1 void CopyBody(float keepvelocity);
5 float autocvar_sv_cheats;
7 #define CHIMPULSE_SPEEDRUN_INIT 30
8 #define CHIMPULSE_GIVE_ALL 99
9 #define CHIMPULSE_CLONE_MOVING 140
10 #define CHIMPULSE_SPEEDRUN 141
11 #define CHIMPULSE_CLONE_STANDING 142
12 #define CHIMPULSE_TELEPORT 143
13 #define CHIMPULSE_R00T 148
17 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
19 if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
20 if(self.lip < sv_clones)
24 if(sv_cheats && autocvar_sv_cheats)
26 if(autocvar_sv_cheats)
27 sprint(self, "Cheats are not yet allowed, and will be activated at next map change.\n");
31 float CheatImpulse(float i)
33 if not(CheatsAllowed(i, 0, 0))
41 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
44 self.personal = spawn();
45 self.personal.classname = "personal_wp";
47 self.personal.origin = self.origin;
48 self.personal.v_angle = self.v_angle;
49 self.personal.velocity = self.velocity;
50 self.personal.ammo_rockets = self.ammo_rockets;
51 self.personal.ammo_nails = self.ammo_nails;
52 self.personal.ammo_cells = self.ammo_cells;
53 self.personal.ammo_shells = self.ammo_shells;
54 self.personal.ammo_fuel = self.ammo_fuel;
55 self.personal.health = self.health;
56 self.personal.armorvalue = self.armorvalue;
57 self.personal.weapons = self.weapons;
58 self.personal.items = self.items;
59 self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
60 self.personal.pauserothealth_finished = self.pauserothealth_finished;
61 self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
62 self.personal.pauseregen_finished = self.pauseregen_finished;
63 self.personal.strength_finished = self.strength_finished;
64 self.personal.invincible_finished = self.invincible_finished;
65 self.personal.teleport_time = time;
67 case CHIMPULSE_CLONE_MOVING:
68 makevectors (self.v_angle);
69 self.velocity = self.velocity + v_forward * 300;
72 self.velocity = self.velocity - v_forward * 300;
74 case CHIMPULSE_CLONE_STANDING:
78 case CHIMPULSE_GIVE_ALL:
79 self.weapons |= WEPBIT_ALL;
80 self.items |= IT_UNLIMITED_AMMO;
81 self.ammo_shells = g_pickup_shells_max;
82 self.ammo_nails = g_pickup_nails_max;
83 self.ammo_rockets = g_pickup_rockets_max;
84 self.ammo_cells = g_pickup_cells_max;
85 self.ammo_fuel = g_pickup_fuel_max;
86 self.health = g_pickup_healthsmall_max;
87 self.armorvalue = g_pickup_armorsmall_max;
88 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
89 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
90 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
91 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
92 // precache weapon models/sounds
94 while (wep <= WEP_LAST)
96 weapon_action(wep, WR_PRECACHE);
100 case CHIMPULSE_SPEEDRUN:
103 self.speedrunning = TRUE;
104 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
107 sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
111 // Abort speedrun, teleport back
112 setorigin(self, self.personal.origin);
113 self.oldvelocity = self.velocity = self.personal.velocity;
114 self.angles = self.personal.v_angle;
115 self.fixangle = TRUE;
118 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
119 ReturnFlag(self.flagcarried);
124 self.ammo_rockets = 999;
125 self.ammo_nails = 999;
126 self.ammo_cells = 999;
127 self.ammo_shells = 999;
128 self.ammo_fuel = 999;
129 self.health = start_health;
130 self.armorvalue = start_armorvalue;
131 self.weapons |= weaponsInMap;
132 self.pauserotarmor_finished = time + cvar("g_balance_pause_armor_rot_spawn");
133 self.pauserothealth_finished = time + cvar("g_balance_pause_health_rot_spawn");
134 self.pauserotfuel_finished = time + cvar("g_balance_pause_fuel_rot_spawn");
135 self.pauseregen_finished = time + cvar("g_balance_pause_health_regen_spawn");
136 self.strength_finished = 0;
137 self.invincible_finished = 0;
141 self.ammo_rockets = self.personal.ammo_rockets;
142 self.ammo_nails = self.personal.ammo_nails;
143 self.ammo_cells = self.personal.ammo_cells;
144 self.ammo_shells = self.personal.ammo_shells;
145 self.ammo_fuel = self.personal.ammo_fuel;
146 self.health = self.personal.health;
147 self.armorvalue = self.personal.armorvalue;
148 self.weapons = self.personal.weapons;
149 self.items = self.personal.items;
150 self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
151 self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
152 self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
153 self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
154 self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
155 self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
159 else if(self.deadflag != DEAD_NO)
160 sprint(self, "UR DEAD AHAHAH))\n");
162 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
164 case CHIMPULSE_TELEPORT:
165 if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((sv_cheats >= 2) ? 100000 : 100), 1024, 256))
167 self.angles_x = -self.angles_x;
168 self.fixangle = TRUE;
169 self.velocity = '0 0 0';
173 sprint(self, "Emergency teleport could not find a good location, forget it!\n");
178 if( e.playermodel == "models/player/jeandarc.zym"
179 || e.playermodel == "models/player/pyria.zym"
180 || e.playermodel == "models/player/skadi.zym"
181 || (e.playermodel == "models/player/specop.zym" && random() < 0.5) // you never know
182 || e.playermodel == "models/player/visitant.zym")
184 makevectors(e.angles);
185 traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
192 org = normalize(org);
193 traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
196 org = findbetterlocation(trace_endpos, 12);
200 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
201 sound(e2, CHAN_PROJECTILE, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
202 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
205 print("404 Sportsmanship not found.\n");
211 float CheatCommand(float argc)
213 if not(CheatsAllowed(0, argc, 0))
224 case "pointparticles":
229 // origin (0..1, on crosshair line)
232 effectnum = particleeffectnum(argv(1));
234 start = (1-f) * self.origin + f * self.cursor_trace_endpos;
237 pointparticles(effectnum, start, end, f);
240 sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
242 case "trailparticles":
247 effectnum = particleeffectnum(argv(1));
248 W_SetupShot(self, FALSE, FALSE, "",0);
249 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
250 trailparticles(self, effectnum, w_shotorg, trace_endpos);
253 sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
261 W_SetupShot(self, FALSE, FALSE, "", 0);
262 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
263 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
265 sprint(self, "cannot make stuff there (bad surface)\n");
270 e.model = strzone(argv(1));
271 e.mdl = "rocket_explode";
273 setorigin(e, trace_endpos);
274 e.effects = EF_NOMODELFLAGS;
277 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
278 e.angles = AnglesTransform_Multiply(e.angles, '-90 0 0'); // so unrotated models work
282 spawnfunc_func_breakable();
287 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
291 sprint(self, "cannot make stuff there (no space)\n");
301 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
306 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
309 sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
311 case "dragbox_spawn":
313 e.classname = "dragbox_box";
314 e.think = DragBox_Think;
316 e.solid = -1; // black
317 setmodel(e, "null"); // network it
319 e.cnt = stof(argv(1));
321 e.cnt = max(0, drag_lastcnt);
324 e.aiment.classname = "dragbox_corner_1";
326 setmodel(e.aiment, "models/marker.md3");
328 setsize(e.aiment, '0 0 0', '0 0 0');
330 setorigin(e.aiment, stov(argv(2)));
332 setorigin(e.aiment, self.cursor_trace_endpos);
335 e.enemy.classname = "dragbox_corner_2";
337 setmodel(e.enemy, "models/marker.md3");
339 setsize(e.enemy, '0 0 0', '0 0 0');
340 end = normalize(self.cursor_trace_start - e.aiment.origin);
341 end_x = (end_x > 0) * 2 - 1;
342 end_y = (end_y > 0) * 2 - 1;
343 end_z = (end_z > 0) * 2 - 1;
345 setorigin(e.enemy, stov(argv(3)));
347 setorigin(e.enemy, e.aiment.origin + 32 * end);
349 e.killindicator = spawn();
350 e.killindicator.classname = "drag_digit";
351 e.killindicator.owner = e;
352 setattachment(e.killindicator, e, "");
353 setorigin(e.killindicator, '0 0 -8');
354 e.killindicator.killindicator = spawn();
355 e.killindicator.killindicator.classname = "drag_digit";
356 e.killindicator.killindicator.owner = e;
357 setattachment(e.killindicator.killindicator, e, "");
358 setorigin(e.killindicator.killindicator, '0 0 8');
360 case "dragpoint_spawn":
362 e.classname = "dragpoint";
363 e.think = DragBox_Think;
365 e.solid = 0; // nothing special
366 setmodel(e, "models/marker.md3");
367 setsize(e, PL_MIN, PL_MAX);
370 e.cnt = stof(argv(1));
372 e.cnt = drag_lastcnt;
374 setorigin(e, stov(argv(2)));
377 setorigin(e, self.cursor_trace_endpos + normalize(self.cursor_trace_start - self.cursor_trace_endpos));
378 move_out_of_solid(e);
381 e.killindicator = spawn();
382 e.killindicator.classname = "drag_digit";
383 e.killindicator.owner = e;
384 setattachment(e.killindicator, e, "");
385 setorigin(e.killindicator, '0 0 40');
386 e.killindicator.killindicator = spawn();
387 e.killindicator.killindicator.classname = "drag_digit";
388 e.killindicator.killindicator.owner = e;
389 setattachment(e.killindicator.killindicator, e, "");
390 setorigin(e.killindicator.killindicator, '0 0 56');
393 RandomSelection_Init();
394 for(e = world; (e = find(e, classname, "dragbox_box")); )
395 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
396 for(e = world; (e = find(e, classname, "dragpoint")); )
397 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
398 if(RandomSelection_chosen_ent)
400 remove(RandomSelection_chosen_ent.killindicator.killindicator);
401 remove(RandomSelection_chosen_ent.killindicator);
402 if(RandomSelection_chosen_ent.aiment)
403 remove(RandomSelection_chosen_ent.aiment);
404 if(RandomSelection_chosen_ent.enemy)
405 remove(RandomSelection_chosen_ent.enemy);
406 remove(RandomSelection_chosen_ent);
412 RandomSelection_Init();
413 for(e = world; (e = find(e, classname, "dragbox_box")); )
414 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
415 for(e = world; (e = find(e, classname, "dragpoint")); )
416 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - self.cursor_trace_endpos));
417 if(RandomSelection_chosen_ent)
419 if(substring(argv(1), 0, 1) == "*")
420 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
422 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
427 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
432 f = fopen(argv(1), FILE_WRITE);
433 fputs(f, "cmd drag_clear\n");
434 for(e = world; (e = find(e, classname, "dragbox_box")); )
436 fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
438 for(e = world; (e = find(e, classname, "dragpoint")); )
440 fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
446 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
448 case "drag_saveraceent":
451 f = fopen(argv(1), FILE_WRITE);
452 for(e = world; (e = find(e, classname, "dragbox_box")); )
455 fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
456 fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
457 fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
458 fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
459 fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
462 for(e = world; (e = find(e, classname, "dragpoint")); )
466 for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
468 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
470 start = start + oldself.origin;
474 start *= 1 / effectnum;
476 fputs(f, "\"classname\" \"info_player_race\"\n");
477 fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
478 fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
481 fputs(f, "\"target\" \"checkpoint0\"\n");
482 fputs(f, "\"race_place\" \"0\"\n");
486 fputs(f, "\"target\" \"checkpoint0\"\n");
487 fputs(f, "\"race_place\" \"-1\"\n");
491 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
494 // these need race_place
497 for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
500 if(vlen(oldself.origin - start) < vlen(e.origin - start))
502 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
505 fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
514 sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
517 for(e = world; (e = find(e, classname, "dragbox_box")); )
519 for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
521 for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
523 for(e = world; (e = find(e, classname, "dragpoint")); )
525 for(e = world; (e = find(e, classname, "drag_digit")); )
532 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
533 void Drag_Finish(entity dragger);
534 float Drag_IsDraggable(entity draggee);
535 float Drag_MayChangeAngles(entity draggee);
536 void Drag_MoveForward(entity dragger);
537 void Drag_SetSpeed(entity dragger, float s);
538 void Drag_MoveBackward(entity dragger);
539 void Drag_Update(entity dragger);
540 float Drag_CanDrag(entity dragger);
541 float Drag_IsDragging(entity dragger);
542 void Drag_MoveDrag(entity from, entity to);
550 if(CheatsAllowed(0, 0, CHRAME_DRAG))
551 if(Drag_CanDrag(self))
554 if(self.cursor_trace_ent)
555 if(Drag_IsDraggable(self.cursor_trace_ent))
557 if(self.cursor_trace_ent.draggedby)
558 Drag_Finish(self.cursor_trace_ent.draggedby);
559 if(self.cursor_trace_ent.tag_entity)
560 detach_sameorigin(self.cursor_trace_ent);
561 Drag_Begin(self, self.cursor_trace_ent, self.cursor_trace_endpos);
564 if(Drag_IsDragging(self))
568 if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
570 Drag_MoveForward(self);
573 else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
575 Drag_MoveBackward(self);
578 else if(self.impulse >= 1 && self.impulse <= 9)
580 Drag_SetSpeed(self, self.impulse - 1);
582 else if(self.impulse == 14)
584 Drag_SetSpeed(self, 9);
607 .float dragspeed; // speed of mouse wheel action
608 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
609 .vector draglocalvector; // local attachment vector of the dragentity
610 .float draglocalangle;
614 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
618 draggee.dragmovetype = draggee.movetype;
619 draggee.draggravity = draggee.gravity;
620 draggee.movetype = MOVETYPE_WALK;
621 draggee.gravity = 0.00001;
622 draggee.flags &~= FL_ONGROUND;
623 draggee.draggedby = dragger;
625 dragger.dragentity = draggee;
627 dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
628 dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
629 touchpoint = touchpoint - gettaginfo(draggee, 0);
630 tagscale = pow(vlen(v_forward), -2);
631 dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
632 dragger.draglocalvector_y = touchpoint * v_right * tagscale;
633 dragger.draglocalvector_z = touchpoint * v_up * tagscale;
635 dragger.dragspeed = 64;
638 void Drag_Finish(entity dragger)
641 draggee = dragger.dragentity;
643 dragger.dragentity = world;
644 draggee.draggedby = world;
645 draggee.movetype = draggee.dragmovetype;
646 draggee.gravity = draggee.draggravity;
648 switch(draggee.movetype)
653 case MOVETYPE_FLYMISSILE:
654 case MOVETYPE_BOUNCE:
655 case MOVETYPE_BOUNCEMISSILE:
656 case MOVETYPE_PHYSICS:
659 draggee.velocity = '0 0 0';
663 if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
665 draggee.velocity = '0 0 0';
666 draggee.flags |= FL_ONGROUND; // floating items are FUN
670 float Drag_IsDraggable(entity draggee)
672 // TODO add more checks for bad stuff here
673 if(draggee.classname == "func_bobbing")
675 if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
677 if(draggee.classname == "plat")
679 if(draggee.classname == "func_button")
681 if(draggee.model == "")
683 if(draggee.classname == "spectator")
685 if(draggee.classname == "observer")
687 if(draggee.classname == "exteriorweaponentity")
693 float Drag_MayChangeAngles(entity draggee)
695 // TODO add more checks for bad stuff here
696 if(substring(draggee.model, 0, 1) == "*")
701 void Drag_MoveForward(entity dragger)
703 dragger.dragdistance += dragger.dragspeed;
706 void Drag_SetSpeed(entity dragger, float s)
708 dragger.dragspeed = pow(2, s);
711 void Drag_MoveBackward(entity dragger)
713 dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
716 void Drag_Update(entity dragger)
718 vector curorigin, neworigin, goodvelocity;
722 draggee = dragger.dragentity;
723 draggee.flags &~= FL_ONGROUND;
725 curorigin = gettaginfo(draggee, 0);
726 curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
727 makevectors(dragger.v_angle);
728 neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
729 goodvelocity = (neworigin - curorigin) * (1 / frametime);
731 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
732 dragger.draglocalangle += 360;
733 while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
734 dragger.draglocalangle -= 360;
736 f = min(frametime * 10, 1);
737 draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
739 if(Drag_MayChangeAngles(draggee))
740 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
742 draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
744 te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
747 float Drag_CanDrag(entity dragger)
749 return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
752 float Drag_IsDragging(entity dragger)
754 if(!dragger.dragentity)
756 if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
758 dragger.dragentity = world;
761 if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
763 Drag_Finish(dragger);
769 void Drag_MoveDrag(entity from, entity to)
773 to.draggedby = from.draggedby;
774 to.draggedby.dragentity = to;
775 from.draggedby = world;