10 years agofix a bug where gl_max_lightmapsize cvar was not registered (and hence
havoc [Wed, 16 Dec 2009 08:49:20 +0000 (08:49 +0000)]
fix a bug where gl_max_lightmapsize cvar was not registered (and hence
always behaved like a value of 0, causing lightmaps to be small)
added R_LoadTextureRectangle function

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9587 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomake Draw_FreePic set pic->tex to NULL to prevent reuse of invalid texture
eihrul [Mon, 14 Dec 2009 22:41:55 +0000 (22:41 +0000)]
make Draw_FreePic set pic->tex to NULL to prevent reuse of invalid texture

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9586 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoreworked animcache code to store information in ent->animcache_vertex3f
havoc [Mon, 14 Dec 2009 06:35:00 +0000 (06:35 +0000)]
reworked animcache code to store information in ent->animcache_vertex3f
and similar fields rather than having a separate info array

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9585 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoincrease r_framedatasize in increments instead of by a percentage
havoc [Mon, 14 Dec 2009 05:08:20 +0000 (05:08 +0000)]
increase r_framedatasize in increments instead of by a percentage

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9584 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoallocate portals differently to reduce Mem_Alloc reports in
havoc [Mon, 14 Dec 2009 05:02:40 +0000 (05:02 +0000)]
allocate portals differently to reduce Mem_Alloc reports in
developer_memory 1 mode

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9583 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix crash when r_framedatasize increases
havoc [Mon, 14 Dec 2009 05:02:15 +0000 (05:02 +0000)]
fix crash when r_framedatasize increases

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9582 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix a crash on shutdown when using developer_memory 1 (the conbuffer_t
havoc [Mon, 14 Dec 2009 04:13:04 +0000 (04:13 +0000)]
fix a crash on shutdown when using developer_memory 1 (the conbuffer_t
is being freed and prints messages while doing so)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9581 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix void * arithmetic error on MSVC
havoc [Mon, 14 Dec 2009 01:04:10 +0000 (01:04 +0000)]
fix void * arithmetic error on MSVC

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9580 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoadded R_FrameData_Alloc and Store functions (a per-frame heap allocator
havoc [Sun, 13 Dec 2009 21:03:04 +0000 (21:03 +0000)]
added R_FrameData_Alloc and Store functions (a per-frame heap allocator
for temporary rendering data)
all animated model geometry is now cached before rendering begins
(rtlights are processed in two stages now)
reworked animcache and rtlight processing to use R_FrameData_Store

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9578 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremoved GL_NV_blend_square detection because it is no longer used
havoc [Wed, 9 Dec 2009 13:04:42 +0000 (13:04 +0000)]
removed GL_NV_blend_square detection because it is no longer used
without the dot3 lighting code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9577 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremoved DOT3 lighting path (bumpmapped lighting on pre-shader cards)
havoc [Wed, 9 Dec 2009 12:47:10 +0000 (12:47 +0000)]
removed DOT3 lighting path (bumpmapped lighting on pre-shader cards)
added 3D texture attenuation support to vertex lighting path

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9576 d7cf8633-e32d-0410-b094-e92efae38249

10 years agorenderer now uses vid.renderpath to select rendering techniques instead
havoc [Wed, 9 Dec 2009 12:26:15 +0000 (12:26 +0000)]
renderer now uses vid.renderpath to select rendering techniques instead
of r_glsl and gl_combine cvars (which are now read-only), use vid_gl13
and vid_gl20 to select a rendering path at startup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9575 d7cf8633-e32d-0410-b094-e92efae38249

10 years agosome cleanup
havoc [Tue, 8 Dec 2009 23:17:17 +0000 (23:17 +0000)]
some cleanup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9574 d7cf8633-e32d-0410-b094-e92efae38249

10 years agominor cleanup
havoc [Tue, 8 Dec 2009 22:58:52 +0000 (22:58 +0000)]
minor cleanup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9573 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremove a couple useless lines
havoc [Tue, 8 Dec 2009 22:57:14 +0000 (22:57 +0000)]
remove a couple useless lines

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9572 d7cf8633-e32d-0410-b094-e92efae38249

10 years agouse gl_max_lightmapsize
havoc [Tue, 8 Dec 2009 22:56:53 +0000 (22:56 +0000)]
use gl_max_lightmapsize

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9571 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoadded gl_max_lightmapsize
havoc [Tue, 8 Dec 2009 22:56:20 +0000 (22:56 +0000)]
added gl_max_lightmapsize
minor cleanup to TEXF_PICMIP handling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9570 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremoved r_glsl_usegeneric cvar (always on now)
havoc [Tue, 8 Dec 2009 22:18:57 +0000 (22:18 +0000)]
removed r_glsl_usegeneric cvar (always on now)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9569 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore cleanup
havoc [Tue, 8 Dec 2009 22:09:52 +0000 (22:09 +0000)]
more cleanup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9568 d7cf8633-e32d-0410-b094-e92efae38249

10 years agochanged R_Mesh_TexCombine to use GL_COMBINE_ARB mode only when necessary
havoc [Tue, 8 Dec 2009 22:02:05 +0000 (22:02 +0000)]
changed R_Mesh_TexCombine to use GL_COMBINE_ARB mode only when necessary

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9567 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoinitialize GL state only once at video start, rather than every frame
havoc [Tue, 8 Dec 2009 21:28:20 +0000 (21:28 +0000)]
initialize GL state only once at video start, rather than every frame

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9566 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremoved R_Mesh_TexBind3D, R_Mesh_TexBindCubeMap, R_Mesh_TexBindRectangle
havoc [Tue, 8 Dec 2009 21:17:13 +0000 (21:17 +0000)]
removed R_Mesh_TexBind3D, R_Mesh_TexBindCubeMap, R_Mesh_TexBindRectangle
(now all code using these must use R_Mesh_TexBindAll)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9565 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoconverted all code using gl_support_* variables to use vid.support.*
havoc [Tue, 8 Dec 2009 04:42:15 +0000 (04:42 +0000)]
converted all code using gl_support_* variables to use vid.support.*
a few other cleanups

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9564 d7cf8633-e32d-0410-b094-e92efae38249

10 years agodon't upload a fog texture for explosion shells if r_loadfog is false
havoc [Tue, 8 Dec 2009 04:33:18 +0000 (04:33 +0000)]
don't upload a fog texture for explosion shells if r_loadfog is false

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9563 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoincrease _snd_mixahead to 0.15 to fix crackling sound on Vista
havoc [Tue, 8 Dec 2009 03:19:42 +0000 (03:19 +0000)]
increase _snd_mixahead to 0.15 to fix crackling sound on Vista

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9562 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomoved gl_state definition higher in the code
havoc [Tue, 8 Dec 2009 01:46:18 +0000 (01:46 +0000)]
moved gl_state definition higher in the code
replaced backendunits, backendimageunits, and backendarrayunits
references with vid.texunits, vid.teximageunits, vid.texarrayunits

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9561 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoan attempt to fix waveOut sound on Vista
havoc [Tue, 8 Dec 2009 01:25:38 +0000 (01:25 +0000)]
an attempt to fix waveOut sound on Vista
added snd_wav_partitionsize cvar (default 1024)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9560 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremove unused tex1d parameters
havoc [Mon, 7 Dec 2009 20:33:32 +0000 (20:33 +0000)]
remove unused tex1d parameters

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9559 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoadded vid.support struct containing extension detection flags, to
havoc [Mon, 7 Dec 2009 20:28:17 +0000 (20:28 +0000)]
added vid.support struct containing extension detection flags, to
replace gl_support_* variables

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9558 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremove a vid.support line I did not intend to be in here
havoc [Mon, 7 Dec 2009 20:25:57 +0000 (20:25 +0000)]
remove a vid.support line I did not intend to be in here

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9557 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoR_UpdateTexture no longer calls R_RealGetTexture, and now causes a
havoc [Mon, 7 Dec 2009 20:21:30 +0000 (20:21 +0000)]
R_UpdateTexture no longer calls R_RealGetTexture, and now causes a
Host_Error if the texture has not been precached already, this should
fix a crash with dpv video playback

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9556 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremove an unneeded comment
havoc [Mon, 7 Dec 2009 20:09:08 +0000 (20:09 +0000)]
remove an unneeded comment

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9555 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremoved gl_videosyncavailable variable because on all known platforms it
havoc [Mon, 7 Dec 2009 16:04:50 +0000 (16:04 +0000)]
removed gl_videosyncavailable variable because on all known platforms it
is always true, and its only purpose was to ghost a menu item

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9554 d7cf8633-e32d-0410-b094-e92efae38249

10 years agorenamed gl_stencil to vid.stencil
havoc [Mon, 7 Dec 2009 16:00:13 +0000 (16:00 +0000)]
renamed gl_stencil to vid.stencil

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9553 d7cf8633-e32d-0410-b094-e92efae38249

10 years agochanged VID_InitMode to take a viddef_mode_t structure which contains
havoc [Mon, 7 Dec 2009 15:50:45 +0000 (15:50 +0000)]
changed VID_InitMode to take a viddef_mode_t structure which contains
the desired parameters, and allows it to modify them (previously only
width/height could be modified)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9552 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoload fog textures in all cases again
havoc [Mon, 7 Dec 2009 15:35:03 +0000 (15:35 +0000)]
load fog textures in all cases again
load gloss/normalmap based on hardware capabilities, rather than r_glsl
and gl_combine cvars

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9551 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomdl skin loading is now more memory-efficient (now stores the original
havoc [Mon, 7 Dec 2009 15:27:09 +0000 (15:27 +0000)]
mdl skin loading is now more memory-efficient (now stores the original
pixels and uploads textures on demand - many skins are never used, so
this saves some system memory)
added palette_featureflags[] for use by mdl skin loading
added TEXF_PRECACHE to all texture uploads that did not use it
added skinframe->hasalpha flag to clean up code
removed R_TextureHasAlpha function
r_glsl 1 no longer uploads fog textures
r_glsl 0, gl_combine 0 no longer loads gloss/normalmaps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9550 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoscr_loadingscreen_background cvar: when set, show loading screen with previous backgr...
divverent [Mon, 7 Dec 2009 14:48:55 +0000 (14:48 +0000)]
scr_loadingscreen_background cvar: when set, show loading screen with previous background, when not set, show loading screen on black screen

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9549 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix a warning (gl_driver is not a pointer)
havoc [Mon, 7 Dec 2009 14:18:15 +0000 (14:18 +0000)]
fix a warning (gl_driver is not a pointer)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9548 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoif gridsize is parsed wrong and DP would normally abort when loading the map, instead...
divverent [Sun, 6 Dec 2009 18:51:22 +0000 (18:51 +0000)]
if gridsize is parsed wrong and DP would normally abort when loading the map, instead make it ignore the lightgrid and spit out a warning

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9547 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoparse gridsize like q3map2 does (less strict)
divverent [Sun, 6 Dec 2009 18:48:16 +0000 (18:48 +0000)]
parse gridsize like q3map2 does (less strict)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9546 d7cf8633-e32d-0410-b094-e92efae38249

10 years agowe cannot skip the next 3 vars after encounting a vector - so we instead have to...
divverent [Sun, 6 Dec 2009 17:58:43 +0000 (17:58 +0000)]
we cannot skip the next 3 vars after encounting a vector - so we instead have to filter for names that end with _x, _y or _z. Sucks.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9545 d7cf8633-e32d-0410-b094-e92efae38249

10 years agonow autocvars can have default values when the progs are compiled with fteqcc
divverent [Sun, 6 Dec 2009 13:09:55 +0000 (13:09 +0000)]
now autocvars can have default values when the progs are compiled with fteqcc
or a similar compiler:

var float autocvar_foo = 3;
var string autocvar_whatever = "foo";

will create the cvar with value 3, or foo, if it does not exist, and otherwise
take over the value from the cvar into the global.


git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9544 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoforgot the downtrace cvar
divverent [Sun, 6 Dec 2009 12:06:16 +0000 (12:06 +0000)]
forgot the downtrace cvar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9543 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoturn this into sv_gameplayfix_downtracesupportsongroundflag
divverent [Sat, 5 Dec 2009 20:18:23 +0000 (20:18 +0000)]
turn this into sv_gameplayfix_downtracesupportsongroundflag

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9542 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix onground clearing by ANDing it with a downtrace by 1 unit - this does NOT cause...
divverent [Sat, 5 Dec 2009 20:14:22 +0000 (20:14 +0000)]
fix onground clearing by ANDing it with a downtrace by 1 unit - this does NOT cause any doublejump bugs, as it is just for CLEARING the onground flag, and fixes problems with short moves (high netfps)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9541 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix endposnudge
divverent [Sat, 5 Dec 2009 19:04:20 +0000 (19:04 +0000)]
fix endposnudge

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9540 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoAdd several gl_info_ cvars which holds gl_vendor, gl_driver, gl_platform, extensions...
vortex [Sat, 5 Dec 2009 17:49:50 +0000 (17:49 +0000)]
Add several gl_info_ cvars which holds gl_vendor, gl_driver, gl_platform, extensions found by engine and some other. QC can read them and use. Example of use: locking or restricting certain controls in menu if feature is not supported.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9539 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoDP_QC_AUTOCVARS: declare a QC variable float/vector/string autocvar_foo, and it will...
divverent [Sat, 5 Dec 2009 15:33:56 +0000 (15:33 +0000)]
DP_QC_AUTOCVARS: declare a QC variable float/vector/string autocvar_foo, and it will always reflect the cvar "foo" when read

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9538 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofixed a bug with sv_gameplayfix_nudgeoutofsolid where the player might
havoc [Fri, 4 Dec 2009 16:13:26 +0000 (16:13 +0000)]
fixed a bug with sv_gameplayfix_nudgeoutofsolid where the player might
get put on the opposite side of a brush because of being very near the
plane that should be used for nudging, which caused it not to be
considered as a nudging plane
added some checks to ensure more consistency on trace direction (should
be able to swap start and end without startsolid trouble, at least less)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9537 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix Mem_Free NULL pointer warnings
havoc [Fri, 4 Dec 2009 16:11:14 +0000 (16:11 +0000)]
fix Mem_Free NULL pointer warnings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9536 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomake the endpos-in-solid workaround a cvar collision_endposnudge
divverent [Fri, 4 Dec 2009 12:32:45 +0000 (12:32 +0000)]
make the endpos-in-solid workaround a cvar collision_endposnudge

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9535 d7cf8633-e32d-0410-b094-e92efae38249

havoc [Fri, 4 Dec 2009 06:29:45 +0000 (06:29 +0000)]
breaks quake (radius damage is not affecting exploboxes if the rocket is
shot at a wall - but does work if shot at the floor, proximity mines in
mission pack 1 don't stick to walls, only floors)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9534 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoclean up field offset handling a bit, now uses vec_t instead of float,
havoc [Fri, 4 Dec 2009 05:51:37 +0000 (05:51 +0000)]
clean up field offset handling a bit, now uses vec_t instead of float,
and does not assume anything about the size of it

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9533 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremove const qualifiers on Mem_Free calls on r_surfacelist
havoc [Fri, 4 Dec 2009 03:50:55 +0000 (03:50 +0000)]
remove const qualifiers on Mem_Free calls on r_surfacelist

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9532 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoadd support for a filename parameter on screenshot command
havoc [Wed, 2 Dec 2009 04:21:33 +0000 (04:21 +0000)]
add support for a filename parameter on screenshot command

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9531 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoadded a few more CHECKGLERROR lines, and the possibility of not having
havoc [Sun, 29 Nov 2009 17:19:08 +0000 (17:19 +0000)]
added a few more CHECKGLERROR lines, and the possibility of not having

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9530 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoremoved 1D texture management code, not used by anything
havoc [Sun, 29 Nov 2009 17:05:26 +0000 (17:05 +0000)]
removed 1D texture management code, not used by anything

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9529 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoadded Mem_Memalign function
havoc [Sun, 29 Nov 2009 11:16:25 +0000 (11:16 +0000)]
added Mem_Memalign function
added Mem_Realloc function

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9528 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoGAME_BLOODOMNICIDE: disable quake gfx precaches
vortex [Sun, 29 Nov 2009 00:49:51 +0000 (00:49 +0000)]
GAME_BLOODOMNICIDE: disable quake gfx precaches

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9527 d7cf8633-e32d-0410-b094-e92efae38249

10 years agor_replacemaptexture: no printings for GAME_BLOODOMNICIDE
vortex [Sun, 29 Nov 2009 00:31:15 +0000 (00:31 +0000)]
r_replacemaptexture: no printings for GAME_BLOODOMNICIDE

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9526 d7cf8633-e32d-0410-b094-e92efae38249

10 years agocompile without IPV6 support by default (-DSUPPORTIPV6 to reenable) for
havoc [Sat, 28 Nov 2009 09:02:11 +0000 (09:02 +0000)]
compile without IPV6 support by default (-DSUPPORTIPV6 to reenable) for
better platform compatibility

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9525 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatelightmaps:
havoc [Fri, 27 Nov 2009 15:31:58 +0000 (15:31 +0000)]
more work on mod_generatelightmaps:
don't accept lights behind a surface, they mess up shading

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9524 d7cf8633-e32d-0410-b094-e92efae38249

10 years agochanged mod_generatelightmaps_* cvar defaults to better settings
havoc [Fri, 27 Nov 2009 15:18:56 +0000 (15:18 +0000)]
changed mod_generatelightmaps_* cvar defaults to better settings

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9523 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatelightmaps:
havoc [Fri, 27 Nov 2009 15:15:34 +0000 (15:15 +0000)]
more work on mod_generatelightmaps:
now uses svbsp shadow testing instead of traceline, much faster
fixed several bugs in lightmap/lightgrid brightness and tuned parameters
to match realtime lighting as closely as possible

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9522 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatelightmaps:
havoc [Fri, 27 Nov 2009 10:29:15 +0000 (10:29 +0000)]
more work on mod_generatelightmaps:
migrated light sampling code from r_shadow.c to model_shared.c

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9521 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatedlightmaps:
havoc [Fri, 27 Nov 2009 09:21:50 +0000 (09:21 +0000)]
more work on mod_generatedlightmaps:
implemented multi-sample raytraced shadows (SLOW!)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9520 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatelightmaps:
havoc [Fri, 27 Nov 2009 07:42:13 +0000 (07:42 +0000)]
more work on mod_generatelightmaps:
calculate bent normal for light dir instead of trying to convert sh1
use half-angle shading (soft lighting) instead of hard shading

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9519 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatelightmaps
havoc [Thu, 26 Nov 2009 10:55:15 +0000 (10:55 +0000)]
more work on mod_generatelightmaps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9518 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatelightmaps
havoc [Tue, 24 Nov 2009 12:23:53 +0000 (12:23 +0000)]
more work on mod_generatelightmaps

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9517 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomod_generatelightmaps is much closer to usable now
havoc [Tue, 24 Nov 2009 09:48:23 +0000 (09:48 +0000)]
mod_generatelightmaps is much closer to usable now

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9516 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomore work on mod_generatelightmaps command
havoc [Tue, 24 Nov 2009 06:09:22 +0000 (06:09 +0000)]
more work on mod_generatelightmaps command

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9515 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix another typo
divverent [Mon, 23 Nov 2009 07:47:20 +0000 (07:47 +0000)]
fix another typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9514 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix typo
divverent [Mon, 23 Nov 2009 06:36:45 +0000 (06:36 +0000)]
fix typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9513 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix sound spatialization of edited sounds
divverent [Mon, 23 Nov 2009 06:36:19 +0000 (06:36 +0000)]
fix sound spatialization of edited sounds

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9512 d7cf8633-e32d-0410-b094-e92efae38249

10 years agobeginning work on mod_generatelightmaps command
havoc [Sun, 22 Nov 2009 22:57:55 +0000 (22:57 +0000)]
beginning work on mod_generatelightmaps command

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9511 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoimplemented FTE_CSQC_SKELETONOBJECTS (clientside support)
havoc [Sun, 22 Nov 2009 21:06:10 +0000 (21:06 +0000)]
implemented FTE_CSQC_SKELETONOBJECTS (clientside support)
implemented DP_SKELETONOBJECTS (serverside support)
reworked all tag queries to support animation lerp and skeletonindex
MOVE_HITMODEL / SOLID_BSP now support animation lerp and skeletonindex
server qc now has identical animation fields to that of csqc (engine
networking still only networks .frame however)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9510 d7cf8633-e32d-0410-b094-e92efae38249

10 years agopatches: experimental mode that allows setting collision stride to -1 to avoid ANY...
divverent [Sat, 21 Nov 2009 15:03:21 +0000 (15:03 +0000)]
patches: experimental mode that allows setting collision stride to -1 to avoid ANY bounding box tests on curves. Slows down things a lot, merely for debugging to see whether the bbox test may cause any harm.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9508 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoreworked decal system to limit the number of decal splats active at once
havoc [Fri, 20 Nov 2009 05:43:07 +0000 (05:43 +0000)]
reworked decal system to limit the number of decal splats active at once
rather than simply allowing things to timeout, this does not directly
limit the number of triangles (because decal events on models may
produce hundreds or thousands of triangles) but it does reduce
worst-case performance issues
implemented compacting code for the new decal system, so there are no
wasted triangles when decals expire

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9507 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix crash on Nexuiz demos/demo2 with new decal system enabled - now
havoc [Fri, 20 Nov 2009 02:04:59 +0000 (02:04 +0000)]
fix crash on Nexuiz demos/demo2 with new decal system enabled - now
defers new decal splats until the rendering code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9506 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix typo in lerpfrac fix
havoc [Tue, 17 Nov 2009 22:48:08 +0000 (22:48 +0000)]
fix typo in lerpfrac fix

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9505 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoadded timedemo_screenshotframelist cvar which lets you take screenshots
havoc [Tue, 17 Nov 2009 19:04:26 +0000 (19:04 +0000)]
added timedemo_screenshotframelist cvar which lets you take screenshots
on specific frames during a timedemo, for image quality comparisons

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9504 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoimplemented special showfps display of timedemo statistics while running
havoc [Tue, 17 Nov 2009 18:28:44 +0000 (18:28 +0000)]
implemented special showfps display of timedemo statistics while running
a timedemo (or the -benchmark option)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9503 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofixed a bug with CSQC compatibility - .lerpfrac was wrong, it should
havoc [Tue, 17 Nov 2009 14:49:48 +0000 (14:49 +0000)]
fixed a bug with CSQC compatibility - .lerpfrac was wrong, it should
control blend strength of .frame2 but it controlled .frame instead,
which meant that mods with .lerpfrac at the default (0) value would
always have to set .frame2 as well as .frame to the same frame, which
was not the intention of the spec

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9502 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofix typo in extresponse handling
divverent [Tue, 17 Nov 2009 14:31:29 +0000 (14:31 +0000)]
fix typo in extresponse handling

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9501 d7cf8633-e32d-0410-b094-e92efae38249

10 years agofirst preliminary version of DP_SND_SETPARAMS: let sound() calls with sample set...
divverent [Sun, 15 Nov 2009 19:31:15 +0000 (19:31 +0000)]
first preliminary version of DP_SND_SETPARAMS: let sound() calls with sample set to "" modify an existing sound on the given entity and channel

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9499 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoextresponse: make svqc receive only those on the server socket, and csqc/menuqc only...
divverent [Sat, 14 Nov 2009 23:39:26 +0000 (23:39 +0000)]
extresponse: make svqc receive only those on the server socket, and csqc/menuqc only receive those on the client socket

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9498 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoODE: add two missing symbols
divverent [Sat, 14 Nov 2009 23:08:37 +0000 (23:08 +0000)]
ODE: add two missing symbols

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9496 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoextresponse: use double quotes, not single quotes, for the IP (makes ALL tokenizers...
divverent [Sat, 14 Nov 2009 22:58:44 +0000 (22:58 +0000)]
extresponse: use double quotes, not single quotes, for the IP (makes ALL tokenizers happy)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9494 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoput extresponse in server vm too
divverent [Sat, 14 Nov 2009 22:40:32 +0000 (22:40 +0000)]
put extresponse in server vm too

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9493 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoexperimental feature to load the alpha channel of foo.jpg from foo_alpha.jpg (JPEG...
divverent [Sat, 14 Nov 2009 21:39:35 +0000 (21:39 +0000)]
experimental feature to load the alpha channel of foo.jpg from foo_alpha.jpg (JPEG specific) to allow transparency even when using JPEG

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9492 d7cf8633-e32d-0410-b094-e92efae38249

10 years agomake csqc render entities persistent (except the temp ones created by a
havoc [Sat, 14 Nov 2009 19:30:37 +0000 (19:30 +0000)]
make csqc render entities persistent (except the temp ones created by a
builtin), this enables r_cullentities_trace again on most csqc entities,
and allows decals to stick to csqc entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9491 d7cf8633-e32d-0410-b094-e92efae38249

10 years agono longer checking texture_t->currentalpha < 1 in
havoc [Sat, 14 Nov 2009 19:28:56 +0000 (19:28 +0000)]
no longer checking texture_t->currentalpha < 1 in
R_DecalSystem_SplatEntity because it is falsely (?) failing to apply
decals to player models in Nexuiz
added cl_decals_newsystem_intensitymultiplier cvar (default 2) to make
decals more visible

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9490 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoincrease some limits in DP_SMALLMEMORY
havoc [Sat, 14 Nov 2009 15:19:08 +0000 (15:19 +0000)]
increase some limits in DP_SMALLMEMORY

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9489 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoalways stream decode ogg, this reduces Nexuiz sound memory usage even
havoc [Sat, 14 Nov 2009 14:06:50 +0000 (14:06 +0000)]
always stream decode ogg, this reduces Nexuiz sound memory usage even

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9488 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoreduced memory usage of sound in Nexuiz by about 70MB by using shorter
havoc [Sat, 14 Nov 2009 02:08:16 +0000 (02:08 +0000)]
reduced memory usage of sound in Nexuiz by about 70MB by using shorter
ogg/modplug buffers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9487 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoautomatically load/unload cachepic_t textures from disk on demand, this
havoc [Sat, 14 Nov 2009 01:09:09 +0000 (01:09 +0000)]
automatically load/unload cachepic_t textures from disk on demand, this
drops Nexuiz memory usage (and texture memory usage) by a huge amount

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9486 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoincrease MAX_CACHED_PICS in DP_SMALLMEMORY case back to the normal
havoc [Fri, 13 Nov 2009 22:01:28 +0000 (22:01 +0000)]
increase MAX_CACHED_PICS in DP_SMALLMEMORY case back to the normal
level, it simply can't be reduced

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9485 d7cf8633-e32d-0410-b094-e92efae38249

10 years agoavoid a memory allocation on each directly uploaded texture
havoc [Fri, 13 Nov 2009 21:47:36 +0000 (21:47 +0000)]
avoid a memory allocation on each directly uploaded texture
resize deferred upload textures before storage if possible

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9484 d7cf8633-e32d-0410-b094-e92efae38249

10 years agorewrote clump allocation system, added an experimental global clump
havoc [Fri, 13 Nov 2009 20:09:49 +0000 (20:09 +0000)]
rewrote clump allocation system, added an experimental global clump
(note: clumping is still not on by default, and probably never will be)
reworked sentinel code to always use the MEMPARANOIA approach
(address-dependent sentinels)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@9483 d7cf8633-e32d-0410-b094-e92efae38249