From 045140bdbfe11fb9d709bc485aa9bfb2d2c00174 Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 21 Nov 2002 18:24:38 +0000 Subject: [PATCH] defaulting to r_surfaceworldnode 1 git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@2643 d7cf8633-e32d-0410-b094-e92efae38249 --- gl_rsurf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gl_rsurf.c b/gl_rsurf.c index f6255c27..d8fb5661 100644 --- a/gl_rsurf.c +++ b/gl_rsurf.c @@ -36,7 +36,7 @@ cvar_t r_drawportals = {0, "r_drawportals", "0"}; cvar_t r_testvis = {0, "r_testvis", "0"}; cvar_t r_floatbuildlightmap = {0, "r_floatbuildlightmap", "0"}; cvar_t r_detailtextures = {CVAR_SAVE, "r_detailtextures", "1"}; -cvar_t r_surfaceworldnode = {0, "r_surfaceworldnode", "0"}; +cvar_t r_surfaceworldnode = {0, "r_surfaceworldnode", "1"}; static int dlightdivtable[32768]; -- 2.39.2