]> icculus.org git repositories - divverent/nexuiz.git/blob - data/qcsrc/common/mapinfo.qc
oops, forgot this little autogen mapinfo code change for the defrag compat code
[divverent/nexuiz.git] / data / qcsrc / common / mapinfo.qc
1 // generic string stuff
2 float startsWith(string haystack, string needle)
3 {
4         return substring(haystack, 0, strlen(needle)) == needle;
5 }
6 float startsWithNocase(string haystack, string needle)
7 {
8         return strcasecmp(substring(haystack, 0, strlen(needle)), needle) == 0;
9 }
10 string extractRestOfLine(string haystack, string needle)
11 {
12         if(startsWith(haystack, needle))
13                 return substring(haystack, strlen(needle), strlen(haystack) - strlen(needle));
14         return string_null;
15 }
16 string car(string s)
17 {
18         float o;
19         o = strstrofs(s, " ", 0);
20         if(o < 0)
21                 return s;
22         return substring(s, 0, o);
23 }
24 string cdr(string s)
25 {
26         float o;
27         o = strstrofs(s, " ", 0);
28         if(o < 0)
29                 return string_null;
30         return substring(s, o + 1, strlen(s) - (o + 1));
31 }
32 float matchacl(string acl, string str)
33 {
34         string t, s;
35         float r, d;
36         r = 0;
37         while(acl)
38         {
39                 t = car(acl); acl = cdr(acl);
40                 d = 1;
41                 if(substring(t, 0, 1) == "-")
42                 {
43                         d = -1;
44                         t = substring(t, 1, strlen(t) - 1);
45                 }
46                 else if(substring(t, 0, 1) == "+")
47                         t = substring(t, 1, strlen(t) - 1);
48                 if(substring(t, -1, 1) == "*")
49                 {
50                         t = substring(t, 0, strlen(t) - 1);
51                         s = substring(s, 0, strlen(t));
52                 }
53                 else
54                         s = str;
55
56                 if(s == t)
57                 {
58                         r = d;
59                 }
60         }
61         return r;
62 }
63
64 float _MapInfo_Cache_Active;
65 float _MapInfo_Cache_DB_NameToIndex;
66 float _MapInfo_Cache_Buf_IndexToMapData;
67
68 void MapInfo_Cache_Destroy()
69 {
70         if(!_MapInfo_Cache_Active)
71                 return;
72
73         db_close(_MapInfo_Cache_DB_NameToIndex);
74         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
75         _MapInfo_Cache_Active = 0;
76 }
77
78 void MapInfo_Cache_Create()
79 {
80         MapInfo_Cache_Destroy();
81         _MapInfo_Cache_DB_NameToIndex = db_create();
82         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
83         _MapInfo_Cache_Active = 1;
84 }
85
86 void MapInfo_Cache_Invalidate()
87 {
88         if(!_MapInfo_Cache_Active)
89                 return;
90
91         MapInfo_Cache_Create();
92 }
93
94 void MapInfo_Cache_Store()
95 {
96         float i;
97         string s;
98         if(!_MapInfo_Cache_Active)
99                 return;
100
101         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
102         if(!s) // empty string is NOT valid here!
103         {
104                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
105                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
106         }
107         else
108                 i = stof(s);
109
110         // now store all the stuff
111         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
112         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
113         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
114         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
115         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
116         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
117         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
118 }
119
120 float MapInfo_Cache_Retrieve(string map)
121 {
122         float i;
123         string s;
124         if(!_MapInfo_Cache_Active)
125                 return 0;
126
127         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
128         if(!s)
129                 return 0;
130         i = stof(s);
131
132         // now retrieve all the stuff
133         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
134         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
135         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
136         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
137         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
138         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
139         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
140         return 1;
141 }
142
143 // GLOB HANDLING (for all BSP files)
144 float _MapInfo_globopen;
145 float _MapInfo_globcount; 
146 float _MapInfo_globhandle;
147 string _MapInfo_GlobItem(float i)
148 {
149         string s;
150         s = search_getfilename(_MapInfo_globhandle, i);
151         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
152 }
153
154 void MapInfo_Enumerate()
155 {
156         if(_MapInfo_globopen)
157                 search_end(_MapInfo_globhandle);
158         MapInfo_Cache_Invalidate();
159         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
160         _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
161         _MapInfo_globopen = 1;
162 }
163
164 // filter the info by game type mask (updates MapInfo_count)
165 //
166 float _MapInfo_filtered;
167 float _MapInfo_filtered_allocated;
168 float MapInfo_FilterList_Lookup(float i)
169 {
170         return stof(bufstr_get(_MapInfo_filtered, i));
171 }
172
173 void _MapInfo_FilterList_swap(float i, float j, entity pass)
174 {
175         string h;
176         h = bufstr_get(_MapInfo_filtered, i);
177         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
178         bufstr_set(_MapInfo_filtered, j, h);
179 }
180
181 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
182 {
183         string a, b;
184         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
185         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
186         return strcasecmp(a, b);
187 }
188
189 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
190 {
191         float i, j;
192         if not(_MapInfo_filtered_allocated)
193         {
194                 _MapInfo_filtered_allocated = 1;
195                 _MapInfo_filtered = buf_create();
196         }
197         MapInfo_count = 0;
198         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
199         {
200                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
201                         if(pAbortOnGenerate)
202                         {
203                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
204                                 MapInfo_progress = i / _MapInfo_globcount;
205                                 return 0;
206                         }
207                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
208                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
209                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
210                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
211                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
212         }
213         MapInfo_count = j + 1;
214         MapInfo_ClearTemps();
215         
216         // sometimes the glob isn't sorted nicely, so fix it here...
217         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
218
219         return 1;
220 }
221
222 void MapInfo_Filter_Free()
223 {
224         if(_MapInfo_filtered_allocated)
225         {
226                 buf_del(_MapInfo_filtered);
227                 _MapInfo_filtered_allocated = 0;
228         }
229 }
230
231 // load info about the i-th map into the MapInfo_Map_* globals
232 string MapInfo_BSPName_ByID(float i)
233 {
234         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
235 }
236
237 string unquote(string s)
238 {
239         float i, j, l;
240         l = strlen(s);
241         j = -1;
242         for(i = 0; i < l; ++i)
243         {
244                 string ch;
245                 ch = substring(s, i, 1);
246                 if(ch != " ") if(ch != "\"")
247                 {
248                         for(j = strlen(s) - i - 1; j > 0; --j)
249                         {
250                                 ch = substring(s, i+j, 1);
251                                 if(ch != " ") if(ch != "\"")
252                                         return substring(s, i, j+1);
253                         }
254                         return substring(s, i, 1);
255                 }
256         }
257         return "";
258 }
259
260 float MapInfo_Get_ByID(float i)
261 {
262         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
263                 return 1;
264         return 0;
265 }
266
267 string _MapInfo_Map_worldspawn_music;
268
269 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
270 {
271         string fn;
272         float fh;
273         string s, k, v;
274         vector o;
275         float i;
276         float inWorldspawn;
277         float r;
278         float twoBaseModes;
279         float diameter, spawnpoints;
280         float spawnplaces;
281
282         vector mapMins, mapMaxs;
283
284         r = 1;
285         fn = strcat("maps/", pFilename, ".ent");
286         fh = fopen(fn, FILE_READ);
287         if(fh < 0)
288         {
289                 r = 2;
290                 fn = strcat("maps/", pFilename, ".bsp");
291                 fh = fopen(fn, FILE_READ);
292         }
293         if(fh < 0)
294                 return 0;
295         print("Analyzing ", fn, " to generate initial mapinfo; please edit that file later\n");
296
297         inWorldspawn = 2;
298         MapInfo_Map_flags = 0;
299         MapInfo_Map_supportedGametypes = 0;
300         spawnpoints = 0;
301         spawnplaces = 0;
302         _MapInfo_Map_worldspawn_music = "";
303
304         for(;;)
305         {
306                 if not((s = fgets(fh)))
307                         break;
308                 if(inWorldspawn == 1)
309                         if(startsWith(s, "}"))
310                                 inWorldspawn = 0;
311                 k = unquote(car(s));
312                 v = unquote(cdr(s));
313                 if(inWorldspawn)
314                 {
315                         if(k == "classname" && v == "worldspawn")
316                                 inWorldspawn = 1;
317                         else if(k == "author")
318                                 MapInfo_Map_author = v;
319                         else if(k == "_description")
320                                 MapInfo_Map_description = v;
321                         else if(k == "music")
322                                 _MapInfo_Map_worldspawn_music = v;
323                         else if(k == "noise")
324                                 _MapInfo_Map_worldspawn_music = v;
325                         else if(k == "message")
326                         {
327                                 i = strstrofs(v, " by ", 0);
328                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
329                                 {
330                                         MapInfo_Map_title = substring(v, 0, i);
331                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
332                                 }
333                                 else
334                                         MapInfo_Map_title = v;
335                         }
336                 }
337                 else
338                 {
339                         if(k == "origin")
340                         {
341                                 o = stov(strcat("'", v, "'"));
342                                 mapMins_x = min(mapMins_x, o_x);
343                                 mapMins_y = min(mapMins_y, o_y);
344                                 mapMins_z = min(mapMins_z, o_z);
345                                 mapMaxs_x = max(mapMaxs_x, o_x);
346                                 mapMaxs_y = max(mapMaxs_y, o_y);
347                                 mapMaxs_z = max(mapMaxs_z, o_z);
348                         }
349                         else if(k == "race_place")
350                         {
351                                 if(stof(v) > 0)
352                                         spawnplaces = 1;
353                         }
354                         else if(k == "classname")
355                         {
356                                 if(v == "dom_controlpoint")
357                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
358                                 else if(v == "item_flag_team2")
359                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
360                                 else if(v == "team_CTF_blueflag")
361                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
362                                 else if(v == "runematch_spawn_point")
363                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
364                                 else if(v == "target_assault_roundend")
365                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
366                                 else if(v == "onslaught_generator")
367                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
368                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
369                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
370                                 else if(v == "info_player_team1")
371                                         ++spawnpoints;
372                                 else if(v == "info_player_team2")
373                                         ++spawnpoints;
374                                 else if(v == "info_player_start")
375                                         ++spawnpoints;
376                                 else if(v == "info_player_deathmatch")
377                                         ++spawnpoints;
378                                 else if(v == "trigger_race_checkpoint")
379                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
380                                 else if(v == "target_startTimer")
381                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
382                                 else if(v == "weapon_nex")
383                                         { }
384                                 else if(v == "weapon_railgun")
385                                         { }
386                                 else if(startsWith(v, "weapon_"))
387                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
388                         }
389                 }
390         }
391         if(inWorldspawn)
392         {
393                 print(fn, " ended still in worldspawn, BUG\n");
394                 return 0;
395         }
396         diameter = vlen(mapMaxs - mapMins);
397
398         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
399         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
400         {
401                 // we have a CTF-only or Assault-only map. Don't add other modes then,
402                 // as the map is too symmetric for them.
403         }
404         else
405         {
406                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
407                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;       // Rune always works
408                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
409
410                 if(spawnpoints >= 8  && diameter > 4096) {
411                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
412                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
413                 }
414                 if(                     diameter < 4096)
415                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
416                 if(spawnpoints >= 12 && diameter > 5120)
417                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
418         }
419
420         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
421         if(!spawnplaces)
422         {
423                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
424                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
425         }
426
427         dprint("-> diameter ",    ftos(diameter));
428         dprint(";  spawnpoints ", ftos(spawnpoints));
429         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
430
431         fclose(fh);
432
433         return r;
434 }
435
436 void _MapInfo_Map_Reset()
437 {
438         MapInfo_Map_title = "<TITLE>";
439         MapInfo_Map_description = "<DESCRIPTION>";
440         MapInfo_Map_author = "<AUTHOR>";
441         MapInfo_Map_supportedGametypes = 0;
442         MapInfo_Map_supportedFeatures = 0;
443         MapInfo_Map_flags = 0;
444         MapInfo_Map_clientstuff = "";
445         MapInfo_Map_fog = "";
446         MapInfo_Map_mins = '0 0 0';
447         MapInfo_Map_maxs = '0 0 0';
448 }
449
450 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType)
451 {
452         string sa;
453         MapInfo_Map_supportedGametypes |= pThisType;
454         if(!(pThisType & pWantedType))
455                 return;
456         
457         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
458         {
459                 cvar_set("fraglimit", "0");
460         }
461         else
462         {
463                 cvar_set("fraglimit", car(s));
464                 s = cdr(s);
465         }
466
467         cvar_set("timelimit", car(s));
468         s = cdr(s);
469
470         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
471         {
472                 sa = car(s); if(sa == "") sa = "2";
473                 cvar_set("g_tdm_teams", sa);
474                 s = cdr(s);
475         }
476
477         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
478         {
479                 sa = car(s); if(sa == "") sa = "3";
480                 cvar_set("g_keyhunt_teams", sa);
481                 s = cdr(s);
482         }
483
484         if(pWantedType == MAPINFO_TYPE_CTF)
485         {
486                 sa = car(s); if(sa == "") sa = "10";
487                 if(cvar("g_ctf_win_mode") < 2)
488                         cvar_set("fraglimit", sa);
489                 s = cdr(s);
490         }
491
492         // rc = timelimit timelimit_qualification laps laps_teamplay
493         if(pWantedType == MAPINFO_TYPE_RACE)
494         {
495                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
496                 cvar_set("g_race_qualifying_timelimit", sa);
497                 s = cdr(s);
498
499                 sa = car(s); if(sa == "") sa = "10";
500                 if(cvar("g_race_teams") < 2)
501                         cvar_set("fraglimit", sa);
502                 s = cdr(s);
503
504                 sa = car(s); if(sa == "") sa = "20";
505                 if(cvar("g_race_teams") >= 2)
506                         cvar_set("fraglimit", sa);
507                 s = cdr(s);
508         }
509
510         if(pWantedType == MAPINFO_TYPE_CTS)
511         {
512                 sa = car(s); if(sa == "") sa = cvar_string("fraglimit");
513                 if(cvar("g_race_teams"))
514                         cvar_set("fraglimit", sa);
515                 s = cdr(s);
516         }
517
518         sa = car(s); if(sa == "") sa = "0";
519         cvar_set("leadlimit", sa);
520         s = cdr(s);
521 }
522
523 float MapInfo_Type_FromString(string t)
524 {
525         if     (t == "dm")      return MAPINFO_TYPE_DEATHMATCH;
526         else if(t == "tdm")     return MAPINFO_TYPE_TEAM_DEATHMATCH;
527         else if(t == "dom")     return MAPINFO_TYPE_DOMINATION;
528         else if(t == "ctf")     return MAPINFO_TYPE_CTF;
529         else if(t == "rune")    return MAPINFO_TYPE_RUNEMATCH;
530         else if(t == "lms")     return MAPINFO_TYPE_LMS;
531         else if(t == "arena")   return MAPINFO_TYPE_ARENA;
532         else if(t == "ca")      return MAPINFO_TYPE_CA;
533         else if(t == "kh")      return MAPINFO_TYPE_KEYHUNT;
534         else if(t == "as")      return MAPINFO_TYPE_ASSAULT;
535         else if(t == "ons")     return MAPINFO_TYPE_ONSLAUGHT;
536         else if(t == "rc")      return MAPINFO_TYPE_RACE;
537         else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
538         else if(t == "cts")     return MAPINFO_TYPE_CTS;
539         else if(t == "all")     return MAPINFO_TYPE_ALL;
540         else                    return 0;
541 }
542
543 void _MapInfo_Parse_Settemp(string pFilename, string acl, string s, float recurse)
544 {
545         string t;
546         float fh, o;
547         t = car(s); s = cdr(s);
548
549         // limited support of "" and comments
550         //   remove trailing and leading " of t
551         if(substring(t, 0, 1) == "\"")
552         {
553                 if(substring(t, -1, 1) == "\"")
554                         t = substring(t, 1, -2);
555         }
556
557         //   remove leading " of s
558         if(substring(s, 0, 1) == "\"")
559         {
560                 s = substring(s, 1, -1);
561         }
562         //   remove trailing " of s, and all that follows (cvar description)
563         o = strstrofs(s, "\"", 0);
564         if(o >= 0)
565                 s = substring(s, 0, o);
566         
567         //   remove // comments
568         o = strstrofs(s, "//", 0);
569         if(o >= 0)
570                 s = substring(s, 0, o);
571         
572         //   remove trailing spaces
573         while(substring(s, -1, 1) == " ")
574                 s = substring(s, 0, -2);
575
576         if(t == "#include")
577         {
578                 if(recurse > 0)
579                 {
580                         fh = fopen(s, FILE_READ);
581                         if(fh < 0)
582                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
583                         else
584                         {
585                                 for(;;)
586                                 {
587                                         if not((s = fgets(fh)))
588                                                 break;
589
590                                         // catch different sorts of comments
591                                         if(s == "")                    // empty lines
592                                                 continue;
593                                         if(substring(s, 0, 1) == "#")  // UNIX style
594                                                 continue;
595                                         if(substring(s, 0, 2) == "//") // C++ style
596                                                 continue;
597                                         if(substring(s, 0, 1) == "_")  // q3map style
598                                                 continue;
599
600                                         if(substring(s, 0, 4) == "set ")
601                                                 s = substring(s, 4, -1);
602                                         if(substring(s, 0, 5) == "seta ")
603                                                 s = substring(s, 5, -1);
604
605                                         _MapInfo_Parse_Settemp(pFilename, acl, s, recurse - 1);
606                                 }
607                                 fclose(fh);
608                         }
609                 }
610                 else
611                         print("Map ", pFilename, " uses too many levels of inclusion\n");
612         }
613         else if not(cvar_value_issafe(t))
614                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
615         else if not (cvar_value_issafe(s))
616                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
617         else if(substring(t, 0, 10) == "g_mapinfo_")
618                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
619         else if(matchacl(acl, t) <= 0)
620                 print("Map ", pFilename, " contains a denied setting, ignored\n");
621         else
622         {
623                 dprint("Applying temporary setting ", t, " := ", s, "\n");
624                 if(cvar("g_campaign"))
625                         cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
626                 else
627                         cvar_settemp(t, s);
628         }
629 }
630
631 // load info about a map by name into the MapInfo_Map_* globals
632 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
633 {
634         string fn;
635         string s, t;
636         float fh, fh2;
637         float r, f, n, i;
638         string acl;
639
640         acl = cvar_string("g_mapinfo_settemp_acl");
641
642         if(strstrofs(pFilename, "/", 0) >= 0)
643         {
644                 print("Invalid character in map name, ignored\n");
645                 return 0;
646         }
647
648         if(pGametypeToSet == 0)
649                 if(MapInfo_Cache_Retrieve(pFilename))
650                         return 1;
651
652         r = 1;
653
654         MapInfo_Map_bspname = pFilename;
655
656         // default all generic fields so they have "good" values in case something fails
657         fn = strcat("maps/", pFilename, ".mapinfo");
658         fh = fopen(fn, FILE_READ);
659         if(fh < 0)
660         {
661                 if(!pAllowGenerate)
662                         return 0;
663                 _MapInfo_Map_Reset();
664                 r = _MapInfo_Generate(pFilename);
665                 if(!r)
666                         return 0;
667                 fh = fopen(fn, FILE_WRITE);
668                 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
669                 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
670                 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
671                 if(_MapInfo_Map_worldspawn_music != "")
672                 {
673                         if(
674                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
675                                 ||
676                                 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
677                         )
678                                 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
679                         else
680                                 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
681                 }
682                 else
683                 {
684                         n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
685                         s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
686                         for(;;)
687                         {
688                                 i = floor(random() * n);
689                                 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
690                                         break;
691                         }
692                         fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
693                 }
694                 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
695                         fputs(fh, "has weapons\n");
696                 else
697                         fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
698                 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
699                         fputs(fh, "frustrating\n");
700                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)      fputs(fh, "type dm 30 20\n");
701                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH) fputs(fh, "type tdm 50 20 2\n");
702                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DOMINATION)      fputs(fh, "type dom 200 20\n");
703                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTF)             fputs(fh, "type ctf 300 20 10\n");
704                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RUNEMATCH)       fputs(fh, "type rune 200 20\n");
705                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_LMS)             fputs(fh, "type lms 9 20\n");
706                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ARENA)           fputs(fh, "type arena 10 20\n");
707                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CA)              fputs(fh, "type ca 10 20\n");
708                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_KEYHUNT)         fputs(fh, "type kh 1000 20 3\n");
709                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ASSAULT)         fputs(fh, "type as 20\n");
710                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)            fputs(fh, "type rc 20 5 7 15\n");
711                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_ONSLAUGHT)       fputs(fh, "type ons 20\n");
712                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_NEXBALL)         fputs(fh, "type nexball 5 20\n");
713                 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_CTS)             fputs(fh, "type cts 20 -1\n");
714
715                 fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
716                 if(fh2 >= 0)
717                 {
718                         fclose(fh2);
719                         fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
720                 }
721
722                 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
723                 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
724                 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
725                 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
726                 fputs(fh, "// optional: hidden\n");
727
728                 fclose(fh);
729                 r = 2;
730                 // return r;
731                 fh = fopen(fn, FILE_READ);
732                 if(fh < 0)
733                         error("... but I just wrote it!");
734         }
735
736         _MapInfo_Map_Reset();
737         for(;;)
738         {
739                 if not((s = fgets(fh)))
740                         break;
741
742                 // catch different sorts of comments
743                 if(s == "")                    // empty lines
744                         continue;
745                 if(substring(s, 0, 1) == "#")  // UNIX style
746                         continue;
747                 if(substring(s, 0, 2) == "//") // C++ style
748                         continue;
749                 if(substring(s, 0, 1) == "_")  // q3map style
750                         continue;
751
752                 t = car(s); s = cdr(s);
753                 if(t == "title")
754                         MapInfo_Map_title = s;
755                 else if(t == "description")
756                         MapInfo_Map_description = s;
757                 else if(t == "author")
758                         MapInfo_Map_author = s;
759                 else if(t == "has")
760                 {
761                         t = car(s); s = cdr(s);
762                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
763                         else
764                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
765                 }
766                 else if(t == "hidden")
767                 {
768                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
769                 }
770                 else if(t == "forbidden")
771                 {
772                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
773                 }
774                 else if(t == "frustrating")
775                 {
776                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
777                 }
778                 else if(t == "type")
779                 {
780                         t = car(s); s = cdr(s);
781                         f = MapInfo_Type_FromString(t);
782                         if(f)
783                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f);
784                         else
785                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
786                 }
787                 else if(t == "size")
788                 {
789                         float a, b, c, d, e;
790                         t = car(s); s = cdr(s); a = stof(t);
791                         t = car(s); s = cdr(s); b = stof(t);
792                         t = car(s); s = cdr(s); c = stof(t);
793                         t = car(s); s = cdr(s); d = stof(t);
794                         t = car(s); s = cdr(s); e = stof(t);
795                         if(s == "")
796                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
797                         else
798                         {
799                                 t = car(s); s = cdr(s); f = stof(t);
800                                 if(s != "")
801                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
802                                 else
803                                 {
804                                         if(a >= d || b >= e || c >= f)
805                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
806                                         else
807                                         {
808                                                 MapInfo_Map_mins_x = a;
809                                                 MapInfo_Map_mins_y = b;
810                                                 MapInfo_Map_mins_z = c;
811                                                 MapInfo_Map_maxs_x = d;
812                                                 MapInfo_Map_maxs_y = e;
813                                                 MapInfo_Map_maxs_z = f;
814                                         }
815                                 }
816                         }
817                 }
818                 else if(t == "settemp_for_type")
819                 {
820                         t = car(s); s = cdr(s);
821                         if((f = MapInfo_Type_FromString(t)))
822                         {
823                                 if(f & pGametypeToSet)
824                                 {
825                                         _MapInfo_Parse_Settemp(pFilename, acl, s, 1);
826                                 }
827                         }
828                         else
829                         {
830                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
831                         }
832                 }
833                 else if(t == "clientsettemp_for_type")
834                 {
835                         t = car(s); s = cdr(s);
836                         if((f = MapInfo_Type_FromString(t)))
837                         {
838                                 if(f & pGametypeToSet)
839                                 {
840                                         t = car(s); s = cdr(s);
841                                         if not(cvar_value_issafe(t))
842                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
843                                         else if not (cvar_value_issafe(s))
844                                                 print("Map ", pFilename, " contains a potentially harmful client setting, ignored\n");
845                                         else
846                                         {
847                                                 dprint("Applying temporary client setting ", t, " := ", s, "\n");
848                                                 MapInfo_Map_clientstuff = strcat(
849                                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
850                                                 );
851                                         }
852                                 }
853                         }
854                         else
855                         {
856                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
857                         }
858                 }
859                 else if(t == "fog")
860                 {
861                         if not(cvar_value_issafe(t))
862                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
863                         else
864                                 MapInfo_Map_fog = s;
865                 }
866                 else if(t == "cdtrack")
867                 {
868                         if(pGametypeToSet)
869                         {
870                                 if not(cvar_value_issafe(t))
871                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
872                                 else
873                                         MapInfo_Map_clientstuff = strcat(
874                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
875                                         );
876                         }
877                 }
878                 else
879                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
880         }
881         fclose(fh);
882
883         if(pGametypeToSet)
884         {
885                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
886                 {
887                         print("Can't select the requested game type. Trying anyway with stupid settings.\n");
888                         _MapInfo_Map_ApplyGametype("0 0 0", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
889                 }
890         }
891
892         MapInfo_Cache_Store();
893         if(MapInfo_Map_supportedGametypes != 0)
894                 return r;
895         dprint("Map ", pFilename, " supports no game types, ignored\n");
896         return 0;
897 }
898
899 float MapInfo_FindName(string s)
900 {
901         // if there is exactly one map of prefix s, return it
902         // if not, return the null string
903         // note that DP sorts glob results... so I can use a binary search
904         float l, r, m, cmp;
905         l = 0;
906         r = MapInfo_count;
907         // invariants: r is behind s, l-1 is equal or before
908         while(l != r)
909         {
910                 m = floor((l + r) / 2);
911                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
912                 cmp = strcasecmp(MapInfo_FindName_match, s);
913                 if(cmp == 0)
914                         return m; // found and good
915                 if(cmp < 0)
916                         l = m + 1; // l-1 is before s
917                 else
918                         r = m; // behind s
919         }
920         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
921         MapInfo_FindName_firstResult = l;
922         // r == l, so: l is behind s, l-1 is before
923         // SO: if there is any, l is the one with the right prefix
924         //     and l+1 may be one too
925         if(l == MapInfo_count)
926         {
927                 MapInfo_FindName_match = string_null;
928                 MapInfo_FindName_firstResult = -1;
929                 return -1; // no MapInfo_FindName_match, behind last item
930         }
931         if(!startsWithNocase(MapInfo_FindName_match, s))
932         {
933                 MapInfo_FindName_match = string_null;
934                 MapInfo_FindName_firstResult = -1;
935                 return -1; // wrong prefix
936         }
937         if(l == MapInfo_count - 1)
938                 return l; // last one, nothing can follow => unique
939         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
940         {
941                 MapInfo_FindName_match = string_null;
942                 return -1; // ambigous MapInfo_FindName_match
943         }
944         return l;
945 }
946
947 string MapInfo_FixName(string s)
948 {
949         MapInfo_FindName(s);
950         return MapInfo_FindName_match;
951 }
952
953 float MapInfo_CurrentFeatures()
954 {
955         float req;
956         req = 0;
957         if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nixnex") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
958                 req |= MAPINFO_FEATURE_WEAPONS;
959         return req;
960 }
961
962 float MapInfo_CurrentGametype()
963 {
964         if(cvar("g_domination"))
965                 return MAPINFO_TYPE_DOMINATION;
966         else if(cvar("g_ctf"))
967                 return MAPINFO_TYPE_CTF;
968         else if(cvar("g_runematch"))
969                 return MAPINFO_TYPE_RUNEMATCH;
970         else if(cvar("g_tdm"))
971                 return MAPINFO_TYPE_TEAM_DEATHMATCH;
972         else if(cvar("g_assault"))
973                 return MAPINFO_TYPE_ASSAULT;
974         else if(cvar("g_lms"))
975                 return MAPINFO_TYPE_LMS;
976         else if(cvar("g_arena"))
977                 return MAPINFO_TYPE_ARENA;
978         else if(cvar("g_ca"))
979                 return MAPINFO_TYPE_CA; 
980         else if(cvar("g_keyhunt"))
981                 return MAPINFO_TYPE_KEYHUNT;
982         else if(cvar("g_onslaught"))
983                 return MAPINFO_TYPE_ONSLAUGHT;
984         else if(cvar("g_race"))
985                 return MAPINFO_TYPE_RACE;
986         else if(cvar("g_nexball"))
987                 return MAPINFO_TYPE_NEXBALL;
988         else if(cvar("g_cts"))
989                 return MAPINFO_TYPE_CTS;
990         else
991                 return MAPINFO_TYPE_DEATHMATCH;
992 }
993
994 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
995 {
996         if(!MapInfo_Get_ByName(s, 1, 0))
997                 return 0;
998         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
999                 return 0;
1000         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1001                 return 0;
1002         return 1;
1003 }
1004
1005 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1006 {
1007         float r;
1008         r = _MapInfo_CheckMap(s);
1009         MapInfo_ClearTemps();
1010         return r;
1011 }
1012
1013 string MapInfo_GetGameTypeCvar(float t)
1014 {
1015         switch(t)
1016         {
1017                 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
1018                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
1019                 case MAPINFO_TYPE_DOMINATION: return "g_domination";
1020                 case MAPINFO_TYPE_CTF: return "g_ctf";
1021                 case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
1022                 case MAPINFO_TYPE_LMS: return "g_lms";
1023                 case MAPINFO_TYPE_ARENA: return "g_arena";
1024                 case MAPINFO_TYPE_CA: return "g_ca";
1025                 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
1026                 case MAPINFO_TYPE_ASSAULT: return "g_assault";
1027                 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
1028                 case MAPINFO_TYPE_RACE: return "g_race";
1029                 case MAPINFO_TYPE_NEXBALL: return "g_nexball";
1030                 case MAPINFO_TYPE_CTS: return "g_cts";
1031                 default: return "";
1032         }
1033 }
1034
1035 void MapInfo_SwitchGameType(float t)
1036 {
1037         cvar_set("gamecfg",      "0");
1038         cvar_set("g_dm",         (t == MAPINFO_TYPE_DEATHMATCH)      ? "1" : "0");
1039         cvar_set("g_tdm",        (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
1040         cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION)      ? "1" : "0");
1041         cvar_set("g_ctf",        (t == MAPINFO_TYPE_CTF)             ? "1" : "0");
1042         cvar_set("g_runematch",  (t == MAPINFO_TYPE_RUNEMATCH)       ? "1" : "0");
1043         cvar_set("g_lms",        (t == MAPINFO_TYPE_LMS)             ? "1" : "0");
1044         cvar_set("g_arena",      (t == MAPINFO_TYPE_ARENA)           ? "1" : "0");
1045         cvar_set("g_ca",         (t == MAPINFO_TYPE_CA)              ? "1" : "0");
1046         cvar_set("g_keyhunt",    (t == MAPINFO_TYPE_KEYHUNT)         ? "1" : "0");
1047         cvar_set("g_assault",    (t == MAPINFO_TYPE_ASSAULT)         ? "1" : "0");
1048         cvar_set("g_onslaught",  (t == MAPINFO_TYPE_ONSLAUGHT)       ? "1" : "0");
1049         cvar_set("g_race",       (t == MAPINFO_TYPE_RACE)            ? "1" : "0");
1050         cvar_set("g_nexball",    (t == MAPINFO_TYPE_NEXBALL)         ? "1" : "0");
1051         cvar_set("g_cts",        (t == MAPINFO_TYPE_CTS)             ? "1" : "0");
1052 }
1053
1054 void MapInfo_LoadMap(string s)
1055 {
1056         MapInfo_Map_supportedGametypes = 0;
1057         if(!MapInfo_CheckMap(s))
1058         {
1059                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1060                 MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1061         }
1062         localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
1063 }
1064
1065 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1066 {
1067         string out;
1068         float i;
1069
1070         // to make absolutely sure:
1071         MapInfo_Enumerate();
1072         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1073
1074         out = "";
1075         for(i = 0; i < MapInfo_count; ++i)
1076                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1077         return substring(out, 1, strlen(out) - 1);
1078 }
1079
1080 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1081 {
1082         float t, t0;
1083         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1084         {
1085                 if(MapInfo_Map_supportedGametypes <= 0)
1086                         error("Mapinfo system is not functional at all. BAILED OUT.\n");
1087
1088                 t = 1;
1089                 while(!(MapInfo_Map_supportedGametypes & 1))
1090                 {
1091                         t *= 2;
1092                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1093                 }
1094                 // t is now a supported mode!
1095                 t0 = MapInfo_CurrentGametype();
1096                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1097                 {
1098                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1099                         cvar_set("timelimit", "0");
1100                         cvar_set("fraglimit", "0");
1101                         cvar_set("g_tdm_teams", "2");
1102                         cvar_set("g_keyhunt_teams", "3");
1103                         cvar_set("g_race_qualifying_timelimit", "0");
1104                         cvar_set("leadlimit", "0");
1105                 }
1106                 else
1107                 {
1108                         print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1109                         MapInfo_SwitchGameType(t);
1110                 }
1111         }
1112         cvar_settemp_restore();
1113         MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
1114 }
1115
1116 void MapInfo_ClearTemps()
1117 {
1118         MapInfo_Map_bspname = string_null;
1119         MapInfo_Map_title = string_null;
1120         MapInfo_Map_description = string_null;
1121         MapInfo_Map_author = string_null;
1122         MapInfo_Map_clientstuff = string_null;
1123         MapInfo_Map_supportedGametypes = 0;
1124         MapInfo_Map_supportedFeatures = 0;
1125 }
1126
1127 void MapInfo_Shutdown()
1128 {
1129         MapInfo_ClearTemps();
1130         MapInfo_Filter_Free();
1131         MapInfo_Cache_Destroy();
1132         if(_MapInfo_globopen)
1133         {
1134                 search_end(_MapInfo_globhandle);
1135                 _MapInfo_globhandle = -1;
1136                 _MapInfo_globopen = FALSE;
1137         }
1138 }
1139
1140 float MapInfo_ForbiddenFlags()
1141 {
1142         float f;
1143         f = MAPINFO_FLAG_FORBIDDEN;
1144
1145 #ifndef MENUQC
1146         if not(cvar("g_maplist_allow_hidden"))
1147 #endif
1148                 f |= MAPINFO_FLAG_HIDDEN;
1149
1150         if not(cvar("g_maplist_allow_frustrating"))
1151                 f |= MAPINFO_FLAG_FRUSTRATING;
1152
1153         return f;
1154 }
1155
1156 float MapInfo_RequiredFlags()
1157 {
1158         float f;
1159         f = 0;
1160
1161         if(cvar("g_maplist_allow_frustrating") > 1)
1162                 f |= MAPINFO_FLAG_FRUSTRATING;
1163
1164         return f;
1165 }