hlac fix: proper size for textures, smaller scope, reposition of 1st person view
[divverent/nexuiz.git] / data / scripts / blacksky.shader
1 //   nebula skybox\r
2 //   =============\r
3 \r
4 textures/skies/blacksky\r
5 {\r
6         qer_editorimage textures/harlequin_sky/nebula_qer1.tga\r
7         surfaceparm sky\r
8         surfaceparm noimpact\r
9         surfaceparm nolightmap\r
10         surfaceparm nomarks\r
11         q3map_surfacelight 50\r
12 // note: Change the surfacelight value if you want more ambient light from the sky.\r
13         q3map_sun 1 .98 .9 100 0 90\r
14 // note: Change the fourth value (100) if you want a brighter or dimmer sun\r
15         skyparms textures/harlequin_sky/env/nebular - -\r
16 }