new argument -celshader, for cel shading without changing the .map file
[divverent/netradiant.git] / tools / quake3 / q3map2 / map.c
2009-03-20 divverentnew argument -celshader, for cel shading without changi...
2009-02-25 divverenttry to eliminate MAX_MAP_PLANES limits
2009-01-06 divverentremove two debug prints
2009-01-02 divverentnew command: regroup entities.
2009-01-01 divverentif an origin brush exists, ALSO take into account the...
2008-09-13 rpolzerinitial