]> icculus.org git repositories - divverent/darkplaces.git/shortlog
divverent/darkplaces.git
2007-02-18 havocadded svc_trailparticles and svc_pointparticles, these...
2007-02-18 havocrenamed CL_Move to CL_Input to avoid confusion with...
2007-02-18 havocadded generic collision functions Collision_ClipToGener...
2007-02-18 havocchanged fieldoffsets and globaloffsets to be integer...
2007-02-18 havoca cosmetic change as suggested by div0:
2007-02-18 havocallow non-integer framerates for q3 shader animmap...
2007-02-18 havocfixed a bug with png loading on x86_64 platforms caused...
2007-02-17 blackHopefully this fixes a bug introduced with the latest...
2007-02-16 havocreduced r_shadow_glossintensity from 2 to 1 by default
2007-02-16 havocthe record command now disconnects you if starting...
2007-02-15 havocchanged SCR_DrawConsole call in csqc mode to match...
2007-02-15 havocfix an uninitialized variable warnign
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-02-15 havocadded gl_lockarrays_minimumvertices cvar for testing
2007-02-15 havocremoved unused world_cs.c code
2007-02-14 havocadded a check for level changes which blocks prediction...
2007-02-14 havocsome initial changes to support terrain texture blendin...
2007-02-14 havocadded bounding of info->particleaccumulator so that...
2007-02-14 havocfix bug that caused trails to not appear at the right...
2007-02-12 havocadded cl_nettimesyncmode cvar to choose the method...
2007-02-12 havocsendcvar now quotes the resulting sentcvar value
2007-02-12 havocremoved cl.timenonlerp (reverted to using cl.time)
2007-02-12 havocchanged particleaccumulator check to use >= 1 instead...
2007-02-12 havocfixed problems with network entity viewmodels not follo...
2007-02-12 havocminor cleaning
2007-02-12 havocdisabled saveconfig when doing -benchmark
2007-02-11 havocdownloads of .cfg and dlcache/ files are now forbidden...
2007-02-11 havocreworked Image_HeightmapToNormalmap to use a somewhat...
2007-02-11 havocmodified Mod_LoadSkinFrame to set base = r_texture_note...
2007-02-11 havocdisabled cl.stairoffset adjustments when airborn
2007-02-11 havocsome optimizations of CL_UpdateNetworkEntity to lower...
2007-02-11 havocfix gamedir error when connecting to quakeworld servers
2007-02-11 havocadded an extern for r_bloom_brighten to fix menu.c...
2007-02-10 havocfixed r_bloom_brighten to use the correct range
2007-02-10 havocadded r_bloom_brighten modification in graphics options...
2007-02-10 havocfix graphics options menu editing of bloom/scene bright...
2007-02-10 havocfix stupid bug in last patch that made entities not...
2007-02-10 havocfixed bug from lingering code that was resetting entity...
2007-02-10 havocfix a stupid bug in transparent water detection for...
2007-02-09 havocchanged entity priority code again, it should have...
2007-02-09 havocreenabled exact portal culling of surface triangles...
2007-02-09 havocsome minor state change optimizations on GL20 path...
2007-02-09 havocmade r_shadow_frontsidecasting cvar disable the portal...
2007-02-09 havocadded back portal culling to rtlights because svbsp...
2007-02-09 havocfix Q3BSP map loader's sky surface detection so that...
2007-02-08 havocremoved CL_UpdateEntities call in CSQC rendering code
2007-02-08 havocadded DP_QC_STRFTIME extension to menu vm (somehow...
2007-02-08 havocreworked entity priority handling in DP6/7 protocols...
2007-02-08 havocdisabled use of certain prediction code when the server...
2007-02-08 havoclowered minimum maxpacketsize from 100 bytes to 50...
2007-02-08 havocadded DP_QC_STRFTIME extension
2007-02-07 havocadded a check for move->sequence that is more than...
2007-02-06 havocsome slight cleanup of CL_LerpPoint, and now does a...
2007-02-06 havoctolerate clients living up to one frame in the future...
2007-02-06 havocno longer sends moves if time is not moving forward...
2007-02-06 havocfix very stupid typo in input merging when cl_movement...
2007-02-05 havocdisabled debug print I forgot about
2007-02-05 havocredesigned input networking code (still same protocol...
2007-02-05 havocthanks to morfar for updating the Dev-C++ project file
2007-02-05 havocchanged default sv_clmovement_minping from 100 to 0
2007-02-05 havocfixed double-jump bug in prediction when jumping up...
2007-02-05 havocfix q1bsp detection of stuck entities (needed some...
2007-02-05 havocremoved an unneeded extern prototype
2007-02-05 havocremoved an unneeded cl.movement_replay = true; line
2007-02-04 havocfix a couple printf format string warnings that only...
2007-02-04 havocrefactored end code in Collision_Trace*BrushFloat funct...
2007-02-04 havocminor optimization of surface scanning
2007-02-04 havocadded r_showsurfaces 2 mode which shorts triangle draw...
2007-02-03 havocrevised sv_clmovement_waitforinput default from 2 to...
2007-02-03 havocadded DP_SV_PRINT extension
2007-02-03 havocmade CL_SetInfo check for more forbidden characters...
2007-02-03 havocmoved DP_QC_UNLIMITEDTEMPSTRINGS in extensions list...
2007-02-03 havocadded r_shadow_frontsidecasting cvar (default 1), this...
2007-02-03 havocoptimized trimesh collision culling (this mostly affect...
2007-02-03 havocfix really stupid typo in previous patch that caused...
2007-02-03 havocfix bug in Collision_SnapCopyPoints that made it only...
2007-02-03 havocremoved single-quoted string support in console parser...
2007-02-03 havocfixed two bugs that caused a constant state of "player...
2007-02-03 havocfixed bug in AVI RIFF chunk 1GB size limiting code...
2007-02-02 havocmoved interpolation of viewangles when playing back...
2007-01-29 tomazUpdated the workspaces to include svbsp.c and svbsp.h
2007-01-29 havoc497
2007-01-29 havocreverted r_bloom_colorsubtract and r_shadow_brighten...
2007-01-29 havocchanged default r_shadow_gloss2intensity from 0.5 to...
2007-01-29 havocfix very stupid bug in svbsp calls that made only the...
2007-01-29 havocsome minor optimizations, comment corrections, and...
2007-01-29 havocfix stupid bug in insertion of occluder triangles in...
2007-01-28 havoccorrected OPTIONS_ITEMS and OPTIONS_GRAPHICS_ITEMS...
2007-01-28 havocfix stupid bug (dynamic shadowing from models was check...
2007-01-28 havocimplemented Shadow Volume BSP based culling of lit...
2007-01-28 havocadded MATERIALFLAG_NOSHADOW in an effort to clean up...
2007-01-28 havocpatch from Tomaz adding a proper matrix inverter, it...
2007-01-28 havocadded Debug_Polygon functions for testing, these are...
2007-01-26 havocchanged sbar stats (Monsters/Secrets/Time/map title...
2007-01-25 havocfixed renderflags handling in CSQC_AddRenderEdict
2007-01-25 havocclients who are downloading can now receive chat messag...
2007-01-24 havocdisabled use of Portal_PortalThroughPortalPlanes on...
2007-01-24 havocfixed bug where toggling r_shadow_realtime_world_compil...
2007-01-24 havocadded BX_WAL_SUPPORT to extensions list and documented...
2007-01-24 havocsome cleanup of shader permutation handling
next