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[divverent/nexuiz.git] / data / menu / data / gamemodes / runematch.menu
1 // Property of Alientrap
2 //
3 // data/ctf.menu
4
5 Item DataContainer Runematch
6 {
7         Item Data_Cvar RunematchFragLimit
8         {
9                 cvarName        "g_runematch_point_limit"
10                 defValue        -1
11
12                 Item DataLink_Value Value
13                 {
14                         minValue        -1
15                         maxValue        9999.0
16                         stepValue       1
17                         link            "##up"
18                 }
19                 Item DataLink_Text Text
20                 {
21                         maxValue        8
22                         link            "##down"
23
24                         Item DataLink_TextValue TextValue
25                         {
26                                 link    "##up prev"
27                         }
28                 }
29         }
30         Item Data_Cvar PointAmt
31         {
32                 cvarName        "g_runematch_pointamt"
33                 defValue        1
34
35                 [DataLink_Setting]
36         }
37         Item Data_Cvar PointRate
38         {
39                 cvarName        "g_runematch_pointrate"
40                 defValue        5
41
42                 [DataLink_Setting]
43         }
44         Item Data_Cvar RuneRespawnTime
45         {
46                 cvarName        "g_runematch_respawntime"
47                 defValue        15
48
49                 [DataLink_Setting]
50         }
51         Item Data_Cvar RuneShuffleTime
52         {
53                 cvarName        "g_runematch_shuffletime"
54                 defValue        30
55
56                 [DataLink_Setting]
57         }
58
59         Item Data_Cvar FragsKilledbyRuneholder
60         {
61                 cvarName        "g_runematch_frags_killedby_runeholder"
62                 defValue        4
63
64                 [DataLink_Setting]
65         }
66         Item Data_Cvar FragsKilledRuneholder
67         {
68                 cvarName        "g_runematch_frags_killed_runeholder"
69                 defValue        5
70
71                 [DataLink_Setting]
72         }
73         Item Data_Cvar FragsKillNoRunes
74         {
75                 cvarName        "g_runematch_frags_norune"
76                 defValue        0
77
78                 [DataLink_Setting]
79         }
80         Item Data_Cvar MaxRunesToDrop
81         {
82                 cvarName        "g_runematch_drop_runes_max"
83                 defValue        2
84
85                 [DataLink_Setting]
86         }
87
88
89         Item Data_Cvar StrengthDamage
90         {
91                 cvarName        "g_balance_rune_strength_damage"
92                 defValue        2.0
93                 [DataLink_Setting]
94         }
95         Item Data_Cvar StrengthForce
96         {
97                 cvarName        "g_balance_rune_strength_force"
98                 defValue        1.5
99                 [DataLink_Setting]
100         }
101         Item Data_Cvar WeaknessDamage
102         {
103                 cvarName        "g_balance_curse_weak_damage"
104                 defValue        0.5
105                 [DataLink_Setting]
106         }
107         Item Data_Cvar WeaknessForce
108         {
109                 cvarName        "g_balance_curse_weak_force"
110                 defValue        0.5
111                 [DataLink_Setting]
112         }
113         Item Data_Cvar StrengthComboDamage
114         {
115                 cvarName        "g_balance_rune_strength_combo_damage"
116                 defValue        0.9
117                 [DataLink_Setting]
118         }
119         Item Data_Cvar StrengthComboForce
120         {
121                 cvarName        "g_balance_rune_strength_combo_force"
122                 defValue        1.0
123                 [DataLink_Setting]
124         }
125
126
127         Item Data_Cvar DefenseDamage
128         {
129                 cvarName        "g_balance_rune_defense_takedamage"
130                 defValue        0.5
131                 [DataLink_Setting]
132         }
133         Item Data_Cvar VulnerDamage
134         {
135                 cvarName        "g_balance_curse_vulner_takedamage"
136                 defValue        2.0
137                 [DataLink_Setting]
138         }
139         Item Data_Cvar DefenseComboDamage
140         {
141                 cvarName        "g_balance_rune_defense_combo_takedamage"
142                 defValue        1.0
143                 [DataLink_Setting]
144         }
145
146
147         Item Data_Cvar VampireDamage
148         {
149                 cvarName        "g_balance_rune_vampire_absorb"
150                 defValue        0.5
151                 [DataLink_Setting]
152         }
153         Item Data_Cvar EmpathyDamage
154         {
155                 cvarName        "g_balance_curse_empathy_takedamage"
156                 defValue        -0.6
157
158                 Item DataLink_Value Value
159                 {
160                         minValue        -1
161                         maxValue        0
162                         stepValue       0.01
163                         link            "##up"
164                 }
165                 Item DataLink_Text Text
166                 {
167                         maxValue        8
168                         link            "##down"
169
170                         Item DataLink_TextValue TextValue
171                         {
172                                 link    "##up prev"
173                         }
174                 }
175         }
176         Item Data_Cvar VampireComboDamage
177         {
178                 cvarName        "g_balance_rune_vampire_combo_absorb"
179                 defValue        -0.2
180
181                 Item DataLink_Value Value
182                 {
183                         minValue        -1
184                         maxValue        0
185                         stepValue       0.01
186                         link            "##up"
187                 }
188                 Item DataLink_Text Text
189                 {
190                         maxValue        8
191                         link            "##down"
192
193                         Item DataLink_TextValue TextValue
194                         {
195                                 link    "##up prev"
196                         }
197                 }
198         }
199
200
201         Item Data_Cvar RegenHP
202         {
203                 cvarName        "g_balance_rune_regen_hpmod"
204                 defValue        1.75
205                 [DataLink_Setting]
206         }
207         Item Data_Cvar VenomHP
208         {
209                 cvarName        "g_balance_curse_venom_hpmod"
210                 defValue        0.6
211                 [DataLink_Setting]
212         }
213         Item Data_Cvar RegenComboHP
214         {
215                 cvarName        "g_balance_rune_regen_combo_hpmod"
216                 defValue        0.9
217                 [DataLink_Setting]
218         }
219         Item Data_Cvar RegenSpeed
220         {
221                 cvarName        "g_balance_rune_regen_regenrate"
222                 defValue        3.0
223                 [DataLink_Setting]
224         }
225         Item Data_Cvar VenomSpeed
226         {
227                 cvarName        "g_balance_curse_venom_rotrate"
228                 defValue        3.0
229                 [DataLink_Setting]
230         }
231         Item Data_Cvar RegenComboRegenSpeed
232         {
233                 cvarName        "g_balance_rune_regen_combo_regenrate"
234                 defValue        0.5
235                 [DataLink_Setting]
236         }
237         Item Data_Cvar RegenComboDegenSpeed
238         {
239                 cvarName        "g_balance_rune_regen_combo_rotrate"
240                 defValue        1.5
241                 [DataLink_Setting]
242         }
243
244
245         Item Data_Cvar SpeedMoverate
246         {
247                 cvarName        "g_balance_rune_speed_moverate"
248                 defValue        1.5
249                 [DataLink_Setting]
250         }
251         Item Data_Cvar SlowMoverate
252         {
253                 cvarName        "g_balance_curse_slow_moverate"
254                 defValue        0.6
255                 [DataLink_Setting]
256         }
257         Item Data_Cvar SpeedComboMoverate
258         {
259                 cvarName        "g_balance_rune_speed_combo_moverate"
260                 defValue        0.9
261                 [DataLink_Setting]
262         }
263         Item Data_Cvar SpeedAtkrate
264         {
265                 cvarName        "g_balance_rune_speed_atkrate"
266                 defValue        0.6
267                 [DataLink_Setting]
268         }
269         Item Data_Cvar SlowAtkrate
270         {
271                 cvarName        "g_balance_curse_slow_atkrate"
272                 defValue        1.75
273                 [DataLink_Setting]
274         }
275         Item Data_Cvar SpeedComboAtkrate
276         {
277                 cvarName        "g_balance_rune_speed_combo_atkrate"
278                 defValue        1.2
279                 [DataLink_Setting]
280         }
281         Item Data_Cvar SpeedJumpHeight
282         {
283                 cvarName        "g_balance_rune_speed_jumpheight"
284                 defValue        2.5
285                 [DataLink_Setting]
286         }
287         Item Data_Cvar SlowJumpHeight
288         {
289                 cvarName        "g_balance_curse_slow_jumpheight"
290                 defValue        1.0
291                 [DataLink_Setting]
292         }
293         Item Data_Cvar SpeedComboJumpHeight
294         {
295                 cvarName        "g_balance_rune_speed_combo_jumpheight"
296                 defValue        1.0
297                 [DataLink_Setting]
298         }
299
300 }