2 // _campaign_index: index of CURRENT map
3 // _campaign_name: name of the current campaign
4 // g_campaign(name)_index: index of current LAST map (saved)
5 // g_campaign_skill: bot skill offset
9 string campaign_index_var;
10 float checkrules_equality;
12 void CampaignBailout(string s)
14 cvar_set("g_campaign", "0");
16 cvar_string = cvar_string_builtin;
17 cvar_set = cvar_set_builtin;
18 print("campaign initialization failed: ", s, "\n");
22 string cvar_campaignwrapper_list; // string of format ; var value; var value; var value;
23 string cvar_string_campaignwrapper(string theCvar)
26 p = strstrofs(cvar_campaignwrapper_list, strcat("; ", theCvar, " "), 0);
28 return cvar_defstring(theCvar);
29 p += strlen(theCvar) + 3;
30 q = strstrofs(cvar_campaignwrapper_list, ";", p);
32 return cvar_defstring(theCvar);
33 return substring(cvar_campaignwrapper_list, p, q - p);
35 float cvar_campaignwrapper(string theCvar)
37 return stof(cvar_string_campaignwrapper(theCvar));
39 void cvar_set_campaignwrapper(string theCvar, string theValue)
41 if(cvar_string_campaignwrapper(theCvar) == theValue)
44 s = cvar_campaignwrapper_list;
45 cvar_campaignwrapper_list = strzone(strcat("; ", theCvar, " ", theValue, s));
47 //print(cvar_campaignwrapper_list, "\n");
50 void CampaignPreInit()
54 campaign_level = cvar("_campaign_index");
55 campaign_name = strzone(cvar_string("_campaign_name"));
56 campaign_index_var = strzone(strcat("g_campaign", campaign_name, "_index"));
57 CampaignFile_Load(campaign_level, 2);
58 if(campaign_entries < 1)
59 return CampaignBailout("unknown map");
61 baseskill = cvar("g_campaign_skill");
62 baseskill = baseskill + campaign_botskill[0];
66 cvar_set("sv_public", "0");
67 cvar_set("pausable", "1");
69 cvar_campaignwrapper_list = strzone(strcat("; ", campaign_mutators[0], "; "));
71 cvar = cvar_campaignwrapper;
72 cvar_string = cvar_string_campaignwrapper;
73 cvar_set = cvar_set_campaignwrapper;
75 cvar_set("g_campaign", "1");
76 cvar_set("g_dm", "0");
77 cvar_set("skill", ftos(baseskill));
78 cvar_set("bot_number", ftos(campaign_bots[0]));
79 MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0]));
81 title = campaign_shortdesc[0];
82 title = strzone(strcat("Level ", ftos(campaign_level + 1), ": ", title));
83 campaign_message = strzone(strcat("\n\n\n\n\n\n\n\n\n\n^1\n", title, "\n^3\n", campaign_longdesc[0], "\n\n^1press jump to enter the game"));
88 void CampaignPostInit()
90 // now some sanity checks
91 string thismapname, wantedmapname;
92 thismapname = GetMapname();
93 wantedmapname = campaign_gametype[0];
94 if(MapInfo_CurrentGametype() != MapInfo_Type_FromString(wantedmapname))
95 return CampaignBailout("wrong game type!");
96 wantedmapname = campaign_mapname[0];
97 if(wantedmapname != thismapname)
98 return CampaignBailout(strcat("wrong map: ", wantedmapname, " != ", thismapname));
99 cvar_set("fraglimit", ftos(campaign_fraglimit[0]));
100 cvar_set("timelimit", "0");
103 void CampaignSaveCvar(string cvarname, float value)
110 registercvar(cvarname, ftos(value));
111 cvar_set_builtin(cvarname, ftos(value));
112 // note: cvarname must be remembered
114 fh = fopen("campaign.cfg", FILE_READ);
118 while((l = fgets(fh)))
120 len = tokenize_sane(l);
125 if(argv(1) == cvarname)
127 contents = strcat(contents, "set ", argv(1), " ", argv(2), "\n");
131 contents = strcat(contents, "set ", cvarname, " ", ftos(value), "\n");
132 fh = fopen("campaign.cfg", FILE_WRITE);
139 error("Cannot write to campaign file");
143 void CampaignPreIntermission()
148 local string savevar;
152 head = findchain(classname, "player");
155 if(clienttype(head) == CLIENTTYPE_REAL)
165 if(won == 1 && lost == 0 && checkrules_equality == 0)
168 bprint("The current level has been WON.\n");
174 bprint("The current level has been LOST.\n");
180 if(campaign_entries < 2)
183 savevar = strcat("g_campaign", campaign_name, "_won");
184 CampaignSaveCvar(savevar, 1);
185 // advance level (for menu to show it right)
186 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
188 else if(campaign_level == cvar_builtin(campaign_index_var))
191 CampaignSaveCvar(campaign_index_var, campaign_level + 1);
196 void CampaignPostIntermission()
198 // NOTE: campaign_won is 0 or 1, that is, points to the next level
200 if(campaign_won && campaign_entries < 2)
203 localcmd("togglemenu 1\n");
204 CampaignFile_Unload();
208 CampaignSetup(campaign_won);
209 CampaignFile_Unload();
210 strunzone(campaign_message);
211 strunzone(campaign_index_var);
212 strunzone(campaign_name);
218 void CampaignLevelWarp(float n)
222 CampaignFile_Unload();
223 CampaignFile_Load(n, 1);
227 error("Sorry, cheater. You are NOT WELCOME.");
228 CampaignFile_Unload();