hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / ruiner.shader
1 textures/skies/green_storm\r
2 {\r
3         qer_editorimage env/green_storm/green_storm_up.tga\r
4 \r
5         surfaceparm nolightmap\r
6         surfaceparm noimpact\r
7         surfaceparm nomarks\r
8         surfaceparm sky\r
9 \r
10         skyparms env/green_storm/green_storm - -\r
11         q3map_surfacelight 60\r
12         q3map_lightimage textures/green_storm/green_storm_up.tga\r
13         q3map_sun 0.168 0.305 0.28 100 225 36\r
14         /*q3map_sun <red> <green> <blue> <intensity> <degrees> <elevation>*/\r
15 \r
16 }\r
17 \r
18 textures/evil3_support/mtlsupgrt2_light\r
19 {\r
20         qer_editorimage textures/evil3_support/mtlsupgrt2_light.tga\r
21         q3map_lightimage textures/evil3_support/mtlsupgrt2_light_glow.tga\r
22         surfaceparm nomarks\r
23         q3map_surfacelight 500\r
24         {\r
25                 map textures/evil3_support/mtlsupgrt2_light.tga\r
26         }\r
27         {\r
28                 map $lightmap \r
29                 blendfunc filter\r
30                 tcGen lightmap \r
31         }\r
32         {\r
33                 map textures/evil3_support/mtlsupgrt2_light_glow.tga\r
34                 blendfunc add\r
35         }\r
36 }\r
37 \r
38 textures/liquids/ruiner_water1\r
39 {\r
40         qer_editorimage textures/water/ruiner_water.jpg\r
41         qer_trans 0.5\r
42         surfaceparm noimpact\r
43         surfaceparm trans\r
44         surfaceparm nonsolid\r
45         surfaceparm water\r
46         deformVertexes wave 150.0 sin 2 5 0.25 0.1\r
47         Q3map_TessSize 128\r
48         cull none\r
49         {\r
50                 map textures/water/ruiner_water.jpg\r
51                 blendFunc add\r
52                 rgbGen identity\r
53         }\r
54 }\r
55 \r
56 textures/liquids/ruiner_water2\r
57 {\r
58         qer_editorimage textures/water/ruiner_water.jpg\r
59         qer_trans 0.5\r
60         surfaceparm noimpact\r
61         surfaceparm trans\r
62         surfaceparm nonsolid\r
63         surfaceparm water\r
64         deformVertexes wave 200.0 sin 2 10 0.5 0.2\r
65         Q3map_TessSize 64\r
66         cull none\r
67         {\r
68                 map textures/water/ruiner_water.jpg\r
69                 blendFunc add\r
70                 rgbGen identity\r
71         }\r
72 }