moar crosshair effect stuff: cvar crosshair_effect_scalefade, and also fade the color
[divverent/nexuiz.git] / data / qcsrc / client / progs.src
1 ../../csprogs.dat
2 pre.qh
3
4 ../common/util-pre.qh
5 Defs.qc
6 csqc_constants.qc
7 ../common/constants.qh
8 csqc_builtins.qc
9 ../common/util.qh
10 ../common/items.qh
11
12 ../common/mapinfo.qh
13 interpolate.qh
14 teamradar.qh
15 waypointsprites.qh
16 movetypes.qh
17 prandom.qh
18 bgmscript.qh
19
20 main.qh
21
22 sortlist.qc
23 miscfunctions.qc
24 teamplay.qc
25
26 ctf.qc
27
28 sbar.qc
29 mapvoting.qc
30
31 rubble.qc
32 hook.qc
33 particles.qc
34 laser.qc
35 projectile.qc
36 gibs.qc
37 damage.qc
38 casings.qc
39 effects.qc
40 wall.qc
41 modeleffects.qc
42
43 //vehicles/spiderbot.qc
44 Main.qc
45 View.qc
46 interpolate.qc
47 teamradar.qc
48 waypointsprites.qc
49 movetypes.qc
50 prandom.qc
51 bgmscript.qc
52
53 ../common/util.qc
54 ../common/gamecommand.qc
55 ../common/mapinfo.qc
56 ../common/items.qc