1 // Property of Alientrap/AK
3 // creategame/game.menu
10 Item ScrollWindow ScrollWindow
15 Item Arrangement Arrangement
17 direction [Nex_DefaultVertDirection]
18 alignment [AlignFirst]
21 // hack to make the arrangement have a set width
38 Derive Nex_Option_EditBox JoinMessageTime
40 text "Join Message Display Time"
41 target "Data::Game::Misc::JoinMessageTime::Text"
43 Derive Nex_Option_EditBox SpawnShieldTime
45 text "Invulnerability time after spawning"
46 target "Data::Game::Misc::SpawnShieldTime::Text"
48 Derive Nex_Option_Switch Grapple
50 text "Grappling Hook Enabled"
51 target "::Data::Game::Misc::Grapple::Switch"
53 Derive Nex_Option_EditBox GrappleFireSpeed
55 text "Grappling Hook Fire Speed"
56 target "Data::Game::Misc::GrappleFireSpeed::Text"
58 Derive Nex_Option_EditBox GrapplePullSpeed
60 text "Grappling Hook Pull Speed"
61 target "Data::Game::Misc::GrapplePullSpeed::Text"
63 Derive Nex_Line SeperatorWeapons
65 Derive Nex_Option_Switch StartLaser
67 text "Start with Laser"
68 target "::Data::Game::Misc::StartLaser::Switch"
70 Derive Nex_Option_Switch StartShotgun
72 text "Start with Shotgun"
73 target "::Data::Game::Misc::StartShotgun::Switch"
75 Derive Nex_Option_Switch StartUzi
77 text "Start with Machinegun"
78 target "::Data::Game::Misc::StartUzi::Switch"
80 Derive Nex_Option_Switch StartGrenadelauncher
82 text "Start with Grenadelauncher"
83 target "::Data::Game::Misc::StartGrenadelauncher::Switch"
85 Derive Nex_Option_Switch StartElectro
87 text "Start with Electro"
88 target "::Data::Game::Misc::StartElectro::Switch"
90 Derive Nex_Option_Switch StartCrylink
92 text "Start with Crylink"
93 target "::Data::Game::Misc::StartCrylink::Switch"
95 Derive Nex_Option_Switch StartNex
98 target "::Data::Game::Misc::StartNex::Switch"
100 Derive Nex_Option_Switch StartHagar
102 text "Start with Hagar"
103 target "::Data::Game::Misc::StartHagar::Switch"
105 Derive Nex_Option_Switch StartRocketlauncher
107 text "Start with Rocketlauncher"
108 target "::Data::Game::Misc::StartRocketlauncher::Switch"
110 Derive Nex_Line SeperatorAmmo
112 Derive Nex_Option_EditBox StartShells
114 text "Starting Shells"
115 target "::Data::Game::Misc::StartShells::Text"
117 Derive Nex_Option_EditBox StartNails
119 text "Starting Bullets"
120 target "::Data::Game::Misc::StartNails::Text"
122 Derive Nex_Option_EditBox StartRockets
124 text "Starting Rockets"
125 target "::Data::Game::Misc::StartRockets::Text"
127 Derive Nex_Option_EditBox StartCells
129 text "Starting Cells"
130 target "::Data::Game::Misc::StartCells::Text"
132 Derive Nex_Line SeperatorItems
134 Derive Nex_Option_Switch UseAmmunition
136 text "Use ammunition"
137 target "::Data::Game::Misc::UseAmmunition::Switch"
139 Derive Nex_Option_Switch PickupItems
142 target "::Data::Game::Misc::PickupItems::Switch"
144 Derive Nex_Option_Switch Superhealth
147 target "::Data::Game::Misc::Superhealth::Switch"
149 Derive Nex_Option_Switch Strength
152 target "::Data::Game::Misc::Strength::Switch"
154 Derive Nex_Option_Switch Shield
157 target "::Data::Game::Misc::Shield::Switch"
159 Derive Nex_Line SeperatorGamemodes
161 Derive Nex_Option_Switch Instagib
163 text "Simple Instagib"
164 target "::Data::Game::Misc::Instagib::Switch"
166 Derive Nex_Option_Switch Rocketarena
169 target "::Data::Game::Misc::RocketArena::Switch"
171 Derive Nex_Option_Switch Vampire
174 target "::Data::Game::Misc::Vampire::Switch"
176 Derive Nex_Option_Switch HomingRocket
178 text "Laser-Guide Rockets"
179 target "::Data::Game::Misc::HomingRocket::Switch"
181 Derive Nex_Line SeperatorMidAir
183 Derive Nex_Option_Switch MidAir
186 target "::Data::Game::Misc::MidAir::Switch"
188 Derive Nex_Option_EditBox MidAirShieldTime
190 text "Invulnerability time after leaving floor"
191 target "::Data::Game::Misc::MidAirShieldTime::Text"
193 Derive Nex_Line SeperatorMinstagib
195 Derive Nex_Option_Switch MinstaGibMode
197 text "MinstaGib (improved Instagib)"
198 target "::Data::Game::Misc::MinstaGibMode::Switch"
200 Derive Nex_Option_EditBox MinstaGibLives
202 text "Extra Lives per powerup"
203 target "::Data::Game::Misc::MinstaGibLives::Text"
205 Derive Nex_Option_EditBox MinstaGibAmmoStart
208 target "::Data::Game::Misc::MinstaGibAmmoStart::Text"
210 Derive Nex_Option_EditBox MinstaGibAmmoDrop
212 text "Ammo dropped or picked up"
213 target "::Data::Game::Misc::MinstaGibAmmoDrop::Text"
215 Derive Nex_Option_EditBox MinstaGibInvisAlpha
217 text "Tranparency for invisible players"
218 target "::Data::Game::Misc::MinstaGibInvisAlpha::Text"
220 Derive Nex_Line SeperatorOthers
222 Derive Nex_Option_Switch Casings
224 text "Bullet Casings"
225 target "::Data::Game::Misc::Casings::Switch"
227 Derive Nex_Option_EditBox HealthStart
229 text "Starting Health"
230 target "Data::Game::Misc::HealthStart::Text"
232 Derive Nex_Option_EditBox HealthRot
235 target "Data::Game::Misc::HealthRot::Text"
237 Derive Nex_Option_EditBox HealthStable
240 target "Data::Game::Misc::HealthStable::Text"
242 Derive Nex_Option_EditBox Gravity
245 target "Data::Game::Misc::Gravity::Text"
247 Derive Nex_Option_EditBox Maxspeed
249 text "Player Maxspeed"
250 target "Data::Game::Misc::MaxSpeed::Text"
252 Derive Nex_Option_EditBox Gamespeed
255 target "Data::Game::Misc::GameSpeed::Text"
257 Derive Nex_Option_EditBox Maxairspeed
260 target "Data::Game::Misc::MaxAirSpeed::Text"
262 Derive Nex_Option_EditBox JumpHeight
265 target "Data::Game::Misc::JumpHeight::Text"
267 Derive Nex_Option_EditBox HealthRegeneration
269 text "Health Regeneration Speed"
270 target "Data::Game::Misc::HealthRegeneration::Text"
272 Derive Nex_Option_EditBox ArmorRott
274 text "Armor Rot Speed"
275 target "Data::Game::Misc::ArmorRott::Text"
277 Derive Nex_Option_EditBox ArmorRegen
279 text "Armor Regeneration Speed"
280 target "Data::Game::Misc::ArmorRegen::Text"
282 Derive Nex_Option_EditBox ArmorStable
285 target "Data::Game::Misc::ArmorStable::Text"
287 Derive Nex_Option_EditBox ArmorStart
290 target "Data::Game::Misc::ArmorStart::Text"
292 Derive Nex_Option_EditBox SelfDamagePercent
294 text "Self Damage Percent"
295 target "Data::Game::Misc::SelfDamagePercent::Text"
297 Derive Nex_Option_EditBox WeaponSwitchDelay
299 text "Weapon Switch Delay"
300 target "Data::Game::Misc::WeaponSwitchDelay::Text"
302 Derive Nex_Option_EditBox Friction
304 text "Player Friction"
305 target "Data::Game::Misc::Friction::Text"
307 Derive Nex_Option_EditBox Accelerate
309 text "Player Accelerate"
310 target "Data::Game::Misc::Accelerate::Text"
312 Derive Nex_Line SeperatorSpec
314 Derive Nex_Option_Switch SpecMode
317 target "Data::Game::Misc::SpecMode::Switch"
319 Derive Nex_Option_Switch DefaultModel
322 target "Data::Game::Misc::DefaultModel::Switch"
324 Derive Nex_Line SeperatorReset
326 Derive TextButton Reset
328 normal "Reset to default"
329 init Nex_Action_ResetData
330 target "::Data::Game::Misc"
334 Item VScrollBar Scroller