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simpler gaussian distribution code
[divverent/nexuiz.git] / data / scripts / domination.shader
1 textures/domination/dom_unclaimed {
2         nopicmip
3         {
4                 map textures/domination/dom_unclaimed.tga
5                 blendfunc add
6         }
7 }
8
9 textures/domination/dom_red {
10         nopicmip
11         {
12                 map textures/domination/dom_red.tga
13                 blendfunc add
14         }
15 }
16
17 textures/domination/dom_blue {
18         nopicmip
19         {
20                 map textures/domination/dom_blue.tga
21                 blendfunc add
22         }
23 }
24
25 textures/domination/dom_yellow {
26         nopicmip
27         {
28                 map textures/domination/dom_yellow.tga
29                 blendfunc add
30         }
31 }
32
33 textures/domination/dom_pink {
34         nopicmip
35         {
36                 map textures/domination/dom_pink.tga
37                 blendfunc add
38         }
39 }