]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2006-04-09 havocdo apply mixahead math as int
2006-04-08 havocfix cl.completed_time math after that last commit
2006-04-08 havocmade darkplaces able to compile as C++ again, and fixed...
2006-04-08 havocdefault sv_gameplayfix_stepdown to 0 because it's gener...
2006-04-04 havoc466
2006-04-04 havocincreased sv_maxrate limit to 150000 from 25000
2006-04-04 havocadded particle effect scripting using effectinfo.txt...
2006-04-04 havocdon't render skymasking polygons when noclipping
2006-04-04 havocadded some extra prints to net_slistqw to figure out...
2006-04-02 havocsome cleanup of the GLSL shader, no longer uses #ifdef...
2006-04-02 havocremoved a piece of debugging code
2006-04-01 havocrewrote much of SV_Trace_Toss to fix bugs (it basically...
2006-03-31 havocprint out the contents of the GLSL shader when it is...
2006-03-29 havocfix a crash in r_showsurfaces
2006-03-29 havocoptimizations to surface rendering setup
2006-03-29 havoceliminated model->meshlist, replaced with an embedded...
2006-03-29 havocvery very minor optimization
2006-03-29 havocadded LDFLAGS_SDL to the pmake file
2006-03-29 havocremove a superfluous -L
2006-03-29 havocmerged special SUNOS LDFLAGS_UNIXCL into LDFLAGS_SUNOSC...
2006-03-29 havocremove the -f makefile.bsd
2006-03-29 havocrenamed makefile.bsd to BSDmakefile so that pmake will...
2006-03-29 havocno longer uses multiple meshes for model loading, they...
2006-03-29 havocin Host_ServerFrame, give the server a bit more executi...
2006-03-29 havocdefault scr_menuforcewhiledisconnected to 0
2006-03-29 havocadded rampsize parameter to BuildGammaTable8 and 16
2006-03-28 havocan optimization to call XF86VidModeGetGammaRampSize...
2006-03-28 havocmodified gamma handling, now VID_UpdateGamma is only...
2006-03-28 havocadded loading of hmap2 .dlit tangentspace deluxemap...
2006-03-28 havocadded two more psk/psa versions reported by Kazashi
2006-03-28 havocpatch from div0 to fix disappearing items in nexuiz...
2006-03-26 havocfixed r_speeds stats with r_showsurfaces 1 mode
2006-03-26 havocadded r_showsurfaces rendering mode which illustrates...
2006-03-26 havoceliminated the hacky r_showtris code, now r_glsl 1...
2006-03-26 havocdisable skymasking in q3bsp because it causes issues...
2006-03-26 havocfixed bug that was preventing some deluxemapped q3bsp...
2006-03-25 havoc448
2006-03-25 sajt452
2006-03-25 sajtcl_autodemo, when set to true, automatically records...
2006-03-25 sajt'Cruft' removal (removed GAME_FNIGGIUM)
2006-03-23 havocfix some TraceBox calls that weren't updated like they...
2006-03-23 havocfix EF_SELECTABLE flickering bug with prydon cursor
2006-03-23 havocand a GL_DepthMask call
2006-03-23 havocchanged several DPrint's and developer cvar checks...
2006-03-23 havoca GL_DepthTest call I forgot in the last commit
2006-03-23 havocfixed bug that made light filter cubemaps not work...
2006-03-23 havoccorrected PFLAGS_FULLDYNAMIC pitch angle handling
2006-03-23 havocfix bugs with bbox vs bbox traces (the collision box...
2006-03-23 havocfixed really stupid bug in Matrix4x4_Normalize - it...
2006-03-23 havocadd back a cls.signon = 0 in the SpawnServer code that...
2006-03-23 havocadded more validation of clipnodes loaded from a q1bsp...
2006-03-22 havocanother WIN32_LEAN_AND_MEAN patch from Willis, this...
2006-03-22 havocimplemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens...
2006-03-22 havocchanged collision code to report supercontents, surface...
2006-03-21 havoc448
2006-03-21 havocfixed bug that made deluxemapping gloss appear even...
2006-03-21 havocfix alpha blended textures in GLSL lighting path
2006-03-21 havocchanged all Draw_CachePic calls to precache the pic...
2006-03-21 havocfix a crash that could occur if resizing the resize...
2006-03-21 havocslight readability improvement to PointInfrontOfTriangle
2006-03-21 havocremoved detection of GL_NV_texture_shader extension...
2006-03-21 havocremoved TEXF_FRAGMENT support from texture manager...
2006-03-21 molivierMinor changes to get rid of functions deprecated in...
2006-03-21 havocmodified Q1BSP loader to generate lightmap fragments...
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-21 havocremoved the USETEXMATRIX define (now always on), reduce...
2006-03-21 havocremoved unused R_Mesh_CacheArray stuff
2006-03-21 havocmoved SCR_UpdateScreen and SCR_DrawScreen code to cl_sc...
2006-03-21 havocfixed one more cvar declaration that was missing a...
2006-03-21 havocfixed value/description of r_textshadow
2006-03-20 havocfixed stuck entity warnings when they should not have...
2006-03-20 havocenabled fullbrights on liquid textures in q1bsp loading...
2006-03-20 havocfix crash when using r_editlights mode
2006-03-20 havocfix nail and explosion sound defaults
2006-03-20 havoccl_movement 0 should no longer be causing an input...
2006-03-20 havocWIN32_LEAN_AND_MEAN patch from Willis to speed up MSVC...
2006-03-20 havocadded reliefmapping (behaves exactly like offsetmapping...
2006-03-19 havocfixed deluxemapping
2006-03-19 havocadded one more r_speeds 2 report item, to ensure that...
2006-03-18 sajtThis made the cvar completion so much more readable
2006-03-18 sajtI was just joking
2006-03-18 sajtnitpicky
2006-03-18 havocadded r_glsl_restart command, and modified shaderstring...
2006-03-18 havocone more correction
2006-03-18 havocfix stupid but non-harmful bug in RSurf_DrawLightmap...
2006-03-18 havocfixed an uninitialized variable warning (which was...
2006-03-18 havocreduced number of image extensions checked by doing...
2006-03-17 havocupdated default.glsl
2006-03-17 havocadded deluxemapping (per pixel lighting using lightmaps...
2006-03-17 havocupdated default glsl shader
2006-03-17 havocadded GLSL shader path for normal rendering stage,...
2006-03-17 havoc446
2006-03-17 havocmodified R_GetTexture to return the texnum of r_texture...
2006-03-17 havocremove fullbright flag on lava and teleport textures
2006-03-17 sajtYes, that was a rather silly typo!
2006-03-16 havocadded v_deathtiltangle cvar to allow changing of the...
2006-03-15 havoccleaning up GLSL code
2006-03-15 havocchanged skybox string from size 64 to MAX_QPATH (which...
2006-03-15 molivierRemoved cgame.c, cgamevm.c, ui.c, cg_math.h, cgame_api...
2006-03-15 havocslight optimization of model purging and the like,...
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