hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / stralenex8.shader
1 textures/stralenex8/darkblue_sky\r
2 {\r
3         qer_editorimage env/stralenex8/darkblue_up.tga\r
4 \r
5         surfaceparm nolightmap\r
6         surfaceparm noimpact\r
7         surfaceparm nomarks\r
8         surfaceparm sky\r
9 \r
10         skyparms env/stralenex8/darkblue - -\r
11         q3map_surfacelight 80\r
12         q3map_lightimage textures/stralenex8/darkblue_up.tga\r
13         q3map_sun 0.564 0.733 1 90 30 45\r
14         /*q3map_sun <red> <green> <blue> <intensity> <degrees> <elevation>*/\r
15 \r
16 }