divverent/darkplaces.git
2010-01-17 vortexTwo new cvars for blood particles: decal alpha, decal...
2010-01-17 divverentfix VM_sprintf "%s" conversion when passed ""
2010-01-16 havocdon't reject render entities from being added just...
2010-01-13 havocdon't draw conback when the file is missing, behave...
2010-01-12 divverentadd new pseudo variable $# containing the number of...
2010-01-12 havocfix black models in fixed function rendering path
2010-01-12 divverentfix typo in SV_GetEntityLocalTagMatrix, should fix...
2010-01-11 vortexpatch from div0 for SPR_OVERHEAD sprites 'virtual persp...
2010-01-11 vortexsorry, forgot to remove debug prints, fixing
2010-01-11 vortexadd new SPR_OVERHEAD (ident 7), a derivative of SPR_VP_...
2010-01-11 eihruloptimized pose math to not use intermediate matrix
2010-01-09 havocfix model scaling on old zym and dpm files where the...
2010-01-09 havocfix compile warning
2010-01-09 divverentfix compile error
2010-01-09 eihrulsilence warning about using uninitialized pose var
2010-01-09 divverent.dir -> .pk3dir only
2010-01-09 divverentalso support the .dir and .d extensions for virtual...
2010-01-09 divverentfix vpack support to actually work; use a pack_s struct...
2010-01-09 divverentfix some compile errors. Now it should work.
2010-01-09 divverentfirst vpack stuff
2010-01-09 havocredesigned skeletal model animation bone pose format...
2010-01-09 havoclog dds texture load failures (only happens with r_text...
2010-01-08 havocmore memory savings
2010-01-08 havoctexture management now uses a memexpandablearray_t...
2010-01-08 havocfix compile error
2010-01-08 havocfix size of entity_state_t (it was 98 bytes, now 96...
2010-01-08 havocmore reductions in memory usage
2010-01-08 havocdon't set DP_SMALLMEMORY by default
2010-01-08 havocreduce memory usage by several more megabytes
2010-01-08 havoclimit vertex lighting path (GL11/GL13) to 4 passes...
2010-01-08 havocsignificantly reduce code size in prvm_exec.c by simpli...
2010-01-08 havocreduce memory usage by several megabytes
2010-01-08 havocreorganize textypeinfo_t
2010-01-07 divverentfix bug in tracebox->line and traceline->point redirect...
2010-01-07 havocfix TEXTYPE_COLORBUFFER
2010-01-07 havocadded ft2 and utf8lib files
2010-01-07 havocno longer uses rectangle textures for deferred renderin...
2010-01-07 havocreduce stack requirements
2010-01-06 eihrulonly clear depth buffer bit for shadowmaps
2010-01-06 eihrulonly issue one clear for 2D/rect shadowmaps
2010-01-05 havocfix some bugs with cgGL path
2010-01-05 blubI used the code from before the utf8 changed but it...
2010-01-05 blubwith utf8 disabled, str2chr should now behave the way...
2010-01-05 blubwith utf8 disabled VM_str2chr should not use U+E0xx...
2010-01-05 eihrultextureGatherOffset fix - take #2
2010-01-05 eihruldon't use textureGatherOffset as Catalyst GLSL doesn...
2010-01-05 eihrulfixed signed vs. unsigned warning
2010-01-05 eihrulfixed missing \n"
2010-01-05 blubfixing a possible invalid memory access spotted by...
2010-01-05 havocfix some shader compile errors related to MODE_LIGHTDIR...
2010-01-05 blubMake SHADERPERMUTATION_COUNT be the actual size of...
2010-01-05 havocremove support for GL_EXT_compiled_vertex_array extension
2010-01-05 havocfix r_hdr intensity problems
2010-01-05 havocimplemented obj model loading
2010-01-04 havocfix GLSL compile error on cubemap lights with deferred...
2010-01-04 havocrenamed r_frame to r_textureframe for better readabilit...
2010-01-04 havocmoved R_Mesh_TexCoordPointer, R_Mesh_ColorPointer,...
2010-01-04 blubpatch by a_grue: fix some memory leaks in the GLX clien...
2010-01-03 divverentallow entity number reuse during PRVM_ED_LoadFromFile...
2010-01-03 divverentWhen loading savegames, unlink all edicts first. This...
2010-01-03 blubr_glsl_dumpshader: shaderpermutationinfo[i].pretext...
2010-01-03 blubwidth_of_factor is now useless since it's always equal...
2010-01-03 blubDo not load sizes < 0 at all.
2010-01-02 blubload the freetype library in Font_Init already, and...
2010-01-02 havocupload all q1bsp lightmaps on first frame, rather than...
2010-01-02 blubon mac it's libfreetype.dylib and/or libfreetype.6...
2010-01-02 blubwith mingw I get a libfreetype-6.dll so I guess the...
2010-01-01 divverentspeed up PNG saving by about factor 4 by using fastest...
2010-01-01 blubreset prevch after drawing the shadow to not kern the...
2010-01-01 divverentagain, a stupid fix for stupid MSVC not supporting...
2010-01-01 divverentfix a typo in the pixel snapping
2010-01-01 divverentpatch by Blub and me:
2009-12-31 divverentmake the JPEGs progressive
2009-12-31 divverentnew cvar: scr_screenshot_png (and obvious PNG screensho...
2009-12-31 blubCheck sfx->fetcher instead of ch_ind < 0 before freeing...
2009-12-31 divverentnotice the input data has no useful data on the alpha...
2009-12-31 havocdue to performance issues with streaming ogg decoding...
2009-12-30 havocdo not set hasalphaflag on dds images that have alpha...
2009-12-30 havocdefault r_lerpsprites to 0 because it causes flickering
2009-12-30 havocremove an unused variable
2009-12-30 havocchange WIN64RELEASE options
2009-12-30 havocbuffer up to 32 recent frame numbers for clc_ack to...
2009-12-30 havocfix water rendering bugs where the clipping plane was...
2009-12-30 divverentfix engine version display
2009-12-30 havocadded WIN64RELEASE flags
2009-12-30 havocfix water rendering
2009-12-30 divverentremove some unwanted debug prints
2009-12-30 divverentdon't spatialize twice :P
2009-12-30 divverenthopefully fix a race condition in S_StartSound
2009-12-30 blubget rid of a warning
2009-12-30 havocadd back -fno-strict-aliasing to hush warnings
2009-12-30 divverentmore redundant suffix elimination
2009-12-30 divverentremove redundant _Size suffix from textwidth functions...
2009-12-30 divverentfix alignment of fps counter with ft2 fonts, and other...
2009-12-30 divverentadd the intoverflow lib
2009-12-30 divverenthandle integer overflow when DDS loading
2009-12-30 divverentfix the overflow checks :(
2009-12-30 divverentDDS: handle file size errors
2009-12-30 havocimplemented support for caching compressed textures...
2009-12-29 blubusing tables for u8_analyze to speed it up
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