]> icculus.org git repositories - divverent/nexuiz.git/blob - data/textures/evil6_support/e6vlight_supp.jpg
looking in engine source told me I have to add 1024 to ent.colormap for it to actuall...
[divverent/nexuiz.git] / data / textures / evil6_support / e6vlight_supp.jpg
data/textures/evil6_support/e6vlight_supp.jpg