Scaled the weapon models down about 30% to match 2.5.2 sizes. Except the tuba, I...
[divverent/nexuiz.git] / data / ctfscoring-ai.cfg
1 set g_ctf_flagscore_pickup_base                   1
2 set g_ctf_flagscore_pickup_dropped_early          0
3 set g_ctf_flagscore_pickup_dropped_late           1
4 set g_ctf_flagscore_capture                      20
5 set g_ctf_flagscore_kill                          2
6 set g_ctf_flagpenalty_drop                        0
7 set g_ctf_flagpenalty_suicidedrop                 1
8 set g_ctf_flagpenalty_returned                    0
9 set g_ctf_flagscore_return                        3
10 set g_ctf_flagscore_return_rogue                  3
11 set g_ctf_flagscore_return_by_killer              5
12 set g_ctf_flagscore_return_rogue_by_killer        5
13
14 // succeeded capture (pickup capture)            21 (0 for enemy)
15 // failed capture (pickup kill drop return)       1 (8 for enemy)
16 // failed (shot into void) (pickup kill drop)     1 (2 for enemy)
17 // capture retry (kill drop pickup)               0..1 (2 for enemy)
18 // suicide, then retake (suicidedrop pickup)     -1 (0 for enemy)
19
20 set g_ctf_personalscore_pickup_base                   1
21 set g_ctf_personalscore_pickup_dropped_early          0
22 set g_ctf_personalscore_pickup_dropped_late           1
23 set g_ctf_personalscore_capture                      20
24 set g_ctf_personalscore_kill                          5
25 set g_ctf_personalpenalty_drop                        0
26 set g_ctf_personalpenalty_suicidedrop                 1
27 set g_ctf_personalpenalty_returned                    1
28 set g_ctf_personalscore_return                        5
29 set g_ctf_personalscore_return_rogue                  3
30 set g_ctf_personalscore_return_by_killer              5
31 set g_ctf_personalscore_return_rogue_by_killer        5
32 // AWIN = 21
33 // AFAIL = 0
34 // AFAILVOID = 1
35 // DWIN = 10
36 // ARETRY = -1..0
37 // DRETRY = 5
38 // ATAKE = 1