]> icculus.org git repositories - divverent/nexuiz.git/blob - Docs/server/server.cfg
remove stupid requirement to manually call g_maplist_shufflenow
[divverent/nexuiz.git] / Docs / server / server.cfg
1 maxplayers "8" // number of players allowed on the server\r
2 set "port" "26000" // the port used by the server\r
3 set "sv_public" "1" // "1" if the server should on the servers list or "0" if not \r
4 set "hostname" "my server (special things)" // this name will appear on the server list\r
5 set "sv_motd" "don't drink and frag" // this message is displayed on connect\r
6 set "sv_maxrate" "10000" // limits client connections to this rate in bytes/seconds\r
7 set "sys_ticrate" "0.05" // how long a server frame is. 0.05 = 20 fps, 0.02 = 50 fps. Makes things smoother but creates more traffic\r
8 set "g_antilag" "0" // experimental antilag feature "1" to enable or "0" to disable\r
9 set "sv_cheats" "0" // "1" will enable fly/god and other cheats "0" does disable them\r
10 \r
11 set "log_file" "server.log" // server console output will also be copied to this file\r
12 set "sv_clientcommands" "0" // "1" allows you to issue client side commands to the server\r
13 set "sv_clientcommands_password" "hackme" // you will then need to authenticate with this password\r
14 set "rcon_password" "" // you can also use rcon if this password is set and will need to authenticate with this password\r
15 set "sv_curl_defaulturl" "http://www.nexuiz.com/contentdownload/getmap.php?file=" //default download URL\r
16 \r
17 set "sv_vote_commands" "restart timelimit fraglimit chmap g_grappling_hook sv_defaultplayer_fbskin_green sv_defaultplayer_fbskin_red sv_defaultplayer_fbskin_orange sv_defaultplayer_fbskin_off" // players can vote for those commands\r
18 set "sv_vote_call" "1" // "1" will allow people to call votes "0" will disable this feature\r
19 set "sv_vote_master" "1" // "1" will allow people to become votemasters "0" will disable this feature\r
20 set "sv_vote_timeout" "300" // how long a vote will run at max\r
21 set "sv_vote_wait" "120" // how long a votecaller has to wait if his vote did not pass\r
22 \r
23 set "sv_ready_restart" "0" // "1" to allow players to restart the server when all of them signal they are ready\r
24 set "sv_autoscreenshot" "0" // "1" will force a screenshot for all clients when the map ends. Useful for the Nexuiz ladder.\r
25 set "sv_cullentities_trace" "0" // "1" will remove unseen objects so wallhacks to do work. It nor perfect but useful for the Nexuiz ladder\r
26 \r
27 set "sv_defaultcharacter" "0" // "1" will force a specific model for all players\r
28 set "sv_defaultplayermodel" "models/player/nexus.zym" // this model will be used\r
29 set "sv_defaultplayerskin" "0" // this skin number will be forced for all players\r
30 set "g_fullbrightplayers" "0" // "1" to make players fullbright\r
31 set "g_fullbrightitems" "0" // "1" to make items fullbright\r
32 \r
33 set "g_grappling_hook" "0" // "1" to enable the grappling hook\r
34 \r
35 set "g_balance_teams" "1" // "1" will automaticly balance teams when someone is joining\r
36 set "g_balance_teams_force" "0" // "1" to automaticly balance teams even during a game\r
37 \r
38 set "bot_number" "0" // number of bots to add\r
39 set "skill" "1" // the bots skill level\r
40 set "minplayers" "0" // add bots if less then that number of players playing\r
41 set "bot_prefix" "[BOT]" // prepend to all botnames\r
42 set "bot_suffix" "" // append to all botnames\r
43 \r
44 set "sv_mapchange_delay" "5" // how long the pause between maps will be\r
45 set "g_maplist_shuffle" "0" // if "1", the first map of g_maplist will always get chosen as next map and inserted at a random place in the list\r
46 \r
47 // remove the // from the beginning of one g_maplist line to play those maps only\r
48 // arena mode (1on1 tourney)\r
49 //set "g_maplist" "'arena_aggressor''arena_aneurysm''arena_basement''arena_basementctf''arena_bleach''arena_darkzone''arena_downer''arena_evilspace''arena_farewell''arena_runningman''arena_runningman_1on1remix''arena_silvercity''arena_skyway''arena_slimepit''arena_soylent''arena_starship''arena_stormkeep''arena_toxic''arena_warfare'"\r
50 // ctf mode\r
51 //set "g_maplist" "'ctf_basementctf''ctf_dismal''ctf_runningmanctf'"\r
52 // dm mode (free for all)\r
53 //set "g_maplist" "'dm_aggressor''dm_aneurysm''dm_basement''dm_bleach''dm_bluesky''dm_bloodprison''dm_darkzone''dm_downer''dm_evilspace''dm_farewell''dm_runningman''dm_runningman_1on1remix''dm_silvercity''dm_skyway''dm_slimepit''dm_soylent''dm_starship''dm_stormkeep''dm_toxic''dm_warfare'"\r
54 // domination mode\r
55 //set "g_maplist" "'dom_aggressor''dom_aneurysm''dom_basement''dom_bleach''dom_darkzone''dom_downer''dom_evilspace''dom_runningman''dom_runningman_1on1remix''dom_silvercity''dom_skyway''dom_slimepit''dom_soylent''dom_starship''dom_stormkeep''dom_toxic'"\r
56 // lms mode (last man standing)\r
57 //set "g_maplist" "'lms_aggressor''lms_basement''lms_bleach''lms_bluesky''lms_bloodprison''lms_downer''lms_evilspace''lms_farewell''lms_runningman''lms_runningman_1on1remix''lms_skyway''lms_slimepit''lms_soylent''lms_starship''lms_stormkeep''lms_toxic''lms_warfare'"\r
58 // rune mode\r
59 //set "g_maplist" "'rune_aggressor''rune_aneurysm''rune_basement''rune_bleach''rune_darkzone''rune_downer''rune_evilspace''rune_runningman''rune_runningman_1on1remix''rune_silvercity''rune_skyway''rune_slimepit''rune_soylent''rune_starship''rune_stormkeep''rune_toxic'"\r
60 // tdm mode (team deatch match)\r
61 //set "g_maplist" "'tdm_aggressor''tdm_aneurysm''tdm_basement''tdm_bleach''tdm_darkzone''tdm_downer''tdm_evilspace''tdm_farewell''tdm_runningman''tdm_runningman_1on1remix''tdm_silvercity''tdm_skyway''tdm_slimepit''tdm_soylent''tdm_starship''tdm_stormkeep''tdm_toxic''tdm_warfare'"\r
62 // create your own list here\r
63 //set "g_maplist" "'mode1_mapname1''mode2_mapname2'"\r