[divverent/netradiant.git] / tools / quake3 / q3map2 / map.c
2011-01-12 Rudolf Polzer::zerowing-base=428
2011-01-11 Rudolf Polzer::zerowing-base=422
2010-12-05 Rudolf PolzerMerge remote branch 'origin/divVerent/pangofix'
2010-11-19 Rudolf Polzeralso fix the unhashed case
2010-11-19 Rudolf Polzerminor fix for plane snapping
2010-10-14 Rudolf PolzerMerge branch 'master' of ssh://icculus.org/netradiant
2010-10-09 Rudolf Polzerthe decompiler now can convert .map files too
2010-10-09 Rudolf Polzerinitial code for converting .map to .map
2010-10-05 rpolzerq3map2 is now waring free
2009-07-12 divverentsupport "none" in the _celshader key
2009-06-18 divverenttry to fix FindFloatPlane bug
2009-05-12 divverentmerge content and compile flags of all surfaces of...
2009-05-01 divverent_lightmapsamplesize entity key by jal
2009-04-29 divverentbetter shadeangle support by jal
2009-04-23 divverentpatches by jal: fix some warnings, and spawnflags 64...
2009-04-13 divverentfix two msvc compile errors
2009-03-28 divverentalready apply some safe changes:
2009-03-20 divverentnew argument -celshader, for cel shading without changi...
2009-02-25 divverenttry to eliminate MAX_MAP_PLANES limits
2009-01-06 divverentremove two debug prints
2009-01-02 divverentnew command: regroup entities.
2009-01-01 divverentif an origin brush exists, ALSO take into account the...
2008-09-13 rpolzerinitial