]> icculus.org git repositories - divverent/nexuiz.git/blob - data/menu/creategame/gamemodes/gamemisc.menu
fix naming collision (Seperator)
[divverent/nexuiz.git] / data / menu / creategame / gamemodes / gamemisc.menu
1 // Property of Alientrap/AK
2 //
3 // creategame/game.menu
4 Item Layout Misc
5 {
6         size    '800 585'
7         origin  '200 50'
8         flag    [FlagEmbedded]
9
10         Item ScrollWindow ScrollWindow
11         {
12                 size    '780 535'
13                 flag    [FlagEmbedded]
14
15                 Item Arrangement Arrangement
16                 {
17                         direction       [Nex_DefaultVertDirection]
18                         alignment       [AlignFirst]
19                         flag            [FlagEmbedded]
20
21                         // hack to make the arrangement have a set width
22                         Item Window FixWidth
23                         {
24                                 size    '800 0'
25                                 Derive Nex_Void Left
26                                 {
27                                         pos     '0 0'
28                                         size    '400 0'
29                                 }
30                                 Derive Nex_Void Right
31                                 {
32                                         pos     '400 0'
33                                         size    '400 0'
34                                 }
35                         }
36
37
38                         Derive Nex_Option_EditBox JoinMessageTime
39                         {
40                                 text    "Join Message Display Time"
41                                 target  "Data::Game::Misc::JoinMessageTime::Text"
42                         }
43                         Derive Nex_Option_Switch Grapple
44                         {
45                                 text    "Grappling Hook Enabled"
46                                 target  "::Data::Game::Misc::Grapple::Switch"
47                         }
48                         Derive Nex_Option_EditBox GrappleFireSpeed
49                         {
50                                 text    "Grappling Hook Fire Speed"
51                                 target  "Data::Game::Misc::GrappleFireSpeed::Text"
52                         }
53                         Derive Nex_Option_EditBox GrapplePullSpeed
54                         {
55                                 text    "Grappling Hook Pull Speed"
56                                 target  "Data::Game::Misc::GrapplePullSpeed::Text"
57                         }
58                         Derive Nex_Line SeperatorWeapons
59                         {}
60                         Derive Nex_Option_Switch StartLaser
61                         {
62                                 text    "Start with Laser"
63                                 target  "::Data::Game::Misc::StartLaser::Switch"
64                         }
65                         Derive Nex_Option_Switch StartShotgun
66                         {
67                                 text    "Start with Shotgun"
68                                 target  "::Data::Game::Misc::StartShotgun::Switch"
69                         }
70                         Derive Nex_Option_Switch StartUzi
71                         {
72                                 text    "Start with Machinegun"
73                                 target  "::Data::Game::Misc::StartUzi::Switch"
74                         }
75                         Derive Nex_Option_Switch StartGrenadelauncher
76                         {
77                                 text    "Start with Grenadelauncher"
78                                 target  "::Data::Game::Misc::StartGrenadelauncher::Switch"
79                         }
80                         Derive Nex_Option_Switch StartElectro
81                         {
82                                 text    "Start with Electro"
83                                 target  "::Data::Game::Misc::StartElectro::Switch"
84                         }
85                         Derive Nex_Option_Switch StartCrylink
86                         {
87                                 text    "Start with Crylink"
88                                 target  "::Data::Game::Misc::StartCrylink::Switch"
89                         }
90                         Derive Nex_Option_Switch StartNex
91                         {
92                                 text    "Start with Nex"
93                                 target  "::Data::Game::Misc::StartNex::Switch"
94                         }
95                         Derive Nex_Option_Switch StartHagar
96                         {
97                                 text    "Start with Hagar"
98                                 target  "::Data::Game::Misc::StartHagar::Switch"
99                         }
100                         Derive Nex_Option_Switch StartRocketlauncher
101                         {
102                                 text    "Start with Rocketlauncher"
103                                 target  "::Data::Game::Misc::StartRocketlauncher::Switch"
104                         }
105                         Derive Nex_Line SeperatorAmmo
106                         {}
107                         Derive Nex_Option_EditBox StartShells
108                         {
109                                 text    "Starting Shells"
110                                 target  "::Data::Game::Misc::StartShells::Text"
111                         }
112                         Derive Nex_Option_EditBox StartNails
113                         {
114                                 text    "Starting Bullets"
115                                 target  "::Data::Game::Misc::StartNails::Text"
116                         }
117                         Derive Nex_Option_EditBox StartRockets
118                         {
119                                 text    "Starting Rockets"
120                                 target  "::Data::Game::Misc::StartRockets::Text"
121                         }
122                         Derive Nex_Option_EditBox StartCells
123                         {
124                                 text    "Starting Cells"
125                                 target  "::Data::Game::Misc::StartCells::Text"
126                         }
127                         Derive Nex_Line SeperatorItems
128                         {}
129                         Derive Nex_Option_Switch UseAmmunition
130                         {
131                                 text    "Use ammunition"
132                                 target  "::Data::Game::Misc::UseAmmunition::Switch"
133                         }
134                         Derive Nex_Option_Switch PickupItems
135                         {
136                                 text    "Pickup items"
137                                 target  "::Data::Game::Misc::PickupItems::Switch"
138                         }
139                         Derive Nex_Line SeperatorGamemodes
140                         {}
141                         Derive Nex_Option_Switch Instagib
142                         {
143                                 text    "Instagib (better use above)"
144                                 target  "::Data::Game::Misc::Instagib::Switch"
145                         }
146                         Derive Nex_Option_Switch Rocketarena
147                         {
148                                 text    "Rocket Arena (better use above)"
149                                 target  "::Data::Game::Misc::RocketArena::Switch"
150                         }
151                         Derive Nex_Option_Switch Vampire
152                         {
153                                 text    "Vampire Mode"
154                                 target  "::Data::Game::Misc::Vampire::Switch"
155                         }
156                         Derive Nex_Option_Switch HomingRocket
157                         {
158                                 text    "Laser-Guide Rockets"
159                                 target  "::Data::Game::Misc::HomingRocket::Switch"
160                         }
161                         Derive Nex_Option_Switch MidAir
162                         {
163                                 text    "MidAir"
164                                 target  "::Data::Game::Misc::MidAir::Switch"
165                         }
166                         Derive Nex_Line SeperatorOthers
167                         {}
168                         Derive Nex_Option_Switch Casings
169                         {
170                                 text    "Bullet Casings"
171                                 target  "::Data::Game::Misc::Casings::Switch"
172                         }
173                         Derive Nex_Option_EditBox HealthStart
174                         {
175                                 text    "Starting Health"
176                                 target  "Data::Game::Misc::HealthStart::Text"
177                         }
178                         Derive Nex_Option_EditBox HealthRot
179                         {
180                                 text    "Health Rot"
181                                 target  "Data::Game::Misc::HealthRot::Text"
182                         }
183                         Derive Nex_Option_EditBox HealthStable
184                         {
185                                 text    "Health Stable"
186                                 target  "Data::Game::Misc::HealthStable::Text"
187                         }
188                         Derive Nex_Option_EditBox Gravity
189                         {
190                                 text    "Level Gravity"
191                                 target  "Data::Game::Misc::Gravity::Text"
192                         }
193                         Derive Nex_Option_EditBox Maxspeed
194                         {
195                                 text    "Player Maxspeed"
196                                 target  "Data::Game::Misc::MaxSpeed::Text"
197                         }
198                         Derive Nex_Option_EditBox Gamespeed
199                         {
200                                 text    "Game Speed"
201                                 target  "Data::Game::Misc::GameSpeed::Text"
202                         }
203                         Derive Nex_Option_EditBox Maxairspeed
204                         {
205                                 text    "Max Air Speed"
206                                 target  "Data::Game::Misc::MaxAirSpeed::Text"
207                         }
208                         Derive Nex_Option_EditBox JumpHeight
209                         {
210                                 text    "Jump height"
211                                 target  "Data::Game::Misc::JumpHeight::Text"
212                         }
213                         Derive Nex_Option_EditBox HealthRegeneration
214                         {
215                                 text    "Health Regeneration Speed"
216                                 target  "Data::Game::Misc::HealthRegeneration::Text"
217                         }
218                         Derive Nex_Option_EditBox ArmorRott
219                         {
220                                 text    "Armor Rot Speed"
221                                 target  "Data::Game::Misc::ArmorRott::Text"
222                         }
223                         Derive Nex_Option_EditBox ArmorRegen
224                         {
225                                 text    "Armor Regeneration Speed"
226                                 target  "Data::Game::Misc::ArmorRegen::Text"
227                         }
228                         Derive Nex_Option_EditBox ArmorStable
229                         {
230                                 text    "Armor Stable"
231                                 target  "Data::Game::Misc::ArmorStable::Text"
232                         }
233                         Derive Nex_Option_EditBox ArmorStart
234                         {
235                                 text    "Armor Start"
236                                 target  "Data::Game::Misc::ArmorStart::Text"
237                         }
238                         Derive Nex_Option_EditBox SelfDamagePercent
239                         {
240                                 text    "Self Damage Percent"
241                                 target  "Data::Game::Misc::SelfDamagePercent::Text"
242                         }
243                         Derive Nex_Option_EditBox WeaponSwitchDelay
244                         {
245                                 text    "Weapon Switch Delay"
246                                 target  "Data::Game::Misc::WeaponSwitchDelay::Text"
247                         }
248                         Derive Nex_Option_EditBox Friction
249                         {
250                                 text    "Player Friction"
251                                 target  "Data::Game::Misc::Friction::Text"
252                         }
253                         Derive Nex_Option_EditBox Accelerate
254                         {
255                                 text    "Player Accelerate"
256                                 target  "Data::Game::Misc::Accelerate::Text"
257                         }
258                         Derive Nex_Line SeperatorSpec
259                         {}
260                         Derive Nex_Option_Switch SpecMode
261                         {
262                                 text    "Spectate"
263                                 target  "Data::Game::Misc::SpecMode::Switch"
264                         }
265                         Derive Nex_Option_Switch DefaultModel
266                         {
267                                 text    "Defaultmodel"
268                                 target  "Data::Game::Misc::DefaultModel::Switch"
269                         }
270                         Derive Nex_Line SeperatorReset
271                         {}
272                         Derive TextButton Reset
273                         {
274                                 normal  "Reset to default"
275                                 init    Nex_Action_ResetData
276                                 target  "::Data::Game::Misc"
277                         }
278                 }
279         }
280         Item VScrollBar Scroller
281         {
282                 pos     '780 0'
283                 size    '20 100'
284                 target  "##prev"
285         }
286 }