tweaks
[divverent/nexuiz.git] / Docs / med.cfg
1 set "vid_width" "800"
2 set "vid_height" "600"
3 set "vid_bitsperpixel" "32"
4
5 set "cl_decals" "1"
6 set "cl_stainmaps" "0"
7
8 set "cl_noplayershadow" "0"
9 set "cl_nogibs" "0"
10
11 set "cl_particles" "1"
12 set "cl_particles_blood" "1"
13 set "cl_particles_bubbles" "1"
14 set "cl_particles_bulletimpacts" "1"
15 set "cl_particles_explosions_bubbles" "1"
16 //set "cl_particles_explosions_shell" "1"
17 set "cl_particles_explosions_smokes" "1"
18 set "cl_particles_explosions_sparks" "1"
19 set "cl_particles_quality" "0.5"
20 set "cl_particles_size" "1"
21 set "cl_particles_smoke" "1"
22 set "cl_particles_sparks" "1"
23
24 set "gl_combine" "1"
25 set "gl_flashblend" "0"
26 set "gl_picmip" "1"
27 set "r_miplightmaps" "0"
28 set "r_mipskins" "0"
29 set "r_mipsprites" "0"
30 set "gl_texture_anisotropy" "1"
31 set "r_detailtextures" "1"
32 set "r_shadow_bumpscale_basetexture" "5"
33
34 set "r_sky" "1"
35
36 set "r_wateralpha" "1"
37 set "r_waterscroll" "1"
38 set "r_watershader" "0"
39 set "r_waterwarp" "1"
40
41 set "cl_bob" "0.02"
42 set "cl_bobcycle" "0.6"
43 set "cl_bobmodel" "1"
44 set "cl_bobup" "0.5"
45 set "cl_itembobheight" "10"
46 set "cl_rollangle" "2.0"
47 set "v_kicktime" "0.5"
48
49 set "ambient_level" "0.3"
50 set "bgmvolume" "1"
51 set "snd_staticvolume" "1"
52
53 set "r_bloom" "1"
54 set "r_coronas" "1"
55 set "r_dynamic" "1"
56 set "r_glsl_deluxemapping" "2"
57 set "r_glsl_offsetmapping" "0"
58 set "r_glsl_offsetmapping_reliefmapping" "1"
59 set "r_shadow_gloss" "1"
60 set "r_shadow_glsl" "1"
61 set "r_shadow_glsl_offsetmapping" "0"
62 set "r_shadow_glsl_surfacenormalize" "1"
63 set "r_shadow_realtime_dlight" "1"
64 set "r_shadow_realtime_dlight_shadows" "0"
65 set "r_shadow_realtime_world" "0"
66 set "r_shadow_realtime_world_dlightshadows" "0"
67 set "r_shadow_realtime_world_shadows" "1"