hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / flags.shader
1 flag_red_cloth {
2         cull none
3         deformVertexes wave 100 sin 0 0.4 0 2.5
4         {
5                 map textures/flags/flag_red_cloth.tga
6         }
7 }
8
9 flag_red_laser {
10         {
11                 map textures/flags/flag_red_laser.tga
12                 tcMod scroll 0.2 -1
13                 blendfunc add
14         }
15 }
16
17
18 flag_blue_cloth {
19         cull none
20         deformVertexes wave 100 sin 0 0.4 0 2.5
21         {
22                 map textures/flags/flag_blue_cloth.tga
23         }
24 }
25
26 flag_blue_laser {
27         {
28                 map textures/flags/flag_blue_laser.tga
29                 tcMod scroll 0.2 -1
30                 blendfunc add
31         }
32 }
33