]> icculus.org git repositories - divverent/darkplaces.git/commit
made the old BSP collision code check bounding boxes of brushes and
authorhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 18 Feb 2010 00:51:09 +0000 (00:51 +0000)
committerhavoc <havoc@d7cf8633-e32d-0410-b094-e92efae38249>
Thu, 18 Feb 2010 00:51:09 +0000 (00:51 +0000)
commit356fb1124ed6dc4cb9482bf6f58b05395b7a7a7e
tree2d007da8317b109c48be10221b47ce7609497f86
parente1c223ca762105be0da1da573e00510759beb5e3
made the old BSP collision code check bounding boxes of brushes and
triangle meshes (curves) before colliding with them

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9975 d7cf8633-e32d-0410-b094-e92efae38249
model_brush.c