary_ammo 25
227 set g_balance_portal_health 200 // these get recharged whenever the portal is used
228 set g_balance_portal_lifetime 15 // these get recharged whenever the portal is used
229
230 // TESTING: on-hand hook with bomb
231 set g_balance_hook_primary_ammo 0 // hook monkeys
232 set g_balance_hook_primary_refire 0 // hook monkeys
233 set g_balance_hook_primary_animtime 0.3 // good shoot anim
234 set g_balance_hook_secondary_damage 25 // not much
235 set g_balance_hook_secondary_edgedamage 5 // not much
236 set g_balance_hook_secondary_radius 800 // LOTS
237 set g_balance_hook_secondary_force -2000 // LOTS
238 set g_balance_hook_secondary_ammo 25 // a whole pack
239 set g_balance_hook_secondary_lifetime 30 // infinite
240 set g_balance_hook_secondary_speed 0 // not much throwing
241 set g_balance_hook_secondary_gravity 5 // fast falling
242 set g_balance_hook_secondary_refire 3 // don't drop too many bombs...
243 set g_balance_hook_secondary_animtime 0.3 // good shoot anim