]> icculus.org git repositories - divverent/darkplaces.git/history - protocol.c
force 32bit origin for player entiites (TODO: possibly for bmodels too?) to get bette...
[divverent/darkplaces.git] / protocol.c
2002-03-16 lordhavocchanged protocol back to using float coordinates, unles...
2002-02-27 lordhavocrenamed byte to qbyte throughout engine to eliminate...
2002-02-18 lordhavocnew entity protocol, GREATLY improved over quake, massi...
2002-02-17 lordhavocnew entity protocol nearly complete, but still unused
2002-02-15 lordhavocmoved a lot of 2D/screen stuff out of gl_screen.c into...
2002-01-16 lordhavocrewrote memory system entirely (hunk, cache, and zone...
2001-05-26 lordhavocsome whitespace changes