]> icculus.org git repositories - divverent/nexuiz.git/blob - data/scripts/dsi.shader
[NOT FOR 2.5.2] better gibs for robots (yes, by you-know-who)
[divverent/nexuiz.git] / data / scripts / dsi.shader
1 textures/dsi/weapspawn01
2 {
3         surfaceparm nomarks
4         surfaceparm trans
5         surfaceparm pointlight
6         nopicmip
7         {
8                 clampmap textures/dsi/weapspawn01.tga
9                 blendfunc add
10                 rgbGen Vertex
11                 tcMod rotate 45
12         }
13 }
14
15 textures/dsi/dsiglass
16 {
17         qer_editorimage textures/dsi/dsiglass2.tga
18         surfaceparm trans
19         cull disable
20         qer_trans 0.5
21
22         {
23                 map textures/dsi/dsiglass2.tga
24                 blendfunc add
25                 //rgbGen vertex
26                 tcgen environment
27                 tcmod scale 4 4
28         }       
29 }
30
31 textures/dsi/cmp1_logo
32 {
33         surfaceparm nomarks
34         surfaceparm trans
35         surfaceparm pointlight
36         nopicmip
37         {
38                 map textures/dsi/cmp1_logo.tga
39                 blendfunc add
40                 rgbGen Vertex
41         }
42 }