hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / evil1_grates.shader
1 textures/evil1_grates/flrgrt_h\r
2 {\r
3         qer_editorimage textures/evil1_grates/flrgrt_h.tga\r
4         surfaceparm nomarks\r
5         surfaceparm trans\r
6         surfaceparm alphashadow\r
7         cull none\r
8         nopicmip\r
9         nomipmaps\r
10         {\r
11                 map textures/evil1_grates/flrgrt_h.tga\r
12                 //depthWrite\r
13                 alphaFunc GT0\r
14                 rgbgen vertex\r
15         }\r
16 }\r