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1 #!/usr/bin/perl
2 use strict;
3 use warnings;
4
5 my $ignore_re = qr{
6 |       _.*                              # temp cvars
7
8 |       csqc_.*                          # internal
9 |       gamecfg                          # internal
10 |       g_configversion                  # internal
11 |       g_maplist_index                  # internal
12 |       halflifebsp                      # internal
13 |       cvar_check_.*                    # internal
14
15 |       cl_.*                            # client
16 |       con_.*                           # client
17 |       g_campaign.*                     # client
18 |       gl_.*                            # client
19 |       joy.*                            # client
20 |       menu_.*                          # client
21 |       mod_q3bsp_lightmapmergepower     # client
22 |       mod_q3bsp_nolightmaps            # client
23 |       net_slist_.*                     # client
24 |       r_.*                             # client
25 |       sbar_.*                          # client
26 |       scr_.*                           # client
27 |       userbind.*                       # client
28 |       v_.*                             # client
29 |       vid_.*                           # client
30
31 |       g_banned_list                    # private
32 |       g_ban_sync.*                     # private
33 |       log_dest_udp                     # private
34 |       log_file                         # private
35 |       net_address                      # private
36 |       port                             # private
37 |       rcon_.*                          # private
38 |       savedgamecfg                     # private
39 |       settemp_.*                       # private
40 |       sv_allowdownloads_.*             # private
41 |       sv_autodemo.*                    # private
42 |       sv_curl_.*                       # private
43 |       sv_eventlog.*                    # private
44 |       sv_heartbeatperoid               # private
45 |       sv_logscores_.*                  # private
46 |       sv_master.*                      # private
47 |       sv_vote_master_password          # private
48 |       sys_colortranslation             # private
49 |       sys_specialcharactertranslation  # private
50 |       timestamps                       # private
51
52 |       capturelimit                     # mapinfo
53 |       timelimit                        # mapinfo
54 |       fraglimit                        # mapinfo
55 |       g_arena                          # mapinfo
56 |       g_assault                        # mapinfo
57 |       g_ctf                            # mapinfo
58 |       g_dm                             # mapinfo
59 |       g_domination                     # mapinfo
60 |       g_keyhunt                        # mapinfo
61 |       g_keyhunt_teams                  # mapinfo
62 |       g_onslaught                      # mapinfo
63 |       g_race                           # mapinfo
64 |       g_runematch                      # mapinfo
65 |       g_tdm                            # mapinfo
66 |       teamplay                         # mapinfo
67
68 |       hostname                         # shown already
69 |       g_maplist                        # too long
70 |       g_maplist_mostrecent             # too long
71 |       sv_motd                          # too long
72 }x;
73
74 while(<DATA>)
75 {
76         chomp;
77         if(/^(?:\^7)?([a-z0-9_]*) is "(.*?)" \["(.*?)"\] (.*)$/)
78         {
79                 my ($cvar, $value, $default, $description) = ($1, $2, $3, $4);
80                 if($cvar =~ /^$ignore_re$/)
81                 {
82                         next;
83                 }
84                 if($default ne $value)
85                 {
86                         die "Run this on a DEFAULT config ($cvar has been changed from $default to $value)";
87                 }
88                 if($description eq 'custom cvar')
89                 {
90                         print "\"$cvar\" \"TODO: describe me\"\n";
91                 }
92                 else
93                 {
94                         print "\"$cvar\"\n";
95                 }
96         }
97 }
98
99 __DATA__
100 List made using:
101 nexuiz-dedicated +sys_colortranslation 2 +sys_specialcharactertranslation 0 +cvarlist +quit
102
103 Nexuiz Linux 10:44:57 Dec 15 2008 8589 debug
104 Trying to load library... "libz.so.1" - loaded.
105 Added packfile data/common-spog.pk3 (26 files)
106 data/zzz_svn-compat-5011:5013.pk3 is not a PK3 file
107 unable to load pak "data/zzz_svn-compat-5011:5013.pk3"
108 Added packfile data/zzz_svn-compat-5014.pk3 (527 files)
109 data/zzz_svn-compat-5209:5214.pk3 is not a PK3 file
110 unable to load pak "data/zzz_svn-compat-5209:5214.pk3"
111 Trying to load library... "libcurl.so.4" "libcurl.so.3" - loaded.
112 execing quake.rc
113 execing default.cfg
114 execing defaultNexuiz.cfg
115 execing physicsQBR.cfg
116 execing newhook.cfg
117 execing ctfscoring-div0.cfg
118 execing weapons.cfg
119 execing normal.cfg
120 Warning: Could not expand $r_showsurfaces
121 Warning: Could not expand $gl_finish
122 Warning: Could not expand $v_kicktime
123 Warning: Could not expand $qport in alias if_dedicated
124 execing turrets.cfg
125 execing unit_machinegun.cfg
126 execing unit_hk.cfg
127 execing unit_hellion.cfg
128 execing unit_mlrs.cfg
129 execing unit_flac.cfg
130 execing unit_fusreac.cfg
131 execing unit_plasma.cfg
132 execing unit_plasma2.cfg
133 execing unit_tesla.cfg
134 execing unit_phaser.cfg
135 execing unit_walker.cfg
136 execing unit_ewheel.cfg
137 couldn't exec config.cfg
138 execing config_update.cfg
139 Warning: Could not expand $v_hwgamma in alias _update_configversion_0
140 Warning: Could not expand $r_glsl_contrastboost in alias _update_configversion_0
141 Warning: Could not expand $r_glsl_contrastboost in alias _update_0_r_glsl_cb_1
142 Ignore the error message above, the check works fine otherwise 
143 couldn't exec data/campaign.cfg
144 couldn't exec autoexec.cfg
145 ^7_alientrap_net_banlist is "" [""] custom cvar
146 ^7_backup_con_chatvars_set is "0" ["0"] custom cvar
147 ^7_cl_color is "102" ["102"] internal storage cvar for current player colors (changed by color command)
148 ^7_cl_name is "Player" ["Player"] internal storage cvar for current player name (changed by name command)
149 ^7_cl_playermodel is "models/player/marine.zym" ["models/player/marine.zym"] internal storage cvar for current player model in Nexuiz (changed by playermodel command)
150 ^7_cl_playerskin is "0" ["0"] internal storage cvar for current player skin in Nexuiz (changed by playerskin command)
151 ^7_cl_rate is "20000" ["20000"] internal storage cvar for current rate (changed by rate command)
152 ^7_supports_weaponpriority is "0" ["0"] custom cvar
153 ^7_update_0_have_r_glsl_cb is "1" ["1"] custom cvar
154 ^7bot_ai_aimskill_blendrate is "2" ["2"] custom cvar
155 ^7bot_ai_aimskill_firetolerance_distdegrees is "180" ["180"] custom cvar
156 ^7bot_ai_aimskill_firetolerance_maxdegrees is "45" ["45"] custom cvar
157 ^7bot_ai_aimskill_firetolerance_mindegrees is "2" ["2"] custom cvar
158 ^7bot_ai_aimskill_fixedrate is "15" ["15"] custom cvar
159 ^7bot_ai_aimskill_mouse is "1" ["1"] custom cvar
160 ^7bot_ai_aimskill_offset is "1" ["1"] custom cvar
161 ^7bot_ai_aimskill_order_filter_1st is "0.2" ["0.2"] custom cvar
162 ^7bot_ai_aimskill_order_filter_2nd is "0.2" ["0.2"] custom cvar
163 ^7bot_ai_aimskill_order_filter_3th is "0.05" ["0.05"] custom cvar
164 ^7bot_ai_aimskill_order_filter_4th is "0.25" ["0.25"] custom cvar
165 ^7bot_ai_aimskill_order_filter_5th is "0.3" ["0.3"] custom cvar
166 ^7bot_ai_aimskill_order_mix_1st is "0.01" ["0.01"] custom cvar
167 ^7bot_ai_aimskill_order_mix_2nd is "0.1" ["0.1"] custom cvar
168 ^7bot_ai_aimskill_order_mix_3th is "0.01" ["0.01"] custom cvar
169 ^7bot_ai_aimskill_order_mix_4th is "0.05" ["0.05"] custom cvar
170 ^7bot_ai_aimskill_order_mix_5th is "0.01" ["0.01"] custom cvar
171 ^7bot_ai_aimskill_think is "1" ["1"] custom cvar
172 ^7bot_ai_chooseweaponinterval is "0.3" ["0.3"] custom cvar
173 ^7bot_ai_dangerdetectioninterval is "0.1" ["0.1"] custom cvar
174 ^7bot_ai_dangerdetectionupdates is "64" ["64"] custom cvar
175 ^7bot_ai_dodgeupdateinterval is "0.1" ["0.1"] custom cvar
176 ^7bot_ai_enemydetectioninterval is "0.5" ["0.5"] custom cvar
177 ^7bot_ai_keyboard_distance is "250" ["250"] custom cvar
178 ^7bot_ai_keyboard_treshold is "0.57" ["0.57"] custom cvar
179 ^7bot_ai_strategyinterval is "2" ["2"] custom cvar
180 ^7bot_ai_thinkinterval is "0.05" ["0.05"] custom cvar
181 ^7bot_ignore_bots is "0" ["0"] custom cvar
182 ^7bot_join_empty is "0" ["0"] custom cvar
183 ^7bot_nofire is "0" ["0"] custom cvar
184 ^7bot_number is "0" ["0"] custom cvar
185 ^7bot_prefix is "[BOT]" ["[BOT]"] custom cvar
186 ^7bot_suffix is "" [""] custom cvar
187 ^7bot_usemodelnames is "0" ["0"] custom cvar
188 ^7bot_vs_human is "0" ["0"] custom cvar
189 ^7capturelimit is "0" ["0"] custom cvar
190 ^7capturelimit_override is "-1" ["-1"] custom cvar
191 ^7cl_autoswitch is "1" ["1"] custom cvar
192 ^7cl_curl_enabled is "1" ["1"] whether client's download support is enabled
193 ^7cl_curl_maxdownloads is "1" ["1"] maximum number of concurrent HTTP/FTP downloads
194 ^7cl_curl_maxspeed is "300" ["300"] maximum download speed (KiB/s)
195 ^7cl_gravity is "800" ["800"] custom cvar
196 ^7cl_handicap is "1" ["1"] custom cvar
197 ^7cl_hidewaypoints is "0" ["0"] custom cvar
198 ^7cl_maxfps is "0" ["0"] maximum fps cap, 0 = unlimited, if game is running faster than this it will wait before running another frame (useful to make cpu time available to other programs)
199 ^7cl_maxidlefps is "20" ["20"] maximum fps cap when the game is not the active window (makes cpu time available to other programs
200 ^7cl_minfps is "40" ["40"] minimum fps target - while the rendering performance is below this, it will drift toward lower quality
201 ^7cl_minfps_fade is "0.2" ["0.2"] how fast the quality adapts to varying framerate
202 ^7cl_minfps_qualitymax is "1" ["1"] highest allowed drawdistance multiplier
203 ^7cl_minfps_qualitymin is "0.25" ["0.25"] lowest allowed drawdistance multiplier
204 ^7cl_minfps_qualitypower is "4" ["4"] raises quality value to a power of itself, higher values make quality drop more sharply in relation to framerate
205 ^7cl_minfps_qualityscale is "0.5" ["0.5"] multiplier for quality
206 ^7cl_netlocalping is "0" ["0"] lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)
207 ^7cl_netpacketloss_receive is "0" ["0"] drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)
208 ^7cl_netpacketloss_send is "0" ["0"] drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)
209 ^7cl_nogibs is "0" ["0"] custom cvar
210 ^7cl_playerdetailreduction is "0" ["0"] custom cvar
211 ^7cl_port is "0" ["0"] forces client to use chosen port number if not 0
212 ^7cl_shownames is "1" ["1"] custom cvar
213 ^7cl_teamradar is "1" ["1"] custom cvar
214 ^7cl_teamradar_background_alpha is "0.4" ["0.4"] custom cvar
215 ^7cl_teamradar_foreground_alpha is "0.8" ["0.8"] custom cvar
216 ^7cl_teamradar_position is "0 0" ["0 0"] custom cvar
217 ^7cl_teamradar_rotation is "0" ["0"] custom cvar
218 ^7cl_teamradar_scale is "4096" ["4096"] custom cvar
219 ^7cl_teamradar_size is "128 128" ["128 128"] custom cvar
220 ^7cl_teamradar_zoommode is "0" ["0"] custom cvar
221 ^7cl_weaponpriority is "14 13 9 8 11 7 6 5 4 3 2 1 10 12" ["14 13 9 8 11 7 6 5 4 3 2 1 10 12"] custom cvar
222 ^7cl_weaponpriority0 is "14 9 8 4" ["14 9 8 4"] custom cvar
223 ^7cl_weaponpriority1 is "13 7 6 5 1" ["13 7 6 5 1"] custom cvar
224 ^7cl_weaponpriority2 is "7 3" ["7 3"] custom cvar
225 ^7cl_weaponpriority3 is "7 3 2" ["7 3 2"] custom cvar
226 ^7cl_weaponpriority4 is "13 8 6 5 2" ["13 8 6 5 2"] custom cvar
227 ^7cl_weaponpriority5 is "1 12 10" ["1 12 10"] custom cvar
228 ^7cl_weaponpriority6 is "" [""] custom cvar
229 ^7cl_weaponpriority7 is "" [""] custom cvar
230 ^7cl_weaponpriority8 is "" [""] custom cvar
231 ^7cl_weaponpriority9 is "" [""] custom cvar
232 ^7cl_weaponpriority_useforcycling is "0" ["0"] custom cvar
233 ^7cl_zoomfactor is "5" ["5"] custom cvar
234 ^7cl_zoomsensitivity is "0" ["0"] custom cvar
235 ^7cl_zoomspeed is "3.5" ["3.5"] custom cvar
236 ^7cmdline is "/nexuiz/haggerCTF/Nexuiz/darkplaces/nexuiz-dedicated +sys_colortranslation 2 +sys_specialcharactertranslation 0 +cvarlist +quit " ["/nexuiz/haggerCTF/Nexuiz/darkplaces/nexuiz-dedicated +sys_colortranslation 2 +sys_specialcharactertranslation 0 +cvarlist +quit "] contains commandline the engine was launched with
237 ^7collision_endnudge is "0" ["0"] how much to bias collision trace end
238 ^7collision_enternudge is "0" ["0"] how much to bias collision entry fraction
239 ^7collision_impactnudge is "0.03125" ["0.03125"] how much to back off from the impact
240 ^7collision_leavenudge is "0" ["0"] how much to bias collision exit fraction
241 ^7collision_prefernudgedfraction is "1" ["1"] whether to sort collision events by nudged fraction (1) or real fraction (0)
242 ^7collision_startnudge is "0" ["0"] how much to bias collision trace start
243 ^7con_chat is "5" ["5"] how many chat lines to show in a dedicated chat area
244 ^7con_chatpos is "-7" ["-7"] where to put chat (negative: lines from bottom of screen, positive: lines below notify, 0: at top)
245 ^7con_chatsize is "10" ["10"] chat text size in virtual 2D pixels (if con_chat is enabled)
246 ^7con_chattime is "30" ["30"] how long chat lines last, in seconds
247 ^7con_chatwidth is "0.6" ["0.6"] relative chat window width
248 ^7con_completion_chmap is "map" ["map"] custom cvar
249 ^7con_completion_exec is "*.cfg" ["*.cfg"] (null)
250 ^7con_completion_gotomap is "map" ["map"] custom cvar
251 ^7con_completion_playdemo is "*.dem" ["*.dem"] (null)
252 ^7con_completion_ply is "*.dem" ["*.dem"] custom cvar
253 ^7con_completion_tdem is "*.dem" ["*.dem"] custom cvar
254 ^7con_completion_timedemo is "*.dem" ["*.dem"] (null)
255 ^7con_completion_vdomap is "map" ["map"] custom cvar
256 ^7con_completion_vmap is "map" ["map"] custom cvar
257 ^7con_nickcompletion is "1" ["1"] tab-complete nicks in console and message input
258 ^7con_nickcompletion_flags is "11" ["11"] Bitfield: 0: add nothing after completion. 1: add the last color after completion. 2: add a quote when starting a quote instead of the color. 4: will replace 1, will force color, even after a quote. 8: ignore non-alphanumerics. 16: ignore spaces. 
259 ^7con_notify is "4" ["4"] how many notify lines to show
260 ^7con_notifyalign is "" [""] how to align notify lines: 0 = left, 0.5 = center, 1 = right, empty string = game default)
261 ^7con_notifysize is "10" ["10"] notify text size in virtual 2D pixels
262 ^7con_notifytime is "3" ["3"] how long notify lines last, in seconds
263 ^7con_textsize is "8" ["8"] console text size in virtual 2D pixels
264 ^7coop is "0" ["0"] coop mode, 0 = no coop, 1 = coop mode, multiple players playing through the singleplayer game (coop mode also shuts off deathmatch)
265 ^7csqc_progcrc is "-1" ["-1"] CRC of csprogs.dat file to load (-1 is none), only used during level changes and then reset to -1
266 ^7csqc_progname is "csprogs.dat" ["csprogs.dat"] name of csprogs.dat file to load
267 ^7csqc_progsize is "-1" ["-1"] file size of csprogs.dat file to load (-1 is none), only used during level changes and then reset to -1
268 ^7cutscene is "1" ["1"] enables cutscenes in nehahra, can be used by other mods
269 ^7cvar_check_default is "3e222928f6156061e54639483d8961f0" ["3e222928f6156061e54639483d8961f0"] custom cvar
270 ^7cvar_check_weapons is "bf8a055d6b6b090133b248bccf916024" ["bf8a055d6b6b090133b248bccf916024"] custom cvar
271 ^7deathmatch is "1" ["1"] deathmatch mode, values depend on mod but typically 0 = no deathmatch, 1 = normal deathmatch with respawning weapons, 2 = weapons stay (players can only pick up new weapons)
272 ^7deathmatch_force_teamplay is "0" ["0"] custom cvar
273 ^7developer is "0" ["0"] prints additional debugging messages and information (recommended for modders and level designers)
274 ^7developer_entityparsing is "0" ["0"] prints detailed network entities information each time a packet is received
275 ^7developer_loadfile is "0" ["0"] prints name and size of every file loaded via the FS_LoadFile function (which is almost everything)
276 ^7developer_loading is "0" ["0"] prints information about files as they are loaded or unloaded successfully
277 ^7developer_memory is "0" ["0"] prints debugging information about memory allocations
278 ^7developer_memorydebug is "0" ["0"] enables memory corruption checks (very slow)
279 ^7developer_networking is "0" ["0"] prints all received and sent packets (recommended only for debugging)
280 ^7edgefriction is "1" ["1"] how much you slow down when nearing a ledge you might fall off, multiplier of sv_friction (Quake used 2, QuakeWorld used 1 due to a bug in physics code)
281 ^7ekg is "0" ["0"] custom cvar
282 ^7fraglimit is "0" ["0"] ends level if this many frags is reached by any player
283 ^7fraglimit_override is "-1" ["-1"] custom cvar
284 ^7fs_empty_files_in_pack_mark_deletions is "1" ["1"] if enabled, empty files in a pak/pk3 count as not existing but cancel the search in further packs, effectively allowing patch pak/pk3 files to 'delete' files
285 ^7g_antilag is "2" ["2"] custom cvar
286 ^7g_arena is "0" ["0"] custom cvar
287 ^7g_arena_maxspawned is "2" ["2"] custom cvar
288 ^7g_arena_powerups is "0" ["0"] custom cvar
289 ^7g_arena_roundbased is "1" ["1"] custom cvar
290 ^7g_arena_warmup is "5" ["5"] custom cvar
291 ^7g_assault is "0" ["0"] custom cvar
292 ^7g_balance_armor_blockpercent is "0.6" ["0.6"] custom cvar
293 ^7g_balance_armor_limit is "999" ["999"] custom cvar
294 ^7g_balance_armor_regen is "0" ["0"] custom cvar
295 ^7g_balance_armor_regenlinear is "0" ["0"] custom cvar
296 ^7g_balance_armor_rot is "0.1" ["0.1"] custom cvar
297 ^7g_balance_armor_rotlinear is "0" ["0"] custom cvar
298 ^7g_balance_armor_stable is "100" ["100"] custom cvar
299 ^7g_balance_armor_start is "0" ["0"] custom cvar
300 ^7g_balance_cloaked_alpha is "0.25" ["0.25"] custom cvar
301 ^7g_balance_crylink_primary_ammo is "2" ["2"] custom cvar
302 ^7g_balance_crylink_primary_animtime is "0.3" ["0.3"] custom cvar
303 ^7g_balance_crylink_primary_bouncedamagefactor is "0.5" ["0.5"] custom cvar
304 ^7g_balance_crylink_primary_bounces is "1" ["1"] custom cvar
305 ^7g_balance_crylink_primary_damage is "20" ["20"] custom cvar
306 ^7g_balance_crylink_primary_edgedamage is "0" ["0"] custom cvar
307 ^7g_balance_crylink_primary_force is "-55" ["-55"] custom cvar
308 ^7g_balance_crylink_primary_middle_fadetime is "5" ["5"] custom cvar
309 ^7g_balance_crylink_primary_middle_lifetime is "5" ["5"] custom cvar
310 ^7g_balance_crylink_primary_other_fadetime is "0.2" ["0.2"] custom cvar
311 ^7g_balance_crylink_primary_other_lifetime is "0.1" ["0.1"] custom cvar
312 ^7g_balance_crylink_primary_radius is "80" ["80"] custom cvar
313 ^7g_balance_crylink_primary_refire is "0.4" ["0.4"] custom cvar
314 ^7g_balance_crylink_primary_shots is "4" ["4"] custom cvar
315 ^7g_balance_crylink_primary_speed is "7000" ["7000"] custom cvar
316 ^7g_balance_crylink_primary_spread is "0.03" ["0.03"] custom cvar
317 ^7g_balance_crylink_primary_star_fadetime is "0.2" ["0.2"] custom cvar
318 ^7g_balance_crylink_primary_star_lifetime is "0.1" ["0.1"] custom cvar
319 ^7g_balance_crylink_secondary_ammo is "2" ["2"] custom cvar
320 ^7g_balance_crylink_secondary_animtime is "0.3" ["0.3"] custom cvar
321 ^7g_balance_crylink_secondary_bouncedamagefactor is "0.5" ["0.5"] custom cvar
322 ^7g_balance_crylink_secondary_bounces is "0" ["0"] custom cvar
323 ^7g_balance_crylink_secondary_damage is "20" ["20"] custom cvar
324 ^7g_balance_crylink_secondary_edgedamage is "0" ["0"] custom cvar
325 ^7g_balance_crylink_secondary_force is "-55" ["-55"] custom cvar
326 ^7g_balance_crylink_secondary_line_fadetime is "2" ["2"] custom cvar
327 ^7g_balance_crylink_secondary_line_lifetime is "2" ["2"] custom cvar
328 ^7g_balance_crylink_secondary_middle_fadetime is "5" ["5"] custom cvar
329 ^7g_balance_crylink_secondary_middle_lifetime is "5" ["5"] custom cvar
330 ^7g_balance_crylink_secondary_radius is "3" ["3"] custom cvar
331 ^7g_balance_crylink_secondary_refire is "0.5" ["0.5"] custom cvar
332 ^7g_balance_crylink_secondary_shots is "7" ["7"] custom cvar
333 ^7g_balance_crylink_secondary_speed is "7000" ["7000"] custom cvar
334 ^7g_balance_crylink_secondary_spread is "0.08" ["0.08"] custom cvar
335 ^7g_balance_ctf_damageforcescale is "1" ["1"] custom cvar
336 ^7g_balance_ctf_delay_collect is "1.0" ["1.0"] custom cvar
337 ^7g_balance_curse_empathy_minhealth is "20" ["20"] custom cvar
338 ^7g_balance_curse_empathy_takedamage is "-0.4" ["-0.4"] custom cvar
339 ^7g_balance_curse_slow_atkrate is "1.5" ["1.5"] custom cvar
340 ^7g_balance_curse_slow_jumpheight is "1.0" ["1.0"] custom cvar
341 ^7g_balance_curse_slow_moverate is "0.8" ["0.8"] custom cvar
342 ^7g_balance_curse_venom_hpmod is "0.6" ["0.6"] custom cvar
343 ^7g_balance_curse_venom_limitmod is "1" ["1"] custom cvar
344 ^7g_balance_curse_venom_rotrate is "3.0" ["3.0"] custom cvar
345 ^7g_balance_curse_vulner_takedamage is "2.0" ["2.0"] custom cvar
346 ^7g_balance_curse_weak_damage is "0.5" ["0.5"] custom cvar
347 ^7g_balance_curse_weak_force is "0.6" ["0.6"] custom cvar
348 ^7g_balance_electro_combo_damage is "70" ["70"] custom cvar
349 ^7g_balance_electro_combo_edgedamage is "0" ["0"] custom cvar
350 ^7g_balance_electro_combo_force is "200" ["200"] custom cvar
351 ^7g_balance_electro_combo_radius is "250" ["250"] custom cvar
352 ^7g_balance_electro_combo_speed is "2000" ["2000"] custom cvar
353 ^7g_balance_electro_primary_ammo is "2" ["2"] custom cvar
354 ^7g_balance_electro_primary_animtime is "0.3" ["0.3"] custom cvar
355 ^7g_balance_electro_primary_damage is "80" ["80"] custom cvar
356 ^7g_balance_electro_primary_edgedamage is "0" ["0"] custom cvar
357 ^7g_balance_electro_primary_force is "200" ["200"] custom cvar
358 ^7g_balance_electro_primary_lifetime is "30" ["30"] custom cvar
359 ^7g_balance_electro_primary_radius is "150" ["150"] custom cvar
360 ^7g_balance_electro_primary_refire is "0.6" ["0.6"] custom cvar
361 ^7g_balance_electro_primary_speed is "2000" ["2000"] custom cvar
362 ^7g_balance_electro_secondary_ammo is "2" ["2"] custom cvar
363 ^7g_balance_electro_secondary_animtime is "0.3" ["0.3"] custom cvar
364 ^7g_balance_electro_secondary_damage is "60" ["60"] custom cvar
365 ^7g_balance_electro_secondary_edgedamage is "0" ["0"] custom cvar
366 ^7g_balance_electro_secondary_force is "200" ["200"] custom cvar
367 ^7g_balance_electro_secondary_health is "5" ["5"] custom cvar
368 ^7g_balance_electro_secondary_lifetime is "5" ["5"] custom cvar
369 ^7g_balance_electro_secondary_radius is "150" ["150"] custom cvar
370 ^7g_balance_electro_secondary_refire is "0.3" ["0.3"] custom cvar
371 ^7g_balance_electro_secondary_speed is "900" ["900"] custom cvar
372 ^7g_balance_electro_secondary_speed_up is "200" ["200"] custom cvar
373 ^7g_balance_electro_secondary_spread is "0.05" ["0.05"] custom cvar
374 ^7g_balance_falldamage_deadminspeed is "150" ["150"] custom cvar
375 ^7g_balance_falldamage_factor is "0.15" ["0.15"] custom cvar
376 ^7g_balance_falldamage_maxdamage is "25" ["25"] custom cvar
377 ^7g_balance_falldamage_minspeed is "1400" ["1400"] custom cvar
378 ^7g_balance_grapplehook_airfriction is "0.2" ["0.2"] custom cvar
379 ^7g_balance_grapplehook_force_rubber is "2000" ["2000"] custom cvar
380 ^7g_balance_grapplehook_force_rubber_overstretch is "1000" ["1000"] custom cvar
381 ^7g_balance_grapplehook_health is "130" ["130"] custom cvar
382 ^7g_balance_grapplehook_length_min is "50" ["50"] custom cvar
383 ^7g_balance_grapplehook_speed_fly is "1800" ["1800"] custom cvar
384 ^7g_balance_grapplehook_speed_pull is "2000" ["2000"] custom cvar
385 ^7g_balance_grapplehook_stretch is "50" ["50"] custom cvar
386 ^7g_balance_grenadelauncher_primary_ammo is "2" ["2"] custom cvar
387 ^7g_balance_grenadelauncher_primary_animtime is "0.3" ["0.3"] custom cvar
388 ^7g_balance_grenadelauncher_primary_damage is "65" ["65"] custom cvar
389 ^7g_balance_grenadelauncher_primary_edgedamage is "35" ["35"] custom cvar
390 ^7g_balance_grenadelauncher_primary_force is "400" ["400"] custom cvar
391 ^7g_balance_grenadelauncher_primary_lifetime is "30" ["30"] custom cvar
392 ^7g_balance_grenadelauncher_primary_radius is "140" ["140"] custom cvar
393 ^7g_balance_grenadelauncher_primary_refire is "0.7" ["0.7"] custom cvar
394 ^7g_balance_grenadelauncher_primary_speed is "2000" ["2000"] custom cvar
395 ^7g_balance_grenadelauncher_primary_speed_up is "200" ["200"] custom cvar
396 ^7g_balance_grenadelauncher_secondary_ammo is "2" ["2"] custom cvar
397 ^7g_balance_grenadelauncher_secondary_animtime is "0.3" ["0.3"] custom cvar
398 ^7g_balance_grenadelauncher_secondary_damage is "65" ["65"] custom cvar
399 ^7g_balance_grenadelauncher_secondary_edgedamage is "35" ["35"] custom cvar
400 ^7g_balance_grenadelauncher_secondary_force is "400" ["400"] custom cvar
401 ^7g_balance_grenadelauncher_secondary_health is "10" ["10"] custom cvar
402 ^7g_balance_grenadelauncher_secondary_lifetime is "2.5" ["2.5"] custom cvar
403 ^7g_balance_grenadelauncher_secondary_radius is "140" ["140"] custom cvar
404 ^7g_balance_grenadelauncher_secondary_refire is "0.6" ["0.6"] custom cvar
405 ^7g_balance_grenadelauncher_secondary_speed is "1400" ["1400"] custom cvar
406 ^7g_balance_grenadelauncher_secondary_speed_up is "200" ["200"] custom cvar
407 ^7g_balance_hagar_primary_ammo is "1" ["1"] custom cvar
408 ^7g_balance_hagar_primary_damage is "40" ["40"] custom cvar
409 ^7g_balance_hagar_primary_edgedamage is "15" ["15"] custom cvar
410 ^7g_balance_hagar_primary_force is "100" ["100"] custom cvar
411 ^7g_balance_hagar_primary_lifetime is "30" ["30"] custom cvar
412 ^7g_balance_hagar_primary_radius is "70" ["70"] custom cvar
413 ^7g_balance_hagar_primary_refire is "0.15" ["0.15"] custom cvar
414 ^7g_balance_hagar_primary_speed is "3000" ["3000"] custom cvar
415 ^7g_balance_hagar_primary_spread is "0.010" ["0.010"] custom cvar
416 ^7g_balance_hagar_secondary_ammo is "1" ["1"] custom cvar
417 ^7g_balance_hagar_secondary_damage is "40" ["40"] custom cvar
418 ^7g_balance_hagar_secondary_edgedamage is "15" ["15"] custom cvar
419 ^7g_balance_hagar_secondary_force is "100" ["100"] custom cvar
420 ^7g_balance_hagar_secondary_lifetime is "30" ["30"] custom cvar
421 ^7g_balance_hagar_secondary_radius is "70" ["70"] custom cvar
422 ^7g_balance_hagar_secondary_refire is "0.15" ["0.15"] custom cvar
423 ^7g_balance_hagar_secondary_speed is "1400" ["1400"] custom cvar
424 ^7g_balance_hagar_secondary_spread is "0.015" ["0.015"] custom cvar
425 ^7g_balance_health_limit is "999" ["999"] custom cvar
426 ^7g_balance_health_regen is "0.1" ["0.1"] custom cvar
427 ^7g_balance_health_regenlinear is "0" ["0"] custom cvar
428 ^7g_balance_health_rot is "0.1" ["0.1"] custom cvar
429 ^7g_balance_health_rotlinear is "0" ["0"] custom cvar
430 ^7g_balance_health_stable is "100" ["100"] custom cvar
431 ^7g_balance_health_start is "150" ["150"] custom cvar
432 ^7g_balance_hlac_primary_ammo is "1" ["1"] custom cvar
433 ^7g_balance_hlac_primary_animtime is "0.1" ["0.1"] custom cvar
434 ^7g_balance_hlac_primary_damage is "25" ["25"] custom cvar
435 ^7g_balance_hlac_primary_edgedamage is "10" ["10"] custom cvar
436 ^7g_balance_hlac_primary_force is "100" ["100"] custom cvar
437 ^7g_balance_hlac_primary_lifetime is "5" ["5"] custom cvar
438 ^7g_balance_hlac_primary_radius is "70" ["70"] custom cvar
439 ^7g_balance_hlac_primary_refire is "0.1" ["0.1"] custom cvar
440 ^7g_balance_hlac_primary_speed is "9000" ["9000"] custom cvar
441 ^7g_balance_hlac_primary_spread_add is "0.0045" ["0.0045"] custom cvar
442 ^7g_balance_hlac_primary_spread_crouchmod is "0.25" ["0.25"] custom cvar
443 ^7g_balance_hlac_primary_spread_max is "0.25" ["0.25"] custom cvar
444 ^7g_balance_hlac_primary_spread_min is "0.01" ["0.01"] custom cvar
445 ^7g_balance_hlac_secondary_ammo is "10" ["10"] custom cvar
446 ^7g_balance_hlac_secondary_animtime is "0.3" ["0.3"] custom cvar
447 ^7g_balance_hlac_secondary_damage is "25" ["25"] custom cvar
448 ^7g_balance_hlac_secondary_edgedamage is "10" ["10"] custom cvar
449 ^7g_balance_hlac_secondary_force is "100" ["100"] custom cvar
450 ^7g_balance_hlac_secondary_lifetime is "5" ["5"] custom cvar
451 ^7g_balance_hlac_secondary_radius is "70" ["70"] custom cvar
452 ^7g_balance_hlac_secondary_refire is "1" ["1"] custom cvar
453 ^7g_balance_hlac_secondary_shots is "6" ["6"] custom cvar
454 ^7g_balance_hlac_secondary_speed is "9000" ["9000"] custom cvar
455 ^7g_balance_hlac_secondary_spread is "0.15" ["0.15"] custom cvar
456 ^7g_balance_hlac_secondary_spread_crouchmod is "0.5" ["0.5"] custom cvar
457 ^7g_balance_hook_primary_ammo is "0" ["0"] custom cvar
458 ^7g_balance_hook_primary_animtime is "0.3" ["0.3"] custom cvar
459 ^7g_balance_hook_primary_refire is "0" ["0"] custom cvar
460 ^7g_balance_hook_secondary_ammo is "25" ["25"] custom cvar
461 ^7g_balance_hook_secondary_animtime is "0.3" ["0.3"] custom cvar
462 ^7g_balance_hook_secondary_damage is "25" ["25"] custom cvar
463 ^7g_balance_hook_secondary_duration is "1.5" ["1.5"] custom cvar
464 ^7g_balance_hook_secondary_edgedamage is "5" ["5"] custom cvar
465 ^7g_balance_hook_secondary_force is "-2000" ["-2000"] custom cvar
466 ^7g_balance_hook_secondary_gravity is "5" ["5"] custom cvar
467 ^7g_balance_hook_secondary_lifetime is "30" ["30"] custom cvar
468 ^7g_balance_hook_secondary_power is "3" ["3"] custom cvar
469 ^7g_balance_hook_secondary_radius is "500" ["500"] custom cvar
470 ^7g_balance_hook_secondary_refire is "3" ["3"] custom cvar
471 ^7g_balance_hook_secondary_speed is "0" ["0"] custom cvar
472 ^7g_balance_keyhunt_damageforcescale is "1" ["1"] custom cvar
473 ^7g_balance_keyhunt_delay_collect is "1.5" ["1.5"] custom cvar
474 ^7g_balance_keyhunt_delay_drop is "0.4" ["0.4"] custom cvar
475 ^7g_balance_keyhunt_delay_fadeout is "2" ["2"] custom cvar
476 ^7g_balance_keyhunt_delay_return is "60" ["60"] custom cvar
477 ^7g_balance_keyhunt_delay_round is "5" ["5"] custom cvar
478 ^7g_balance_keyhunt_delay_tracking is "10" ["10"] custom cvar
479 ^7g_balance_keyhunt_dropvelocity is "300" ["300"] custom cvar
480 ^7g_balance_keyhunt_maxdist is "150" ["150"] custom cvar
481 ^7g_balance_keyhunt_protecttime is "0.8" ["0.8"] custom cvar
482 ^7g_balance_keyhunt_score_capture is "100" ["100"] custom cvar
483 ^7g_balance_keyhunt_score_carrierfrag is "2" ["2"] custom cvar
484 ^7g_balance_keyhunt_score_collect is "3" ["3"] custom cvar
485 ^7g_balance_keyhunt_score_destroyed is "50" ["50"] custom cvar
486 ^7g_balance_keyhunt_score_destroyed_ownfactor is "1" ["1"] custom cvar
487 ^7g_balance_keyhunt_score_push is "60" ["60"] custom cvar
488 ^7g_balance_keyhunt_throwvelocity is "400" ["400"] custom cvar
489 ^7g_balance_kill_delay is "5" ["5"] custom cvar
490 ^7g_balance_laser_primary_animtime is "0.3" ["0.3"] custom cvar
491 ^7g_balance_laser_primary_damage is "35" ["35"] custom cvar
492 ^7g_balance_laser_primary_edgedamage is "10" ["10"] custom cvar
493 ^7g_balance_laser_primary_force is "400" ["400"] custom cvar
494 ^7g_balance_laser_primary_lifetime is "30" ["30"] custom cvar
495 ^7g_balance_laser_primary_radius is "70" ["70"] custom cvar
496 ^7g_balance_laser_primary_refire is "0.7" ["0.7"] custom cvar
497 ^7g_balance_laser_primary_speed is "9000" ["9000"] custom cvar
498 ^7g_balance_laser_secondary is "0" ["0"] custom cvar
499 ^7g_balance_laser_secondary_animtime is "0.3" ["0.3"] custom cvar
500 ^7g_balance_laser_secondary_damage is "35" ["35"] custom cvar
501 ^7g_balance_laser_secondary_edgedamage is "10" ["10"] custom cvar
502 ^7g_balance_laser_secondary_force is "400" ["400"] custom cvar
503 ^7g_balance_laser_secondary_lifetime is "30" ["30"] custom cvar
504 ^7g_balance_laser_secondary_radius is "70" ["70"] custom cvar
505 ^7g_balance_laser_secondary_refire is "0.7" ["0.7"] custom cvar
506 ^7g_balance_laser_secondary_speed is "9000" ["9000"] custom cvar
507 ^7g_balance_minstanex_ammo is "10" ["10"] custom cvar
508 ^7g_balance_minstanex_animtime is "0.3" ["0.3"] custom cvar
509 ^7g_balance_minstanex_refire is "1" ["1"] custom cvar
510 ^7g_balance_nex_ammo is "5" ["5"] custom cvar
511 ^7g_balance_nex_animtime is "0.3" ["0.3"] custom cvar
512 ^7g_balance_nex_damage is "140" ["140"] custom cvar
513 ^7g_balance_nex_force is "600" ["600"] custom cvar
514 ^7g_balance_nex_refire is "1.5" ["1.5"] custom cvar
515 ^7g_balance_nixnex_ammo_cells is "15" ["15"] custom cvar
516 ^7g_balance_nixnex_ammo_nails is "45" ["45"] custom cvar
517 ^7g_balance_nixnex_ammo_rockets is "15" ["15"] custom cvar
518 ^7g_balance_nixnex_ammo_shells is "15" ["15"] custom cvar
519 ^7g_balance_nixnex_ammoincr_cells is "2" ["2"] custom cvar
520 ^7g_balance_nixnex_ammoincr_nails is "6" ["6"] custom cvar
521 ^7g_balance_nixnex_ammoincr_rockets is "2" ["2"] custom cvar
522 ^7g_balance_nixnex_ammoincr_shells is "2" ["2"] custom cvar
523 ^7g_balance_nixnex_incrtime is "1.6" ["1.6"] custom cvar
524 ^7g_balance_nixnex_roundtime is "25" ["25"] custom cvar
525 ^7g_balance_pause_armor_rot is "5" ["5"] custom cvar
526 ^7g_balance_pause_armor_rot_spawn is "10" ["10"] custom cvar
527 ^7g_balance_pause_health_regen is "5" ["5"] custom cvar
528 ^7g_balance_pause_health_regen_spawn is "0" ["0"] custom cvar
529 ^7g_balance_pause_health_rot is "5" ["5"] custom cvar
530 ^7g_balance_pause_health_rot_spawn is "10" ["10"] custom cvar
531 ^7g_balance_portal_health is "200" ["200"] custom cvar
532 ^7g_balance_portal_lifetime is "15" ["15"] custom cvar
533 ^7g_balance_porto_primary_ammo is "25" ["25"] custom cvar
534 ^7g_balance_porto_primary_lifetime is "30" ["30"] custom cvar
535 ^7g_balance_porto_primary_refire is "1.5" ["1.5"] custom cvar
536 ^7g_balance_porto_primary_speed is "2000" ["2000"] custom cvar
537 ^7g_balance_powerup_invincible_takedamage is "0.2" ["0.2"] custom cvar
538 ^7g_balance_powerup_invincible_time is "30" ["30"] custom cvar
539 ^7g_balance_powerup_strength_damage is "3" ["3"] custom cvar
540 ^7g_balance_powerup_strength_force is "4" ["4"] custom cvar
541 ^7g_balance_powerup_strength_selfdamage is "1.5" ["1.5"] custom cvar
542 ^7g_balance_powerup_strength_selfforce is "1.5" ["1.5"] custom cvar
543 ^7g_balance_powerup_strength_time is "30" ["30"] custom cvar
544 ^7g_balance_rocketlauncher_ammo is "3" ["3"] custom cvar
545 ^7g_balance_rocketlauncher_animtime is "0.3" ["0.3"] custom cvar
546 ^7g_balance_rocketlauncher_damage is "130" ["130"] custom cvar
547 ^7g_balance_rocketlauncher_detonatedelay is "0.2" ["0.2"] custom cvar
548 ^7g_balance_rocketlauncher_edgedamage is "50" ["50"] custom cvar
549 ^7g_balance_rocketlauncher_force is "600" ["600"] custom cvar
550 ^7g_balance_rocketlauncher_health is "30" ["30"] custom cvar
551 ^7g_balance_rocketlauncher_laserguided_allow_steal is "1" ["1"] custom cvar
552 ^7g_balance_rocketlauncher_laserguided_speed is "1000" ["1000"] custom cvar
553 ^7g_balance_rocketlauncher_laserguided_speedaccel is "0" ["0"] custom cvar
554 ^7g_balance_rocketlauncher_laserguided_speedstart is "1000" ["1000"] custom cvar
555 ^7g_balance_rocketlauncher_laserguided_turnrate is "0.75" ["0.75"] custom cvar
556 ^7g_balance_rocketlauncher_lifetime is "30" ["30"] custom cvar
557 ^7g_balance_rocketlauncher_radius is "170" ["170"] custom cvar
558 ^7g_balance_rocketlauncher_refire is "1" ["1"] custom cvar
559 ^7g_balance_rocketlauncher_speed is "850" ["850"] custom cvar
560 ^7g_balance_rocketlauncher_speedaccel is "0" ["0"] custom cvar
561 ^7g_balance_rocketlauncher_speedstart is "850" ["850"] custom cvar
562 ^7g_balance_rune_defense_combo_takedamage is "1.0" ["1.0"] custom cvar
563 ^7g_balance_rune_defense_takedamage is "0.5" ["0.5"] custom cvar
564 ^7g_balance_rune_regen_combo_hpmod is "0.9" ["0.9"] custom cvar
565 ^7g_balance_rune_regen_combo_limitmod is "1" ["1"] custom cvar
566 ^7g_balance_rune_regen_combo_regenrate is "0.5" ["0.5"] custom cvar
567 ^7g_balance_rune_regen_combo_rotrate is "1.5" ["1.5"] custom cvar
568 ^7g_balance_rune_regen_hpmod is "1.75" ["1.75"] custom cvar
569 ^7g_balance_rune_regen_limitmod is "1" ["1"] custom cvar
570 ^7g_balance_rune_regen_regenrate is "3.0" ["3.0"] custom cvar
571 ^7g_balance_rune_speed_atkrate is "0.66" ["0.66"] custom cvar
572 ^7g_balance_rune_speed_combo_atkrate is "1.2" ["1.2"] custom cvar
573 ^7g_balance_rune_speed_combo_jumpheight is "1.0" ["1.0"] custom cvar
574 ^7g_balance_rune_speed_combo_moverate is "0.9" ["0.9"] custom cvar
575 ^7g_balance_rune_speed_jumpheight is "1.4" ["1.4"] custom cvar
576 ^7g_balance_rune_speed_moverate is "1.25" ["1.25"] custom cvar
577 ^7g_balance_rune_strength_combo_damage is "0.9" ["0.9"] custom cvar
578 ^7g_balance_rune_strength_combo_force is "1.0" ["1.0"] custom cvar
579 ^7g_balance_rune_strength_damage is "2.0" ["2.0"] custom cvar
580 ^7g_balance_rune_strength_force is "1.5" ["1.5"] custom cvar
581 ^7g_balance_rune_vampire_absorb is "0.4" ["0.4"] custom cvar
582 ^7g_balance_rune_vampire_combo_absorb is "-0.1" ["-0.1"] custom cvar
583 ^7g_balance_rune_vampire_combo_minhealth is "40" ["40"] custom cvar
584 ^7g_balance_rune_vampire_maxhealth is "500" ["500"] custom cvar
585 ^7g_balance_seeker_flac_ammo is "0.5" ["0.5"] custom cvar
586 ^7g_balance_seeker_flac_animtime is "0.1" ["0.1"] custom cvar
587 ^7g_balance_seeker_flac_damage is "15" ["15"] custom cvar
588 ^7g_balance_seeker_flac_edgedamage is "10" ["10"] custom cvar
589 ^7g_balance_seeker_flac_force is "50" ["50"] custom cvar
590 ^7g_balance_seeker_flac_lifetime is "0.1" ["0.1"] custom cvar
591 ^7g_balance_seeker_flac_lifetime_rand is "0.05" ["0.05"] custom cvar
592 ^7g_balance_seeker_flac_radius is "100" ["100"] custom cvar
593 ^7g_balance_seeker_flac_refire is "0.1" ["0.1"] custom cvar
594 ^7g_balance_seeker_flac_speed is "3000" ["3000"] custom cvar
595 ^7g_balance_seeker_flac_spread is "0.4" ["0.4"] custom cvar
596 ^7g_balance_seeker_missile_accel is "1.05" ["1.05"] custom cvar
597 ^7g_balance_seeker_missile_activate_delay is "0.1" ["0.1"] custom cvar
598 ^7g_balance_seeker_missile_ammo is "2" ["2"] custom cvar
599 ^7g_balance_seeker_missile_animtime is "0.25" ["0.25"] custom cvar
600 ^7g_balance_seeker_missile_count is "4" ["4"] custom cvar
601 ^7g_balance_seeker_missile_damage is "40" ["40"] custom cvar
602 ^7g_balance_seeker_missile_decel is "0.9" ["0.9"] custom cvar
603 ^7g_balance_seeker_missile_delay is "0.25" ["0.25"] custom cvar
604 ^7g_balance_seeker_missile_edgedamage is "10" ["10"] custom cvar
605 ^7g_balance_seeker_missile_force is "250" ["250"] custom cvar
606 ^7g_balance_seeker_missile_lifetime is "15" ["15"] custom cvar
607 ^7g_balance_seeker_missile_proxy is "0" ["0"] custom cvar
608 ^7g_balance_seeker_missile_proxy_delay is "0.2" ["0.2"] custom cvar
609 ^7g_balance_seeker_missile_proxy_maxrange is "45" ["45"] custom cvar
610 ^7g_balance_seeker_missile_radius is "80" ["80"] custom cvar
611 ^7g_balance_seeker_missile_refire is "0.5" ["0.5"] custom cvar
612 ^7g_balance_seeker_missile_smart is "1" ["1"] custom cvar
613 ^7g_balance_seeker_missile_smart_mindist is "800" ["800"] custom cvar
614 ^7g_balance_seeker_missile_smart_trace_max is "2500" ["2500"] custom cvar
615 ^7g_balance_seeker_missile_smart_trace_min is "1000" ["1000"] custom cvar
616 ^7g_balance_seeker_missile_speed is "700" ["700"] custom cvar
617 ^7g_balance_seeker_missile_speed_max is "1250" ["1250"] custom cvar
618 ^7g_balance_seeker_missile_turnrate is "0.65" ["0.65"] custom cvar
619 ^7g_balance_seeker_tag_ammo is "1" ["1"] custom cvar
620 ^7g_balance_seeker_tag_animtime is "0.1" ["0.1"] custom cvar
621 ^7g_balance_seeker_tag_refire is "0.7" ["0.7"] custom cvar
622 ^7g_balance_seeker_tag_speed is "9000" ["9000"] custom cvar
623 ^7g_balance_selfdamagepercent is "0.6" ["0.6"] custom cvar
624 ^7g_balance_shotgun_primary_ammo is "1" ["1"] custom cvar
625 ^7g_balance_shotgun_primary_animtime is "0.2" ["0.2"] custom cvar
626 ^7g_balance_shotgun_primary_bullets is "5" ["5"] custom cvar
627 ^7g_balance_shotgun_primary_damage is "12" ["12"] custom cvar
628 ^7g_balance_shotgun_primary_force is "60" ["60"] custom cvar
629 ^7g_balance_shotgun_primary_refire is "0.5" ["0.5"] custom cvar
630 ^7g_balance_shotgun_primary_spread is "0.08" ["0.08"] custom cvar
631 ^7g_balance_shotgun_secondary_ammo is "1" ["1"] custom cvar
632 ^7g_balance_shotgun_secondary_animtime is "0.2" ["0.2"] custom cvar
633 ^7g_balance_shotgun_secondary_bullets is "5" ["5"] custom cvar
634 ^7g_balance_shotgun_secondary_damage is "12" ["12"] custom cvar
635 ^7g_balance_shotgun_secondary_force is "60" ["60"] custom cvar
636 ^7g_balance_shotgun_secondary_refire is "1.35" ["1.35"] custom cvar
637 ^7g_balance_shotgun_secondary_spread is "0.12" ["0.12"] custom cvar
638 ^7g_balance_teams is "0" ["0"] custom cvar
639 ^7g_balance_teams_complain is "0" ["0"] custom cvar
640 ^7g_balance_teams_force is "0" ["0"] custom cvar
641 ^7g_balance_teams_prevent_imbalance is "0" ["0"] custom cvar
642 ^7g_balance_uzi_first_ammo is "1" ["1"] custom cvar
643 ^7g_balance_uzi_first_damage is "30" ["30"] custom cvar
644 ^7g_balance_uzi_first_force is "50" ["50"] custom cvar
645 ^7g_balance_uzi_first_refire is "0.2" ["0.2"] custom cvar
646 ^7g_balance_uzi_first_spread is "0.01" ["0.01"] custom cvar
647 ^7g_balance_uzi_sustained_ammo is "1" ["1"] custom cvar
648 ^7g_balance_uzi_sustained_damage is "16" ["16"] custom cvar
649 ^7g_balance_uzi_sustained_force is "27" ["27"] custom cvar
650 ^7g_balance_uzi_sustained_refire is "0.1" ["0.1"] custom cvar
651 ^7g_balance_uzi_sustained_spread is "0.05" ["0.05"] custom cvar
652 ^7g_balance_weaponswitchdelay is "0.15" ["0.15"] custom cvar
653 ^7g_ban_default_bantime is "5400" ["5400"] custom cvar
654 ^7g_ban_default_masksize is "3" ["3"] custom cvar
655 ^7g_ban_sync_interval is "5" ["5"] custom cvar
656 ^7g_ban_sync_trusted_servers is "" [""] custom cvar
657 ^7g_ban_sync_uri is "" [""] custom cvar
658 ^7g_banned_list is "" [""] custom cvar
659 ^7g_bugrigs is "0" ["0"] custom cvar
660 ^7g_bugrigs_accel is "800" ["800"] custom cvar
661 ^7g_bugrigs_air_steering is "1" ["1"] custom cvar
662 ^7g_bugrigs_angle_smoothing is "5" ["5"] custom cvar
663 ^7g_bugrigs_friction_air is "0.00001" ["0.00001"] custom cvar
664 ^7g_bugrigs_friction_brake is "950" ["950"] custom cvar
665 ^7g_bugrigs_friction_floor is "50" ["50"] custom cvar
666 ^7g_bugrigs_planar_movement is "1" ["1"] custom cvar
667 ^7g_bugrigs_planar_movement_car_jumping is "1" ["1"] custom cvar
668 ^7g_bugrigs_reverse_speeding is "1" ["1"] custom cvar
669 ^7g_bugrigs_reverse_spinning is "1" ["1"] custom cvar
670 ^7g_bugrigs_reverse_stopping is "1" ["1"] custom cvar
671 ^7g_bugrigs_speed_pow is "2" ["2"] custom cvar
672 ^7g_bugrigs_speed_ref is "400" ["400"] custom cvar
673 ^7g_bugrigs_steer is "1" ["1"] custom cvar
674 ^7g_campaign is "0" ["0"] custom cvar
675 ^7g_campaign_index is "0" ["0"] custom cvar
676 ^7g_campaign_name is "" [""] custom cvar
677 ^7g_campaign_skill is "0" ["0"] custom cvar
678 ^7g_casings is "0" ["0"] custom cvar
679 ^7g_changeteam_banned is "0" ["0"] custom cvar
680 ^7g_changeteam_fragtransfer is "0" ["0"] custom cvar
681 ^7g_chat_flood_burst is "2" ["2"] custom cvar
682 ^7g_chat_flood_burst_team is "2" ["2"] custom cvar
683 ^7g_chat_flood_lmax is "2" ["2"] custom cvar
684 ^7g_chat_flood_lmax_team is "2" ["2"] custom cvar
685 ^7g_chat_flood_notify_flooder is "1" ["1"] custom cvar
686 ^7g_chat_flood_spl is "3" ["3"] custom cvar
687 ^7g_chat_flood_spl_team is "1" ["1"] custom cvar
688 ^7g_chat_nospectators is "0" ["0"] custom cvar
689 ^7g_chat_teamcolors is "0" ["0"] custom cvar
690 ^7g_cloaked is "0" ["0"] custom cvar
691 ^7g_configversion is "1" ["0"] custom cvar
692 ^7g_ctf is "0" ["0"] custom cvar
693 ^7g_ctf_allow_drop is "0" ["0"] custom cvar
694 ^7g_ctf_capture_limit is "-1" ["-1"] custom cvar
695 ^7g_ctf_flag_returntime is "30" ["30"] custom cvar
696 ^7g_ctf_flagcarrier_selfdamage is "1" ["1"] custom cvar
697 ^7g_ctf_flagcarrier_selfforce is "1" ["1"] custom cvar
698 ^7g_ctf_flagpenalty_drop is "2" ["2"] custom cvar
699 ^7g_ctf_flagpenalty_returned is "1" ["1"] custom cvar
700 ^7g_ctf_flagpenalty_suicidedrop is "2" ["2"] custom cvar
701 ^7g_ctf_flagscore_capture is "28" ["28"] custom cvar
702 ^7g_ctf_flagscore_kill is "2" ["2"] custom cvar
703 ^7g_ctf_flagscore_pickup_base is "-3" ["-3"] custom cvar
704 ^7g_ctf_flagscore_pickup_dropped_early is "2" ["2"] custom cvar
705 ^7g_ctf_flagscore_pickup_dropped_late is "2" ["2"] custom cvar
706 ^7g_ctf_flagscore_return is "5" ["5"] custom cvar
707 ^7g_ctf_flagscore_return_by_killer is "6" ["6"] custom cvar
708 ^7g_ctf_flagscore_return_rogue is "10" ["10"] custom cvar
709 ^7g_ctf_flagscore_return_rogue_by_killer is "10" ["10"] custom cvar
710 ^7g_ctf_fullbrightflags is "1" ["1"] custom cvar
711 ^7g_ctf_ignore_frags is "0" ["0"] custom cvar
712 ^7g_ctf_personalpenalty_drop is "2" ["2"] custom cvar
713 ^7g_ctf_personalpenalty_returned is "1" ["1"] custom cvar
714 ^7g_ctf_personalpenalty_suicidedrop is "2" ["2"] custom cvar
715 ^7g_ctf_personalscore_capture is "28" ["28"] custom cvar
716 ^7g_ctf_personalscore_kill is "2" ["2"] custom cvar
717 ^7g_ctf_personalscore_pickup_base is "-3" ["-3"] custom cvar
718 ^7g_ctf_personalscore_pickup_dropped_early is "2" ["2"] custom cvar
719 ^7g_ctf_personalscore_pickup_dropped_late is "2" ["2"] custom cvar
720 ^7g_ctf_personalscore_return is "5" ["5"] custom cvar
721 ^7g_ctf_personalscore_return_by_killer is "6" ["6"] custom cvar
722 ^7g_ctf_personalscore_return_rogue is "10" ["10"] custom cvar
723 ^7g_ctf_personalscore_return_rogue_by_killer is "10" ["10"] custom cvar
724 ^7g_ctf_respawn_delay is "0" ["0"] custom cvar
725 ^7g_ctf_respawn_waves is "0" ["0"] custom cvar
726 ^7g_ctf_reverse is "0" ["0"] custom cvar
727 ^7g_ctf_shield_force is "100" ["100"] custom cvar
728 ^7g_ctf_shield_max_ratio is "0" ["0"] custom cvar
729 ^7g_ctf_shield_min_negscore is "20" ["20"] custom cvar
730 ^7g_ctf_win_mode is "0" ["0"] custom cvar
731 ^7g_dm is "1" ["1"] custom cvar
732 ^7g_dm_respawn_delay is "0" ["0"] custom cvar
733 ^7g_dm_respawn_waves is "0" ["0"] custom cvar
734 ^7g_dom_respawn_delay is "0" ["0"] custom cvar
735 ^7g_dom_respawn_waves is "0" ["0"] custom cvar
736 ^7g_domination is "0" ["0"] custom cvar
737 ^7g_domination_default_teams is "2" ["2"] custom cvar
738 ^7g_domination_disable_frags is "0" ["0"] custom cvar
739 ^7g_domination_point_amt is "0" ["0"] custom cvar
740 ^7g_domination_point_capturetime is "0.1" ["0.1"] custom cvar
741 ^7g_domination_point_glow is "0" ["0"] custom cvar
742 ^7g_domination_point_limit is "-1" ["-1"] custom cvar
743 ^7g_domination_point_rate is "0" ["0"] custom cvar
744 ^7g_footsteps is "0" ["0"] custom cvar
745 ^7g_forced_respawn is "0" ["0"] custom cvar
746 ^7g_friendlyfire is "0.0" ["0.0"] custom cvar
747 ^7g_fullbrightitems is "0" ["0"] custom cvar
748 ^7g_fullbrightplayers is "0" ["0"] custom cvar
749 ^7g_grappling_hook is "0" ["0"] custom cvar
750 ^7g_grappling_hook_tarzan is "2" ["2"] custom cvar
751 ^7g_jump_grunt is "0" ["0"] custom cvar
752 ^7g_keyhunt is "0" ["0"] custom cvar
753 ^7g_keyhunt_point_limit is "-1" ["-1"] custom cvar
754 ^7g_keyhunt_teams is "0" ["0"] custom cvar
755 ^7g_keyhunt_teams_override is "0" ["0"] custom cvar
756 ^7g_laserguided_missile is "0" ["0"] custom cvar
757 ^7g_lms is "0" ["0"] custom cvar
758 ^7g_lms_campcheck_damage is "100" ["100"] custom cvar
759 ^7g_lms_campcheck_distance is "1800" ["1800"] custom cvar
760 ^7g_lms_campcheck_interval is "10" ["10"] custom cvar
761 ^7g_lms_campcheck_message is "^1Don't camp!" ["^1Don't camp!"] custom cvar
762 ^7g_lms_join_anytime is "1" ["1"] custom cvar
763 ^7g_lms_last_join is "3" ["3"] custom cvar
764 ^7g_lms_lives_override is "-1" ["-1"] custom cvar
765 ^7g_lms_regenerate is "0" ["0"] custom cvar
766 ^7g_lms_respawn_delay is "0" ["0"] custom cvar
767 ^7g_lms_respawn_waves is "0" ["0"] custom cvar
768 ^7g_lms_start_ammo_cells is "50" ["50"] custom cvar
769 ^7g_lms_start_ammo_nails is "150" ["150"] custom cvar
770 ^7g_lms_start_ammo_rockets is "50" ["50"] custom cvar
771 ^7g_lms_start_ammo_shells is "50" ["50"] custom cvar
772 ^7g_lms_start_armor is "100" ["100"] custom cvar
773 ^7g_lms_start_health is "250" ["250"] custom cvar
774 ^7g_maplist is "aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky darkzone dieselpower dismal downer evilspace farewell final_rage reslimed ruiner runningman_1on1remix runningman runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare" ["aggressor aneurysm basement basementctf bleach bloodprison bloodprisonctf bluesky darkzone dieselpower dismal downer evilspace farewell final_rage reslimed ruiner runningman_1on1remix runningman runningmanctf silvercity skyway slimepit soylent starship stormkeep strength toxic warfare"] custom cvar
775 ^7g_maplist_allow_hidden is "1" ["1"] custom cvar
776 ^7g_maplist_check_waypoints is "0" ["0"] custom cvar
777 ^7g_maplist_index is "0" ["0"] custom cvar
778 ^7g_maplist_mostrecent is "" [""] custom cvar
779 ^7g_maplist_mostrecent_count is "3" ["3"] custom cvar
780 ^7g_maplist_selectrandom is "0" ["0"] custom cvar
781 ^7g_maplist_shuffle is "1" ["1"] custom cvar
782 ^7g_maplist_textonly is "0" ["0"] custom cvar
783 ^7g_maplist_votable is "5" ["5"] custom cvar
784 ^7g_maplist_votable_abstain is "0" ["0"] custom cvar
785 ^7g_maplist_votable_keeptwotime is "15" ["15"] custom cvar
786 ^7g_maplist_votable_nodetail is "1" ["1"] custom cvar
787 ^7g_maplist_votable_screenshot_dir is "maps" ["maps"] custom cvar
788 ^7g_maplist_votable_suggestions is "2" ["2"] custom cvar
789 ^7g_maplist_votable_suggestions_override_mostrecent is "0" ["0"] custom cvar
790 ^7g_maplist_votable_timeout is "30" ["30"] custom cvar
791 ^7g_maxplayers is "0" ["0"] custom cvar
792 ^7g_maxplayers_spectator_blocktime is "5" ["5"] custom cvar
793 ^7g_maxpushtime is "8.0" ["8.0"] custom cvar
794 ^7g_midair is "0" ["0"] custom cvar
795 ^7g_midair_shieldtime is "0.3" ["0.3"] custom cvar
796 ^7g_minstagib is "0" ["0"] custom cvar
797 ^7g_minstagib_ammo_drop is "5" ["5"] custom cvar
798 ^7g_minstagib_ammo_start is "10" ["10"] custom cvar
799 ^7g_minstagib_extralives is "2" ["2"] custom cvar
800 ^7g_minstagib_invis_alpha is "0.05" ["0.05"] custom cvar
801 ^7g_minstagib_speed_jumpheight is "1.8" ["1.8"] custom cvar
802 ^7g_minstagib_speed_moverate is "1.25" ["1.25"] custom cvar
803 ^7g_mirrordamage is "0.2" ["0.2"] custom cvar
804 ^7g_nexuizversion is "2.4svn" ["2.4svn"] custom cvar
805 ^7g_nixnex is "0" ["0"] custom cvar
806 ^7g_nixnex_with_laser is "0" ["0"] custom cvar
807 ^7g_norecoil is "0" ["0"] custom cvar
808 ^7g_onslaught is "0" ["0"] custom cvar
809 ^7g_onslaught_cp_health is "1000" ["1000"] custom cvar
810 ^7g_onslaught_gen_health is "10000" ["10000"] custom cvar
811 ^7g_pickup_armorlarge is "100" ["100"] custom cvar
812 ^7g_pickup_armorlarge_max is "999" ["999"] custom cvar
813 ^7g_pickup_armormedium is "25" ["25"] custom cvar
814 ^7g_pickup_armormedium_max is "999" ["999"] custom cvar
815 ^7g_pickup_armorsmall is "5" ["5"] custom cvar
816 ^7g_pickup_armorsmall_max is "999" ["999"] custom cvar
817 ^7g_pickup_cells is "25" ["25"] custom cvar
818 ^7g_pickup_cells_max is "999" ["999"] custom cvar
819 ^7g_pickup_healthlarge is "50" ["50"] custom cvar
820 ^7g_pickup_healthlarge_max is "999" ["999"] custom cvar
821 ^7g_pickup_healthmedium is "25" ["25"] custom cvar
822 ^7g_pickup_healthmedium_max is "999" ["999"] custom cvar
823 ^7g_pickup_healthmega is "100" ["100"] custom cvar
824 ^7g_pickup_healthmega_max is "999" ["999"] custom cvar
825 ^7g_pickup_healthsmall is "5" ["5"] custom cvar
826 ^7g_pickup_healthsmall_max is "999" ["999"] custom cvar
827 ^7g_pickup_items is "1" ["1"] custom cvar
828 ^7g_pickup_nails is "120" ["120"] custom cvar
829 ^7g_pickup_nails_max is "999" ["999"] custom cvar
830 ^7g_pickup_respawntime_ammo is "15" ["15"] custom cvar
831 ^7g_pickup_respawntime_long is "30" ["30"] custom cvar
832 ^7g_pickup_respawntime_medium is "20" ["20"] custom cvar
833 ^7g_pickup_respawntime_powerup is "120" ["120"] custom cvar
834 ^7g_pickup_respawntime_short is "15" ["15"] custom cvar
835 ^7g_pickup_respawntime_weapon is "15" ["15"] custom cvar
836 ^7g_pickup_rockets is "15" ["15"] custom cvar
837 ^7g_pickup_rockets_max is "999" ["999"] custom cvar
838 ^7g_pickup_shells is "15" ["15"] custom cvar
839 ^7g_pickup_shells_max is "999" ["999"] custom cvar
840 ^7g_player_alpha is "1" ["1"] custom cvar
841 ^7g_player_brightness is "0" ["0"] custom cvar
842 ^7g_powerup_shield is "1" ["1"] custom cvar
843 ^7g_powerup_strength is "1" ["1"] custom cvar
844 ^7g_powerup_superhealth is "1" ["1"] custom cvar
845 ^7g_projectiles_newton_style is "2" ["2"] custom cvar
846 ^7g_race is "0" ["0"] custom cvar
847 ^7g_race_laps_limit is "-1" ["-1"] custom cvar
848 ^7g_race_qualifying is "2" ["2"] custom cvar
849 ^7g_race_teams is "0" ["0"] custom cvar
850 ^7g_respawn_delay is "2" ["2"] custom cvar
851 ^7g_respawn_mapsettings is "1" ["1"] custom cvar
852 ^7g_respawn_waves is "0" ["0"] custom cvar
853 ^7g_rune_respawn_delay is "0" ["0"] custom cvar
854 ^7g_rune_respawn_waves is "0" ["0"] custom cvar
855 ^7g_runematch is "0" ["0"] custom cvar
856 ^7g_runematch_allow_same is "0" ["0"] custom cvar
857 ^7g_runematch_drop_runes_max is "2" ["2"] custom cvar
858 ^7g_runematch_frags_killed_runeholder is "5" ["5"] custom cvar
859 ^7g_runematch_frags_killedby_runeholder is "4" ["4"] custom cvar
860 ^7g_runematch_frags_norune is "0" ["0"] custom cvar
861 ^7g_runematch_point_limit is "-1" ["-1"] custom cvar
862 ^7g_runematch_pointamt is "1" ["1"] custom cvar
863 ^7g_runematch_pointrate is "5" ["5"] custom cvar
864 ^7g_runematch_respawntime is "15" ["15"] custom cvar
865 ^7g_runematch_rune_alpha is "0.78" ["0.78"] custom cvar
866 ^7g_runematch_rune_color_strength is "1.0" ["1.0"] custom cvar
867 ^7g_runematch_rune_effects is "544" ["544"] custom cvar
868 ^7g_runematch_rune_glow_color is "0" ["0"] custom cvar
869 ^7g_runematch_rune_glow_size is "0" ["0"] custom cvar
870 ^7g_runematch_shuffletime is "30" ["30"] custom cvar
871 ^7g_shocknex is "0" ["0"] custom cvar
872 ^7g_shootfromcenter is "0" ["0"] custom cvar
873 ^7g_shootfromeye is "0" ["0"] custom cvar
874 ^7g_spawn_furthest is "0.5" ["0.5"] custom cvar
875 ^7g_spawnpoints_auto_move_out_of_solid is "0" ["0"] custom cvar
876 ^7g_spawnpoints_autodrop is "0" ["0"] custom cvar
877 ^7g_spawnshieldtime is "0" ["0"] custom cvar
878 ^7g_spawnsound is "1" ["1"] custom cvar
879 ^7g_start_ammo_cells is "0" ["0"] custom cvar
880 ^7g_start_ammo_nails is "0" ["0"] custom cvar
881 ^7g_start_ammo_rockets is "0" ["0"] custom cvar
882 ^7g_start_ammo_shells is "50" ["50"] custom cvar
883 ^7g_start_delay is "15" ["15"] custom cvar
884 ^7g_start_weapon_crylink is "0" ["0"] custom cvar
885 ^7g_start_weapon_electro is "0" ["0"] custom cvar
886 ^7g_start_weapon_grenadelauncher is "0" ["0"] custom cvar
887 ^7g_start_weapon_hagar is "0" ["0"] custom cvar
888 ^7g_start_weapon_hlac is "0" ["0"] custom cvar
889 ^7g_start_weapon_hook is "0" ["0"] custom cvar
890 ^7g_start_weapon_laser is "1" ["1"] custom cvar
891 ^7g_start_weapon_minstanex is "0" ["0"] custom cvar
892 ^7g_start_weapon_nex is "0" ["0"] custom cvar
893 ^7g_start_weapon_porto is "0" ["0"] custom cvar
894 ^7g_start_weapon_rocketlauncher is "0" ["0"] custom cvar
895 ^7g_start_weapon_seeker is "0" ["0"] custom cvar
896 ^7g_start_weapon_shotgun is "1" ["1"] custom cvar
897 ^7g_start_weapon_uzi is "0" ["0"] custom cvar
898 ^7g_tdm is "0" ["0"] custom cvar
899 ^7g_tdm_respawn_delay is "0" ["0"] custom cvar
900 ^7g_tdm_respawn_waves is "0" ["0"] custom cvar
901 ^7g_tdm_teams is "2" ["2"] custom cvar
902 ^7g_throughfloor is "1" ["1"] custom cvar
903 ^7g_touchexplode is "0" ["0"] custom cvar
904 ^7g_touchexplode_damage is "10" ["10"] custom cvar
905 ^7g_touchexplode_edgedamage is "0" ["0"] custom cvar
906 ^7g_touchexplode_force is "150" ["150"] custom cvar
907 ^7g_touchexplode_radius is "50" ["50"] custom cvar
908 ^7g_turrets is "1" ["1"] custom cvar
909 ^7g_turrets_aimidle_delay is "5" ["5"] custom cvar
910 ^7g_turrets_nofire is "0" ["0"] custom cvar
911 ^7g_turrets_reloadcvars is "1" ["1"] custom cvar
912 ^7g_turrets_targetscan_mindelay is "0.1" ["0.1"] custom cvar
913 ^7g_turrets_unit_ewheel_std_aim_firetolerance_angle is "16" ["16"] custom cvar
914 ^7g_turrets_unit_ewheel_std_aim_firetolerance_dist is "200" ["200"] custom cvar
915 ^7g_turrets_unit_ewheel_std_aim_maxpitch is "45" ["45"] custom cvar
916 ^7g_turrets_unit_ewheel_std_aim_maxrot is "20" ["20"] custom cvar
917 ^7g_turrets_unit_ewheel_std_aim_speed is "90" ["90"] custom cvar
918 ^7g_turrets_unit_ewheel_std_ammo is "500" ["500"] custom cvar
919 ^7g_turrets_unit_ewheel_std_ammo_max is "4000" ["4000"] custom cvar
920 ^7g_turrets_unit_ewheel_std_ammo_recharge is "100" ["100"] custom cvar
921 ^7g_turrets_unit_ewheel_std_health is "200" ["200"] custom cvar
922 ^7g_turrets_unit_ewheel_std_respawntime is "30" ["30"] custom cvar
923 ^7g_turrets_unit_ewheel_std_shot_dmg is "10" ["10"] custom cvar
924 ^7g_turrets_unit_ewheel_std_shot_force is "20" ["20"] custom cvar
925 ^7g_turrets_unit_ewheel_std_shot_radius is "50" ["50"] custom cvar
926 ^7g_turrets_unit_ewheel_std_shot_refire is "0.15" ["0.15"] custom cvar
927 ^7g_turrets_unit_ewheel_std_shot_speed is "7000" ["7000"] custom cvar
928 ^7g_turrets_unit_ewheel_std_shot_spread is "0.025" ["0.025"] custom cvar
929 ^7g_turrets_unit_ewheel_std_shot_volly is "2" ["2"] custom cvar
930 ^7g_turrets_unit_ewheel_std_shot_volly_refire is "0.5" ["0.5"] custom cvar
931 ^7g_turrets_unit_ewheel_std_target_range is "6000" ["6000"] custom cvar
932 ^7g_turrets_unit_ewheel_std_target_range_fire is "4000" ["4000"] custom cvar
933 ^7g_turrets_unit_ewheel_std_target_range_min is "50" ["50"] custom cvar
934 ^7g_turrets_unit_ewheel_std_target_range_optimal is "1000" ["1000"] custom cvar
935 ^7g_turrets_unit_ewheel_std_target_select_anglebias is "0.5" ["0.5"] custom cvar
936 ^7g_turrets_unit_ewheel_std_target_select_missilebias is "0" ["0"] custom cvar
937 ^7g_turrets_unit_ewheel_std_target_select_playerbias is "1" ["1"] custom cvar
938 ^7g_turrets_unit_ewheel_std_target_select_rangebias is "0.25" ["0.25"] custom cvar
939 ^7g_turrets_unit_ewheel_std_target_select_samebias is "0.25" ["0.25"] custom cvar
940 ^7g_turrets_unit_ewheel_std_track_type is "1" ["1"] custom cvar
941 ^7g_turrets_unit_ewheel_turnrate is "180" ["180"] custom cvar
942 ^7g_turrets_unit_flac_std_aim_firetolerance_angle is "5" ["5"] custom cvar
943 ^7g_turrets_unit_flac_std_aim_firetolerance_dist is "200" ["200"] custom cvar
944 ^7g_turrets_unit_flac_std_aim_maxpitch is "35" ["35"] custom cvar
945 ^7g_turrets_unit_flac_std_aim_maxrot is "360" ["360"] custom cvar
946 ^7g_turrets_unit_flac_std_aim_speed is "100" ["100"] custom cvar
947 ^7g_turrets_unit_flac_std_ammo is "500" ["500"] custom cvar
948 ^7g_turrets_unit_flac_std_ammo_max is "1000" ["1000"] custom cvar
949 ^7g_turrets_unit_flac_std_ammo_recharge is "100" ["100"] custom cvar
950 ^7g_turrets_unit_flac_std_health is "700" ["700"] custom cvar
951 ^7g_turrets_unit_flac_std_respawntime is "90" ["90"] custom cvar
952 ^7g_turrets_unit_flac_std_shot_dmg is "35" ["35"] custom cvar
953 ^7g_turrets_unit_flac_std_shot_force is "50" ["50"] custom cvar
954 ^7g_turrets_unit_flac_std_shot_radius is "250" ["250"] custom cvar
955 ^7g_turrets_unit_flac_std_shot_refire is "0.1" ["0.1"] custom cvar
956 ^7g_turrets_unit_flac_std_shot_speed is "6000" ["6000"] custom cvar
957 ^7g_turrets_unit_flac_std_shot_spread is "0.07" ["0.07"] custom cvar
958 ^7g_turrets_unit_flac_std_shot_volly is "4" ["4"] custom cvar
959 ^7g_turrets_unit_flac_std_shot_volly_refire is "1.5" ["1.5"] custom cvar
960 ^7g_turrets_unit_flac_std_target_range is "4000" ["4000"] custom cvar
961 ^7g_turrets_unit_flac_std_target_range_fire is "3500" ["3500"] custom cvar
962 ^7g_turrets_unit_flac_std_target_range_min is "500" ["500"] custom cvar
963 ^7g_turrets_unit_flac_std_target_range_optimal is "1000" ["1000"] custom cvar
964 ^7g_turrets_unit_flac_std_target_select_anglebias is "0.5" ["0.5"] custom cvar
965 ^7g_turrets_unit_flac_std_target_select_missilebias is "1" ["1"] custom cvar
966 ^7g_turrets_unit_flac_std_target_select_playerbias is "0" ["0"] custom cvar
967 ^7g_turrets_unit_flac_std_target_select_rangebias is "0.25" ["0.25"] custom cvar
968 ^7g_turrets_unit_flac_std_target_select_samebias is "0.25" ["0.25"] custom cvar
969 ^7g_turrets_unit_flac_std_track_accel_pitch is "0.45" ["0.45"] custom cvar
970 ^7g_turrets_unit_flac_std_track_accel_rot is "0.65" ["0.65"] custom cvar
971 ^7g_turrets_unit_flac_std_track_blendrate is "0.15" ["0.15"] custom cvar
972 ^7g_turrets_unit_flac_std_track_type is "3" ["3"] custom cvar
973 ^7g_turrets_unit_fusreac_std_ammo is "0" ["0"] custom cvar
974 ^7g_turrets_unit_fusreac_std_ammo_max is "250" ["250"] custom cvar
975 ^7g_turrets_unit_fusreac_std_ammo_recharge is "250" ["250"] custom cvar
976 ^7g_turrets_unit_fusreac_std_health is "700" ["700"] custom cvar
977 ^7g_turrets_unit_fusreac_std_respawntime is "90" ["90"] custom cvar
978 ^7g_turrets_unit_fusreac_std_shot_dmg is "50" ["50"] custom cvar
979 ^7g_turrets_unit_fusreac_std_shot_refire is "0.1" ["0.1"] custom cvar
980 ^7g_turrets_unit_fusreac_std_target_range is "1024" ["1024"] custom cvar
981 ^7g_turrets_unit_fusreac_std_target_range_fire is "1024" ["1024"] custom cvar
982 ^7g_turrets_unit_fusreac_std_target_range_min is "1" ["1"] custom cvar
983 ^7g_turrets_unit_hellion_std_aim_firetolerance_angle is "25" ["25"] custom cvar
984 ^7g_turrets_unit_hellion_std_aim_firetolerance_dist is "200" ["200"] custom cvar
985 ^7g_turrets_unit_hellion_std_aim_maxpitch is "20" ["20"] custom cvar
986 ^7g_turrets_unit_hellion_std_aim_maxrot is "360" ["360"] custom cvar
987 ^7g_turrets_unit_hellion_std_aim_speed is "100" ["100"] custom cvar
988 ^7g_turrets_unit_hellion_std_ammo is "100" ["100"] custom cvar
989 ^7g_turrets_unit_hellion_std_ammo_max is "200" ["200"] custom cvar
990 ^7g_turrets_unit_hellion_std_ammo_recharge is "50" ["50"] custom cvar
991 ^7g_turrets_unit_hellion_std_health is "500" ["500"] custom cvar
992 ^7g_turrets_unit_hellion_std_respawntime is "90" ["90"] custom cvar
993 ^7g_turrets_unit_hellion_std_shot_dmg is "50" ["50"] custom cvar
994 ^7g_turrets_unit_hellion_std_shot_force is "250" ["250"] custom cvar
995 ^7g_turrets_unit_hellion_std_shot_radius is "100" ["100"] custom cvar
996 ^7g_turrets_unit_hellion_std_shot_refire is "0.15" ["0.15"] custom cvar
997 ^7g_turrets_unit_hellion_std_shot_speed is "750" ["750"] custom cvar
998 ^7g_turrets_unit_hellion_std_shot_speed_gain is "1.025" ["1.025"] custom cvar
999 ^7g_turrets_unit_hellion_std_shot_speed_max is "5000" ["5000"] custom cvar
1000 ^7g_turrets_unit_hellion_std_shot_spread is "0.08" ["0.08"] custom cvar
1001 ^7g_turrets_unit_hellion_std_shot_volly is "2" ["2"] custom cvar
1002 ^7g_turrets_unit_hellion_std_shot_volly_refire is "4" ["4"] custom cvar
1003 ^7g_turrets_unit_hellion_std_target_range is "6000" ["6000"] custom cvar
1004 ^7g_turrets_unit_hellion_std_target_range_fire is "5000" ["5000"] custom cvar
1005 ^7g_turrets_unit_hellion_std_target_range_min is "150" ["150"] custom cvar
1006 ^7g_turrets_unit_hellion_std_target_range_optimal is "4500" ["4500"] custom cvar
1007 ^7g_turrets_unit_hellion_std_target_select_anglebias is "0.01" ["0.01"] custom cvar
1008 ^7g_turrets_unit_hellion_std_target_select_missilebias is "0" ["0"] custom cvar
1009 ^7g_turrets_unit_hellion_std_target_select_playerbias is "1" ["1"] custom cvar
1010 ^7g_turrets_unit_hellion_std_target_select_rangebias is "0.7" ["0.7"] custom cvar
1011 ^7g_turrets_unit_hellion_std_target_select_samebias is "0.01" ["0.01"] custom cvar
1012 ^7g_turrets_unit_hellion_std_track_accel_pitch is "0.25" ["0.25"] custom cvar
1013 ^7g_turrets_unit_hellion_std_track_accel_rot is "0.5" ["0.5"] custom cvar
1014 ^7g_turrets_unit_hellion_std_track_blendrate is "0.75" ["0.75"] custom cvar
1015 ^7g_turrets_unit_hellion_std_track_type is "3" ["3"] custom cvar
1016 ^7g_turrets_unit_hk_std_aim_firetolerance_angle is "25" ["25"] custom cvar
1017 ^7g_turrets_unit_hk_std_aim_firetolerance_dist is "250" ["250"] custom cvar
1018 ^7g_turrets_unit_hk_std_aim_maxpitch is "20" ["20"] custom cvar
1019 ^7g_turrets_unit_hk_std_aim_maxrot is "360" ["360"] custom cvar
1020 ^7g_turrets_unit_hk_std_aim_speed is "100" ["100"] custom cvar
1021 ^7g_turrets_unit_hk_std_ammo is "120" ["120"] custom cvar
1022 ^7g_turrets_unit_hk_std_ammo_max is "240" ["240"] custom cvar
1023 ^7g_turrets_unit_hk_std_ammo_recharge is "16" ["16"] custom cvar
1024 ^7g_turrets_unit_hk_std_health is "500" ["500"] custom cvar
1025 ^7g_turrets_unit_hk_std_respawntime is "90" ["90"] custom cvar
1026 ^7g_turrets_unit_hk_std_shot_dmg is "120" ["120"] custom cvar
1027 ^7g_turrets_unit_hk_std_shot_force is "600" ["600"] custom cvar
1028 ^7g_turrets_unit_hk_std_shot_radius is "200" ["200"] custom cvar
1029 ^7g_turrets_unit_hk_std_shot_refire is "5" ["5"] custom cvar
1030 ^7g_turrets_unit_hk_std_shot_speed is "500" ["500"] custom cvar
1031 ^7g_turrets_unit_hk_std_shot_speed_accel is "1.025" ["1.025"] custom cvar
1032 ^7g_turrets_unit_hk_std_shot_speed_accel2 is "1.05" ["1.05"] custom cvar
1033 ^7g_turrets_unit_hk_std_shot_speed_decel is "0.9" ["0.9"] custom cvar
1034 ^7g_turrets_unit_hk_std_shot_speed_max is "1000" ["1000"] custom cvar
1035 ^7g_turrets_unit_hk_std_shot_speed_turnrate is "0.25" ["0.25"] custom cvar
1036 ^7g_turrets_unit_hk_std_shot_spread is "0" ["0"] custom cvar
1037 ^7g_turrets_unit_hk_std_shot_volly is "0" ["0"] custom cvar
1038 ^7g_turrets_unit_hk_std_shot_volly_refire is "0" ["0"] custom cvar
1039 ^7g_turrets_unit_hk_std_target_range is "6000" ["6000"] custom cvar
1040 ^7g_turrets_unit_hk_std_target_range_fire is "5000" ["5000"] custom cvar
1041 ^7g_turrets_unit_hk_std_target_range_min is "220" ["220"] custom cvar
1042 ^7g_turrets_unit_hk_std_target_range_optimal is "5000" ["5000"] custom cvar
1043 ^7g_turrets_unit_hk_std_target_select_anglebias is "0.1" ["0.1"] custom cvar
1044 ^7g_turrets_unit_hk_std_target_select_missilebias is "0" ["0"] custom cvar
1045 ^7g_turrets_unit_hk_std_target_select_playerbias is "1" ["1"] custom cvar
1046 ^7g_turrets_unit_hk_std_target_select_rangebias is "0.5" ["0.5"] custom cvar
1047 ^7g_turrets_unit_hk_std_target_select_samebias is "0.01" ["0.01"] custom cvar
1048 ^7g_turrets_unit_hk_std_track_accel_pitch is "0.25" ["0.25"] custom cvar
1049 ^7g_turrets_unit_hk_std_track_accel_rot is "0.5" ["0.5"] custom cvar
1050 ^7g_turrets_unit_hk_std_track_blendrate is "0.25" ["0.25"] custom cvar
1051 ^7g_turrets_unit_hk_std_track_type is "3" ["3"] custom cvar
1052 ^7g_turrets_unit_machinegun_std_aim_firetolerance_angle is "16" ["16"] custom cvar
1053 ^7g_turrets_unit_machinegun_std_aim_firetolerance_dist is "75" ["75"] custom cvar
1054 ^7g_turrets_unit_machinegun_std_aim_maxpitch is "25" ["25"] custom cvar
1055 ^7g_turrets_unit_machinegun_std_aim_maxrot is "400" ["400"] custom cvar
1056 ^7g_turrets_unit_machinegun_std_aim_speed is "100" ["100"] custom cvar
1057 ^7g_turrets_unit_machinegun_std_ammo is "200" ["200"] custom cvar
1058 ^7g_turrets_unit_machinegun_std_ammo_max is "2000" ["2000"] custom cvar
1059 ^7g_turrets_unit_machinegun_std_ammo_recharge is "95" ["95"] custom cvar
1060 ^7g_turrets_unit_machinegun_std_health is "256" ["256"] custom cvar
1061 ^7g_turrets_unit_machinegun_std_respawntime is "60" ["60"] custom cvar
1062 ^7g_turrets_unit_machinegun_std_shot_dmg is "12" ["12"] custom cvar
1063 ^7g_turrets_unit_machinegun_std_shot_force is "15" ["15"] custom cvar
1064 ^7g_turrets_unit_machinegun_std_shot_radius is "0" ["0"] custom cvar
1065 ^7g_turrets_unit_machinegun_std_shot_refire is "0.1" ["0.1"] custom cvar
1066 ^7g_turrets_unit_machinegun_std_shot_speed is "0" ["0"] custom cvar
1067 ^7g_turrets_unit_machinegun_std_shot_spread is "0.025" ["0.025"] custom cvar
1068 ^7g_turrets_unit_machinegun_std_shot_volly is "5" ["5"] custom cvar
1069 ^7g_turrets_unit_machinegun_std_shot_volly_refire is "1.5" ["1.5"] custom cvar
1070 ^7g_turrets_unit_machinegun_std_target_range is "4500" ["4500"] custom cvar
1071 ^7g_turrets_unit_machinegun_std_target_range_fire is "4000" ["4000"] custom cvar
1072 ^7g_turrets_unit_machinegun_std_target_range_min is "2" ["2"] custom cvar
1073 ^7g_turrets_unit_machinegun_std_target_range_optimal is "2500" ["2500"] custom cvar
1074 ^7g_turrets_unit_machinegun_std_target_select_anglebias is "0.5" ["0.5"] custom cvar
1075 ^7g_turrets_unit_machinegun_std_target_select_missilebias is "0" ["0"] custom cvar
1076 ^7g_turrets_unit_machinegun_std_target_select_playerbias is "1" ["1"] custom cvar
1077 ^7g_turrets_unit_machinegun_std_target_select_rangebias is "0.25" ["0.25"] custom cvar
1078 ^7g_turrets_unit_machinegun_std_target_select_samebias is "0.25" ["0.25"] custom cvar
1079 ^7g_turrets_unit_machinegun_std_track_accel_pitch is "0.25" ["0.25"] custom cvar
1080 ^7g_turrets_unit_machinegun_std_track_accel_rot is "0.5" ["0.5"] custom cvar
1081 ^7g_turrets_unit_machinegun_std_track_blendrate is "0.2" ["0.2"] custom cvar
1082 ^7g_turrets_unit_machinegun_std_track_type is "3" ["3"] custom cvar
1083 ^7g_turrets_unit_mlrs_std_aim_firetolerance_angle is "15" ["15"] custom cvar
1084 ^7g_turrets_unit_mlrs_std_aim_firetolerance_dist is "300" ["300"] custom cvar
1085 ^7g_turrets_unit_mlrs_std_aim_maxpitch is "15" ["15"] custom cvar
1086 ^7g_turrets_unit_mlrs_std_aim_maxrot is "360" ["360"] custom cvar
1087 ^7g_turrets_unit_mlrs_std_aim_speed is "180" ["180"] custom cvar
1088 ^7g_turrets_unit_mlrs_std_ammo is "300" ["300"] custom cvar
1089 ^7g_turrets_unit_mlrs_std_ammo_max is "300" ["300"] custom cvar
1090 ^7g_turrets_unit_mlrs_std_ammo_recharge is "50" ["50"] custom cvar
1091 ^7g_turrets_unit_mlrs_std_health is "500" ["500"] custom cvar
1092 ^7g_turrets_unit_mlrs_std_respawntime is "60" ["60"] custom cvar
1093 ^7g_turrets_unit_mlrs_std_shot_dmg is "50" ["50"] custom cvar
1094 ^7g_turrets_unit_mlrs_std_shot_force is "50" ["50"] custom cvar
1095 ^7g_turrets_unit_mlrs_std_shot_radius is "180" ["180"] custom cvar
1096 ^7g_turrets_unit_mlrs_std_shot_refire is "0.1" ["0.1"] custom cvar
1097 ^7g_turrets_unit_mlrs_std_shot_speed is "2000" ["2000"] custom cvar
1098 ^7g_turrets_unit_mlrs_std_shot_spread is "0.05" ["0.05"] custom cvar
1099 ^7g_turrets_unit_mlrs_std_shot_volly is "3" ["3"] custom cvar
1100 ^7g_turrets_unit_mlrs_std_shot_volly_refire is "1.5" ["1.5"] custom cvar
1101 ^7g_turrets_unit_mlrs_std_target_range is "4000" ["4000"] custom cvar
1102 ^7g_turrets_unit_mlrs_std_target_range_fire is "3000" ["3000"] custom cvar
1103 ^7g_turrets_unit_mlrs_std_target_range_min is "500" ["500"] custom cvar
1104 ^7g_turrets_unit_mlrs_std_target_range_optimal is "2000" ["2000"] custom cvar
1105 ^7g_turrets_unit_mlrs_std_target_select_anglebias is "0.5" ["0.5"] custom cvar
1106 ^7g_turrets_unit_mlrs_std_target_select_missilebias is "0" ["0"] custom cvar
1107 ^7g_turrets_unit_mlrs_std_target_select_playerbias is "1" ["1"] custom cvar
1108 ^7g_turrets_unit_mlrs_std_target_select_rangebias is "0.25" ["0.25"] custom cvar
1109 ^7g_turrets_unit_mlrs_std_target_select_samebias is "0.25" ["0.25"] custom cvar
1110 ^7g_turrets_unit_mlrs_std_track_accel_pitch is "0.25" ["0.25"] custom cvar
1111 ^7g_turrets_unit_mlrs_std_track_accel_rot is "0.5" ["0.5"] custom cvar
1112 ^7g_turrets_unit_mlrs_std_track_blendrate is "0.25" ["0.25"] custom cvar
1113 ^7g_turrets_unit_mlrs_std_track_type is "3" ["3"] custom cvar
1114 ^7g_turrets_unit_phaser_std_aim_firetolerance_angle is "20" ["20"] custom cvar
1115 ^7g_turrets_unit_phaser_std_aim_firetolerance_dist is "100" ["100"] custom cvar
1116 ^7g_turrets_unit_phaser_std_aim_maxpitch is "30" ["30"] custom cvar
1117 ^7g_turrets_unit_phaser_std_aim_maxrot is "360" ["360"] custom cvar
1118 ^7g_turrets_unit_phaser_std_aim_speed is "100" ["100"] custom cvar
1119 ^7g_turrets_unit_phaser_std_ammo is "1000" ["1000"] custom cvar
1120 ^7g_turrets_unit_phaser_std_ammo_max is "2000" ["2000"] custom cvar
1121 ^7g_turrets_unit_phaser_std_ammo_recharge is "100" ["100"] custom cvar
1122 ^7g_turrets_unit_phaser_std_health is "500" ["500"] custom cvar
1123 ^7g_turrets_unit_phaser_std_respawntime is "90" ["90"] custom cvar
1124 ^7g_turrets_unit_phaser_std_shot_dmg is "100" ["100"] custom cvar
1125 ^7g_turrets_unit_phaser_std_shot_force is "5" ["5"] custom cvar
1126 ^7g_turrets_unit_phaser_std_shot_radius is "8" ["8"] custom cvar
1127 ^7g_turrets_unit_phaser_std_shot_refire is "4" ["4"] custom cvar
1128 ^7g_turrets_unit_phaser_std_shot_speed is "4" ["4"] custom cvar
1129 ^7g_turrets_unit_phaser_std_shot_spread is "0" ["0"] custom cvar
1130 ^7g_turrets_unit_phaser_std_shot_volly is "0" ["0"] custom cvar
1131 ^7g_turrets_unit_phaser_std_shot_volly_refire is "5" ["5"] custom cvar
1132 ^7g_turrets_unit_phaser_std_target_range is "3000" ["3000"] custom cvar
1133 ^7g_turrets_unit_phaser_std_target_range_fire is "3000" ["3000"] custom cvar
1134 ^7g_turrets_unit_phaser_std_target_range_min is "0" ["0"] custom cvar
1135 ^7g_turrets_unit_phaser_std_target_range_optimal is "1500" ["1500"] custom cvar
1136 ^7g_turrets_unit_phaser_std_target_select_anglebias is "0.25" ["0.25"] custom cvar
1137 ^7g_turrets_unit_phaser_std_target_select_missilebias is "0" ["0"] custom cvar
1138 ^7g_turrets_unit_phaser_std_target_select_playerbias is "1" ["1"] custom cvar
1139 ^7g_turrets_unit_phaser_std_target_select_rangebias is "0.85" ["0.85"] custom cvar
1140 ^7g_turrets_unit_phaser_std_target_select_samebias is "0" ["0"] custom cvar
1141 ^7g_turrets_unit_phaser_std_track_accel_pitch is "0.5" ["0.5"] custom cvar
1142 ^7g_turrets_unit_phaser_std_track_accel_rot is "0.9" ["0.9"] custom cvar
1143 ^7g_turrets_unit_phaser_std_track_blendrate is "0.1" ["0.1"] custom cvar
1144 ^7g_turrets_unit_phaser_std_track_type is "3" ["3"] custom cvar
1145 ^7g_turrets_unit_plasma_dual_aim_firetolerance_angle is "16" ["16"] custom cvar
1146 ^7g_turrets_unit_plasma_dual_aim_firetolerance_dist is "250" ["250"] custom cvar
1147 ^7g_turrets_unit_plasma_dual_aim_maxpitch is "30" ["30"] custom cvar
1148 ^7g_turrets_unit_plasma_dual_aim_maxrot is "360" ["360"] custom cvar
1149 ^7g_turrets_unit_plasma_dual_aim_speed is "100" ["100"] custom cvar
1150 ^7g_turrets_unit_plasma_dual_ammo is "500" ["500"] custom cvar
1151 ^7g_turrets_unit_plasma_dual_ammo_max is "800" ["800"] custom cvar
1152 ^7g_turrets_unit_plasma_dual_ammo_recharge is "40" ["40"] custom cvar
1153 ^7g_turrets_unit_plasma_dual_health is "500" ["500"] custom cvar
1154 ^7g_turrets_unit_plasma_dual_respawntime is "60" ["60"] custom cvar
1155 ^7g_turrets_unit_plasma_dual_shot_dmg is "80" ["80"] custom cvar
1156 ^7g_turrets_unit_plasma_dual_shot_force is "100" ["100"] custom cvar
1157 ^7g_turrets_unit_plasma_dual_shot_radius is "150" ["150"] custom cvar
1158 ^7g_turrets_unit_plasma_dual_shot_refire is "0.1" ["0.1"] custom cvar
1159 ^7g_turrets_unit_plasma_dual_shot_speed is "2000" ["2000"] custom cvar
1160 ^7g_turrets_unit_plasma_dual_shot_spread is "0.015" ["0.015"] custom cvar
1161 ^7g_turrets_unit_plasma_dual_shot_volly is "2" ["2"] custom cvar
1162 ^7g_turrets_unit_plasma_dual_shot_volly_refire is "0.5" ["0.5"] custom cvar
1163 ^7g_turrets_unit_plasma_dual_target_range is "3000" ["3000"] custom cvar
1164 ^7g_turrets_unit_plasma_dual_target_range_fire is "2500" ["2500"] custom cvar
1165 ^7g_turrets_unit_plasma_dual_target_range_min is "100" ["100"] custom cvar
1166 ^7g_turrets_unit_plasma_dual_target_range_optimal is "2000" ["2000"] custom cvar
1167 ^7g_turrets_unit_plasma_dual_target_select_anglebias is "0.5" ["0.5"] custom cvar
1168 ^7g_turrets_unit_plasma_dual_target_select_missilebias is "0" ["0"] custom cvar
1169 ^7g_turrets_unit_plasma_dual_target_select_playerbias is "1" ["1"] custom cvar
1170 ^7g_turrets_unit_plasma_dual_target_select_rangebias is "0.25" ["0.25"] custom cvar
1171 ^7g_turrets_unit_plasma_dual_target_select_samebias is "0.25" ["0.25"] custom cvar
1172 ^7g_turrets_unit_plasma_dual_track_accel_pitch is "0.25" ["0.25"] custom cvar
1173 ^7g_turrets_unit_plasma_dual_track_accel_rot is "0.5" ["0.5"] custom cvar
1174 ^7g_turrets_unit_plasma_dual_track_blendrate is "0.25" ["0.25"] custom cvar
1175 ^7g_turrets_unit_plasma_dual_track_type is "3" ["3"] custom cvar
1176 ^7g_turrets_unit_plasma_std_aim_firetolerance_angle is "5" ["5"] custom cvar
1177 ^7g_turrets_unit_plasma_std_aim_firetolerance_dist is "200" ["200"] custom cvar
1178 ^7g_turrets_unit_plasma_std_aim_maxpitch is "30" ["30"] custom cvar
1179 ^7g_turrets_unit_plasma_std_aim_maxrot is "360" ["360"] custom cvar
1180 ^7g_turrets_unit_plasma_std_aim_speed is "180" ["180"] custom cvar
1181 ^7g_turrets_unit_plasma_std_ammo is "400" ["400"] custom cvar
1182 ^7g_turrets_unit_plasma_std_ammo_max is "800" ["800"] custom cvar
1183 ^7g_turrets_unit_plasma_std_ammo_recharge is "40" ["40"] custom cvar
1184 ^7g_turrets_unit_plasma_std_health is "500" ["500"] custom cvar
1185 ^7g_turrets_unit_plasma_std_respawntime is "60" ["60"] custom cvar
1186 ^7g_turrets_unit_plasma_std_shot_dmg is "80" ["80"] custom cvar
1187 ^7g_turrets_unit_plasma_std_shot_force is "100" ["100"] custom cvar
1188 ^7g_turrets_unit_plasma_std_shot_radius is "150" ["150"] custom cvar
1189 ^7g_turrets_unit_plasma_std_shot_refire is "0.6" ["0.6"] custom cvar
1190 ^7g_turrets_unit_plasma_std_shot_speed is "2000" ["2000"] custom cvar
1191 ^7g_turrets_unit_plasma_std_shot_spread is "0.0001" ["0.0001"] custom cvar
1192 ^7g_turrets_unit_plasma_std_shot_volly is "0" ["0"] custom cvar
1193 ^7g_turrets_unit_plasma_std_shot_volly_refire is "0" ["0"] custom cvar
1194 ^7g_turrets_unit_plasma_std_target_range is "3500" ["3500"] custom cvar
1195 ^7g_turrets_unit_plasma_std_target_range_fire is "3000" ["3000"] custom cvar
1196 ^7g_turrets_unit_plasma_std_target_range_min is "200" ["200"] custom cvar
1197 ^7g_turrets_unit_plasma_std_target_range_optimal is "1500" ["1500"] custom cvar
1198 ^7g_turrets_unit_plasma_std_target_select_anglebias is "0.25" ["0.25"] custom cvar
1199 ^7g_turrets_unit_plasma_std_target_select_missilebias is "0" ["0"] custom cvar
1200 ^7g_turrets_unit_plasma_std_target_select_playerbias is "1" ["1"] custom cvar
1201 ^7g_turrets_unit_plasma_std_target_select_rangebias is "0.5" ["0.5"] custom cvar
1202 ^7g_turrets_unit_plasma_std_target_select_samebias is "0.01" ["0.01"] custom cvar
1203 ^7g_turrets_unit_plasma_std_track_accel_pitch is "0.25" ["0.25"] custom cvar
1204 ^7g_turrets_unit_plasma_std_track_accel_rot is "0.5" ["0.5"] custom cvar
1205 ^7g_turrets_unit_plasma_std_track_blendrate is "0.25" ["0.25"] custom cvar
1206 ^7g_turrets_unit_plasma_std_track_type is "3" ["3"] custom cvar
1207 ^7g_turrets_unit_tesla_std_ammo is "2500" ["2500"] custom cvar
1208 ^7g_turrets_unit_tesla_std_ammo_max is "5000" ["5000"] custom cvar
1209 ^7g_turrets_unit_tesla_std_ammo_recharge is "100" ["100"] custom cvar
1210 ^7g_turrets_unit_tesla_std_health is "1000" ["1000"] custom cvar
1211 ^7g_turrets_unit_tesla_std_respawntime is "120" ["120"] custom cvar
1212 ^7g_turrets_unit_tesla_std_shot_dmg is "100" ["100"] custom cvar
1213 ^7g_turrets_unit_tesla_std_shot_force is "400" ["400"] custom cvar
1214 ^7g_turrets_unit_tesla_std_shot_refire is "0.5" ["0.5"] custom cvar
1215 ^7g_turrets_unit_tesla_std_shot_volly is "1" ["1"] custom cvar
1216 ^7g_turrets_unit_tesla_std_shot_volly_refire is "2.5" ["2.5"] custom cvar
1217 ^7g_turrets_unit_tesla_std_target_range is "1024" ["1024"] custom cvar
1218 ^7g_turrets_unit_tesla_std_target_select_missilebias is "1" ["1"] custom cvar
1219 ^7g_turrets_unit_tesla_std_target_select_playerbias is "1" ["1"] custom cvar
1220 ^7g_turrets_unit_walker_run_turnrate is "22.5" ["22.5"] custom cvar
1221 ^7g_turrets_unit_walker_std_aim_firetolerance_angle is "16" ["16"] custom cvar
1222 ^7g_turrets_unit_walker_std_aim_firetolerance_dist is "64" ["64"] custom cvar
1223 ^7g_turrets_unit_walker_std_aim_maxpitch is "15" ["15"] custom cvar
1224 ^7g_turrets_unit_walker_std_aim_maxrot is "360" ["360"] custom cvar
1225 ^7g_turrets_unit_walker_std_aim_speed is "90" ["90"] custom cvar
1226 ^7g_turrets_unit_walker_std_ammo is "500" ["500"] custom cvar
1227 ^7g_turrets_unit_walker_std_ammo_max is "4000" ["4000"] custom cvar
1228 ^7g_turrets_unit_walker_std_ammo_recharge is "100" ["100"] custom cvar
1229 ^7g_turrets_unit_walker_std_health is "500" ["500"] custom cvar
1230 ^7g_turrets_unit_walker_std_meele_dmg is "500" ["500"] custom cvar
1231 ^7g_turrets_unit_walker_std_meele_force is "600" ["600"] custom cvar
1232 ^7g_turrets_unit_walker_std_meele_range is "160" ["160"] custom cvar
1233 ^7g_turrets_unit_walker_std_respawntime is "60" ["60"] custom cvar
1234 ^7g_turrets_unit_walker_std_rocket_dmg is "50" ["50"] custom cvar
1235 ^7g_turrets_unit_walker_std_rocket_force is "150" ["150"] custom cvar
1236 ^7g_turrets_unit_walker_std_rocket_radius is "150" ["150"] custom cvar
1237 ^7g_turrets_unit_walker_std_rocket_refire is "10" ["10"] custom cvar
1238 ^7g_turrets_unit_walker_std_rocket_speed is "650" ["650"] custom cvar
1239 ^7g_turrets_unit_walker_std_rocket_speed_add is "2" ["2"] custom cvar
1240 ^7g_turrets_unit_walker_std_rocket_tunrate is "0.5" ["0.5"] custom cvar
1241 ^7g_turrets_unit_walker_std_shot_dmg is "15" ["15"] custom cvar
1242 ^7g_turrets_unit_walker_std_shot_force is "5" ["5"] custom cvar
1243 ^7g_turrets_unit_walker_std_shot_radius is "0" ["0"] custom cvar
1244 ^7g_turrets_unit_walker_std_shot_refire is "0.1" ["0.1"] custom cvar
1245 ^7g_turrets_unit_walker_std_shot_speed is "0" ["0"] custom cvar
1246 ^7g_turrets_unit_walker_std_shot_spread is "0.05" ["0.05"] custom cvar
1247 ^7g_turrets_unit_walker_std_shot_volly is "0" ["0"] custom cvar
1248 ^7g_turrets_unit_walker_std_shot_volly_refire is "0" ["0"] custom cvar
1249 ^7g_turrets_unit_walker_std_target_range is "10000" ["10000"] custom cvar
1250 ^7g_turrets_unit_walker_std_target_range_fire is "1500" ["1500"] custom cvar
1251 ^7g_turrets_unit_walker_std_target_range_min is "64" ["64"] custom cvar
1252 ^7g_turrets_unit_walker_std_target_range_optimal is "500" ["500"] custom cvar
1253 ^7g_turrets_unit_walker_std_target_select_anglebias is "0.5" ["0.5"] custom cvar
1254 ^7g_turrets_unit_walker_std_target_select_missilebias is "0" ["0"] custom cvar
1255 ^7g_turrets_unit_walker_std_target_select_playerbias is "1" ["1"] custom cvar
1256 ^7g_turrets_unit_walker_std_target_select_rangebias is "0.25" ["0.25"] custom cvar
1257 ^7g_turrets_unit_walker_std_target_select_samebias is "0.25" ["0.25"] custom cvar
1258 ^7g_turrets_unit_walker_std_track_type is "1" ["1"] custom cvar
1259 ^7g_turrets_unit_walker_turn_turnrate is "90" ["90"] custom cvar
1260 ^7g_turrets_unit_walker_walk_turnrate is "45" ["45"] custom cvar
1261 ^7g_use_ammunition is "1" ["1"] custom cvar
1262 ^7g_vampire is "0" ["0"] custom cvar
1263 ^7g_warmup is "0" ["0"] custom cvar
1264 ^7g_warmup_allguns is "0" ["0"] custom cvar
1265 ^7g_warmup_allow_timeout is "0" ["0"] custom cvar
1266 ^7g_warmup_limit is "60" ["60"] custom cvar
1267 ^7g_warmup_start_ammo_cells is "50" ["50"] custom cvar
1268 ^7g_warmup_start_ammo_nails is "150" ["150"] custom cvar
1269 ^7g_warmup_start_ammo_rockets is "50" ["50"] custom cvar
1270 ^7g_warmup_start_ammo_shells is "50" ["50"] custom cvar
1271 ^7g_warmup_start_armor is "100" ["100"] custom cvar
1272 ^7g_warmup_start_health is "250" ["250"] custom cvar
1273 ^7g_waypointeditor is "0" ["0"] custom cvar
1274 ^7g_waypoints_for_items is "1" ["1"] custom cvar
1275 ^7g_waypointsprite_deadlifetime is "1" ["1"] custom cvar
1276 ^7g_waypointsprite_deployed_lifetime is "10" ["10"] custom cvar
1277 ^7g_waypointsprite_distancealphaexponent is "2" ["2"] custom cvar
1278 ^7g_waypointsprite_limitedrange is "5120" ["5120"] custom cvar
1279 ^7g_waypointsprite_minalpha is "0.4" ["0.4"] custom cvar
1280 ^7g_waypointsprite_minscale is "1" ["1"] custom cvar
1281 ^7g_waypointsprite_normdistance is "512" ["512"] custom cvar
1282 ^7g_waypointsprite_scale is "1" ["1"] custom cvar
1283 ^7g_waypointsprite_stuffbinds is "0" ["0"] custom cvar
1284 ^7g_waypointsprite_timealphaexponent is "1" ["1"] custom cvar
1285 ^7g_weapon_stay is "0" ["0"] custom cvar
1286 ^7g_weaponarena is "0" ["0"] custom cvar
1287 ^7g_weaponreplace_crylink is "" [""] custom cvar
1288 ^7g_weaponreplace_electro is "" [""] custom cvar
1289 ^7g_weaponreplace_grenadelauncher is "" [""] custom cvar
1290 ^7g_weaponreplace_hagar is "" [""] custom cvar
1291 ^7g_weaponreplace_hlac is "" [""] custom cvar
1292 ^7g_weaponreplace_hook is "" [""] custom cvar
1293 ^7g_weaponreplace_laser is "" [""] custom cvar
1294 ^7g_weaponreplace_minstanex is "" [""] custom cvar
1295 ^7g_weaponreplace_nex is "" [""] custom cvar
1296 ^7g_weaponreplace_porto is "" [""] custom cvar
1297 ^7g_weaponreplace_rocketlauncher is "" [""] custom cvar
1298 ^7g_weaponreplace_seeker is "" [""] custom cvar
1299 ^7g_weaponreplace_shotgun is "" [""] custom cvar
1300 ^7g_weaponreplace_uzi is "" [""] custom cvar
1301 ^7gamecfg is "1" ["1"] unused cvar in quake, can be used by mods
1302 ^7gameversion is "20000" ["20000"] version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible
1303 ^7gl_finish is "$gl_finish" ["$gl_finish"] custom cvar
1304 ^7halflifebsp is "0" ["0"] indicates the current map is hlbsp format (useful to know because of different bounding box sizes)
1305 ^7host_framerate is "0" ["0"] locks frame timing to this value in seconds, 0.05 is 20fps for example, note that this can easily run too fast, use cl_maxfps if you want to limit your framerate instead, or sys_ticrate to limit server speed
1306 ^7host_speeds is "0" ["0"] reports how much time is used in server/graphics/sound
1307 ^7hostname is "Nexuiz Server" ["Nexuiz Server"] server message to show in server browser
1308 ^7joy_deadzoneforward is "0.05" ["0.05"] custom cvar
1309 ^7joy_deadzonepitch is "0.05" ["0.05"] custom cvar
1310 ^7joy_deadzoneside is "0.05" ["0.05"] custom cvar
1311 ^7joy_deadzoneup is "0.05" ["0.05"] custom cvar
1312 ^7joy_deadzoneyaw is "0.05" ["0.05"] custom cvar
1313 ^7joy_sensitivitypitch is "0.9" ["0.9"] custom cvar
1314 ^7joy_sensitivityyaw is "-1.8" ["-1.8"] custom cvar
1315 ^7joyadvanced is "1" ["1"] custom cvar
1316 ^7joyadvaxisr is "2" ["2"] custom cvar
1317 ^7joyadvaxisx is "3" ["3"] custom cvar
1318 ^7joyadvaxisy is "1" ["1"] custom cvar
1319 ^7joyadvaxisz is "4" ["4"] custom cvar
1320 ^7joypitchsensitivity is "0.9" ["0.9"] custom cvar
1321 ^7joysidesensitivity is "1.0" ["1.0"] custom cvar
1322 ^7joyyawsensitivity is "-1.8" ["-1.8"] custom cvar
1323 ^7lastlevel is "" [""] custom cvar
1324 ^7log_dest_udp is "" [""] UDP address to log messages to (in QW rcon compatible format); multiple destinations can be separated by spaces; DO NOT SPECIFY DNS NAMES HERE
1325 ^7log_file is "" [""] filename to log messages to
1326 ^7menu_cdtrack is "digital-pursuit" ["digital-pursuit"] custom cvar
1327 ^7menu_maxplayers is "8" ["8"] custom cvar
1328 ^7menu_mouse_absolute is "0" ["0"] custom cvar
1329 ^7menu_mouse_speed is "1" ["1"] custom cvar
1330 ^7menu_skin is "wickedz" ["wickedz"] custom cvar
1331 ^7menu_slist_showempty is "1" ["1"] custom cvar
1332 ^7menu_slist_showfull is "1" ["1"] custom cvar
1333 ^7menu_slowmo is "1" ["1"] custom cvar
1334 ^7menu_use_default_hostname is "1" ["1"] custom cvar
1335 ^7menu_weaponarena_with_laser is "0" ["0"] custom cvar
1336 ^7minplayers is "0" ["0"] custom cvar
1337 ^7mod_alias_supporttagscale is "1" ["1"] support scaling factors in bone/tag attachment matrices as supported by MD3
1338 ^7mod_q3bsp_curves_collisions is "1" ["1"] enables collisions with curves (SLOW)
1339 ^7mod_q3bsp_debugtracebrush is "0" ["0"] selects different tracebrush bsp recursion algorithms (for debugging purposes only)
1340 ^7mod_q3bsp_lightmapmergepower is "3" ["3"] merges the quake3 128x128 lightmap textures into larger lightmap group textures to speed up rendering, 1 = 256x256, 2 = 512x512, 3 = 1024x1024, 4 = 2048x2048, 5 = 4096x4096, ...
1341 ^7mod_q3bsp_nolightmaps is "0" ["0"] do not load lightmaps in Q3BSP maps (to save video RAM, but be warned: it looks ugly)
1342 ^7mod_q3bsp_optimizedtraceline is "1" ["1"] whether to use optimized traceline code for line traces (as opposed to tracebox code)
1343 ^7net_address is "0.0.0.0" ["0.0.0.0"] network address to open ports on
1344 ^7net_connectfloodblockingtimeout is "5" ["5"] when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods)
1345 ^7net_connecttimeout is "30" ["30"] after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods)
1346 ^7net_messagetimeout is "300" ["300"] drops players who have not sent any packets for this many seconds
1347 ^7net_slist_favorites is "" [""] contains a list of IP addresses and ports to always query explicitly
1348 ^7net_slist_maxtries is "3" ["3"] how many times to ask the same server for information (more times gives better ping reports but takes longer)
1349 ^7net_slist_pause is "0" ["0"] when set to 1, the server list won't update until it is set back to 0
1350 ^7net_slist_queriesperframe is "4" ["4"] maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)
1351 ^7net_slist_queriespersecond is "20" ["20"] how many server information requests to send per second
1352 ^7net_slist_timeout is "4" ["4"] how long to listen for a server information response before giving up
1353 ^7nextmap is "" [""] custom cvar
1354 ^7noaim is "1" ["1"] QW option to disable vertical autoaim
1355 ^7noexit is "0" ["0"] kills anyone attempting to use an exit
1356 ^7nomonsters is "0" ["0"] unused cvar in quake, can be used by mods
1357 ^7pausable is "0" ["0"] allow players to pause or not
1358 ^7port is "26000" ["26000"] server port for players to connect to
1359 ^7pr_checkextension is "1" ["1"] indicates to QuakeC that the standard quakec extensions system is available (if 0, quakec should not attempt to use extensions)
1360 ^7prvm_backtraceforwarnings is "0" ["0"] print a backtrace for warnings too
1361 ^7prvm_errordump is "0" ["0"] write a savegame on crash to crash-server.dmp
1362 ^7prvm_leaktest is "0" ["0"] try to detect memory leaks in strings or entities
1363 ^7prvm_leaktest_ignore_classnames is "ctf_team dom_team tdm_team" ["ctf_team dom_team tdm_team"] classnames of entities to NOT leak check because they are found by find(world, classname, ...) but are actually spawned by QC code (NOT map entities)
1364 ^7prvm_statementprofiling is "0" ["0"] counts how many times each QuakeC statement has been executed, these counts are displayed in prvm_printfunction output (if enabled)
1365 ^7prvm_traceqc is "0" ["0"] prints every QuakeC statement as it is executed (only for really thorough debugging!)
1366 ^7quit_and_redirect is "" [""] custom cvar
1367 ^7quit_when_empty is "0" ["0"] custom cvar
1368 ^7r_ambient is "4" ["4"] custom cvar
1369 ^7r_fixtrans_auto is "0" ["0"] automatically fixtrans textures (when set to 2, it also saves the fixed versions to a fixtrans directory)
1370 ^7r_labelsprites_roundtopixels is "1" ["1"] try to make label sprites sharper by rounding their size to 0.5x or 1x and by rounding their position to whole pixels if possible
1371 ^7r_labelsprites_scale is "0.40625" ["0.40625"] global scale to apply to label sprites before conversion to HUD coordinates
1372 ^7r_mipskins is "1" ["1"] mipmaps model skins so they render faster in the distance and do not display noise artifacts, can cause discoloration of skins if they contain undesirable border colors
1373 ^7r_mipsprites is "1" ["1"] mipmaps sprites so they render faster in the distance and do not display noise artifacts
1374 ^7r_nosurftextures is "0" ["0"] pretends there was no texture lump found in the q1bsp/hlbsp loading (useful for debugging this rare case)
1375 ^7r_novis is "0" ["0"] draws whole level, see also sv_cullentities_pvs 0
1376 ^7r_picmipsprites is "0" ["0"] make gl_picmip affect sprites too (saves some graphics memory in sprite heavy games)
1377 ^7r_picmipworld is "0" ["0"] whether gl_picmip shall apply to world textures too
1378 ^7r_showsurfaces is "$r_showsurfaces" ["$r_showsurfaces"] custom cvar
1379 ^7r_skeletal_debugbone is "-1" ["-1"] development cvar for testing skeletal model code
1380 ^7r_skeletal_debugbonecomponent is "3" ["3"] development cvar for testing skeletal model code
1381 ^7r_skeletal_debugbonevalue is "100" ["100"] development cvar for testing skeletal model code
1382 ^7r_skeletal_debugtranslatex is "1" ["1"] development cvar for testing skeletal model code
1383 ^7r_skeletal_debugtranslatey is "1" ["1"] development cvar for testing skeletal model code
1384 ^7r_skeletal_debugtranslatez is "1" ["1"] development cvar for testing skeletal model code
1385 ^7r_subdivisions_collision_maxtess is "1024" ["1024"] maximum number of subdivisions (prevents curves beyond a certain detail level, limits smoothing)
1386 ^7r_subdivisions_collision_maxvertices is "4225" ["4225"] maximum vertices allowed per subdivided curve
1387 ^7r_subdivisions_collision_mintess is "1" ["1"] minimum number of subdivisions (values above 1 will smooth curves that don't need it)
1388 ^7r_subdivisions_collision_tolerance is "15" ["15"] maximum error tolerance on curve subdivision for collision purposes (usually a larger error tolerance than for rendering)
1389 ^7r_subdivisions_maxtess is "3" ["3"] maximum number of subdivisions (prevents curves beyond a certain detail level, limits smoothing)
1390 ^7r_subdivisions_maxvertices is "65536" ["65536"] maximum vertices allowed per subdivided curve
1391 ^7r_subdivisions_mintess is "3" ["3"] minimum number of subdivisions (values above 1 will smooth curves that don't need it)
1392 ^7r_subdivisions_tolerance is "1000000" ["1000000"] maximum error tolerance on curve subdivision for rendering purposes (in other words, the curves will be given as many polygons as necessary to represent curves at this quality)
1393 ^7rcon_address is "" [""] server address to send rcon commands to (when not connected to a server)
1394 ^7rcon_password is "" [""] password to authenticate rcon commands
1395 ^7rcon_restricted_commands is "restart fraglimit chmap gotomap endmatch reducematchtime extendmatchtime allready kick kickban "sv_cmd bans" "sv_cmd unban" status "sv_cmd teamstatus"" ["restart fraglimit chmap gotomap endmatch reducematchtime extendmatchtime allready kick kickban "sv_cmd bans" "sv_cmd unban" status "sv_cmd teamstatus""] allowed commands for rcon when the restricted mode password was used
1396 ^7rcon_restricted_password is "" [""] password to authenticate rcon commands in restricted mode
1397 ^7registered is "1" ["1"] indicates if this is running registered quake (whether gfx/pop.lmp was found)
1398 ^7samelevel is "0" ["0"] repeats same level if level ends (due to timelimit or someone hitting an exit)
1399 ^7saved1 is "0" ["0"] unused cvar in quake that is saved to config.cfg on exit, can be used by mods
1400 ^7saved2 is "0" ["0"] unused cvar in quake that is saved to config.cfg on exit, can be used by mods
1401 ^7saved3 is "0" ["0"] unused cvar in quake that is saved to config.cfg on exit, can be used by mods
1402 ^7saved4 is "0" ["0"] unused cvar in quake that is saved to config.cfg on exit, can be used by mods
1403 ^7savedgamecfg is "0" ["0"] unused cvar in quake that is saved to config.cfg on exit, can be used by mods
1404 ^7sbar_columns is "default" ["default"] custom cvar
1405 ^7sbar_fontsize is "11" ["11"] custom cvar
1406 ^7sbar_hudselector is "1" ["1"] custom cvar
1407 ^7sbar_showbinds is "1" ["1"] custom cvar
1408 ^7sbar_showbinds_limit is "2" ["2"] custom cvar
1409 ^7sbar_width is "480" ["480"] custom cvar
1410 ^7scr_screenshot_name is "nexuiz" ["nexuiz"] prefix name for saved screenshots (changes based on -game commandline, as well as which game mode is running)
1411 ^7scratch1 is "0" ["0"] unused cvar in quake, can be used by mods
1412 ^7scratch2 is "0" ["0"] unused cvar in quake, can be used by mods
1413 ^7scratch3 is "0" ["0"] unused cvar in quake, can be used by mods
1414 ^7scratch4 is "0" ["0"] unused cvar in quake, can be used by mods
1415 ^7settemp_list is "0" ["0"] custom cvar
1416 ^7settemp_var is "_settemp_x" ["_settemp_x"] custom cvar
1417 ^7skill is "1" ["1"] difficulty level of game, affects monster layouts in levels, 0 = easy, 1 = normal, 2 = hard, 3 = nightmare (same layout as hard but monsters fire twice)
1418 ^7skill_auto is "0" ["0"] custom cvar
1419 ^7skin is "" [""] QW player skin name (example: base)
1420 ^7slowmo is "1.0" ["1.0"] controls game speed, 0.5 is half speed, 2 is double speed
1421 ^7sv_accelerate is "5.5" ["5.5"] rate at which a player accelerates to sv_maxspeed
1422 ^7sv_adminnick is "" [""] nick name to use for admin messages instead of host name
1423 ^7sv_aim is "2" ["2"] maximum cosine angle for quake's vertical autoaim, a value above 1 completely disables the autoaim, quake used 0.93
1424 ^7sv_airaccel_qw is "0.93" ["0.93"] ratio of QW-style air control as opposed to simple acceleration
1425 ^7sv_airaccel_sideways_friction is "0.3" ["0.3"] anti-sideways movement stabilization (reduces speed gain when zigzagging)
1426 ^7sv_airaccelerate is "5.5" ["5.5"] rate at which a player accelerates to sv_maxairspeed while in the air, if less than 0 the sv_accelerate variable is used instead
1427 ^7sv_allow_shownames is "1" ["1"] custom cvar
1428 ^7sv_allowdownloads is "1" ["1"] whether to allow clients to download files from the server (does not affect http downloads)
1429 ^7sv_allowdownloads_archive is "0" ["0"] whether to allow downloads of archives (pak/pk3)
1430 ^7sv_allowdownloads_config is "0" ["0"] whether to allow downloads of config files (cfg)
1431 ^7sv_allowdownloads_dlcache is "0" ["0"] whether to allow downloads of dlcache files (dlcache/)
1432 ^7sv_allowdownloads_inarchive is "1" ["1"] whether to allow downloads from archives (pak/pk3)
1433 ^7sv_areagrid_mingridsize is "64" ["64"] minimum areagrid cell size, smaller values work better for lots of small objects, higher values for large objects
1434 ^7sv_autodemo_perclient is "0" ["0"] set to 1 to enable autorecorded per-client demos (they'll start to record at the beginning of a match); set it to 2 to also record client->server packets (for debugging)
1435 ^7sv_autodemo_perclient_nameformat is "sv_autodemos/%Y-%m-%d_%H-%M" ["sv_autodemos/%Y-%m-%d_%H-%M"] The format of the sv_autodemo_perclient filename, followed by the map name, the client number and the IP address + port number, separated by underscores
1436 ^7sv_autoscreenshot is "0" ["0"] custom cvar
1437 ^7sv_cheats is "0" ["0"] enables cheat commands in any game, and cheat impulses in dpmod
1438 ^7sv_checkforpacketsduringsleep is "0" ["0"] uses select() function to wait between frames which can be interrupted by packets being received, instead of Sleep()/usleep()/SDL_Sleep() functions which do not check for packets
1439 ^7sv_clmovement_enable is "1" ["1"] whether to allow clients to use cl_movement prediction, which can cause choppy movement on the server which may annoy other players
1440 ^7sv_clmovement_minping is "0" ["0"] if client ping is below this time in milliseconds, then their ability to use cl_movement prediction is disabled for a while (as they don't need it)
1441 ^7sv_clmovement_minping_disabletime is "1000" ["1000"] when client falls below minping, disable their prediction for this many milliseconds (should be at least 1000 or else their prediction may turn on/off frequently)
1442 ^7sv_clmovement_waitforinput is "4" ["4"] when a client does not send input for this many frames, force them to move anyway (unlike QuakeWorld)
1443 ^7sv_clones is "0" ["0"] custom cvar
1444 ^7sv_cullentities_nevercullbmodels is "0" ["0"] if enabled the clients are always notified of moving doors and lifts and other submodels of world (warning: eats a lot of network bandwidth on some levels!)
1445 ^7sv_cullentities_pvs is "1" ["1"] fast but loose culling of hidden entities
1446 ^7sv_cullentities_stats is "0" ["0"] displays stats on network entities culled by various methods for each client
1447 ^7sv_cullentities_trace is "1" ["1"] somewhat slow but very tight culling of hidden entities, minimizes network traffic and makes wallhack cheats useless
1448 ^7sv_cullentities_trace_delay is "1" ["1"] number of seconds until the entity gets actually culled
1449 ^7sv_cullentities_trace_delay_players is "0.2" ["0.2"] number of seconds until the entity gets actually culled if it is a player entity
1450 ^7sv_cullentities_trace_enlarge is "0" ["0"] box enlargement for entity culling
1451 ^7sv_cullentities_trace_prediction is "1" ["1"] also trace from the predicted player position
1452 ^7sv_cullentities_trace_samples is "1" ["1"] number of samples to test for entity culling
1453 ^7sv_cullentities_trace_samples_extra is "2" ["2"] number of samples to test for entity culling when the entity affects its surroundings by e.g. dlight
1454 ^7sv_cullentities_trace_samples_players is "8" ["8"] number of samples to test for entity culling when the entity is a player entity
1455 ^7sv_curl_defaulturl is "http://www.nexuiz.com/contentdownload/getmap.php?file=" ["http://www.nexuiz.com/contentdownload/getmap.php?file="] default autodownload source URL
1456 ^7sv_curl_serverpackages is "" [""] list of required files for the clients, separated by spaces
1457 ^7sv_debugmove is "0" ["0"] disables collision detection optimizations for debugging purposes
1458 ^7sv_defaultcharacter is "0" ["0"] custom cvar
1459 ^7sv_defaultplayercolors is "" [""] custom cvar
1460 ^7sv_defaultplayermodel is "models/player/nexus.zym" ["models/player/nexus.zym"] custom cvar
1461 ^7sv_defaultplayermodel_blue is "" [""] custom cvar
1462 ^7sv_defaultplayermodel_pink is "" [""] custom cvar
1463 ^7sv_defaultplayermodel_red is "" [""] custom cvar
1464 ^7sv_defaultplayermodel_yellow is "" [""] custom cvar
1465 ^7sv_defaultplayerskin is "0" ["0"] custom cvar
1466 ^7sv_defaultplayerskin_blue is "0" ["0"] custom cvar
1467 ^7sv_defaultplayerskin_pink is "0" ["0"] custom cvar
1468 ^7sv_defaultplayerskin_red is "0" ["0"] custom cvar
1469 ^7sv_defaultplayerskin_yellow is "0" ["0"] custom cvar
1470 ^7sv_doublejump is "0" ["0"] custom cvar
1471 ^7sv_echobprint is "1" ["1"] prints gamecode bprint() calls to server console
1472 ^7sv_entpatch is "1" ["1"] enables loading of .ent files to override entities in the bsp (for example Threewave CTF server pack contains .ent patch files enabling play of CTF on id1 maps)
1473 ^7sv_eventlog is "0" ["0"] custom cvar
1474 ^7sv_eventlog_console is "1" ["1"] custom cvar
1475 ^7sv_eventlog_files is "0" ["0"] custom cvar
1476 ^7sv_eventlog_files_counter is "0" ["0"] custom cvar
1477 ^7sv_eventlog_files_nameprefix is "nexuiz" ["nexuiz"] custom cvar
1478 ^7sv_eventlog_files_namesuffix is ".log" [".log"] custom cvar
1479 ^7sv_eventlog_files_timestamps is "1" ["1"] custom cvar
1480 ^7sv_fixedframeratesingleplayer is "1" ["1"] allows you to use server-style timing system in singleplayer (don't run faster than sys_ticrate)
1481 ^7sv_foginterval is "0" ["0"] custom cvar
1482 ^7sv_freezenonclients is "0" ["0"] freezes time, except for players, allowing you to walk around and take screenshots of explosions
1483 ^7sv_friction is "5" ["5"] how fast you slow down
1484 ^7sv_friction_on_land is "0" ["0"] custom cvar
1485 ^7sv_gameplayfix_blowupfallenzombies is "1" ["1"] causes findradius to detect SOLID_NOT entities such as zombies and corpses on the floor, allowing splash damage to apply to them
1486 ^7sv_gameplayfix_delayprojectiles is "1" ["1"] causes entities to not move on the same frame they are spawned, meaning that projectiles wait until the next frame to perform their first move, giving proper interpolation and rocket trails, but making weapons harder to use at low framerates
1487 ^7sv_gameplayfix_droptofloorstartsolid is "0" ["0"] prevents items and monsters that start in a solid area from falling out of the level (makes droptofloor treat trace_startsolid as an acceptable outcome)
1488 ^7sv_gameplayfix_droptofloorstartsolid_nudgetocorrect is "1" ["1"] tries to nudge stuck items and monsters out of walls before droptofloor is performed
1489 ^7sv_gameplayfix_easierwaterjump is "1" ["1"] changes water jumping to make it easier to get out of water (exactly like in QuakeWorld)
1490 ^7sv_gameplayfix_findradiusdistancetobox is "1" ["1"] causes findradius to check the distance to the corner of a box rather than the center of the box, makes findradius detect bmodels such as very large doors that would otherwise be unaffected by splash damage
1491 ^7sv_gameplayfix_grenadebouncedownslopes is "1" ["1"] prevents MOVETYPE_BOUNCE (grenades) from getting stuck when fired down a downward sloping surface
1492 ^7sv_gameplayfix_multiplethinksperframe is "1" ["1"] allows entities to think more often than the server framerate, primarily useful for very high fire rate weapons
1493 ^7sv_gameplayfix_noairborncorpse is "1" ["1"] causes entities (corpses) sitting ontop of moving entities (players) to fall when the moving entity (player) is no longer supporting them
1494 ^7sv_gameplayfix_setmodelrealbox is "1" ["1"] fixes a bug in Quake that made setmodel always set the entity box to ('-16 -16 -16', '16 16 16') rather than properly checking the model box, breaks some poorly coded mods
1495 ^7sv_gameplayfix_stepdown is "0" ["0"] attempts to step down stairs, not just up them (prevents the familiar thud..thud..thud.. when running down stairs and slopes)
1496 ^7sv_gameplayfix_stepwhilejumping is "1" ["1"] applies step-up onto a ledge even while airborn, useful if you would otherwise just-miss the floor when running across small areas with gaps (for instance running across the moving platforms in dm2, or jumping to the megahealth and red armor in dm2 rather than using the bridge)
1497 ^7sv_gameplayfix_swiminbmodels is "1" ["1"] causes pointcontents (used to determine if you are in a liquid) to check bmodel entities as well as the world model, so you can swim around in (possibly moving) water bmodel entities
1498 ^7sv_gameplayfix_upwardvelocityclearsongroundflag is "1" ["1"] prevents monsters, items, and most other objects from being stuck to the floor when pushed around by damage, and other situations in mods
1499 ^7sv_gravity is "800" ["800"] how fast you fall (512 = roughly earth gravity)
1500 ^7sv_heartbeatperiod is "120" ["120"] how often to send heartbeat in seconds (only used if sv_public is 1)
1501 ^7sv_idealpitchscale is "0.8" ["0.8"] how much to look up/down slopes and stairs when not using freelook
1502 ^7sv_intermission_cdtrack is "brainsukker" ["brainsukker"] custom cvar
1503 ^7sv_jumpstep is "1" ["1"] whether you can step up while jumping (sv_gameplayfix_stepwhilejumping must also be 1)
1504 ^7sv_jumpvelocity is "300" ["300"] cvar that can be used by QuakeC code for jump velocity
1505 ^7sv_logscores_bots is "0" ["0"] custom cvar
1506 ^7sv_logscores_console is "0" ["0"] custom cvar
1507 ^7sv_logscores_file is "0" ["0"] custom cvar
1508 ^7sv_logscores_filename is "scores.log" ["scores.log"] custom cvar
1509 ^7sv_mapchange_delay is "5" ["5"] custom cvar
1510 ^7sv_master1 is "" [""] user-chosen master server 1
1511 ^7sv_master2 is "" [""] user-chosen master server 2
1512 ^7sv_master3 is "" [""] user-chosen master server 3
1513 ^7sv_master4 is "" [""] user-chosen master server 4
1514 ^7sv_masterextra1 is "ghdigital.com" ["ghdigital.com"] default master server 1 (admin: LordHavoc)
1515 ^7sv_masterextra2 is "dpmaster.deathmask.net" ["dpmaster.deathmask.net"] default master server 2 (admin: Willis)
1516 ^7sv_masterextra3 is "dpmaster.tchr.no" ["dpmaster.tchr.no"] default master server 3 (admin: tChr)
1517 ^7sv_maxairspeed is "220" ["220"] maximum speed a player can accelerate to when airborn (note that it is possible to completely stop by moving the opposite direction)
1518 ^7sv_maxidle is "0" ["0"] custom cvar
1519 ^7sv_maxidle_spectatorsareidle is "0" ["0"] custom cvar
1520 ^7sv_maxrate is "1000000" ["1000000"] upper limit on client rate cvar, should reflect your network connection quality
1521 ^7sv_maxspeed is "400" ["400"] maximum speed a player can accelerate to when on ground (can be exceeded by tricks)
1522 ^7sv_maxvelocity is "1000000000" ["1000000000"] universal speed limit on all entities
1523 ^7sv_motd is "" [""] custom cvar
1524 ^7sv_newflymove is "0" ["0"] enables simpler/buggier player physics (not recommended)
1525 ^7sv_nostep is "0" ["0"] prevents MOVETYPE_STEP entities (monsters) from moving
1526 ^7sv_playerphysicsqc is "1" ["1"] enables QuakeC function to override player physics
1527 ^7sv_pogostick is "0" ["0"] custom cvar
1528 ^7sv_precacheitems is "0" ["0"] custom cvar
1529 ^7sv_precacheplayermodels is "1" ["1"] custom cvar
1530 ^7sv_precacheweapons is "0" ["0"] custom cvar
1531 ^7sv_progs is "progs.dat" ["progs.dat"] selects which quakec progs.dat file to run
1532 ^7sv_protocolname is "DP7" ["DP7"] selects network protocol to host for (values include QUAKE, QUAKEDP, NEHAHRAMOVIE, DP1 and up)
1533 ^7sv_public is "1" ["1"] 1: advertises this server on the master server (so that players can find it in the server browser); 0: allow direct queries only; -1: do not respond to direct queries; -2: do not allow anyone to connect
1534 ^7sv_q3acompat_machineshotgunswap is "0" ["0"] custom cvar
1535 ^7sv_random_seed is "" [""] random seed; when set, on every map start this random seed is used to initialize the random number generator. Don't touch it unless for benchmarking or debugging
1536 ^7sv_ratelimitlocalplayer is "0" ["0"] whether to apply rate limiting to the local player in a listen server (only useful for testing)
1537 ^7sv_ready_restart is "0" ["0"] custom cvar
1538 ^7sv_ready_restart_after_countdown is "0" ["0"] custom cvar
1539 ^7sv_ready_restart_repeatable is "0" ["0"] custom cvar
1540 ^7sv_servermodelsonly is "1" ["1"] custom cvar
1541 ^7sv_sound_land is "" [""] sound to play when MOVETYPE_STEP entity hits the ground at high speed (empty cvar disables the sound)
1542 ^7sv_sound_watersplash is "" [""] sound to play when MOVETYPE_FLY/TOSS/BOUNCE/STEP entity enters or leaves water (empty cvar disables the sound)
1543 ^7sv_spectate is "1" ["1"] custom cvar
1544 ^7sv_spectator_speed_multiplier is "1.5" ["1.5"] custom cvar
1545 ^7sv_status_privacy is "1" ["1"] do not show IP addresses in 'status' replies to clients
1546 ^7sv_stepheight is "34" ["34"] how high you can step up (TW_SV_STEPCONTROL extension)
1547 ^7sv_stopspeed is "100" ["100"] how fast you come to a complete stop
1548 ^7sv_timeout is "0" ["0"] custom cvar
1549 ^7sv_timeout_leadtime is "4" ["4"] custom cvar
1550 ^7sv_timeout_length is "120" ["120"] custom cvar
1551 ^7sv_timeout_number is "2" ["2"] custom cvar
1552 ^7sv_timeout_resumetime is "3" ["3"] custom cvar
1553 ^7sv_vote_call is "1" ["1"] custom cvar
1554 ^7sv_vote_change is "0" ["0"] custom cvar
1555 ^7sv_vote_commands is "restart fraglimit chmap gotomap endmatch reducematchtime extendmatchtime allready kick" ["restart fraglimit chmap gotomap endmatch reducematchtime extendmatchtime allready kick"] custom cvar
1556 ^7sv_vote_majority_factor is "0.5" ["0.5"] custom cvar
1557 ^7sv_vote_master is "1" ["1"] custom cvar
1558 ^7sv_vote_master_commands is "" [""] custom cvar
1559 ^7sv_vote_master_password is "" [""] custom cvar
1560 ^7sv_vote_nospectators is "0" ["0"] custom cvar
1561 ^7sv_vote_only_commands is "" [""] custom cvar
1562 ^7sv_vote_override_mostrecent is "0" ["0"] custom cvar
1563 ^7sv_vote_simple_majority_factor is "0" ["0"] custom cvar
1564 ^7sv_vote_singlecount is "0" ["0"] custom cvar
1565 ^7sv_vote_timeout is "60" ["60"] custom cvar
1566 ^7sv_vote_wait is "120" ["120"] custom cvar
1567 ^7sv_wallfriction is "1" ["1"] how much you slow down when sliding along a wall
1568 ^7sv_wateraccelerate is "-1" ["-1"] rate at which a player accelerates to sv_maxspeed while in the air, if less than 0 the sv_accelerate variable is used instead
1569 ^7sv_waterfriction is "-1" ["-1"] how fast you slow down, if less than 0 the sv_friction variable is used instead
1570 ^7sv_writepicture_quality is "10" ["10"] WritePicture quality offset (higher means better quality, but slower)
1571 ^7sys_colortranslation is "2" ["1"] terminal console color translation (supported values: 0 = strip color codes, 1 = translate to ANSI codes, 2 = no translation)
1572 ^7sys_specialcharactertranslation is "0" ["1"] terminal console conchars to ASCII translation (set to 0 if your conchars.tga is for an 8bit character set or if you want raw output)
1573 ^7sys_ticrate is "0.05" ["0.05"] how long a server frame is in seconds, 0.05 is 20fps server rate, 0.1 is 10fps (can not be set higher than 0.1), 0 runs as many server frames as possible (makes games against bots a little smoother, overwhelms network players), 0.0138889 matches QuakeWorld physics
1574 ^7sys_useclockgettime is "0" ["0"] use POSIX clock_gettime function (which has issues if the system clock speed is far off, as it can't get fixed by NTP) for timing rather than gettimeofday (which has issues if the system time is stepped by ntpdate, or apparently on some Xen installations)
1575 ^7sys_usenoclockbutbenchmark is "0" ["0"] don't use ANY real timing, and simulate a clock (for benchmarking); the game then runs as fast as possible. Run a QC mod with bots that does some stuff, then does a quit at the end, to benchmark a server. NEVER do this on a public server.
1576 ^7team is "none" ["none"] QW team (4 character limit, example: blue)
1577 ^7teamplay is "0" ["0"] teamplay mode, values depend on mod but typically 0 = no teams, 1 = no team damage no self damage, 2 = team damage and self damage, some mods support 3 = no team damage but can damage self
1578 ^7teamplay_default is "4" ["4"] custom cvar
1579 ^7teamplay_lockonrestart is "0" ["0"] custom cvar
1580 ^7temp1 is "0" ["0"] general cvar for mods to use, in stock id1 this selects which death animation to use on players (0 = random death, other values select specific death scenes)
1581 ^7timeformat is "[%Y-%m-%d %H:%M:%S] " ["[%Y-%m-%d %H:%M:%S] "] time format to use on timestamped console messages
1582 ^7timelimit is "0" ["0"] ends level at this time (in minutes)
1583 ^7timelimit_decrement is "5" ["5"] custom cvar
1584 ^7timelimit_increment is "5" ["5"] custom cvar
1585 ^7timelimit_max is "60" ["60"] custom cvar
1586 ^7timelimit_maxovertime is "5" ["5"] custom cvar
1587 ^7timelimit_min is "5" ["5"] custom cvar
1588 ^7timelimit_override is "-1" ["-1"] custom cvar
1589 ^7timestamps is "0" ["0"] prints timestamps on console messages
1590 ^7userbind10_description is "team: roaming, icon" ["team: roaming, icon"] custom cvar
1591 ^7userbind10_press is "say_team roaming (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here" ["say_team roaming (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here"] custom cvar
1592 ^7userbind10_release is "" [""] custom cvar
1593 ^7userbind11_description is "team: attacking, icon" ["team: attacking, icon"] custom cvar
1594 ^7userbind11_press is "say_team attacking (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here" ["say_team attacking (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here"] custom cvar
1595 ^7userbind11_release is "" [""] custom cvar
1596 ^7userbind12_description is "team: killed flag, icon" ["team: killed flag, icon"] custom cvar
1597 ^7userbind12_press is "say_team killed flagcarrier (l:%y^7); g_waypointsprite_team_p" ["say_team killed flagcarrier (l:%y^7); g_waypointsprite_team_p"] custom cvar
1598 ^7userbind12_release is "" [""] custom cvar
1599 ^7userbind13_description is "team: dropped flag, icon" ["team: dropped flag, icon"] custom cvar
1600 ^7userbind13_press is "say_team dropped flag (l:%d^7); g_waypointsprite_team_here_d" ["say_team dropped flag (l:%d^7); g_waypointsprite_team_here_d"] custom cvar
1601 ^7userbind13_release is "" [""] custom cvar
1602 ^7userbind14_description is "team: drop, icon" ["team: drop, icon"] custom cvar
1603 ^7userbind14_press is "say_team dropped gun %w (l:%l^7); g_waypointsprite_team_here; wait; dropweapon" ["say_team dropped gun %w (l:%l^7); g_waypointsprite_team_here; wait; dropweapon"] custom cvar
1604 ^7userbind14_release is "" [""] custom cvar
1605 ^7userbind15_description is "chat: nice one" ["chat: nice one"] custom cvar
1606 ^7userbind15_press is "say :-) / nice one" ["say :-) / nice one"] custom cvar
1607 ^7userbind15_release is "" [""] custom cvar
1608 ^7userbind16_description is "chat: good game" ["chat: good game"] custom cvar
1609 ^7userbind16_press is "say good game" ["say good game"] custom cvar
1610 ^7userbind16_release is "" [""] custom cvar
1611 ^7userbind17_description is "chat: hi / good luck" ["chat: hi / good luck"] custom cvar
1612 ^7userbind17_press is "say hi / good luck and have fun" ["say hi / good luck and have fun"] custom cvar
1613 ^7userbind17_release is "" [""] custom cvar
1614 ^7userbind18_description is "scoreboard / chat history" ["scoreboard / chat history"] custom cvar
1615 ^7userbind18_press is "+showscores; +con_chat_maximize" ["+showscores; +con_chat_maximize"] custom cvar
1616 ^7userbind18_release is "-showscores; -con_chat_maximize" ["-showscores; -con_chat_maximize"] custom cvar
1617 ^7userbind19_description is "toggle recording .avi" ["toggle recording .avi"] custom cvar
1618 ^7userbind19_press is "toggle cl_capturevideo" ["toggle cl_capturevideo"] custom cvar
1619 ^7userbind19_release is "" [""] custom cvar
1620 ^7userbind1_description is "team: quad soon" ["team: quad soon"] custom cvar
1621 ^7userbind1_press is "say_team quad soon" ["say_team quad soon"] custom cvar
1622 ^7userbind1_release is "" [""] custom cvar
1623 ^7userbind20_description is "toggle fullscreen" ["toggle fullscreen"] custom cvar
1624 ^7userbind20_press is "toggle vid_fullscreen; vid_restart" ["toggle vid_fullscreen; vid_restart"] custom cvar
1625 ^7userbind20_release is "" [""] custom cvar
1626 ^7userbind21_description is "" [""] custom cvar
1627 ^7userbind21_press is "" [""] custom cvar
1628 ^7userbind21_release is "" [""] custom cvar
1629 ^7userbind22_description is "" [""] custom cvar
1630 ^7userbind22_press is "" [""] custom cvar
1631 ^7userbind22_release is "" [""] custom cvar
1632 ^7userbind23_description is "" [""] custom cvar
1633 ^7userbind23_press is "" [""] custom cvar
1634 ^7userbind23_release is "" [""] custom cvar
1635 ^7userbind24_description is "" [""] custom cvar
1636 ^7userbind24_press is "" [""] custom cvar
1637 ^7userbind24_release is "" [""] custom cvar
1638 ^7userbind25_description is "" [""] custom cvar
1639 ^7userbind25_press is "" [""] custom cvar
1640 ^7userbind25_release is "" [""] custom cvar
1641 ^7userbind26_description is "" [""] custom cvar
1642 ^7userbind26_press is "" [""] custom cvar
1643 ^7userbind26_release is "" [""] custom cvar
1644 ^7userbind27_description is "" [""] custom cvar
1645 ^7userbind27_press is "" [""] custom cvar
1646 ^7userbind27_release is "" [""] custom cvar
1647 ^7userbind28_description is "" [""] custom cvar
1648 ^7userbind28_press is "" [""] custom cvar
1649 ^7userbind28_release is "" [""] custom cvar
1650 ^7userbind29_description is "" [""] custom cvar
1651 ^7userbind29_press is "" [""] custom cvar
1652 ^7userbind29_release is "" [""] custom cvar
1653 ^7userbind2_description is "team: free item, icon" ["team: free item, icon"] custom cvar
1654 ^7userbind2_press is "say_team free item %x^7 (l:%y^7); g_waypointsprite_team_here_p" ["say_team free item %x^7 (l:%y^7); g_waypointsprite_team_here_p"] custom cvar
1655 ^7userbind2_release is "" [""] custom cvar
1656 ^7userbind30_description is "" [""] custom cvar
1657 ^7userbind30_press is "" [""] custom cvar
1658 ^7userbind30_release is "" [""] custom cvar
1659 ^7userbind31_description is "" [""] custom cvar
1660 ^7userbind31_press is "" [""] custom cvar
1661 ^7userbind31_release is "" [""] custom cvar
1662 ^7userbind32_description is "" [""] custom cvar
1663 ^7userbind32_press is "" [""] custom cvar
1664 ^7userbind32_release is "" [""] custom cvar
1665 ^7userbind3_description is "team: took item, icon" ["team: took item, icon"] custom cvar
1666 ^7userbind3_press is "say_team took item (l:%l^7); g_waypointsprite_team_here" ["say_team took item (l:%l^7); g_waypointsprite_team_here"] custom cvar
1667 ^7userbind3_release is "" [""] custom cvar
1668 ^7userbind4_description is "team: negative" ["team: negative"] custom cvar
1669 ^7userbind4_press is "say_team negative" ["say_team negative"] custom cvar
1670 ^7userbind4_release is "" [""] custom cvar
1671 ^7userbind5_description is "team: positive" ["team: positive"] custom cvar
1672 ^7userbind5_press is "say_team positive" ["say_team positive"] custom cvar
1673 ^7userbind5_release is "" [""] custom cvar
1674 ^7userbind6_description is "team: need help, icon" ["team: need help, icon"] custom cvar
1675 ^7userbind6_press is "say_team need help (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_helpme; cmd voice needhelp" ["say_team need help (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_helpme; cmd voice needhelp"] custom cvar
1676 ^7userbind6_release is "" [""] custom cvar
1677 ^7userbind7_description is "team: enemy seen, icon" ["team: enemy seen, icon"] custom cvar
1678 ^7userbind7_press is "say_team enemy seen (l:%y^7); g_waypointsprite_team_danger_p; cmd voice incoming" ["say_team enemy seen (l:%y^7); g_waypointsprite_team_danger_p; cmd voice incoming"] custom cvar
1679 ^7userbind7_release is "" [""] custom cvar
1680 ^7userbind8_description is "team: flag seen, icon" ["team: flag seen, icon"] custom cvar
1681 ^7userbind8_press is "say_team flag seen (l:%y^7); g_waypointsprite_team_here_p; cmd voice seenflag" ["say_team flag seen (l:%y^7); g_waypointsprite_team_here_p; cmd voice seenflag"] custom cvar
1682 ^7userbind8_release is "" [""] custom cvar
1683 ^7userbind9_description is "team: defending, icon" ["team: defending, icon"] custom cvar
1684 ^7userbind9_press is "say_team defending (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here" ["say_team defending (l:%l^7) (h:%h^7 a:%a^7 w:%w^7); g_waypointsprite_team_here"] custom cvar
1685 ^7userbind9_release is "" [""] custom cvar
1686 ^7v_kicktime is "$v_kicktime" ["$v_kicktime"] custom cvar
1687 ^7vid_x11_display is "" [""] custom cvar
1688 ^7welcome_message_time is "8" ["8"] custom cvar
1689 ^71544 cvar(s)