13 years agorewrote most of wad system, this eliminated 512KB of static arrays for
havoc [Sun, 6 May 2007 22:46:43 +0000 (22:46 +0000)]
rewrote most of wad system, this eliminated 512KB of static arrays for
hlwad lumpinfo
added W_UnloadAll function which is now called by FS_Rescan

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7237 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomade r_depthfirst a saved cvar
havoc [Sun, 6 May 2007 12:23:19 +0000 (12:23 +0000)]
made r_depthfirst a saved cvar

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7236 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded support for \" in console
havoc [Sun, 6 May 2007 11:37:04 +0000 (11:37 +0000)]
added support for \" in console

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7235 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded r_depthfirst option which defaults to 1 (render depth of world
havoc [Sun, 6 May 2007 10:38:31 +0000 (10:38 +0000)]
added r_depthfirst option which defaults to 1 (render depth of world
into scene before rendering color), and also offers 2 (render depth of
world and models), this saves shader fillrate on intensive shaders or
texturing techniques (deluxemapping, anisotropic filtering, etc)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7234 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreworked sound mixing code to fix a bug that caused sound to stop
havoc [Sun, 6 May 2007 10:13:43 +0000 (10:13 +0000)]
reworked sound mixing code to fix a bug that caused sound to stop
working after a timedemo (or anything else that overrode the normal
sound timing)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7233 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a bug that caused GL20 render path to always ask for tangents and
havoc [Sun, 6 May 2007 10:12:19 +0000 (10:12 +0000)]
fix a bug that caused GL20 render path to always ask for tangents and
normals when rendering models

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7232 d7cf8633-e32d-0410-b094-e92efae38249

13 years agooops, the r_picmipworld should be CVAR_SAVE of course. Sorry for that.
divverent [Fri, 4 May 2007 11:40:58 +0000 (11:40 +0000)]
oops, the r_picmipworld should be CVAR_SAVE of course. Sorry for that.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7230 d7cf8633-e32d-0410-b094-e92efae38249

13 years agor_picmipworld - when 0, gl_picmip does not apply to world models (because they tend...
divverent [Fri, 4 May 2007 09:29:57 +0000 (09:29 +0000)]
r_picmipworld - when 0, gl_picmip does not apply to world models (because they tend to use much less texture memory than player models in Nexuiz)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7229 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed broken trails (introduced by my attempt to fix them)
havoc [Fri, 4 May 2007 07:01:34 +0000 (07:01 +0000)]
fixed broken trails (introduced by my attempt to fix them)
fixed a bug where attachments to viewmodelforclient entities would show
up in the world in chase_active 1 mode near 0 0 0
rain particles now trace ahead at spawn and only begin collision
checking when near the impact time

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7228 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreenabled code that unloads unused models on level change
havoc [Fri, 4 May 2007 01:17:16 +0000 (01:17 +0000)]
reenabled code that unloads unused models on level change

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7227 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix bug where attached models spawn a trail from their non-attached
havoc [Thu, 3 May 2007 07:40:58 +0000 (07:40 +0000)]
fix bug where attached models spawn a trail from their non-attached
start location to their new location on the first frame

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7226 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodamn, I can't convert hex/dec...
divverent [Wed, 2 May 2007 13:49:57 +0000 (13:49 +0000)]
damn, I can't convert hex/dec...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7225 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomade palette colors more readable
divverent [Wed, 2 May 2007 13:20:35 +0000 (13:20 +0000)]
made palette colors more readable

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7224 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoa slight cleanup of PaintAndSubmit conditions and S_Update early out
havoc [Wed, 2 May 2007 04:36:28 +0000 (04:36 +0000)]
a slight cleanup of PaintAndSubmit conditions and S_Update early out

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7223 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosignificant cleanup of input networking code (reorganized and now uses
havoc [Tue, 1 May 2007 06:11:48 +0000 (06:11 +0000)]
significant cleanup of input networking code (reorganized and now uses
frametimes rather than timestamps for queued moves) and some refinements
to prediction code
tried to reimplement the anti-pogostick code and it's partially working
but not completely (mispredicts for one frame each time)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7222 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodefault vid_grabkeyboard to 0, it's already forced to 1 on fullscreen so
havoc [Tue, 1 May 2007 02:25:32 +0000 (02:25 +0000)]
default vid_grabkeyboard to 0, it's already forced to 1 on fullscreen so
this should do no harm

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7221 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake SV_PushMove push by playerclip faces too (by using the right contents mask for...
divverent [Mon, 30 Apr 2007 23:00:58 +0000 (23:00 +0000)]
make SV_PushMove push by playerclip faces too (by using the right contents mask for each pushed entity)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7220 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomvdsv sucks (changed *ver from showing a string like DarkPlaces Linux
havoc [Mon, 30 Apr 2007 22:44:19 +0000 (22:44 +0000)]
mvdsv sucks (changed *ver from showing a string like DarkPlaces Linux
14:15:44 Apr 30 2007, to simply \*ver\dp)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7219 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoApplied KadaverJack's patch on my cl_sound_ric_gunshot code that provides a small...
dresk [Mon, 30 Apr 2007 21:59:19 +0000 (21:59 +0000)]
Applied KadaverJack's patch on my cl_sound_ric_gunshot code that provides a small optimization by using bitwise operations instead of numerical calculations.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7218 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded DP_QC_STRING_CASE_FUNCTIONS extension, providing VM functions strtolower and...
dresk [Mon, 30 Apr 2007 17:27:16 +0000 (17:27 +0000)]
Added DP_QC_STRING_CASE_FUNCTIONS extension, providing VM functions strtolower and strtoupper which return the lowercase and uppercase of strings respectively, available across the CL, SV and MENU VMs.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7216 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix pl% calculation for QW servers (was using [i] instead of [j])
havoc [Mon, 30 Apr 2007 17:22:47 +0000 (17:22 +0000)]
fix pl% calculation for QW servers (was using [i] instead of [j])

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7215 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix nettimesync bug after the recent cleanup
havoc [Mon, 30 Apr 2007 17:02:10 +0000 (17:02 +0000)]
fix nettimesync bug after the recent cleanup

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7214 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimplemented QW skin support, it's broken on skins that are not the same
havoc [Mon, 30 Apr 2007 05:39:56 +0000 (05:39 +0000)]
implemented QW skin support, it's broken on skins that are not the same
size as the model skin though

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7213 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocount empty packets in rate limiting
havoc [Mon, 30 Apr 2007 05:39:00 +0000 (05:39 +0000)]
count empty packets in rate limiting

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7212 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a bug in texture path identification (the nopath case was occurring
havoc [Mon, 30 Apr 2007 05:28:29 +0000 (05:28 +0000)]
fix a bug in texture path identification (the nopath case was occurring
even when there was a path, because it was checking the wrong variable)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7211 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremoved cl_nettimesyncboundmode 5 because it seems to print many more
havoc [Mon, 30 Apr 2007 05:27:03 +0000 (05:27 +0000)]
removed cl_nettimesyncboundmode 5 because it seems to print many more
time warnings than 4 does when developer is on
now sets cls.servermovesequence to cls.netcon->qw_incoming_sequence
now keeps around qw player entities if a packet does not contain any
(an fteqw server I was testing on sometimes sent packets containing
large reliable message groups but no player entities at all)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7210 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoUpdated cl_sound_ric_gunshot CVar to support multiple modes. 0 plays no sounds,...
dresk [Mon, 30 Apr 2007 03:58:20 +0000 (03:58 +0000)]
Updated cl_sound_ric_gunshot CVar to support multiple modes.  0 plays no sounds, 1 plays sounds on TE_GUNSHOT, 2 plays sounds on TE_GUNSHOTQUAD and 3 plays sounds on both TE_GUNSHOT and TE_GUNSHOTQUAD.  This is not bloat because the Crylink in Nexuiz uses TE_GUNSHOTQUAD, and most people don't want ricochet sounds on that (though if you do, all the merrier).

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7209 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoincreased IP + UDP header overhead estimate from 18 bytes to 28 bytes
havoc [Sun, 29 Apr 2007 22:15:44 +0000 (22:15 +0000)]
increased IP + UDP header overhead estimate from 18 bytes to 28 bytes
based on tcpdump results

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7208 d7cf8633-e32d-0410-b094-e92efae38249

13 years agostore into *colorindex again
divverent [Sun, 29 Apr 2007 19:36:05 +0000 (19:36 +0000)]
store into *colorindex again

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7207 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded cl_sound_ric_gunshot which specifies if the related cl_sound_ric and cl_sound_t...
dresk [Fri, 27 Apr 2007 23:25:47 +0000 (23:25 +0000)]
Added cl_sound_ric_gunshot which specifies if the related cl_sound_ric and cl_sound_tink CVars will apply to te_gunshot and te_gunshotquad calls.  The default value is 0 and it is not saved.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7206 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomake COM_StringLengthNoColors and COM_StringDecolorize get an additional length param...
divverent [Fri, 27 Apr 2007 22:57:01 +0000 (22:57 +0000)]
make COM_StringLengthNoColors and COM_StringDecolorize get an additional length parameter to just work on part of a string (if set to 0, it means use the whole string); use that in centerprint drawing to fix centering issues in some odd situations like "^^^^^^^^^^^^^^^^^^^^^^^^^^".

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7205 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoclarified descriptions of r_mipsprites and r_mipskins
havoc [Thu, 26 Apr 2007 20:20:20 +0000 (20:20 +0000)]
clarified descriptions of r_mipsprites and r_mipskins

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7203 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosplit cl_netpacketloss into cl_netpacketloss_send and
havoc [Thu, 26 Apr 2007 16:19:42 +0000 (16:19 +0000)]
split cl_netpacketloss into cl_netpacketloss_send and
cl_netpacketloss_receive to allow more network testing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7202 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed bug where animated mdl skins (such as Tomaz's health box and
havoc [Wed, 25 Apr 2007 18:17:38 +0000 (18:17 +0000)]
fixed bug where animated mdl skins (such as Tomaz's health box and
explobox models in dpmod) were getting freed because they were not
properly counted in the model->num_textures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7197 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged default cl_movement_minping from 1 to 0
havoc [Wed, 25 Apr 2007 16:41:34 +0000 (16:41 +0000)]
changed default cl_movement_minping from 1 to 0

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7194 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged default cl_movement_minping from 50 to 1
havoc [Wed, 25 Apr 2007 16:41:02 +0000 (16:41 +0000)]
changed default cl_movement_minping from 50 to 1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7193 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded tracking of memory usage of VBO/EBO buffers
havoc [Wed, 25 Apr 2007 14:47:02 +0000 (14:47 +0000)]
added tracking of memory usage of VBO/EBO buffers
added gl_vbostats command to list VBO/EBO buffers
added total VBO/EBO usage information in memstats

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7192 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix bugs in Mod_Q3BSP_Loadtextures that caused crashes and other
havoc [Wed, 25 Apr 2007 10:15:55 +0000 (10:15 +0000)]
fix bugs in Mod_Q3BSP_Loadtextures that caused crashes and other

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7191 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoprevent abuse by ending netname with a ^: if the name is not a valid colored string...
divverent [Wed, 25 Apr 2007 08:38:40 +0000 (08:38 +0000)]
prevent abuse by ending netname with a ^: if the name is not a valid colored string, add a ^ if possible, and if there is no space for it, remove the trailing ^

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7190 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix strlennocol/strdecolorize on unusual strings like "foo^";
divverent [Wed, 25 Apr 2007 07:18:16 +0000 (07:18 +0000)]
fix strlennocol/strdecolorize on unusual strings like "foo^";
now strlennocol returns the visible width (like before) and strdecolorize
returns a string that can be safely printed and that looks like the original,
just without the colors.

Moved decolorizing and counting to common.c.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7189 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoisolated more of the texture loading code from the rest of model
havoc [Tue, 24 Apr 2007 23:17:36 +0000 (23:17 +0000)]
isolated more of the texture loading code from the rest of model
loading, to avoid potential for crashes in dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7188 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed crash in sprite loaders on dedicated servers
havoc [Tue, 24 Apr 2007 22:55:20 +0000 (22:55 +0000)]
fixed crash in sprite loaders on dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7187 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds EF_ROCKET and
havoc [Tue, 24 Apr 2007 21:29:59 +0000 (21:29 +0000)]
added DP_SV_MODELFLAGS_AS_EFFECTS extension, this adds EF_ROCKET and
friends as effect bits in the protocol, the QC can use these constants
directly or can use the new .modelflags field to set them without float
precision issues caused by the large values, this basically means that
you can make an entity leave a blood trail, or look like a rocket

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7186 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as it adds unnecessary
havoc [Tue, 24 Apr 2007 20:33:32 +0000 (20:33 +0000)]
reverted dresk's DP_SV_ALLOWTOUCHWITHOWNER patch as it adds unnecessary
bloat when there is a well-known QuakeC approach to do this already

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7185 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded QC float .allowtouchwithowner . Setting this to true allow an entity to touch...
dresk [Tue, 24 Apr 2007 20:28:42 +0000 (20:28 +0000)]
Added QC float .allowtouchwithowner .  Setting this to true allow an entity to touch its owner (ie. missile or grenade).  Be careful where you spawn your projectiles and assign this value, as you may end up detonating the projectile immediately.

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7184 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoallow model flags to work on attached entities
havoc [Tue, 24 Apr 2007 19:24:32 +0000 (19:24 +0000)]
allow model flags to work on attached entities

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7183 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoexpanded texture name buffer so that names don't get clipped in
havoc [Tue, 24 Apr 2007 17:11:32 +0000 (17:11 +0000)]
expanded texture name buffer so that names don't get clipped in
r_texturestats output

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7182 d7cf8633-e32d-0410-b094-e92efae38249

13 years agodon't crash in Mod_BuildAliasSkinFromSkinFrame on dedicated servers
havoc [Tue, 24 Apr 2007 17:08:54 +0000 (17:08 +0000)]
don't crash in Mod_BuildAliasSkinFromSkinFrame on dedicated servers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7181 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded standard color escapes to "changed name to" broadcast prints
dresk [Tue, 24 Apr 2007 16:27:21 +0000 (16:27 +0000)]
Added standard color escapes to "changed name to" broadcast prints

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7180 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoUpdated console command description of prvm_edicts (it had the description of prvm_ed...
dresk [Tue, 24 Apr 2007 16:11:13 +0000 (16:11 +0000)]
Updated console command description of prvm_edicts (it had the description of prvm_edictset)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7179 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded return to standard color coding in "status" command player listing
dresk [Tue, 24 Apr 2007 15:47:51 +0000 (15:47 +0000)]
Added return to standard color coding in "status" command player listing

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7178 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded check for MAX_MODELS in cl_modelindexlist command
dresk [Tue, 24 Apr 2007 15:40:38 +0000 (15:40 +0000)]
Added check for MAX_MODELS in cl_modelindexlist command

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7177 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoRemoved modelindexlist command from cmd.c, shifted function as cl_modelindexlist...
dresk [Tue, 24 Apr 2007 15:37:47 +0000 (15:37 +0000)]
Removed modelindexlist command from cmd.c, shifted function as cl_modelindexlist into cl_main.c

Started modelindex at 1

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7176 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded return to standard color coding in the "Player entered the game" and "Client...
dresk [Tue, 24 Apr 2007 15:30:47 +0000 (15:30 +0000)]
Added return to standard color coding in the "Player entered the game" and "Client "Player" Dropped" messages

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7175 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoImplemented console command 'modelindexlist' which lists all the models and their...
dresk [Tue, 24 Apr 2007 15:21:56 +0000 (15:21 +0000)]
Implemented console command 'modelindexlist' which lists all the models and their corresponding model index numbers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7174 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed missing sprite textures caused by purging code
havoc [Tue, 24 Apr 2007 15:02:02 +0000 (15:02 +0000)]
fixed missing sprite textures caused by purging code

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7173 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix bug that made all textures without a shader definition have
havoc [Tue, 24 Apr 2007 14:41:57 +0000 (14:41 +0000)]
fix bug that made all textures without a shader definition have
numskinframes = 0, which caused purging to eliminate their textures

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7172 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocheck if skinframe is NULL in R_SkinFrame_MarkUsed
havoc [Tue, 24 Apr 2007 14:41:27 +0000 (14:41 +0000)]
check if skinframe is NULL in R_SkinFrame_MarkUsed

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7171 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a line I forgot to commit
havoc [Tue, 24 Apr 2007 14:23:25 +0000 (14:23 +0000)]
fix a line I forgot to commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7170 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoFixed a typo by not putting a whitespace after the DP_SV_NETADDRESS
dresk [Tue, 24 Apr 2007 13:25:23 +0000 (13:25 +0000)]
Fixed a typo by not putting a whitespace after the DP_SV_NETADDRESS

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7169 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreplaced Mod_LoadSkinFrame functions with R_SkinFrame system, this
havoc [Tue, 24 Apr 2007 13:19:07 +0000 (13:19 +0000)]
replaced Mod_LoadSkinFrame functions with R_SkinFrame system, this
allows multiple models to share textures in a given level, as well as
models using the same texture multiple times (often the case in md3
where meshes have a vertex limit, and q3bsp where texture structs
describe surface properties and multiple may exist referring to the same
texture set)
this reduced Nexuiz video memory usage by over 150MB

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7168 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix MAX_CHANNELS, it was too low with the expanded MAX_DYNAMIC_CHANNELS
havoc [Tue, 24 Apr 2007 13:12:35 +0000 (13:12 +0000)]
fix MAX_CHANNELS, it was too low with the expanded MAX_DYNAMIC_CHANNELS

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7167 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix crash when freeing an expandable array caused by a typo
havoc [Tue, 24 Apr 2007 10:14:46 +0000 (10:14 +0000)]
fix crash when freeing an expandable array caused by a typo

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7166 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoaudited all Sys_Quit calls and gave them return values indicating
havoc [Tue, 24 Apr 2007 06:56:37 +0000 (06:56 +0000)]
audited all Sys_Quit calls and gave them return values indicating
whether the game quit normally, so shell scripts get a useful value

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7165 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoreplaced qglArrayElement calls with qglVertex3f calls in showtris code,
havoc [Mon, 23 Apr 2007 20:44:45 +0000 (20:44 +0000)]
replaced qglArrayElement calls with qglVertex3f calls in showtris code,
this avoids issues with abysmal gl_vbo 1 performance on NVIDIA cards
(which seem to use a software fallback for drawing lines for some

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7164 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoAdded new extension for .string netaddress (DP_SV_NETADDRESS)
dresk [Mon, 23 Apr 2007 20:32:12 +0000 (20:32 +0000)]
Added new extension for .string netaddress (DP_SV_NETADDRESS)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7162 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoImplemented .string netaddress to SVQC, providing the IP Address of the associated...
dresk [Mon, 23 Apr 2007 20:25:05 +0000 (20:25 +0000)]
Implemented .string netaddress to SVQC, providing the IP Address of the associated client entity (string is "null/botclient is client is not valid)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7161 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomodified Mod_LoadSkinFrame to not attempt to generate a fogging mask if
havoc [Mon, 23 Apr 2007 19:39:18 +0000 (19:39 +0000)]
modified Mod_LoadSkinFrame to not attempt to generate a fogging mask if
not given the TEXF_ALPHA flag (in which case the fog mask would not be
used anyway)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7160 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocleaned up Mod_LoadSkinFrame now that image_loadskin is gone
havoc [Mon, 23 Apr 2007 19:13:39 +0000 (19:13 +0000)]
cleaned up Mod_LoadSkinFrame now that image_loadskin is gone

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7159 d7cf8633-e32d-0410-b094-e92efae38249

13 years agomerged image_loadskin and image_freeskin into Mod_LoadSkinFrame
havoc [Mon, 23 Apr 2007 18:11:15 +0000 (18:11 +0000)]
merged image_loadskin and image_freeskin into Mod_LoadSkinFrame

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7158 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix some unintentional math on a void pointer
havoc [Mon, 23 Apr 2007 16:20:31 +0000 (16:20 +0000)]
fix some unintentional math on a void pointer

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7157 d7cf8633-e32d-0410-b094-e92efae38249

13 years agobatch by lightmap rather than by use of lightmaps (batching by use of
havoc [Sun, 22 Apr 2007 13:04:35 +0000 (13:04 +0000)]
batch by lightmap rather than by use of lightmaps (batching by use of
lightmaps is no longer necessary with the lightmap merging)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7154 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded r_showbboxes cvar and accompanying code to render server entity
havoc [Sun, 22 Apr 2007 11:24:17 +0000 (11:24 +0000)]
added r_showbboxes cvar and accompanying code to render server entity
bounding boxes

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7153 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a bug in the last commit pertaining to lightning beam fogging
havoc [Sun, 22 Apr 2007 09:52:01 +0000 (09:52 +0000)]
fix a bug in the last commit pertaining to lightning beam fogging

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7152 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed several bugs in fog code, it basically wasn't working in the
havoc [Sun, 22 Apr 2007 09:48:18 +0000 (09:48 +0000)]
fixed several bugs in fog code, it basically wasn't working in the
r_glsl 0 case at all, it still doesn't work with rtlights in gl_combine
1 mode though

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7151 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofixed bug where items would not fall if pushed off a ledge by a
havoc [Sun, 22 Apr 2007 09:02:23 +0000 (09:02 +0000)]
fixed bug where items would not fall if pushed off a ledge by a

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7150 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocorrect a couple error messages which said "Map downloads", changed to
havoc [Sun, 22 Apr 2007 05:13:06 +0000 (05:13 +0000)]
correct a couple error messages which said "Map downloads", changed to
"cURL downloads"

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7149 d7cf8633-e32d-0410-b094-e92efae38249

13 years agooops... sorry for that one. Copypaste without testing never works...
divverent [Fri, 20 Apr 2007 22:36:23 +0000 (22:36 +0000)]
oops... sorry for that one. Copypaste without testing never works...

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7148 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix multithreaded OpenGL support; actually load CGL functions from OpenGL.framework
divverent [Fri, 20 Apr 2007 22:22:59 +0000 (22:22 +0000)]
fix multithreaded OpenGL support; actually load CGL functions from OpenGL.framework

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7147 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocompare the right values for host cache masks;
divverent [Fri, 20 Apr 2007 15:59:28 +0000 (15:59 +0000)]
compare the right values for host cache masks;
use -1 bots to indicate unknown bot count

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7146 d7cf8633-e32d-0410-b094-e92efae38249

13 years agonew cvar fs_empty_files_in_pack_mark_deletions: when set, a pk3 with empty files...
divverent [Fri, 20 Apr 2007 11:43:24 +0000 (11:43 +0000)]
new cvar fs_empty_files_in_pack_mark_deletions: when set, a pk3 with empty files can effectively "delete" a file in an earlier pk3

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7145 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoupped MAX_DYNAMIC_CHANNELS from 128 to 512
havoc [Fri, 20 Apr 2007 06:25:06 +0000 (06:25 +0000)]
upped MAX_DYNAMIC_CHANNELS from 128 to 512

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7144 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged VERTEXFOGTABLE macro to not use a global variable
havoc [Thu, 19 Apr 2007 13:17:06 +0000 (13:17 +0000)]
changed VERTEXFOGTABLE macro to not use a global variable

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7143 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosignificant cleanup of reliefmapping shader, now uses step() function
havoc [Thu, 19 Apr 2007 12:50:45 +0000 (12:50 +0000)]
significant cleanup of reliefmapping shader, now uses step() function
instead of if's, this might improve compatibility with ATI cards, but
not sure, in any case I improved the stepping math a little bit which
saves some time, minor fps improvement on reliefmapping compared to

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7142 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadjusted netgraph code to draw the latest netgraph column on the right
havoc [Thu, 19 Apr 2007 07:32:00 +0000 (07:32 +0000)]
adjusted netgraph code to draw the latest netgraph column on the right
rather than the left

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7141 d7cf8633-e32d-0410-b094-e92efae38249

13 years agocorrect a typo (numbotss)
havoc [Thu, 19 Apr 2007 00:44:52 +0000 (00:44 +0000)]
correct a typo (numbotss)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7140 d7cf8633-e32d-0410-b094-e92efae38249

13 years agosv_public -2 now allows the local: client to connect
divverent [Wed, 18 Apr 2007 11:38:57 +0000 (11:38 +0000)]
sv_public -2 now allows the local: client to connect

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7134 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix a bug in the RENDER_EXTERIORMODEL check in the last commit
havoc [Wed, 18 Apr 2007 11:15:58 +0000 (11:15 +0000)]
fix a bug in the RENDER_EXTERIORMODEL check in the last commit

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7133 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged protocol code to always send origin as low precision if
havoc [Wed, 18 Apr 2007 11:13:57 +0000 (11:13 +0000)]
changed protocol code to always send origin as low precision if
possible, except for exteriormodel's (such as the player itself),
this means the only effect of EF_LOWPRECISION is lower precision angles

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7132 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoremoved the forced LOWPRECISION flag on entities because it messes up
havoc [Wed, 18 Apr 2007 10:35:30 +0000 (10:35 +0000)]
removed the forced LOWPRECISION flag on entities because it messes up
angles too much, and it is hard to decide what origins warrant high
precision or low precision

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7131 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoimproved entity unsticking code, it now uses a trace from the offset
havoc [Wed, 18 Apr 2007 10:20:09 +0000 (10:20 +0000)]
improved entity unsticking code, it now uses a trace from the offset
position back to the original position, and uses the impact point, this
makes it correct significantly less than before

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7130 d7cf8633-e32d-0410-b094-e92efae38249

13 years agotry unstick offsets in a certain order, preferring horizontal offsets
havoc [Wed, 18 Apr 2007 09:59:06 +0000 (09:59 +0000)]
try unstick offsets in a certain order, preferring horizontal offsets
and then vertical, and never doing horizontal + vertical, this fixes
problems where you would 'creep' along the floor diagonally at certain
frametimes at certain plane distances where precision error causes
problems, now you only teleport upward 1 unit and fall repeatedly

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7129 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded Mem_ExpandableArray_IndexRange and
havoc [Wed, 18 Apr 2007 09:29:50 +0000 (09:29 +0000)]
added Mem_ExpandableArray_IndexRange and
Mem_ExpandableArray_RecordAtIndex which allow iterating the array

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7128 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded Mem_ExpandableArray functions, which are not currently used but
havoc [Wed, 18 Apr 2007 09:17:54 +0000 (09:17 +0000)]
added Mem_ExpandableArray functions, which are not currently used but
may be useful

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7127 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded cl_nettimesyncboundmode 5 which is div0's slight refinement of 4
havoc [Wed, 18 Apr 2007 09:17:33 +0000 (09:17 +0000)]
added cl_nettimesyncboundmode 5 which is div0's slight refinement of 4

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7126 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded numbots and numhumans in server info parsing, serverlist filtering
havoc [Wed, 18 Apr 2007 08:08:31 +0000 (08:08 +0000)]
added numbots and numhumans in server info parsing, serverlist filtering
can also mask by these, and the 'player empty' check for the engine's
own server listings now uses numhumans rather than numplayers

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7125 d7cf8633-e32d-0410-b094-e92efae38249

13 years agoadded reporting of number of bots in getinfo/getstatus replies (they are
havoc [Wed, 18 Apr 2007 07:51:11 +0000 (07:51 +0000)]
added reporting of number of bots in getinfo/getstatus replies (they are
counted as clients also, so something parsing the info can deduct them
if it wishes)

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7124 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofix bug introduced in last patch that made all text print one character
havoc [Wed, 18 Apr 2007 07:00:49 +0000 (07:00 +0000)]
fix bug introduced in last patch that made all text print one character
to the left

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7123 d7cf8633-e32d-0410-b094-e92efae38249

13 years agofurther optimized space skipping in DrawQ_String
havoc [Wed, 18 Apr 2007 06:45:31 +0000 (06:45 +0000)]
further optimized space skipping in DrawQ_String

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7122 d7cf8633-e32d-0410-b094-e92efae38249

13 years agochanged weapons bar in nexuiz hud to use alpha rather than additive
havoc [Wed, 18 Apr 2007 06:20:32 +0000 (06:20 +0000)]
changed weapons bar in nexuiz hud to use alpha rather than additive
blend, and have full opacity for 1 second and then fade over half a second

git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@7121 d7cf8633-e32d-0410-b094-e92efae38249