]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2005-12-27 havocreworked transparency in palettes, made palette_complet...
2005-12-27 havocchanged a palette_complete, palette_alpha reference...
2005-12-27 havocremoved a duplicate ;
2005-12-26 havocnexuiz team scoreboard patch from esteel
2005-12-17 havocchanged Venim's dpmaster back to an IP
2005-12-17 havocadded tChr's master server, changed Venim's back to...
2005-12-14 havocdefault r_useportalculling to 1, I don't know why it...
2005-12-05 blackErm, remove the paramcount check from localcmd, so...
2005-11-30 havocvideo modes in menu now also set vid_pixelheight and...
2005-11-30 havocimplemented vid_refreshrate cvar to specify display...
2005-11-29 havoc409
2005-11-29 havocsmoke trails are now half as bright, bullet impact...
2005-11-29 havocimplemented cl_particles_quake cvar to use quake-style...
2005-11-29 havocdisabled dlight from scrag and hellknight shots
2005-11-29 havocremoved headphones stuff, now stereo is side speakers...
2005-11-28 havocfixed keynum_t issue, it was declared as an extern...
2005-11-28 havocchanged buttonremap arrays to int instead of keynum_t...
2005-11-28 havocmade K_MOUSE4/5 keys separate from K_MWHEELUP/DOWN...
2005-11-28 havocfix a typo
2005-11-28 havocadded scr_screenshot_gamma to menu (I'm sure I did...
2005-11-27 havoc416
2005-11-27 havoceliminated snd_inited and sound_started variables,...
2005-11-27 havocadded minor documentation about logging features
2005-11-26 havocremove a piece of breakpoint code I forgot to remove...
2005-11-26 havocfix a typo in r_speeds display that incorrectly display...
2005-11-25 havocfix a sound conversion bug in mono output
2005-11-25 havocfix a warning
2005-11-25 havocsprites now use skinframe_t instead of their own textur...
2005-11-25 havocdon't load images when running a dedicated server ...
2005-11-25 havocdynamically scale the meshqueue transparency sorting...
2005-11-25 havocchanged strzone, stuffcmd, and localcmd to be able...
2005-11-25 havocping command now works from server console
2005-11-25 havoccleaned up edict clearing when connecting or coming...
2005-11-25 havocadded support for model scaling in bounding box calcula...
2005-11-25 havocSOLID_NOT is now linked into the areagrid, which fixed...
2005-11-25 havocchanged serverlist to using color tags instead of shift...
2005-11-25 havocchanged serverlist menu to use color tags instead of...
2005-11-25 havocallow typing characters above 126
2005-11-25 havocuse color tags for chat messages instead of 0x80 masking
2005-11-25 havocfixed up various bugs with cl_beams_relative, and reena...
2005-11-23 havocchanged default bloom settings to faster performing...
2005-11-23 havocadded a remaining < 1 check to centerprint display...
2005-11-23 havocfix bugs with crosshair_static 0 mode when the player...
2005-11-23 havocremoving uses of entity_render_t->origin in the client
2005-11-23 havocimplemented 7.1 audio, only works with SDL (attempted...
2005-11-23 havoc*** empty log message ***
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-11-22 havocfixed backwards q3bsp model lighting and backwards...
2005-11-22 havocadded r_shownormals
2005-11-21 havocclear the client->weaponmodel cache on level change
2005-11-20 molivierFixed black screen when using fullscreen mode on Mac...
2005-11-19 havocdisable sbar in GAME_NETHERWORLD (it draws it using qc)
2005-11-17 havocmade gl_max_size cvar only affect TEXF_PICMIP textures...
2005-11-13 havocchanged DNS name cache expiration time to 12 hours
2005-11-13 havoccorrected dpmaster.deathmask.net IP address comment...
2005-11-13 havocadded Matrix4x4_Normalize
2005-11-13 havocexpire internal DNS name cache entries after 5 minutes...
2005-11-13 havocupdated ip address comment for dpmaster.deathmask.net
2005-11-11 havocincreased max cachepics from 256 to 1024 at VorteX...
2005-11-10 havoccondensed CL_EntityParticles code
2005-11-08 blackMoved the cmd preprocessor call from ExecuteString...
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-07 havoccleaned up all Con_Printf calls that were missing a \n
2005-11-07 havocfix a bug in loading colormap.lmp to determine number...
2005-11-07 havocfixed a bug in the r_lockpvs cvar silently added in...
2005-11-07 havocgot rid of unused r_vismarklights cvar
2005-11-07 havoccleaned up R_WorldVisibility code some more and added...
2005-11-07 havocremoved .tga/.lmp extensions from all Pic names in...
2005-11-07 havocfix rendering issues with light crosshairs and the...
2005-11-07 havoccleanup of Cmd_PreprocessString and removal of a commen...
2005-11-06 havocfix stupid crash
2005-11-06 blackMerged the $ handling into one preprocessor function.
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havocimplemented sv_fixedframeratesingleplayer cvar
2005-11-04 havoceliminated use of node bounding box when recursing...
2005-11-04 havocminor optimizations to GLSL path layer checking
2005-11-01 havocmade timing even more reliable (now sleeps only as...
2005-11-01 havocfix dedicated server timing, now sleeps less than the...
2005-10-30 havocfix another crash on level change caused by NetConn_Ser...
2005-10-29 havocfix server physics crash on level change from reading...
2005-10-29 havocrewrote much of the voodoo/tnt rtlight path, now suppor...
2005-10-29 havocconverted vertex fogging to use a fogtable array which...
2005-10-29 havocmerged two sprite functions into the main callback...
2005-10-29 havocmigrated r_lerpsprites cvar check to r_lerpanim, r_lerp...
2005-10-28 havoctweaked GLSL lighting shader to get a bit more performa...
2005-10-27 havocthe beginnings of texture fog support (to cure the...
2005-10-27 havocremove a debugging message related to ammo > 200 in...
2005-10-26 havocfix free/malloc problems from a partial switch to Z_Fre...
2005-10-26 havocnew zymotic hud
2005-10-26 havocreplaced CL_PointQ1Contents with longer calls to conten...
2005-10-26 havocsplit SV_Physics_Entity into SV_Physics_Entity and...
2005-10-26 havocfix stupid bug introduced by merging CL_DecayLights...
2005-10-26 havocoptimized SV_WriteClientdataToMessage by caching weapon...
2005-10-26 havocreverted bsp recursion changes (back to the BoxOnPlaneS...
2005-10-25 havocupdated IP address comment for Willis's dpmaster.deathm...
2005-10-24 havocfix a use of cs.specialvisibilityradius before it was...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-24 havocfixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,...
2005-10-24 havocslightly optimized Mod_ForName to make less calls to...
next