]> icculus.org git repositories - divverent/netradiant.git/tree - tools/quake3/
unparse entities for the intermediate .bsp when bouncing too, so the map is playable...
[divverent/netradiant.git] / tools / quake3 /
drwxr-xr-x   ..
drwxr-xr-x - common
drwxr-xr-x - q3data
drwxr-xr-x - q3map2