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patch from transfusion team to change transfusion hud layout a bit (moves minideathma...
[divverent/darkplaces.git]
/
sbar.c
2004-04-12
havoc
patch from transfusion team to change transfusion hud...
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2004-03-22
havoc
commented out mini scoreboard in nexuiz hud
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2004-03-10
havoc
added showtime/showtime_format and showdate/showdate_fo...
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2004-02-01
black
Only one player list is displayed now. Moved it a littl...
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2003-12-29
havoc
changed nexuiz hud to display a different (more minimal...
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2003-12-29
havoc
added GAME_SOM (and its hud), and shuffled some hud...
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2003-12-20
black
Added the cvar sbar_alpha.
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2003-10-11
havoc
reverted two bugs introduced by Black (anum red digits...
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2003-10-11
havoc
fix Sbar_MiniDeathmatchOverlay to draw to the right...
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2003-10-07
black
Changed dp so the new vm fits in.
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2003-09-14
havoc
more Nexuiz hud stuff from BlackHC, minor style edits...
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2003-09-04
havoc
fix some glitches in the original commit
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2003-09-04
havoc
patch from Andreas Kirsh to add Nexuiz hud
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2003-08-06
havoc
upgraded network protocol to DPPROTOCOL_VERSION4 -...
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2003-07-12
havoc
got rid of frags per hour and time connected in scorebo...
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2003-07-02
havoc
added support for GAME_GOODVSBAD2
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2003-06-09
havoc
Sbar_UpdateScoreboard was totally unused in quake,...
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2002-10-14
havoc
R_LoadTexture functions take a palette pointer now
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2002-09-24
havoc
static crosshair is now drawn during sbar stage (where...
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2002-09-24
havoc
now pretends gfx.wad pics are in the gfx/ directory...
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2002-09-02
havoc
you can now open/close the console independently of...
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2002-08-20
havoc
centered Sbar_IntermissionOverlay
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2002-08-16
havoc
fix alignment of frag list, it is now centered
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2002-08-14
havoc
changed fps counter behavior to be more 'traditional...
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2002-07-29
havoc
Serious-Sam style crosshair (an actual sprite in the...
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2002-06-02
knghtbrd
A minor removal of a few pieces of dead code. Nothing...
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2002-06-02
knghtbrd
DP code cleanup, stage one - all headers that can be...
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2002-02-27
lordhavoc
renamed byte to qbyte throughout engine to eliminate...
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2002-01-25
lordhavoc
added back intermission overlays (oops)
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2002-01-25
lordhavoc
added cl_screen.c/h (eventually most 2D stuff should...
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2002-01-16
lordhavoc
rewrote memory system entirely (hunk, cache, and zone...
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2001-12-04
lordhavoc
rewrote RecursiveHullCheck, no longer gets stuck on...
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2001-05-11
lordhavoc
***map loader generates portals for the map*** (can...
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2001-04-26
lordhavoc
a big change with a little description...
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2000-11-17
lordhavoc
obliterated Draw_TransPic and relatives, also fixed...
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2000-10-15
lordhavoc
Gigantic commit - dlight system rewritten
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2000-09-17
lordhavoc
transparent statusbar
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2000-09-06
lordhavoc
Various graphical tweaks (mainly particle related)...
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2000-08-22
lordhavoc
Initial revision
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