hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / el3dm1.shader
1 textures/e8/e8alphaspawn\r
2 {\r
3         surfaceparm nomarks\r
4         surfaceparm trans\r
5         surfaceparm pointlight\r
6         {\r
7                 map textures/e8/e8alphaspawn.tga\r
8                 blendfunc add\r
9                 rgbGen Vertex\r
10         }\r
11 }\r
12 \r
13 textures/e8/e8yarrow\r
14 {\r
15         surfaceparm nomarks\r
16         surfaceparm trans\r
17         surfaceparm pointlight\r
18         {\r
19                 map textures/e8/e8yarrow.tga\r
20                 blendfunc add\r
21                 rgbGen Vertex\r
22         }\r
23 }\r
24 \r
25 textures/e8/e8lightblue_flicker\r
26 {\r
27         qer_editorimage textures/e8/e8tinylightblue.tga\r
28         surfaceparm nomarks\r
29         q3map_surfacelight 950\r
30         {\r
31                 map textures/e8/e8tinylightblue.tga\r
32         }\r
33         {\r
34                 map $lightmap\r
35                 blendfunc filter\r
36                 tcGen lightmap\r
37         }\r
38 }\r
39 \r
40 //id shader modified..\r
41 \r
42 textures/e8/zap_e8\r
43 {\r
44         qer_editorimage textures/sfx/zap_scroll.tga\r
45 //q3map_surfacelight    300\r
46         surfaceparm     trans\r
47         surfaceparm nomarks\r
48         surfaceparm nolightmap\r
49         cull none\r
50         {\r
51                 Map textures/sfx/zap_scroll.tga\r
52                 blendFunc GL_ONE GL_ONE\r
53                 rgbgen wave triangle .8 2 0 7\r
54                 tcMod scroll 0 1\r
55         }\r
56         {\r
57                 Map textures/sfx/zap_scroll.tga\r
58                 blendFunc GL_ONE GL_ONE\r
59                 rgbgen wave triangle 1 1.4 0 5\r
60                 tcMod scale  -1 1\r
61                 tcMod scroll 0 1\r
62         }\r
63         {\r
64                 Map textures/sfx/zap_scroll2.tga\r
65                 blendFunc GL_ONE GL_ONE\r
66                 rgbgen wave triangle 1 1.4 0 6.3\r
67                 tcMod scale  -1 1\r
68                 tcMod scroll 2 1\r
69         }\r
70         {\r
71                 Map textures/sfx/zap_scroll2.tga\r
72                 blendFunc GL_ONE GL_ONE\r
73                 rgbgen wave triangle 1 1.4 0 7.7\r
74                 tcMod scroll -1.3 1\r
75         }\r
76 }\r
77 //end id shader modify\r
78 \r
79 textures/e8/e8lighttrim_static\r
80 {\r
81         qer_editorimage textures/e8/e8lighttrim.tga\r
82         surfaceparm nomarks\r
83         q3map_surfacelight 400\r
84         {\r
85                 map textures/e8/e8lighttrim.tga\r
86         }\r
87         {\r
88                 map $lightmap\r
89                 blendfunc filter\r
90                 tcGen lightmap\r
91         }\r
92 }\r
93 \r
94 textures/e8/e8lighttrim_glow\r
95 {\r
96         qer_editorimage textures/e8/e8lighttrim.tga\r
97         surfaceparm nomarks\r
98         q3map_surfacelight 400\r
99         {\r
100                 map textures/e8/e8lighttrim.tga\r
101         }\r
102         {\r
103                 map $lightmap\r
104                 blendfunc filter\r
105                 tcGen lightmap\r
106         }\r
107 }\r
108 \r
109 textures/e8/e8lighttrim_b_static\r
110 {\r
111         qer_editorimage textures/e8/e8lighttrim_b.tga\r
112         surfaceparm nomarks\r
113         q3map_surfacelight 400\r
114         {\r
115                 map textures/e8/e8lighttrim_b.tga\r
116         }\r
117         {\r
118                 map $lightmap\r
119                 blendfunc filter\r
120                 tcGen lightmap\r
121         }\r
122         }\r
123 \r
124 textures/e8/e8lighttrim_b_glow\r
125 {\r
126         qer_editorimage textures/e8/e8lighttrim_b.tga\r
127         surfaceparm nomarks\r
128         q3map_surfacelight 400\r
129         {\r
130                 map textures/e8/e8lighttrim_b.tga\r
131         }\r
132         {\r
133                 map $lightmap\r
134                 blendfunc filter\r
135                 tcGen lightmap\r
136         }\r
137 }\r
138 \r
139 textures/e8/e8_launchpad1\r
140 {\r
141         surfaceparm metalsteps\r
142         q3map_surfacelight 100\r
143         {\r
144                 map textures/e8/e8_launchpad1_fx.tga\r
145                 rgbGen identity\r
146                 tcMod scroll 0 3\r
147         }\r
148         {\r
149                 map textures/e8/e8_launchpad1.tga\r
150                 blendfunc blend\r
151                 rgbGen identity\r
152         }\r
153         {\r
154                 map $lightmap\r
155                 blendfunc gl_dst_color gl_one_minus_dst_alpha\r
156                 rgbGen identity\r
157                 tcGen lightmap\r
158         }\r
159 }\r
160 \r
161 textures/e8/e8xgirder\r
162 {\r
163         surfaceparm alphashadow\r
164         surfaceparm metalsteps\r
165         surfaceparm nomarks\r
166         surfaceparm trans\r
167         cull disable\r
168         nopicmip\r
169         {\r
170                 map textures/e8/e8xgirder.tga\r
171                 rgbGen identity\r
172                 depthWrite\r
173                 alphaFunc GE128\r
174         }\r
175         {\r
176                 map $lightmap\r
177                 blendfunc filter\r
178                 rgbGen identity\r
179                 tcGen lightmap\r
180                 depthFunc equal\r
181         }\r
182 }\r
183 \r
184 textures/e8/e8xgirder_small\r
185 {\r
186         cull disable\r
187         {\r
188                 map textures/e8/e8xgirder_small.tga\r
189                 rgbGen identity\r
190                 depthWrite\r
191                 alphaFunc GE128\r
192         }\r
193         {\r
194                 map $lightmap\r
195                 blendfunc filter\r
196                 rgbGen identity\r
197                 tcGen lightmap\r
198                 depthFunc equal\r
199         }\r
200 }\r
201 \r
202 textures/e8/e8xgirder_small2\r
203 {\r
204         cull disable\r
205         {\r
206                 map textures/e8/e8xgirder_small2.tga\r
207                 rgbGen identity\r
208                 depthWrite\r
209                 alphaFunc GE128\r
210         }\r
211         {\r
212                 map $lightmap\r
213                 blendfunc filter\r
214                 rgbGen identity\r
215                 tcGen lightmap\r
216                 depthFunc equal\r
217         }\r
218 }\r
219 \r
220 textures/e8/e8rail2\r
221 {\r
222         surfaceparm alphashadow\r
223         cull disable\r
224         nomipmaps\r
225         {\r
226                 map textures/e8/e8rail2.tga\r
227                 rgbGen identity\r
228                 depthWrite\r
229                 alphaFunc GE128\r
230         }\r
231         {\r
232                 map $lightmap\r
233                 blendfunc filter\r
234                 rgbGen identity\r
235                 tcGen lightmap\r
236                 depthFunc equal\r
237         }\r
238 }\r
239 \r
240 textures/e8/e8evilspacetxt\r
241 {\r
242         surfaceparm nomarks\r
243         surfaceparm trans\r
244         surfaceparm pointlight\r
245         {\r
246                 map textures/e8/e8evilspacetxt.tga\r
247                 blendfunc add\r
248                 rgbGen Vertex\r
249         }\r
250 }\r
251 \r
252 textures/e8/e8beam_blue\r
253 {\r
254         qer_editorimage textures/e8/e8beam_blue.tga\r
255         surfaceparm nolightmap\r
256         surfaceparm nomarks\r
257         surfaceparm nonsolid\r
258         surfaceparm trans\r
259         cull disable\r
260         qer_trans 0.6\r
261         {\r
262                 map textures/e8/e8beam_blue.tga\r
263                 blendfunc add\r
264                 tcMod scroll 0.3 0\r
265         }\r
266 }\r
267 \r
268 textures/e8/e8metal03c_shiney\r
269 {\r
270         qer_editorimage textures/e8/e8metal03c.tga\r
271         {\r
272                 map textures/effects/tinfx.tga\r
273                 rgbGen identity\r
274                 tcGen environment\r
275         }\r
276         {\r
277                 map $lightmap\r
278                 blendfunc gl_dst_color gl_one_minus_dst_alpha\r
279                 rgbGen identity\r
280                 tcGen lightmap\r
281         }\r
282 }\r
283 \r
284 textures/e8/ctf_e8stars\r
285 {\r
286         qer_editorimage textures/e8/e8stars.tga\r
287         surfaceparm noimpact\r
288         surfaceparm nolightmap\r
289         surfaceparm nomarks\r
290         q3map_surfacelight 10\r
291         q3map_sun 1 0.98 0.9 15 0 90\r
292         skyParms textures/e8/env/e8 - -\r
293 }\r
294 \r
295 textures/e8/dm_e8stars\r
296 {\r
297         qer_editorimage textures/e8/e8stars.tga\r
298         surfaceparm noimpact\r
299         surfaceparm nolightmap\r
300         surfaceparm nomarks\r
301         q3map_surfacelight 30\r
302         q3map_sun 1 0.98 0.9 55 0 90\r
303         skyParms textures/e8/env/e8 - -\r
304 }\r
305 \r
306 textures/e8/dm_e8stars2\r
307 {\r
308         qer_editorimage textures/e8/e8stars.tga\r
309         surfaceparm noimpact\r
310         surfaceparm nolightmap\r
311         surfaceparm nomarks\r
312         q3map_surfacelight 70\r
313         q3map_sun 1 0.98 0.9 100 0 90\r
314         skyParms textures/e8/env/e8 - -\r
315 }\r
316 \r
317 textures/e8/e8metal_blue_shiney\r
318 {\r
319         qer_editorimage textures/e8/e8metal_blue.tga\r
320         {\r
321                 map textures/effects/tinfx.tga\r
322                 rgbGen identity\r
323                 tcGen environment\r
324         }\r
325         {\r
326                 map $lightmap\r
327                 blendfunc gl_dst_color gl_one_minus_dst_alpha\r
328                 rgbGen identity\r
329                 tcGen lightmap\r
330         }\r
331 }\r
332 \r
333 textures/e8/e8metal_red_shiney\r
334 {\r
335         qer_editorimage textures/e8/e8metal_red.tga\r
336         {\r
337                 map textures/effects/tinfx.tga\r
338                 rgbGen identity\r
339                 tcGen environment\r
340         }\r
341         {\r
342                 map $lightmap\r
343                 blendfunc gl_dst_color gl_one_minus_dst_alpha\r
344                 rgbGen identity\r
345                 tcGen lightmap\r
346         }\r
347 }\r
348 \r
349 //broken shader D:\r
350 \r
351 textures/e8/e8trimlight\r
352 {\r
353         q3map_lightimage textures/e8/e8trimlight_fx.tga\r
354         q3map_surfacelight 100\r
355         {\r
356                 map $lightmap\r
357                 rgbGen identity\r
358                 tcGen lightmap\r
359         }\r
360         {\r
361                 map textures/e8/e8trimlight.tga\r
362                 blendfunc filter\r
363                 rgbGen identity\r
364         }\r
365         {\r
366                 map textures/e8/e8trimlight_fx.tga\r
367                 blendfunc add\r
368                 tcMod scroll -2 0\r
369         }\r
370 }\r
371 \r
372 textures/e8/e8trimlight2\r
373 {\r
374         qer_editorimage textures/e8/e8trimlight2.tga\r
375         surfaceparm nomarks\r
376         q3map_surfacelight 400\r
377         {\r
378                 map textures/e8/e8trimlight2.tga\r
379         }\r
380         {\r
381                 map $lightmap\r
382                 blendfunc filter\r
383                 tcGen lightmap\r
384         }\r
385 }\r