Scaled the weapon models down about 30% to match 2.5.2 sizes. Except the tuba, I...
[divverent/nexuiz.git] / data / qcsrc / client / progs.src
1 ../../csprogs.dat
2 pre.qh
3
4 ../common/util-pre.qh
5 Defs.qc
6 csqc_constants.qc
7 ../common/constants.qh
8 csqc_builtins.qc
9
10 ../warpzonelib/anglestransform.qh
11 ../warpzonelib/mathlib.qh
12 ../warpzonelib/common.qh
13 ../warpzonelib/client.qh
14
15 ../common/util.qh
16 ../common/items.qh
17
18 ../common/mapinfo.qh
19
20 autocvars.qh
21
22 interpolate.qh
23 teamradar.qh
24 waypointsprites.qh
25 movetypes.qh
26 prandom.qh
27 bgmscript.qh
28
29 main.qh
30
31 sortlist.qc
32 miscfunctions.qc
33 teamplay.qc
34
35 ctf.qc
36
37 sbar.qc
38 mapvoting.qc
39
40 rubble.qc
41 hook.qc
42 particles.qc
43 laser.qc
44 projectile.qc
45 gibs.qc
46 damage.qc
47 casings.qc
48 effects.qc
49 wall.qc
50 modeleffects.qc
51 tuba.qc
52
53 //vehicles/spiderbot.qc
54 Main.qc
55 View.qc
56 interpolate.qc
57 teamradar.qc
58 waypointsprites.qc
59 movetypes.qc
60 prandom.qc
61 bgmscript.qc
62
63 ../common/util.qc
64 ../common/gamecommand.qc
65 ../common/mapinfo.qc
66 ../common/items.qc
67
68 ../warpzonelib/anglestransform.qc
69 ../warpzonelib/mathlib.qc
70 ../warpzonelib/common.qc
71 ../warpzonelib/client.qc