do bouncing client side (sound is still server side)
[divverent/nexuiz.git] / data / qcsrc / client / progs.src
1 ../../csprogs.dat\r
2 pre.qh\r
3 \r
4 ../common/util-pre.qh\r
5 Defs.qc\r
6 csqc_constants.qc\r
7 ../common/constants.qh\r
8 csqc_builtins.qc\r
9 ../common/util.qh\r
10 ../common/items.qh\r
11 \r
12 ../common/mapinfo.qh\r
13 interpolate.qh\r
14 teamradar.qh\r
15 waypointsprites.qh\r
16 movetypes.qh\r
17 \r
18 main.qh\r
19 \r
20 sortlist.qc\r
21 miscfunctions.qc\r
22 teamplay.qc\r
23 \r
24 ctf.qc\r
25 \r
26 sbar.qc\r
27 mapvoting.qc\r
28 \r
29 hook.qc\r
30 particles.qc\r
31 laser.qc\r
32 projectile.qc\r
33 \r
34 Main.qc\r
35 View.qc\r
36 interpolate.qc\r
37 teamradar.qc\r
38 waypointsprites.qc\r
39 movetypes.qc\r
40 \r
41 ../common/util.qc\r
42 ../common/gamecommand.qc\r
43 ../common/mapinfo.qc\r
44 ../common/items.qc\r