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fix bugs in skin load code
[divverent/netradiant.git]
/
tools
/
quake3
/
common
/
2010-10-01
Rudolf Polzer
fix bugs in skin load code
tree
|
commitdiff
2010-08-08
Rudolf Polzer
we can move the <glib.h> include a bit more then
tree
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commitdiff
2010-08-08
merlijn
include glib.h instead of limits.h
tree
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commitdiff
2010-08-07
merlijn
fix PATH_MAX error, thanks CU|CUdyin
tree
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commitdiff
2010-08-07
Rudolf Polzer
vfspk3 in q3map2: also support -fs_forbiddenpath
tree
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commitdiff
2010-07-11
jal
Merge branch 'master' of ssh://icculus.org/netradiant
tree
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commitdiff
2010-06-24
Rudolf Polzer
Merge branch 'icculus'
tree
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commitdiff
2010-06-24
Rudolf Polzer
allow 64 directories, no longer 8
tree
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commitdiff
2010-03-28
Rudolf Polzer
Merge branch 'osxnetradiant'
tree
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commitdiff
2010-03-19
Rudolf Polzer
vfs: support .pk3dir like in darkplaces engine - direct...
tree
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commitdiff
2009-10-04
divverent
lightgrid search fix; increase max vertices of poly
tree
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commitdiff
2009-05-06
divverent
set stack size to 8 MB explicitly, should fix light...
tree
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commitdiff
2009-04-27
divverent
new modes for minimap: -black = black on transparent...
tree
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commitdiff
2009-04-26
divverent
tiny progress indicator fix
tree
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commitdiff
2009-04-26
divverent
better progress display
tree
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commitdiff
2009-03-22
divverent
Q_mkdir: create parent directories first
tree
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commitdiff
2009-01-09
divverent
it now compiles on OS X, but does it work?
tree
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commitdiff
2008-11-07
rpolzer
fix buffer overrun on current gcc; there may be more...
tree
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commitdiff
2008-09-15
rpolzer
got rid of libmhash dependency
tree
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commitdiff
2008-09-13
rpolzer
initial
tree
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commitdiff