Some limits removed by dynamically expanding the arrays using realloc:
authordivverent <divverent@61c419a2-8eb2-4b30-bcec-8cead039b335>
Tue, 10 Feb 2009 18:37:56 +0000 (18:37 +0000)
committerdivverent <divverent@61c419a2-8eb2-4b30-bcec-8cead039b335>
Tue, 10 Feb 2009 18:37:56 +0000 (18:37 +0000)
commit36240b8016a627c32cf2984678033698577d8a42
tree24e58fd19fae828e7b763b41b4a868e9cc23f3f5
parent6e3846c8c344152b6867abf94852798be5ef2004
Some limits removed by dynamically expanding the arrays using realloc:

-#define        MAX_MAP_MODELS                  0x400
-#define        MAX_MAP_BRUSHES                 0x10000
-#define        MAX_MAP_SHADERS                 0x800           //%     0x400   /* ydnar */
-#define        MAX_MAP_NODES                   0x20000
-#define        MAX_MAP_BRUSHSIDES              0x100000        //%     0x20000 /* ydnar */
-#define        MAX_MAP_LEAFFACES               0x100000        //%     0x20000 /* ydnar */
-#define        MAX_MAP_LEAFBRUSHES             0x40000

git-svn-id: svn://svn.icculus.org/netradiant/trunk@185 61c419a2-8eb2-4b30-bcec-8cead039b335
tools/quake3/q3map2/bspfile_abstract.c
tools/quake3/q3map2/bspfile_ibsp.c
tools/quake3/q3map2/bspfile_rbsp.c
tools/quake3/q3map2/lightmaps.c
tools/quake3/q3map2/q3map2.h
tools/quake3/q3map2/writebsp.c