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homing missles from Wazat, minor menu corrections
[divverent/nexuiz.git] / data / menu / creategame / weapon.menu
1 // Property of Alientrap/AK
2 //
3 // creategame/weapon.menu
4 Item Window Weapon
5 {
6         size    '900 585'
7         flag    [FlagEmbedded]
8         pos  '30 50'
9
10         Item ScrollWindow ScrollWindow
11         {
12                 size    '820 530'
13                 flag    [FlagEmbedded]
14
15                 Item Arrangement Arrangement
16                 {
17                         direction       [Nex_DefaultVertDirection]
18                         alignment       [AlignFirst]
19                         flag            [FlagEmbedded]
20
21                         // hack to make the arrangement have a set width
22                         Item Window FixWidth
23                         {
24                                 size    '870 0'
25                                 Derive Nex_Void Left
26                                 {
27                                         pos     '0 0'
28                                         size    '450 0'
29                                 }
30                                 Derive Nex_Void Right
31                                 {
32                                         pos     '450 0'
33                                         size    '450 0'
34                                 }
35                         }
36
37                         Derive Nex_Option_EditBox InvincibleTakeDamage
38                         {
39                                 text    "Invincible Take Damage"
40                                 target  "Data::Weapon::InvincibleTakeDamage::Text"
41                         }
42                         Derive Nex_Option_EditBox InvincibleTime
43                         {
44                                 text    "Invincible Time"
45                                 target  "Data::Weapon::InvincibleTime::Text"
46                         }
47                         Derive Nex_Option_EditBox StrengthDamage
48                         {
49                                 text    "Strength Damage"
50                                 target  "Data::Weapon::StrengthDamage::Text"
51                         }
52                         Derive Nex_Option_EditBox StrengthForce
53                         {
54                                 text    "Strength Force"
55                                 target  "Data::Weapon::StrengthForce::Text"
56                         }
57                         Derive Nex_Option_EditBox StrengthTime
58                         {
59                                 text    "Strength Time"
60                                 target  "Data::Weapon::StrengthTime::Text"
61                         }
62                         Derive Nex_Option_EditBox LaserDamage
63                         {
64                                 text    "Laser Damage"
65                                 target  "Data::Weapon::LaserDamage::Text"
66                         }
67                         Derive Nex_Option_EditBox LaserEdgeDamage
68                         {
69                                 text    "Laser edge damage"
70                                 target  "Data::Weapon::LaserEdgeDamage::Text"
71                         }
72                         Derive Nex_Option_EditBox LaserForce
73                         {
74                                 text    "Laser Push Force"
75                                 target  "Data::Weapon::LaserForce::Text"
76                         }
77                         Derive Nex_Option_EditBox LaserRadius
78                         {
79                                 text    "Laser Radius"
80                                 target  "Data::Weapon::LaserRadius::Text"
81                         }
82                         Derive Nex_Option_EditBox LaserSpeed
83                         {
84                                 text    "Laser Speed"
85                                 target  "Data::Weapon::LaserSpeed::Text"
86                         }
87                         Derive Nex_Option_EditBox Laserrefire
88                         {
89                                 text    "Laser Refire"
90                                 target  "Data::Weapon::Laserrefire::Text"
91                         }
92                         Derive Nex_Option_EditBox ShotgunDamage
93                         {
94                                 text    "Shotgun Damage"
95                                 target  "Data::Weapon::ShotgunDamage::Text"
96                         }
97                         Derive Nex_Option_EditBox ShotgunDamage2
98                         {
99                                 text    "Shotgun Damage 2"
100                                 target  "Data::Weapon::ShotgunDamage2::Text"
101                         }
102                         Derive Nex_Option_EditBox ShotgunBullets
103                         {
104                                 text    "Shotgun Bullets"
105                                 target  "Data::Weapon::ShotgunBullets::Text"
106                         }
107                         Derive Nex_Option_EditBox ShotgunSpread
108                         {
109                                 text    "Shotgun Spread"
110                                 target  "Data::Weapon::ShotgunSpread::Text"
111                         }
112                         Derive Nex_Option_EditBox ShotgunRefire
113                         {
114                                 text    "Shotgun Refire"
115                                 target  "Data::Weapon::ShotgunRefire::Text"
116                         }
117                         Derive Nex_Option_EditBox ShotgunRefire2
118                         {
119                                 text    "Shotgun Refire2"
120                                 target  "Data::Weapon::ShotgunRefire2::Text"
121                         }
122                         Derive Nex_Option_EditBox ShotgunRefire3
123                         {
124                                 text    "Shotgun Refire3"
125                                 target  "Data::Weapon::ShotgunRefire3::Text"
126                         }
127                         Derive Nex_Option_EditBox UziDamage
128                         {
129                                 text    "Uzi Damage"
130                                 target  "Data::Weapon::UziDamage::Text"
131                         }
132                         Derive Nex_Option_EditBox UziSpread
133                         {
134                                 text    "Uzi Spread"
135                                 target  "Data::Weapon::UziSpread::Text"
136                         }
137                         Derive Nex_Option_EditBox UziSpread2
138                         {
139                                 text    "Uzi Spread2"
140                                 target  "Data::Weapon::UziSpread2::Text"
141                         }
142                         Derive Nex_Option_EditBox UziRefire
143                         {
144                                 text    "Uzi Refire"
145                                 target  "Data::Weapon::UziRefire::Text"
146                         }
147                         Derive Nex_Option_EditBox UziRefire2
148                         {
149                                 text    "Uzi Refire2"
150                                 target  "Data::Weapon::UziRefire2::Text"
151                         }
152                         Derive Nex_Option_EditBox UziDamage2
153                         {
154                                 text    "Uzi Damage2"
155                                 target  "Data::Weapon::UziDamage2::Text"
156                         }
157                         Derive Nex_Option_EditBox GrenadeLauncherDamage
158                         {
159                                 text    "Grenade Launcher Damage"
160                                 target  "Data::Weapon::GrenadeLauncherDamage::Text"
161                         }
162                         Derive Nex_Option_EditBox GrenadeLauncherEdgeDamage
163                         {
164                                 text    "GL Edge Damage"
165                                 target  "Data::Weapon::GrenadeLauncherEdgeDamage::Text"
166                         }
167                         Derive Nex_Option_EditBox GrenadeLauncherForce
168                         {
169                                 text    "Grenade Launcher Force"
170                                 target  "Data::Weapon::GrenadeLauncherForce::Text"
171                         }
172                         Derive Nex_Option_EditBox GrenadeLauncherRadius
173                         {
174                                 text    "Grenade Launcher Radius"
175                                 target  "Data::Weapon::GrenadeLauncherRadius::Text"
176                         }
177                         Derive Nex_Option_EditBox GrenadeLauncherSpeed
178                         {
179                                 text    "Grenade Launcher Speed"
180                                 target  "Data::Weapon::GrenadeLauncherSpeed::Text"
181                         }
182                         Derive Nex_Option_EditBox GrenadeLauncherSpeedUp
183                         {
184                                 text    "Grenade Launcher Speedup"
185                                 target  "Data::Weapon::GrenadeLauncherSpeedUp::Text"
186                         }
187                         Derive Nex_Option_EditBox GrenadeLauncherSpeed2
188                         {
189                                 text    "Grenade Launcher Speed2"
190                                 target  "Data::Weapon::GrenadeLauncherSpeed2::Text"
191                         }
192                         Derive Nex_Option_EditBox GrenadeLauncherSpeed2Up
193                         {
194                                 text    "Grenade Launcher Speed2up"
195                                 target  "Data::Weapon::GrenadeLauncherSpeed2Up::Text"
196                         }
197                         Derive Nex_Option_EditBox GrenadeLauncherRefire
198                         {
199                                 text    "Grenade Launcher Refire"
200                                 target  "Data::Weapon::GrenadeLauncherRefire::Text"
201                         }
202                         Derive Nex_Option_EditBox GrenadeLauncherRefire2
203                         {
204                                 text    "Grenade Launcher Refire2"
205                                 target  "Data::Weapon::GrenadeLauncherRefire2::Text"
206                         }
207                         Derive Nex_Option_EditBox ElectroDamage
208                         {
209                                 text    "Electro Damage"
210                                 target  "Data::Weapon::ElectroDamage::Text"
211                         }
212                         Derive Nex_Option_EditBox ElectroEdgeDamage
213                         {
214                                 text    "Electro Edgedamage"
215                                 target  "Data::Weapon::ElectroEdgeDamage::Text"
216                         }
217                         Derive Nex_Option_EditBox ElectroForce
218                         {
219                                 text    "Electro Force"
220                                 target  "Data::Weapon::ElectroForce::Text"
221                         }
222                         Derive Nex_Option_EditBox ElectroRadius
223                         {
224                                 text    "Electro Radius"
225                                 target  "Data::Weapon::ElectroRadius::Text"
226                         }
227                         Derive Nex_Option_EditBox ElectroRefire
228                         {
229                                 text    "Electro Refire"
230                                 target  "Data::Weapon::ElectroRefire::Text"
231                         }
232                         Derive Nex_Option_EditBox ElectroSpeed
233                         {
234                                 text    "Electro Speed"
235                                 target  "Data::Weapon::ElectroSpeed::Text"
236                         }
237                         Derive Nex_Option_EditBox ElectroBallSpeed
238                         {
239                                 text    "Electroball Speed"
240                                 target  "Data::Weapon::ElectroBallSpeed::Text"
241                         }
242                         Derive Nex_Option_EditBox ElectroBallSpeedUp
243                         {
244                                 text    "Electroball Speed up"
245                                 target  "Data::Weapon::ElectroBallSpeedUp::Text"
246                         }
247                         Derive Nex_Option_EditBox CryLinkDamage
248                         {
249                                 text    "CryLink Damage"
250                                 target  "Data::Weapon::CryLinkDamage::Text"
251                         }
252                         Derive Nex_Option_EditBox CryLinkEdgeDamage
253                         {
254                                 text    "CryLink Edgedamage"
255                                 target  "Data::Weapon::CryLinkEdgeDamage::Text"
256                         }
257                         Derive Nex_Option_EditBox CryLinkForce
258                         {
259                                 text    "CryLink Force"
260                                 target  "Data::Weapon::CryLinkForce::Text"
261                         }
262                         Derive Nex_Option_EditBox CryLinkRadius
263                         {
264                                 text    "CryLink Radius"
265                                 target  "Data::Weapon::CryLinkRadius::Text"
266                         }
267                         Derive Nex_Option_EditBox CryLinkSpeed
268                         {
269                                 text    "CryLink Speed"
270                                 target  "Data::Weapon::CryLinkSpeed::Text"
271                         }
272                         Derive Nex_Option_EditBox CryLinkSpread
273                         {
274                                 text    "CryLink Spread"
275                                 target  "Data::Weapon::CryLinkSpread::Text"
276                         }
277                         Derive Nex_Option_EditBox CryLinkRefire
278                         {
279                                 text    "CryLink Refire"
280                                 target  "Data::Weapon::CryLinkRefire::Text"
281                         }
282                         Derive Nex_Option_EditBox CryLinkShots
283                         {
284                                 text    "CryLink Shots"
285                                 target  "Data::Weapon::CryLinkShots::Text"
286                         }
287                         Derive Nex_Option_EditBox NexDamage
288                         {
289                                 text    "Nex Damage"
290                                 target  "Data::Weapon::NexDamage::Text"
291                         }
292                         Derive Nex_Option_EditBox NexRefire
293                         {
294                                 text    "Nex Refire"
295                                 target  "Data::Weapon::Nexrefire::Text"
296                         }
297                         Derive Nex_Option_EditBox HagarDamage
298                         {
299                                 text    "Hagar Damage"
300                                 target  "Data::Weapon::HagarDamage::Text"
301                         }
302                         Derive Nex_Option_EditBox HagarEdgeDamage
303                         {
304                                 text    "Hagar Edge Damage"
305                                 target  "Data::Weapon::HagarEdgeDamage::Text"
306                         }
307                         Derive Nex_Option_EditBox HagarForce
308                         {
309                                 text    "Hagar Force"
310                                 target  "Data::Weapon::HagarForce::Text"
311                         }
312                         Derive Nex_Option_EditBox HagarRadius
313                         {
314                                 text    "Hagar Radius"
315                                 target  "Data::Weapon::HagarRadius::Text"
316                         }
317                         Derive Nex_Option_EditBox HagarSpeed
318                         {
319                                 text    "Hagar Speed"
320                                 target  "Data::Weapon::HagarSpeed::Text"
321                         }
322                         Derive Nex_Option_EditBox HagarSpeed2
323                         {
324                                 text    "Hagar Speed2"
325                                 target  "Data::Weapon::HagarSpeed2::Text"
326                         }
327                         Derive Nex_Option_EditBox HagarSpeed2Up
328                         {
329                                 text    "Hagar Speed2 up"
330                                 target  "Data::Weapon::HagarSpeed2Up::Text"
331                         }
332                         Derive Nex_Option_EditBox HagarSpread
333                         {
334                                 text    "Hagar Spread"
335                                 target  "Data::Weapon::HagarSpread::Text"
336                         }
337                         Derive Nex_Option_EditBox RocketLauncherDamage
338                         {
339                                 text    "Rocket Launcher Damage"
340                                 target  "Data::Weapon::RocketLauncherDamage::Text"
341                         }
342                         Derive Nex_Option_EditBox RocketLauncherEdgeDamage
343                         {
344                                 text    "RL Edge Damage"
345                                 target  "Data::Weapon::RocketLauncherEdgeDamage::Text"
346                         }
347                         Derive Nex_Option_EditBox RocketLauncherForce
348                         {
349                                 text    "Rocket Launcher Force"
350                                 target  "Data::Weapon::RocketLauncherForce::Text"
351                         }
352                         Derive Nex_Option_EditBox RocketLauncherRadius
353                         {
354                                 text    "Rocket Launcher Radius"
355                                 target  "Data::Weapon::RocketLauncherRadius::Text"
356                         }
357                         Derive Nex_Option_EditBox RocketLauncherSpeed
358                         {
359                                 text    "Rocket Launcher Speed"
360                                 target  "Data::Weapon::RocketLauncherSpeed::Text"
361                         }
362                         Derive Nex_Option_EditBox RocketLauncherRefire
363                         {
364                                 text    "Rocket Launcher Refire"
365                                 target  "Data::Weapon::RocketLauncherrefire::Text"
366                         }
367                         Derive Nex_Option_EditBox RocketLauncherGuidedSpeed
368                         {
369                                 text    "Guided Rocket Launcher Speed"
370                                 target  "Data::Weapon::RocketLauncherGuidedSpeed::Text"
371                         }
372                         Derive Nex_Option_EditBox RocketLauncherGuidedTurnRate
373                         {
374                                 text    "Guided Rocket Launcher Turn Rate"
375                                 target  "Data::Weapon::RocketLauncherGuidedTurnRate::Text"
376                         }
377                         Derive Nex_Option_Switch RocketLauncherGuidedAllowSteal
378                         {
379                                 text    "Guided Rocket Launcher Allow Confusion"
380                                 target  "Data::Weapon::RocketLauncherGuidedAllowSteal::Switch"
381                         }
382                         Derive Nex_Line Seperator
383                         {}
384                         Derive TextButton Reset
385                         {
386                                 normal  "Reset to default"
387                                 init    Nex_Action_ResetData
388                                 target  "::Data::Weapon"
389                         }
390                 }
391         }
392         Item VScrollBar Scroller
393         {
394                 pos     '830 0'
395                 size    '20 100'
396                 target  "##prev"
397         }
398 }