game mode "keyhunt", still in testing
[divverent/nexuiz.git] / data / qcsrc / server / progs.src
1 ../../progs.dat // output filename
2
3 sys.qh
4 builtins.qh
5 constants.qh
6 defs.qh         // Should rename this, it has fields and globals
7
8 extensions.qh
9
10 campaign.qh
11 ../common/campaign_common.qh
12 ../common/util.qh
13 ../common/util.qc
14
15 keyhunt.qh
16
17 miscfunctions.qc
18
19 waypointsprites.qc
20
21 // general bot utility functions and management
22 bots.qc
23
24 // LordHavoc's bots
25 havocbot_roles.qc
26 havocbot.qc
27
28 g_subs.qc
29
30 runematch.qc
31 arena.qc
32
33 g_violence.qc
34 g_damage.qc
35
36 teamplay.qc
37
38 cl_physics.qc
39
40 g_world.qc
41 g_decors.qc
42 g_casings.qc
43
44 t_jumppads.qc
45 t_teleporters.qc
46
47 sv_main.qc
48 sv_stats.qc
49
50 g_triggers.qc
51
52 cl_weaponsystem.qc
53 w_common.qc
54 w_laser.qc
55 w_shotgun.qc
56 w_uzi.qc
57 w_grenadelauncher.qc
58 w_electro.qc
59 w_crylink.qc
60 w_nex.qc
61 w_hagar.qc
62 w_rocketlauncher.qc
63
64 t_items.qc
65 t_halflife.qc
66 t_quake3.qc
67 t_quake.qc
68 cl_weapons.qc
69 //g_tetris.qc
70 cl_impulse.qc
71 cl_player.qc
72 cl_client.qc
73 t_plats.qc
74
75 ctf.qc
76 domination.qc
77 g_hook.qc
78
79 t_swamp.qc
80
81 clientcommands.qc
82
83 campaign.qc
84 ../common/campaign_file.qc
85 ../common/campaign_setup.qc
86
87 ../common/gamecommand.qc
88 gamecommand.qc
89
90 keyhunt.qc