From 01e2d86178b9523fa75e106f2c844c8e45e300bf Mon Sep 17 00:00:00 2001 From: havoc Date: Thu, 31 Jul 2003 00:25:40 +0000 Subject: [PATCH] *** empty log message *** git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@3351 d7cf8633-e32d-0410-b094-e92efae38249 --- todo | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/todo b/todo index b0793cfc..2298ebf8 100644 --- a/todo +++ b/todo @@ -1,12 +1,15 @@ - todo: difficulty ratings are: 0 = trivial, 1 = easy, 2 = easy-moderate, 3 = moderate, 4 = moderate-hard, 5 = hard, 6 = hard++, 7 = nightmare, d = done, n = done but have not notified the people who asked for it, f = failed 0 darkplaces: add DP_LITSUPPORT extension 0 darkplaces: add DP_SV_ROTATINGBMODEL extension to explain that MOVETYPE_PUSH/SOLID_BSP support rotation in darkplaces and a demonstration of how to use it without qc modifications (Uffe, Supajoe) +0 darkplaces: add a .collision_cancollide QC function call to decide if an entity should collide with another, or pass through it (Uffe) +0 darkplaces: add a clipmask thingy to allow QC to mask off collisions as it wishes (Uffe) 0 darkplaces: add cvars for sbar alpha (background and foreground) (Throvold@uboot.com) 0 darkplaces: add lightning beam settings to menu (romi) 0 darkplaces: add scr_conbrightness cvar (0-1) to control brightness of conback (0 = black and does not load conback, resets back to 0 if conback fails to load) 0 darkplaces: add svc_setanglefloat and DP_SVC_SETANGLEFLOAT extension (FrikaC, SeienAbunae) 0 darkplaces: change particle() macro in cl_particles.c to have a do{}while(0) to eat the ; 0 darkplaces: check if nodrawtoclient works and if not, fix it (Uffe) +0 darkplaces: check out qe1 textures and make sure they load in all the e1 maps, report of crashing in most but not all maps (Linny Amore) 0 darkplaces: crash when changing level while using qe1 textures (Todd) 0 darkplaces: darkplaces-glx -path transfusion crashes, fix the crash even though it's not going to work anyway (Todd) 0 darkplaces: default to 32bit color @@ -179,6 +182,7 @@ 3 dpmodel: add support for unnamed bones (Mitchell) 3 dpmodel: fix dpmodel to compile v_HKmp5-sd (tell Riot) 3 dpzoo: remote cameras (to demonstrate DP_CLIENTCAMERA, DP_EF_CLIENTLOCKANGLES, and DP_EF_PRECISEANGLES) +3 hlight: add ability to make bmodels cast shadows on world (Arwing) 3 hmap: add hlw support to hqbsp (convert to quake palette, and check for colormap.lmp to see how many fullbrights are involved, also add -fullbrights option to control this) (Todd) 3 hmap: add tga support to hqbsp (load base texture and _glow/_luma) 4 LordHavoc: examine .mb (Maya Binary) file from Electro and learn its format (Electro) -- 2.39.2