hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / sfx.shader
1 textures/sfx/forcefield\r
2 {\r
3         qer_editorimage textures/sfx/forcefield1.tga\r
4         surfaceparm nomarks\r
5 \r
6         {\r
7                 map textures/sfx/forcefield1.tga\r
8                 animmap 20 textures/sfx/forcefield1 textures/sfx/forcefield2 textures/sfx/forcefield3 textures/sfx/forcefield4
9                 tcmod turb 0 0.75 0 0.25
10                 tcmod scroll 0 0.5
11                 blendfunc add\r
12         }\r
13 }