From 120a444701119c9b74bd282bdaf14a5fdbb8c935 Mon Sep 17 00:00:00 2001 From: tomaz Date: Sat, 11 Sep 2004 00:42:41 +0000 Subject: [PATCH] 345 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@4468 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/todo b/todo index 0664a35d..cc1c7b6e 100644 --- a/todo +++ b/todo @@ -143,17 +143,13 @@ 0 dpmod: try making ball lightning mortar shamblers (scar3crow) 0 dpmod: try not adding gravity when onground to see if it gets rid of ramp sliding (Midgar) 0 dpmod: up nail limit to 500 (scar3crow) -0 dpzoo.map: colored lighting 0 dpzoo.map: flame jet 0 dpzoo.map: func_train with sky brushes 0 dpzoo.map: particlecube -0 dpzoo.map: rain 0 dpzoo.map: rotating fan bmodels 0 dpzoo.map: rtlights in normal mode (when that extension is made) 0 dpzoo.map: skybox -0 dpzoo.map: snow 0 dpzoo.map: thief-like area to sneak past a guard who can easily kill you (shambler?) to demonstrate lightlevel checking -0 dpzoo.map: transparent glass bmodels (DP_ENT_ALPHA) 0 hmap2 -qbsp: add ORIGIN brush support in bmodel compilation (Carni) 0 hmap2: add CAULK texture support - delete surfaces using this texture, or at least don't link them (Tomaz) 0 hmap2: make sure seconds reports in all tools don't print secondssss when they're printing shorter and shorter updates (FrikaC) @@ -685,6 +681,10 @@ d dpmod: post new dpmod build. d dpmod: switch to new Tomaz weapon models d dpmod: use Tomaz's ammo box models (Tomaz) d dpmod: why can't I pick up nails when I have no nailguns? and other similar pickup problems with weapons +d dpzoo.map: colored lighting +d dpzoo.map: rain +d dpzoo.map: snow +d dpzoo.map: transparent glass bmodels (DP_ENT_ALPHA) d hmap2: add -ambientlight option, with warning that it does not produce a .light file (Harb) d hmap2: add -minlight option, with warning that it does not produce a .lights file (Harb) d hmap2: add tyrlite compatible "delay" settings, with the interpretation of no specified delay being dependent on a -tyrlite option, and add a new type which is a sun light; light cast in a direction, from sky polygons or the void, these light types would warn that they disable .lights files -- 2.39.2