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local variables ALSO work better when declared
[divverent/netradiant.git]
/
tools
/
quake3
/
q3map2
/
light_ydnar.c
2010-10-30
Rudolf Polzer
local variables ALSO work better when declared
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2010-10-30
Rudolf Polzer
add a floodlightDirectionScale value to the _floodlight...
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2010-10-30
Rudolf Polzer
no need to artificially limit lightmap position for...
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2010-10-30
Rudolf Polzer
dirtmapping: PROPERLY prevent hitting sky
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2010-10-22
Rudolf Polzer
support search box size in randomsamples too (although...
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2010-10-14
Rudolf Polzer
Merge branch 'master' of ssh://icculus.org/netradiant
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2010-10-13
jal
Ignore transparent surfaces when floodlighting
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2010-10-05
Rudolf Polzer
YEAH! I think this fixes the lightmaps-of-patches bug!
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2010-10-05
rpolzer
q3map2 is now waring free
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2010-10-04
rpolzer
add a missing VectorClear
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2010-10-03
Rudolf Polzer
use a Gaussian-like random distribution for random...
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2010-10-03
Rudolf Polzer
also subsample the deluxemap (this was forgotten all...
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2010-10-03
Rudolf Polzer
option -randomsamples: makes -samples use adaptive...
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2010-09-22
Rudolf Polzer
force subsampling only where REALLY needed
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2010-09-22
Rudolf Polzer
fix compile error
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2010-09-22
Rudolf Polzer
force going all the way down when subsampling grates
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2010-09-22
Rudolf Polzer
force the first stage of subsampling on luxels that...
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2010-09-22
Rudolf Polzer
new funny option: -samplessearchboxsize, tunes the...
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2010-09-22
Rudolf Polzer
fix the maths REALLY
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2010-09-21
Rudolf Polzer
fix a small math error in -samples causing it to only...
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2010-07-25
Rudolf Polzer
Merge remote branch 'icculus/master'
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2010-07-18
Rudolf Polzer
crlf fixes
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2010-06-24
Rudolf Polzer
Merge branch 'icculus'
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2010-06-14
jal
Fix vertexlighting and gridlighting being too dark...
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2010-06-12
jal
Apply floodlight to vertex lighting (there seems to...
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2010-06-04
Rudolf Polzer
Merge remote branch 'icculus/master'
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2010-05-29
jal
add shader key q3map_noDirty, which disables the dirty...
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2010-05-10
Rudolf Polzer
Merge branch 'master' of ssh://icculus.org/netradiant...
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2010-04-30
jal
Increase the influence of directional lights on the...
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2010-04-22
jal
fix deluxemapping when using floodlight. Also, add...
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2010-03-28
Rudolf Polzer
Merge branch 'osxnetradiant'
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2010-02-14
Rudolf Polzer
small fix by jal regarding normal vectors from lighting
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2009-04-23
divverent
patches by jal: fix some warnings, and spawnflags 64...
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2009-03-29
divverent
apply all of VorteX's changes except deviance (that...
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2008-11-28
rpolzer
dirt: don't treat skybox as solid
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2008-10-16
rpolzer
fix crash with non-deluxe
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2008-10-12
rpolzer
deluxe: always use a MINIMUM light contribution from...
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2008-09-30
rpolzer
fix deluxemap when lit from the wrong side as good...
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2008-09-30
rpolzer
fix two deluxemap bugs
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2008-09-30
rpolzer
remove not-normalized deluxemap support again - it...
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2008-09-26
rpolzer
fix -nodeluxenormalize
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2008-09-26
rpolzer
Turn some UT stuff into options, as it is broken for...
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2008-09-14
rpolzer
add a ChangeLog; remove some Urban Terror debug code
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2008-09-13
rpolzer
initial
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