new argument -celshader, for cel shading without changing the .map file
[divverent/netradiant.git] / tools / quake3 / q3map2 / model.c
2009-03-20 divverentnew argument -celshader, for cel shading without changi...
2009-02-25 divverenttry to eliminate MAX_MAP_PLANES limits
2008-12-09 divverentfix a warning; NULL out the unused faces of misc_models...
2008-09-13 rpolzerinitial