divverent/darkplaces.git
2007-07-17 havocchanged SCR_BeginLoadingPlaque to not call S_StopAllSou...
2007-07-16 havocdon't draw score info in viewsize 120
2007-07-15 divverentmake -dinput support BUTTON4 and the wheel
2007-07-15 divverentfix typo in r_glsl_dumpshader message
2007-07-14 divverentadd Cmd_QuoteString, and make the config writing code...
2007-07-14 divverentcommand parsing: make "bind" and "in_bind" have the...
2007-07-13 havocmodified Mod_Q1BSP_LoadFaces to use smaller lightmapsiz...
2007-07-13 havocadded some tolerances in Mod_Q1BSP_RecursiveHullCheck...
2007-07-11 havocfix bug with large time skips in demo playback being...
2007-07-10 divverentmake rcon command display a bit nicer for multi-command...
2007-07-10 divverentallow multiple rcon commands in the same packet, separa...
2007-07-10 divverentoops... forgot to safeguard against recursive character...
2007-07-09 dreskUpdated cl_modelindexlist command with additional model...
2007-07-09 havocallow multiplayer savegames
2007-07-09 havocnever let client timeout in singleplayer
2007-07-09 divverentlog_dest_udp now limits the packet size to 1400, not...
2007-07-09 dreskRemoved inline from function Con_Rcon_AddChar due to...
2007-07-08 dreskAdded command cl_soundindexlist which lists the sound...
2007-07-08 dreskAdded optional wildcard support for prvm_edict, prvm_ed...
2007-07-08 divverentfix little bug that made \001 destroy the first output...
2007-07-08 divverentnew cvar log_dest_udp to send all console data to one...
2007-07-08 havocgit-svn-id: svn://svn.icculus.org/twilight/trunk/darkpl...
2007-07-08 havocfixed bug in gl_lightmaps code that made it not work...
2007-07-07 divverentchanged parsing/cvar expanding rules to allow better...
2007-07-04 havocfix $cvar expansion to work in quotes
2007-07-04 havoccorrected comments for DP_FS_SEARCH functions to say...
2007-07-03 divverentfix brushforbox_index integer overflow found by Green...
2007-07-03 havocadded sv_gameplayfix_delayprojectiles cvar, to allow...
2007-07-03 havocfix the jump-slide bug in the sv_gameplayfix_qwplayerph...
2007-07-03 havocsend less stats in old protocols, a lot of them were...
2007-07-03 havoccommented out STAT_FRAGS (never used in quake either)
2007-06-29 divverentand now I see that the added frags counter requires...
2007-06-29 divverentadd cvar sbar_miniscoreboard_size to control the size...
2007-06-29 divverentoops, missing \n
2007-06-29 divverentfix shader name in "permutation%s failed for shader...
2007-06-27 dreskFixed bug where .contentstransition QC field function...
2007-06-26 divverentoops, I didn't see this warning
2007-06-26 divverentfix buffer overrun in vorbis decoder
2007-06-26 divverentsb_colon support for Nexuiz
2007-06-26 divverentin teamplay, frags counter now shows other teams instea...
2007-06-24 divverenttake the time used by the stuff before the server code...
2007-06-24 divverentMeasure some timing values for output in status; also...
2007-06-24 havocenhanced all cvar reading builtins to support multiple...
2007-06-24 havocslight simplification/optimization of an if statement...
2007-06-20 havocsupport modelflags field on entity without a model
2007-06-20 havocfix uninitialized variable when CSQC does not have...
2007-06-17 havocfix problem in CL_VM_ConsoleCommand
2007-06-17 havocfix strncmp to check for 3 parameters not 1
2007-06-17 havocsome whitespace changes
2007-06-17 havocadded view_angles field in csqc, no longer sets pmove_o...
2007-06-17 havocpatch from Spike which implements colormap support...
2007-06-17 havocpatch from Spike which makes csqc actually get loaded
2007-06-17 havocpatch from Spike which makes getstati accept 3 paramete...
2007-06-17 havocchanged all references to entity_render_t->frame to...
2007-06-16 havocfix a bug with bounding box measurement when
2007-06-16 havocimplemented sv_gameplayfix_multiplethinksperframe
2007-06-16 havocdon't overflow 1024 byte buffer on quake protocol,...
2007-06-15 havocset ortho_x and ortho_y, forgot this before
2007-06-15 havocchanged the meaning of VF_PERSPECTIVE false after discu...
2007-06-15 havocanother attempt at fixing bugs with downloads caused...
2007-06-15 havocuse an entity limit based on the protocol
2007-06-15 havoca refinement of the previous patch to only affect submo...
2007-06-15 havocadded r_polygonoffset_submodel_offset support in submod...
2007-06-14 havocfixed serverside bug with active weapon stat in old...
2007-06-14 havocmoved name validation code to server side
2007-06-14 havocadded support for VF_PERSPECTIVE = false in frustum...
2007-06-14 havocfix sbar/crosshair state in csqc
2007-06-14 havocfix some bugs in the last commit (perspective was off)
2007-06-14 havocimplemented csqc VF_PERSPECTIVE, still needs more work...
2007-06-14 havocrestore some csqc variables in VM_R_ClearScene
2007-06-14 havocadded a CSQC code download print
2007-06-14 havocprint a message and call CL_BeginDownloads if a downloa...
2007-06-14 havocreworked sendsignon logic so that unlimited sends are...
2007-06-14 havocmake sure cl_downloadbegin will be sent
2007-06-14 havocfix a bug in server support for PROTOCOL_NEHAHRAMOVIE
2007-06-14 havocwhen spectating in nexuiz, use the current viewentity...
2007-06-14 havoccentered quake hud in deathmatch, this makes the new...
2007-06-13 havocadded a score-distribution/place/score block left of...
2007-06-13 havocremoved the ^7 after player names in various engine...
2007-06-13 havocbrought back the client->sendsignon flag from original...
2007-06-13 havocfix a warning's format string
2007-06-11 havoctweaked some warnings on q1bsp texture loading to follo...
2007-06-11 havocadded more developer prints when loading shaders
2007-06-11 havocmerged several identical pieces of worldmodel setup...
2007-06-11 havocadded back rate limiting on old protocols, however...
2007-06-11 havocenable libcurl downloads by default
2007-06-11 havocincrease default sv_maxrate from 10KB/s to 1MB/s, this...
2007-06-11 havocmove CL_VM_Init extern up a bit
2007-06-11 havocdon't use sv_maxrate when hosting old protocols
2007-06-11 havocdefault new clients' rate to unlimited, DP clients...
2007-06-11 havocfix sound spatialization and S_StartSound to deal with...
2007-06-11 havocfix a runaway loop if parsing fails on csqc entities
2007-06-10 havocload csprogs.dat after it is downloaded
2007-06-10 havocuse world-> rather than sv.world. in World_LinkEdict_Ar...
2007-06-10 havocfix .frame2 csqc field
2007-06-10 havocincreased shader limit from 4096 to 16384, still need...
2007-06-04 divverentbottom align mini DM overlay when not fully utilized
2007-06-04 divverentno team separator in mini DM overlay... prevent showing...
2007-06-03 divverentHUD: mini overlay now supports teamplay (in team games...
2007-06-03 havocmade deformvertexes autosprite2 work properly
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