]> icculus.org git repositories - divverent/nexuiz.git/blob - data/menu/creategame/gamemodes/teamplay.menu
changed menu and default.cfg to use teamplay_default 4 so that g_mirrordamage and...
[divverent/nexuiz.git] / data / menu / creategame / gamemodes / teamplay.menu
1 Item Layout Teamplay
2 {
3         direction       [Nex_DefaultVertDirection]
4         size            '900 585'
5         origin          '600 50'
6         alignment       [AlignFirst]
7
8         Derive Nex_Option_EditBox TimeLimit
9         {
10                 text    "Time Limit Override (disable: -1)"
11                 target  "Data::Server::TimeLimit::Text"
12         }
13         Derive Nex_Option_EditBox FragLimit
14         {
15                 text    "Frag Limit Override (disable: -1)"
16                 target  "Data::Server::FragLimit::Text"
17         }
18         Derive Nex_Option_Switch DMForceTeamplay
19         {
20                 text    "Force Teamplay (TDM) in Deathmatch maps"
21                 target  "::Data::Game::Teamplay::DMForceTeamplay::Switch"
22         }
23         Derive Nex_Option_EditBox FriendlyFire
24         {
25                 text    "Friendly Fire Amount"
26                 target  "Data::Game::Teamplay::FriendlyFire::Text"
27         }
28         Derive Nex_Option_EditBox MirrorDamage
29         {
30                 text    "Mirror Damage Amount"
31                 target  "::Data::Game::Teamplay::MirrorDamage::Text"
32         }
33         Derive Nex_Option_Switch BalanceTeams
34         {
35                 text    "Auto-Balance Teams on Join"
36                 target  "::Data::Game::Teamplay::BalanceTeams::Switch"
37         }
38         Derive Nex_Option_Switch ForceBalanceTeams
39         {
40                 text    "Force Balanced Teams"
41                 target  "::Data::Game::Teamplay::ForceBalanceTeams::Switch"
42         }
43         Derive Nex_Option_Switch PreventTeamImbalance
44         {
45                 text    "Prevent Team-Imbalancing Switch"
46                 target  "::Data::Game::Teamplay::PreventTeamImbalance::Switch"
47         }
48         Derive Nex_Option_Switch BanChangeTeams
49         {
50                 text    "Changing team not allowed"
51                 target  "::Data::Game::Teamplay::BanChangeTeams::Switch"
52         }
53         Derive Nex_Option_Switch TDM_NumTeams
54         {
55                 text    "Team Deathmatch (TDM) # of teams"
56                 target  "Data::Game::Teamplay::TDM_NumTeams::Switch"
57         }
58         Derive Nex_Option_EditBox ChangeTeamFragTransfer
59         {
60                 text    "Score Transfer % on Change Team"
61                 target  "Data::Game::Teamplay::ChangeTeamFragTransfer::Text"
62         }
63
64
65         Derive Nex_Line Seperator
66         {}
67         Derive TextButton Reset
68         {
69                 normal  "Reset to default"
70                 init    Nex_Action_ResetData
71                 target  "::Data::Game::Teamplay"
72         }
73 }