divverent/darkplaces.git
2005-11-23 havocremoving uses of entity_render_t->origin in the client
2005-11-23 havocimplemented 7.1 audio, only works with SDL (attempted...
2005-11-23 havoc*** empty log message ***
2005-11-23 havoccleaned up many text buffer sizes throughout the engine...
2005-11-22 havocfixed backwards q3bsp model lighting and backwards...
2005-11-22 havocadded r_shownormals
2005-11-21 havocclear the client->weaponmodel cache on level change
2005-11-20 molivierFixed black screen when using fullscreen mode on Mac...
2005-11-19 havocdisable sbar in GAME_NETHERWORLD (it draws it using qc)
2005-11-17 havocmade gl_max_size cvar only affect TEXF_PICMIP textures...
2005-11-13 havocchanged DNS name cache expiration time to 12 hours
2005-11-13 havoccorrected dpdeathmask.net IP address comment again
2005-11-13 havocadded Matrix4x4_Normalize
2005-11-13 havocexpire internal DNS name cache entries after 5 minutes...
2005-11-13 havocupdated ip address comment for dpdeathmask.net
2005-11-11 havocincreased max cachepics from 256 to 1024 at VorteX...
2005-11-10 havoccondensed CL_EntityParticles code
2005-11-08 blackMoved the cmd preprocessor call from ExecuteString...
2005-11-07 havocremoved \n from all Host_Error, Sys_Error, PRVM_ERROR...
2005-11-07 havoccleaned up all Con_Printf calls that were missing a \n
2005-11-07 havocfix a bug in loading colormap.lmp to determine number...
2005-11-07 havocfixed a bug in the r_lockpvs cvar silently added in...
2005-11-07 havocgot rid of unused r_vismarklights cvar
2005-11-07 havoccleaned up R_WorldVisibility code some more and added...
2005-11-07 havocremoved .tga/.lmp extensions from all Pic names in...
2005-11-07 havocfix rendering issues with light crosshairs and the...
2005-11-07 havoccleanup of Cmd_PreprocessString and removal of a commen...
2005-11-06 havocfix stupid crash
2005-11-06 blackMerged the $ handling into one preprocessor function.
2005-11-05 havoceliminated fs_filesize global, now File_LoadFile and...
2005-11-05 havoceliminated qbyte type, now uses unsigned char throughou...
2005-11-04 havocimplemented sv_fixedframeratesingleplayer cvar
2005-11-04 havoceliminated use of node bounding box when recursing...
2005-11-04 havocminor optimizations to GLSL path layer checking
2005-11-01 havocmade timing even more reliable (now sleeps only as...
2005-11-01 havocfix dedicated server timing, now sleeps less than the...
2005-10-30 havocfix another crash on level change caused by NetConn_Ser...
2005-10-29 havocfix server physics crash on level change from reading...
2005-10-29 havocrewrote much of the voodoo/tnt rtlight path, now suppor...
2005-10-29 havocconverted vertex fogging to use a fogtable array which...
2005-10-29 havocmerged two sprite functions into the main callback...
2005-10-29 havocmigrated r_lerpsprites cvar check to r_lerpanim, r_lerp...
2005-10-28 havoctweaked GLSL lighting shader to get a bit more performa...
2005-10-27 havocthe beginnings of texture fog support (to cure the...
2005-10-27 havocremove a debugging message related to ammo > 200 in...
2005-10-26 havocfix free/malloc problems from a partial switch to Z_Fre...
2005-10-26 havocnew zymotic hud
2005-10-26 havocreplaced CL_PointQ1Contents with longer calls to conten...
2005-10-26 havocsplit SV_Physics_Entity into SV_Physics_Entity and...
2005-10-26 havocfix stupid bug introduced by merging CL_DecayLights...
2005-10-26 havocoptimized SV_WriteClientdataToMessage by caching weapon...
2005-10-26 havocreverted bsp recursion changes (back to the BoxOnPlaneS...
2005-10-25 havocupdated IP address comment for Willis's dpdeathmask...
2005-10-24 havocfix a use of cs.specialvisibilityradius before it was...
2005-10-24 havocmoved d_lightstylevalue into r_refdef.lightstyle
2005-10-24 havocfixed a flaw in Mod_Q1BSP_RecursiveRecalcNodeBBox,...
2005-10-24 havocslightly optimized Mod_ForName to make less calls to...
2005-10-24 havocmade an optimized SV_ClipMoveToWorld function to save...
2005-10-24 havoc#ifdef 0'd out BoxOnPlaneSide_Separate as it is not...
2005-10-23 havocdon't send empty lightstyles during signon
2005-10-23 havocfixed a bug that was making "Model %s not found" warnin...
2005-10-23 havocgot rid of Mod_CheckLoaded, changed how model system...
2005-10-23 havocchanged network entity pvs checking to cache the cluste...
2005-10-23 havocrewrote r_speeds stats code, now uses renderstats globa...
2005-10-21 havocfix another g++ conversion error
2005-10-21 havocadded explicit casts for agl functions when calling...
2005-10-21 havocfix another float->enum conversion error with g++ 4
2005-10-21 havocfixed two Con_Printf format strings with the wrong...
2005-10-21 havocgave names to nearly all structs and enums which should...
2005-10-21 havocfix an anonymous struct error with g++ 4
2005-10-21 havocfix a float->enum conversion error with g++ 4
2005-10-21 havocfix a float->enum conversion error with g++ on big...
2005-10-21 havocfix an int->enum conversion error with g++ on big endia...
2005-10-21 havocadded struct name to imageformats to cure an error...
2005-10-21 havocadded a struct name to envmapinfo to stop a g++ 4 error...
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-10-20 havocfix one more signedness warning
2005-10-20 havocgcc 4.0 signedness warning fixes and uninitialized...
2005-10-17 havocadded very preliminary zymotic hud
2005-10-15 havocfix typo
2005-10-15 havocdon't try to compile GL_NV_half_float shaders if the...
2005-10-14 havocremoved Lights Per Model setting from effects options...
2005-10-13 havocwork around for empty key/value pairs in nehahra neh1m8...
2005-10-11 havocfix a stupid bug with the runes display on the hud...
2005-10-11 havocchanged the unused line/sphere collision code to use...
2005-10-11 havocupdated a comment about the nehahra pmodel command...
2005-10-07 havocfix a stupid bug in line/sphere collision code (was...
2005-10-06 havocok this did not cause memory corruption because of...
2005-10-06 havocfix a very stupid bug in Mod_AllocSurfMesh that causes...
2005-09-24 havocfix recursive error (and sometimes segfault) when a...
2005-09-23 havocmake glsl work on ATI's newer drivers (which don't...
2005-09-18 molivier- SFXs no longer allocate mempools, they use the sound...
2005-09-18 molivierMade Mem_PrintStats also print the real allocated size...
2005-09-13 havocmoved scr_screenshot_name declaration from cl_screen...
2005-09-11 havocchanged R_TimeReport to call glFinish to improve the...
2005-09-11 havocfix a crash on vertex lighting q1bsp/hlbsp surfaces...
2005-09-11 havocrewrote colormapping handling to store colormap_pantsco...
2005-09-11 havocuse a better check for bmodels when clearing stainmaps...
2005-09-11 havocfix Sajt's bug in q1bsp/hlbsp hullsizes (off by one...
2005-09-11 havocfix a stupid typo in the vertex shader
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