new argument -celshader, for cel shading without changing the .map file
authordivverent <divverent@61c419a2-8eb2-4b30-bcec-8cead039b335>
Fri, 20 Mar 2009 17:01:59 +0000 (17:01 +0000)
committerdivverent <divverent@61c419a2-8eb2-4b30-bcec-8cead039b335>
Fri, 20 Mar 2009 17:01:59 +0000 (17:01 +0000)
commit4a5b039ba143fc880796be66e970411349850ba3
tree41f0ffcf0894c8a7ba403ff072be7d42e2b3345f
parentecfd6813e3ddaccc620ac883dc6247790deba2ea
new argument -celshader, for cel shading without changing the .map file

git-svn-id: svn://svn.icculus.org/netradiant/trunk@224 61c419a2-8eb2-4b30-bcec-8cead039b335
tools/quake3/q3map2/bsp.c
tools/quake3/q3map2/map.c
tools/quake3/q3map2/model.c
tools/quake3/q3map2/q3map2.h