The walker is back.
[divverent/nexuiz.git] / data / unit_hk.cfg
1 set g_turrets_unit_hk_std_health 500    \r
2 set g_turrets_unit_hk_std_respawntime 90\r
3 \r
4 set g_turrets_unit_hk_std_shot_dmg 120\r
5 set g_turrets_unit_hk_std_shot_refire 5\r
6 set g_turrets_unit_hk_std_shot_radius 200\r
7 \r
8 set g_turrets_unit_hk_std_shot_speed 500\r
9 set g_turrets_unit_hk_std_shot_speed_max 1000\r
10 set g_turrets_unit_hk_std_shot_speed_accel 1.025\r
11 set g_turrets_unit_hk_std_shot_speed_accel2 1.05\r
12 set g_turrets_unit_hk_std_shot_speed_decel 0.9\r
13 set g_turrets_unit_hk_std_shot_speed_turnrate 0.25\r
14 \r
15 set g_turrets_unit_hk_std_shot_spread 0\r
16 set g_turrets_unit_hk_std_shot_force 600\r
17 set g_turrets_unit_hk_std_shot_volly 0\r
18 set g_turrets_unit_hk_std_shot_volly_refire 0\r
19 \r
20 set g_turrets_unit_hk_std_target_range 6000\r
21 set g_turrets_unit_hk_std_target_range_min 220\r
22 set g_turrets_unit_hk_std_target_range_fire 5000\r
23 set g_turrets_unit_hk_std_target_range_optimal 5000\r
24 \r
25 set g_turrets_unit_hk_std_target_select_rangebias 0.5\r
26 set g_turrets_unit_hk_std_target_select_samebias 0.01\r
27 set g_turrets_unit_hk_std_target_select_anglebias 0.1\r
28 set g_turrets_unit_hk_std_target_select_playerbias 1\r
29 set g_turrets_unit_hk_std_target_select_missilebias 0\r
30 \r
31 set g_turrets_unit_hk_std_ammo_max 240\r
32 set g_turrets_unit_hk_std_ammo 120\r
33 set g_turrets_unit_hk_std_ammo_recharge 16\r
34 \r
35 set g_turrets_unit_hk_std_aim_firetolerance_dist 250\r
36 set g_turrets_unit_hk_std_aim_firetolerance_angle 25\r
37 set g_turrets_unit_hk_std_aim_speed 100\r
38 set g_turrets_unit_hk_std_aim_maxrot 360\r
39 set g_turrets_unit_hk_std_aim_maxpitch 20       \r
40 \r
41 set g_turrets_unit_hk_std_track_type 3\r
42 set g_turrets_unit_hk_std_track_accel_pitch 0.25\r
43 set g_turrets_unit_hk_std_track_accel_rot 0.5\r
44 set g_turrets_unit_hk_std_track_blendrate 0.25\r
45 \r